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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "FilterProcessing.h"
#include "Logging.h"

namespace mozilla {
namespace gfx {

already_AddRefed<DataSourceSurface> FilterProcessing::ExtractAlpha(
    DataSourceSurface* aSource) {
  IntSize size = aSource->GetSize();
  RefPtr<DataSourceSurface> alpha =
      Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
  if (MOZ2D_WARN_IF(!alpha)) {
    return nullptr;
  }

  DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
  DataSourceSurface::ScopedMap alphaMap(alpha, DataSourceSurface::WRITE);
  if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !alphaMap.IsMapped())) {
    return nullptr;
  }

  uint8_t* sourceData = sourceMap.GetData();
  int32_t sourceStride = sourceMap.GetStride();
  uint8_t* alphaData = alphaMap.GetData();
  int32_t alphaStride = alphaMap.GetStride();

  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    ExtractAlpha_SSE2(size, sourceData, sourceStride, alphaData, alphaStride);
#endif
  } else {
    ExtractAlpha_Scalar(size, sourceData, sourceStride, alphaData, alphaStride);
  }

  return alpha.forget();
}

already_AddRefed<DataSourceSurface> FilterProcessing::ConvertToB8G8R8A8(
    SourceSurface* aSurface) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    return ConvertToB8G8R8A8_SSE2(aSurface);
#endif
  }
  return ConvertToB8G8R8A8_Scalar(aSurface);
}

already_AddRefed<DataSourceSurface> FilterProcessing::ApplyBlending(
    DataSourceSurface* aInput1, DataSourceSurface* aInput2,
    BlendMode aBlendMode) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    return ApplyBlending_SSE2(aInput1, aInput2, aBlendMode);
#endif
  }
  return nullptr;
}

void FilterProcessing::ApplyMorphologyHorizontal(
    uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
    int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
    MorphologyOperator aOp) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    ApplyMorphologyHorizontal_SSE2(aSourceData, aSourceStride, aDestData,
                                   aDestStride, aDestRect, aRadius, aOp);
#endif
  } else {
    ApplyMorphologyHorizontal_Scalar(aSourceData, aSourceStride, aDestData,
                                     aDestStride, aDestRect, aRadius, aOp);
  }
}

void FilterProcessing::ApplyMorphologyVertical(
    uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
    int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
    MorphologyOperator aOp) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    ApplyMorphologyVertical_SSE2(aSourceData, aSourceStride, aDestData,
                                 aDestStride, aDestRect, aRadius, aOp);
#endif
  } else {
    ApplyMorphologyVertical_Scalar(aSourceData, aSourceStride, aDestData,
                                   aDestStride, aDestRect, aRadius, aOp);
  }
}

already_AddRefed<DataSourceSurface> FilterProcessing::ApplyColorMatrix(
    DataSourceSurface* aInput, const Matrix5x4& aMatrix) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    return ApplyColorMatrix_SSE2(aInput, aMatrix);
#endif
  }
  return ApplyColorMatrix_Scalar(aInput, aMatrix);
}

void FilterProcessing::ApplyComposition(DataSourceSurface* aSource,
                                        DataSourceSurface* aDest,
                                        CompositeOperator aOperator) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    ApplyComposition_SSE2(aSource, aDest, aOperator);
#endif
  } else {
    ApplyComposition_Scalar(aSource, aDest, aOperator);
  }
}

void FilterProcessing::SeparateColorChannels(
    DataSourceSurface* aSource, RefPtr<DataSourceSurface>& aChannel0,
    RefPtr<DataSourceSurface>& aChannel1, RefPtr<DataSourceSurface>& aChannel2,
    RefPtr<DataSourceSurface>& aChannel3) {
  IntSize size = aSource->GetSize();
  aChannel0 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
  aChannel1 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
  aChannel2 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
  aChannel3 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
  if (MOZ2D_WARN_IF(!(aChannel0 && aChannel1 && aChannel2 && aChannel3))) {
    return;
  }

  DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
  DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::WRITE);
  DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::WRITE);
  DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::WRITE);
  DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::WRITE);
  if (MOZ2D_WARN_IF(!(sourceMap.IsMapped() && channel0Map.IsMapped() &&
                      channel1Map.IsMapped() && channel2Map.IsMapped() &&
                      channel3Map.IsMapped()))) {
    return;
  }
  uint8_t* sourceData = sourceMap.GetData();
  int32_t sourceStride = sourceMap.GetStride();
  uint8_t* channel0Data = channel0Map.GetData();
  uint8_t* channel1Data = channel1Map.GetData();
  uint8_t* channel2Data = channel2Map.GetData();
  uint8_t* channel3Data = channel3Map.GetData();
  int32_t channelStride = channel0Map.GetStride();

  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    SeparateColorChannels_SSE2(size, sourceData, sourceStride, channel0Data,
                               channel1Data, channel2Data, channel3Data,
                               channelStride);
#endif
  } else {
    SeparateColorChannels_Scalar(size, sourceData, sourceStride, channel0Data,
                                 channel1Data, channel2Data, channel3Data,
                                 channelStride);
  }
}

already_AddRefed<DataSourceSurface> FilterProcessing::CombineColorChannels(
    DataSourceSurface* aChannel0, DataSourceSurface* aChannel1,
    DataSourceSurface* aChannel2, DataSourceSurface* aChannel3) {
  IntSize size = aChannel0->GetSize();
  RefPtr<DataSourceSurface> result =
      Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
  if (MOZ2D_WARN_IF(!result)) {
    return nullptr;
  }
  DataSourceSurface::ScopedMap resultMap(result, DataSourceSurface::WRITE);
  DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::READ);
  DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::READ);
  DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::READ);
  DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::READ);
  if (MOZ2D_WARN_IF(!(resultMap.IsMapped() && channel0Map.IsMapped() &&
                      channel1Map.IsMapped() && channel2Map.IsMapped() &&
                      channel3Map.IsMapped()))) {
    return nullptr;
  }
  int32_t resultStride = resultMap.GetStride();
  uint8_t* resultData = resultMap.GetData();
  int32_t channelStride = channel0Map.GetStride();
  uint8_t* channel0Data = channel0Map.GetData();
  uint8_t* channel1Data = channel1Map.GetData();
  uint8_t* channel2Data = channel2Map.GetData();
  uint8_t* channel3Data = channel3Map.GetData();

  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    CombineColorChannels_SSE2(size, resultStride, resultData, channelStride,
                              channel0Data, channel1Data, channel2Data,
                              channel3Data);
#endif
  } else {
    CombineColorChannels_Scalar(size, resultStride, resultData, channelStride,
                                channel0Data, channel1Data, channel2Data,
                                channel3Data);
  }

  return result.forget();
}

void FilterProcessing::DoPremultiplicationCalculation(const IntSize& aSize,
                                                      uint8_t* aTargetData,
                                                      int32_t aTargetStride,
                                                      uint8_t* aSourceData,
                                                      int32_t aSourceStride) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    DoPremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
                                        aSourceData, aSourceStride);
#endif
  } else {
    DoPremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
                                          aSourceData, aSourceStride);
  }
}

void FilterProcessing::DoUnpremultiplicationCalculation(const IntSize& aSize,
                                                        uint8_t* aTargetData,
                                                        int32_t aTargetStride,
                                                        uint8_t* aSourceData,
                                                        int32_t aSourceStride) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    DoUnpremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
                                          aSourceData, aSourceStride);
#endif
  } else {
    DoUnpremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
                                            aSourceData, aSourceStride);
  }
}

already_AddRefed<DataSourceSurface> FilterProcessing::RenderTurbulence(
    const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
    int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
    const Rect& aTileRect) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    return RenderTurbulence_SSE2(aSize, aOffset, aBaseFrequency, aSeed,
                                 aNumOctaves, aType, aStitch, aTileRect);
#endif
  }
  return RenderTurbulence_Scalar(aSize, aOffset, aBaseFrequency, aSeed,
                                 aNumOctaves, aType, aStitch, aTileRect);
}

already_AddRefed<DataSourceSurface> FilterProcessing::ApplyArithmeticCombine(
    DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
    Float aK2, Float aK3, Float aK4) {
  if (Factory::HasSSE2()) {
#ifdef USE_SSE2
    return ApplyArithmeticCombine_SSE2(aInput1, aInput2, aK1, aK2, aK3, aK4);
#endif
  }
  return ApplyArithmeticCombine_Scalar(aInput1, aInput2, aK1, aK2, aK3, aK4);
}

}  // namespace gfx
}  // namespace mozilla