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unittest
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2D.h
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AutoHelpersWin.h
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BaseCoord.h
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BaseMargin.h
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BasePoint.h
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BasePoint3D.h
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BasePoint4D.h
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BaseRect.h
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BaseSize.h
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BezierUtils.cpp
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BezierUtils.h
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BigEndianInts.h
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Blur.cpp
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Blur.h
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BlurLS3.cpp
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BlurNEON.cpp
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BlurSSE2.cpp
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BorrowedContext.h
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CGTextDrawing.h
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CaptureCommandList.cpp
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CaptureCommandList.h
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ConvolutionFilter.cpp
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ConvolutionFilter.h
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Coord.h
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CriticalSection.h
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DataSourceSurface.cpp
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DataSourceSurfaceWrapper.h
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DataSurfaceHelpers.cpp
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DataSurfaceHelpers.h
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DrawCommand.h
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DrawCommands.h
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DrawEventRecorder.cpp
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DrawEventRecorder.h
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DrawTarget.cpp
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DrawTargetCairo.cpp
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DrawTargetCairo.h
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DrawTargetCapture.cpp
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DrawTargetCapture.h
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DrawTargetD2D1.cpp
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DrawTargetD2D1.h
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DrawTargetDual.cpp
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DrawTargetDual.h
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DrawTargetRecording.cpp
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DrawTargetRecording.h
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DrawTargetSkia.cpp
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DrawTargetSkia.h
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DrawTargetTiled.cpp
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DrawTargetTiled.h
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DrawTargetWrapAndRecord.cpp
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DrawTargetWrapAndRecord.h
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DrawingJob.cpp
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DrawingJob.h
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ExtendInputEffectD2D1.cpp
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ExtendInputEffectD2D1.h
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Factory.cpp
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FilterNodeCapture.cpp
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FilterNodeCapture.h
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FilterNodeD2D1.cpp
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FilterNodeD2D1.h
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FilterNodeSoftware.cpp
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FilterNodeSoftware.h
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FilterProcessing.cpp
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FilterProcessing.h
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FilterProcessingSIMD-inl.h
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FilterProcessingSSE2.cpp
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FilterProcessingScalar.cpp
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Filters.h
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FontVariation.h
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GenericRefCounted.h
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GradientStopsD2D.h
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Helpers.h
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HelpersCairo.h
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HelpersD2D.h
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HelpersSkia.h
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HelpersWinFonts.h
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ImageScaling.cpp
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ImageScaling.h
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ImageScalingSSE2.cpp
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InlineTranslator.cpp
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InlineTranslator.h
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IterableArena.h
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JobScheduler.cpp
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JobScheduler.h
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JobScheduler_posix.cpp
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JobScheduler_posix.h
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JobScheduler_win32.cpp
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JobScheduler_win32.h
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Logging.h
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LoggingConstants.h
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LuminanceNEON.cpp
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LuminanceNEON.h
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MMIHelpers.h
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MacIOSurface.cpp
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MacIOSurface.h
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Matrix.cpp
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Matrix.h
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MatrixFwd.h
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NativeFontResourceDWrite.cpp
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NativeFontResourceDWrite.h
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NativeFontResourceFontconfig.cpp
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NativeFontResourceFontconfig.h
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NativeFontResourceGDI.cpp
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NativeFontResourceGDI.h
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NativeFontResourceMac.cpp
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NativeFontResourceMac.h
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NumericTools.h
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Path.cpp
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PathAnalysis.h
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PathCairo.cpp
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PathCairo.h
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PathD2D.cpp
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PathD2D.h
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PathHelpers.cpp
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PathHelpers.h
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PathRecording.cpp
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PathRecording.h
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PathSkia.cpp
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PathSkia.h
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PatternHelpers.h
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Point.h
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Polygon.h
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QuartzSupport.h
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QuartzSupport.mm
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Quaternion.cpp
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Quaternion.h
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RadialGradientEffectD2D1.cpp
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RadialGradientEffectD2D1.h
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RecordedEvent.cpp
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RecordedEvent.h
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RecordedEventImpl.h
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RecordingTypes.h
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Rect.h
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RectAbsolute.h
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SFNTData.cpp
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SFNTData.h
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SFNTNameTable.cpp
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SFNTNameTable.h
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SIMD.h
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SSEHelpers.h
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SVGTurbulenceRenderer-inl.h
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Scale.cpp
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Scale.h
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ScaleFactor.h
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ScaleFactors2D.h
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ScaledFontBase.cpp
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ScaledFontBase.h
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ScaledFontCairo.cpp
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ScaledFontCairo.h
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ScaledFontDWrite.cpp
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ScaledFontDWrite.h
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ScaledFontFontconfig.cpp
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ScaledFontFontconfig.h
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ScaledFontMac.cpp
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ScaledFontMac.h
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ScaledFontWin.cpp
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ScaledFontWin.h
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ShadersD2D.fx
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ShadersD2D.h
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ShadersD2D1.h
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ShadersD2D1.hlsl
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SourceSurfaceCairo.cpp
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SourceSurfaceCairo.h
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SourceSurfaceCapture.cpp
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SourceSurfaceCapture.h
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SourceSurfaceD2D1.cpp
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SourceSurfaceD2D1.h
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SourceSurfaceDual.h
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SourceSurfaceRawData.cpp
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SourceSurfaceRawData.h
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SourceSurfaceSkia.cpp
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SourceSurfaceSkia.h
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StackArray.h
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Swizzle.cpp
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Swizzle.h
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SwizzleNEON.cpp
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SwizzleSSE2.cpp
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Tools.h
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Triangle.h
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Types.h
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UnscaledFontDWrite.h
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UnscaledFontFreeType.cpp
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UnscaledFontFreeType.h
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UnscaledFontGDI.h
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UnscaledFontMac.h
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UserData.h
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dw-extra.h
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genshaders.sh
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gfx2d.sln
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gfx2d.vcxproj
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moz.build
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ssse3-scaler.c
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ssse3-scaler.h
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u16string.h
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