/*
* Motif
*
* Copyright (c) 1987-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these librararies and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/*
* Motif Release 1.2.4
*/
#ifdef REV_INFO
#ifndef lint
static char rcsid[] = "$XConsortium: WmCEvent.c /main/10 1996/08/09 15:05:39 rswiston $"
#endif
#endif
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/*
* (c) Copyright 1987, 1988, 1989, 1990 HEWLETT-PACKARD COMPANY */
/*
* Included Files:
*/
#include "WmGlobal.h"
#include "WmICCC.h"
#include <X11/Xatom.h>
/*
* include extern functions
*/
#include "WmCEvent.h"
#include "WmCDecor.h"
#include "WmColormap.h"
#include "WmEvent.h"
#include "WmFeedback.h"
#include "WmFunction.h"
#include "WmIDecor.h"
#include "WmKeyFocus.h"
#ifdef PANELIST
#include "WmPanelP.h"
#endif /* PANELIST */
#include "WmManage.h"
#include "WmMenu.h"
#include "WmProperty.h"
#include "WmProtocol.h"
#include "WmWinConf.h"
#include "WmWinInfo.h"
#include "WmWinList.h"
#include "WmWinState.h"
#ifdef WSM
#include "WmWrkspace.h"
#endif /* WSM */
/*
* Global Variables:
*/
extern unsigned int buttonModifierMasks[];
/*************************************<->*************************************
*
* SetupCButtonBindings (window, buttonSpecs)
*
*
* Description:
* -----------
* This function sets up the event handling necessary to support user
* specified button bindings for window manager functions that apply to
* the client window.
*
*
* Inputs:
* ------
* window = grab window id
*
* buttonSpecs = list of button bindings for window manager functions
*
*************************************<->***********************************/
void SetupCButtonBindings (Window window, ButtonSpec *buttonSpecs)
{
ButtonSpec *buttonSpec;
unsigned int eventMask;
unsigned int grabState;
/*
* If the context of the button binding includes "window" do button
* grabs to get the button events that invoke window manger functions.
* !!! don't do redundant grabs !!!
*/
buttonSpec = buttonSpecs;
while (buttonSpec)
{
if ((buttonSpec->context & F_CONTEXT_WINDOW) &&
(buttonSpec->subContext & F_SUBCONTEXT_W_CLIENT))
{
eventMask = ButtonMotionMask | ButtonReleaseMask;
if (buttonSpec->eventType == ButtonRelease)
{
/*
* Don't include the button down in the grab state.
*/
grabState = buttonSpec->state &
~(buttonModifierMasks[buttonSpec->button]);
}
else
{
grabState = buttonSpec->state;
}
WmGrabButton (DISPLAY, buttonSpec->button, grabState,
window, False, eventMask, GrabModeSync,
GrabModeAsync, None, None);
}
/*
* If the window context is not "window" a general grab is not
* necessary.
*/
buttonSpec = buttonSpec->nextButtonSpec;
}
} /* END OF FUNCTION SetupCButtonBindings */
/*************************************<->*************************************
*
* WmDispatchClientEvent (event)
*
*
* Description:
* -----------
* This function detects and dispatches events that are reported to a client
* frame or icon window that are not widget-related (i.e. they would not be
* dispatched by the Xtk intrinsics).
*
*
* Inputs:
* ------
* event = This is an X event that has been retrieved by XtNextEvent.
*
*
* Outputs:
* -------
* RETURN = If True the event should be dispatched by the toolkit,
* otherwise the event should not be dispatched.
*
*************************************<->***********************************/
Boolean WmDispatchClientEvent (XEvent *event)
{
ClientData * pCD = NULL;
#ifndef IBM_169380
ClientData **cmap_window_data = NULL;
#endif
Boolean dispatchEvent = False;
/*
* Detect and dispatch non-widget events that have been reported to
* an icon or a client window frame.
*/
#ifndef IBM_169380
if ((XFindContext (DISPLAY, event->xany.window, wmGD.windowContextType,
(caddr_t *)&pCD)) &&
(XFindContext (DISPLAY, event->xany.window, wmGD.cmapWindowContextType,
(caddr_t *)&cmap_window_data)))
#else
if (XFindContext (DISPLAY, event->xany.window, wmGD.windowContextType,
(caddr_t *)&pCD))
#endif
{
/*
* Set active screen if we're not sure.
*/
if (wmGD.queryScreen)
DetermineActiveScreen (event);
/*
* Handle events on windows that are made by mwm for
* non-client-specific functions. Also handle "leftover"
* events on windows that used to be managed by mwm
* (e.g. ConfigureRequest events).
*/
return (HandleEventsOnSpecialWindows (event));
}
#ifndef IBM_169380
if (cmap_window_data)
/*
* Event is on a subwindow that is specified in one or more toplevel
* window's WM_COLORMAP_WINDOWS property. (Most likely this is a
* ColormapNotify event.) It could have more than one pCD associated
* with it, so we have to choose one. If one of the pCD's currently has
* the Colormap Focus, then let's use that one. Otherwise, just use
* the 1st one.
*/
{
int j;
for (j = 0; cmap_window_data[j]; j++)
{
if (ACTIVE_PSD->colormapFocus == cmap_window_data[j])
{
pCD = cmap_window_data[j];
break;
}
}
/*
* None of the pCD's in the list have Colormap Focus. So, just
* set pCD to the 1st one in the list.
*/
if (!pCD)
pCD = cmap_window_data[0];
}
#endif
/*
* Set active screen if this is not a FocusOut event.
* We don't need to set it on focus out AND we use
* (SCREEN_FOR_CLIENT(pCD) != ACTIVE_SCREEN) in
* in HandleCFocusOut to determine if a new colormap needs
* to be installed.
*/
if (!(event->type == FocusOut))
{
SetActiveScreen (PSD_FOR_CLIENT(pCD));
}
#ifdef WSM
/* Get workspace specific client data */
SetClientWsIndex (pCD);
#endif /* WSM */
/*
* Handle events on top-level client windows.
*/
if (event->xany.window == pCD->client)
{
return (HandleEventsOnClientWindow (pCD, event));
}
/*
* Handle events on windows created by mwm (for icons and client window
* frames) and on non-top-level client windows (e.g., colormap
* windows).
*/
switch (event->type)
{
case ButtonPress:
{
dispatchEvent = HandleCButtonPress (pCD, (XButtonEvent *)event);
break;
}
case ButtonRelease:
{
if (wmGD.menuActive)
{
dispatchEvent = True; /* have the toolkit dispatch the event */
}
else
{
HandleCButtonRelease (pCD, (XButtonEvent *)event);
}
break;
}
case KeyPress:
{
dispatchEvent = HandleCKeyPress (pCD, (XKeyEvent *)event);
break;
}
case MotionNotify:
{
HandleCMotionNotify (pCD, (XMotionEvent *)event);
break;
}
case Expose:
{
/*
* If multiple expose events, wait for last one.
*/
if (event->xexpose.count == 0)
{
if (event->xexpose.window == ICON_FRAME_WIN(pCD))
{
IconExposureProc (pCD, True);
if (P_ICON_BOX(pCD))
{
dispatchEvent = True;
}
}
else if (event->xexpose.window ==
pCD->pSD->activeIconTextWin)
{
PaintActiveIconText (pCD, FALSE);
}
else if (!(pCD->clientFlags & CLIENT_DESTROYED))
{
if ((event->xexpose.window == pCD->clientFrameWin) ||
(event->xexpose.window == pCD->clientTitleWin))
{
FrameExposureProc (pCD);
}
if (event->xexpose.window == pCD->clientBaseWin)
{
BaseWinExposureProc (pCD);
}
}
#ifdef PANELIST
else if (pCD->clientFlags & FRONT_PANEL_BOX)
{
/*
*
* Then this client is the shell for the
* front panel and we want the toolkit to repaint
* it.
*
*/
dispatchEvent = True;
}
#endif /* PANELIST */
}
break;
}
case EnterNotify:
{
HandleCEnterNotify (pCD, (XEnterWindowEvent *)event);
break;
}
case LeaveNotify:
{
HandleCLeaveNotify (pCD, (XLeaveWindowEvent *)event);
break;
}
case FocusIn:
{
dispatchEvent = HandleCFocusIn (pCD, (XFocusChangeEvent *)event);
break;
}
case FocusOut:
{
dispatchEvent = HandleCFocusOut (pCD, (XFocusChangeEvent *)event);
break;
}
case DestroyNotify:
{
if (((XDestroyWindowEvent *)event)->window == pCD->client)
{
pCD->clientFlags |= CLIENT_DESTROYED;
UnManageWindow (pCD);
}
break;
}
case UnmapNotify:
{
/*
* This event is generated when a managed client window is
* unmapped by the client or when the window manager unmaps the
* client window; check the wmMapCount to determine if this is
* the result of a window manager unmap. If this is a client
* unmap then the window is to be withdrawn from window manager
* control.
*/
if (((XUnmapEvent *)event)->window == pCD->client)
{
if (pCD->wmUnmapCount)
{
pCD->wmUnmapCount--;
}
else
{
UnManageWindow (pCD);
}
}
break;
}
case MapRequest:
{
/*
* This is a request to change the state of the client window from
* iconic (minimized) to normal.
*/
#ifdef WSM
if (!ClientInWorkspace (ACTIVE_WS, pCD))
{
if (pCD->absentMapBehavior == AMAP_BEHAVIOR_IGNORE)
{
SetClientState (pCD, NORMAL_STATE|UNSEEN_STATE,
GetTimestamp ());
}
else
{
HonorAbsentMapBehavior(pCD);
SetClientState (pCD, NORMAL_STATE, GetTimestamp ());
}
}
else
{
SetClientState (pCD, NORMAL_STATE, GetTimestamp ());
}
#else /* WSM */
SetClientState (pCD, NORMAL_STATE, GetTimestamp ());
#endif /* WSM */
break;
}
case ConfigureRequest:
{
HandleCConfigureRequest (pCD, (XConfigureRequestEvent *)event);
break;
}
case ColormapNotify:
{
/*
* Process changes to client window colormaps:
*/
HandleCColormapNotify (pCD, (XColormapEvent *)event);
break;
}
case ClientMessage:
{
/*
* Handle client message events.
*/
HandleClientMessage (pCD, (XClientMessageEvent *)event);
break;
}
case ReparentNotify:
{
if ((((XReparentEvent *)event)->window == pCD->client) &&
(((XReparentEvent *)event)->parent != pCD->clientBaseWin))
{
/*
* The window was reparented away from the frame.
* Unmanage to clean up the now empty frame.
*
* Note: We get here when the reparent is done while
* the client is unmapped (e.g. iconified). Otherwise
* the reparent will generate an UnmapNotify which
* will also cause us to unmanage the client.
*/
UnManageWindow (pCD);
}
break;
}
} /* end of event.type switch */
return (dispatchEvent);
} /* END OF FUNCTION WmDispatchClientEvent */
/*************************************<->*************************************
*
* HandleEventsOnSpecialWindows (pEvent)
*
*
* Description:
* -----------
* Handles events on special window manager windows and "leftover" events
* from destroyed client window frames.
*
*
* Inputs:
* ------
* pEvent = pointer to an XEvent structure
*
*
* Outputs:
* -------
* RETURN = If True the event should be dispatched by the toolkit,
* otherwise the event should not be dispatched.
*
*************************************<->***********************************/
Boolean HandleEventsOnSpecialWindows (XEvent *pEvent)
{
Boolean dispatchEvent = True;
#ifdef WSM
WmScreenData *pSD;
#endif /* WSM */
/*
* The window is not a root window or a client frame window. Check for
* a special window manager window. Have the toolkit dispatch the event
* if the event is not on a special window.
*/
if (pEvent->xany.window == ACTIVE_ROOT)
{
if (pEvent->type == FocusIn)
{
SetKeyboardFocus ((ClientData *) NULL, REFRESH_LAST_FOCUS);
}
}
else if (pEvent->xany.window == ACTIVE_PSD->feedbackWin)
{
if (pEvent->type == Expose)
{
if (pEvent->xexpose.count == 0)
{
PaintFeedbackWindow(ACTIVE_PSD);
}
}
dispatchEvent = False; /* don't have the toolkit dispatch the event */
}
else if (pEvent->xany.window == ACTIVE_PSD->inputScreenWindow)
{
if (pEvent->type == ButtonPress)
{
F_Beep (NULL, (ClientData *) NULL, (XEvent *) NULL);
}
else if ((wmGD.keyboardFocusPolicy == KEYBOARD_FOCUS_POINTER) &&
(pEvent->type == EnterNotify))
{
HandleWsEnterNotify ((XEnterWindowEvent *)pEvent);
}
dispatchEvent = False; /* don't have the toolkit dispatch the event */
}
#ifdef WSM
else if (!XFindContext (DISPLAY, pEvent->xany.window,
wmGD.mwmWindowContextType, (caddr_t *)&pSD))
{
if ((pEvent->type == PropertyNotify) &&
(pEvent->xproperty.atom == wmGD.xa_DT_WM_REQUEST) &&
(pEvent->xproperty.state == PropertyNewValue))
{
HandleDtWmRequest (pSD, pEvent);
}
if (pEvent->type == ClientMessage)
{
HandleDtWmClientMessage ((XClientMessageEvent *)pEvent);
}
}
#endif /* WSM */
else
{
/*
* Events may come in for a client frame base window that no
* longer exists (the client window was just unmanaged but the
* the client did some action before the un-reparenting was
* actually done). Confirm that this is the case and then
* handle the request as if it came in as a root window event.
*/
switch (pEvent->type)
{
case ConfigureRequest:
{
if (GetParentWindow (pEvent->xconfigurerequest.window) ==
ACTIVE_ROOT)
{
/*
* This is an event for a client base window that
* no longer exists. Handle the event as if it is a
* root window event.
*/
dispatchEvent = WmDispatchWsEvent (pEvent);
}
break;
}
case MapRequest:
{
if (GetParentWindow (pEvent->xmaprequest.window) ==
ACTIVE_ROOT)
{
/*
* This is an event for a client base window that
* no longer exists. Handle the event as if it is a
* root window event.
*/
dispatchEvent = WmDispatchWsEvent (pEvent);
}
break;
}
}
}
return (dispatchEvent);
} /* END OF FUNCTION HandleEventsOnSpecialWindows */
/*************************************<->*************************************
*
* HandleEventsOnClientWindow (pCD, pEvent)
*
*
* Description:
* -----------
* Handles events on a client top-level window.
*
*
* Inputs:
* ------
* pCD = pointer to client data
*
* pEvent = pointer to an XEvent structure
*
*
* Outputs:
* -------
* RETURN = If True the event should be dispatched by the toolkit,
* otherwise the event should not be dispatched.
*
*************************************<->***********************************/
Boolean HandleEventsOnClientWindow (ClientData *pCD, XEvent *pEvent)
{
Boolean doXtDispatchEvent = True;
#ifndef NO_SHAPE
if (pEvent->type == (wmGD.shapeEventBase+ShapeNotify))
{
HandleCShapeNotify (pCD, (XShapeEvent *)pEvent);
}
else
#endif /* NO_SHAPE */
switch (pEvent->type)
{
case ColormapNotify:
{
/*
* Process changes to top-level client window colormaps:
*/
HandleCColormapNotify (pCD, (XColormapEvent *)pEvent);
doXtDispatchEvent = False;
break;
}
case PropertyNotify:
{
/*
* Process property changes on managed client windows:
*/
HandleCPropertyNotify (pCD, (XPropertyEvent *)pEvent);
doXtDispatchEvent = False;
break;
}
case ClientMessage:
{
/*
* Handle client message events.
*/
HandleClientMessage (pCD, (XClientMessageEvent *)pEvent);
break;
}
}
return (doXtDispatchEvent);
} /* END OF FUNCTION HandleEventsOnClientWindow */
/*************************************<->*************************************
*
* HandleCPropertyNotify (pCD, propertyEvent)
*
*
* Description:
* -----------
* This function handles propertyNotify events (indicating window property
* changes) that are reported to the client window.
*
*
* Inputs:
* ------
* pCD = pointer to the client data for the client window that got the event
*
* propertyEvent = propertyNotify event that was received
*
*************************************<->***********************************/
void HandleCPropertyNotify (ClientData *pCD, XPropertyEvent *propertyEvent)
{
switch (propertyEvent->atom)
{
case XA_WM_HINTS:
{
ProcessWmHints (pCD, FALSE /*not first time*/);
break;
}
case XA_WM_NORMAL_HINTS:
{
ProcessWmNormalHints (pCD, FALSE /*not first time*/, 0);
break;
}
case XA_WM_NAME:
{
ProcessWmWindowTitle (pCD, FALSE /*not first time*/);
break;
}
case XA_WM_ICON_NAME:
{
ProcessWmIconTitle (pCD, FALSE /*not first time*/);
break;
}
case XA_WM_CLASS:
{
break;
}
case XA_WM_COMMAND:
{
if (pCD->clientFlags & CLIENT_TERMINATING)
{
DeleteClientWmTimers (pCD);
XKillClient (DISPLAY, pCD->client);
}
break;
}
case XA_WM_TRANSIENT_FOR:
{
/*
* here we handle the special case of dialogs that are
* mapped before the windows they are transient for are
* mapped. Xm handles this case by waiting for the
* transient_for window to appear before setting the
* WM_TRANSIENT_FOR property on the dialog. Mwm has to
* notice this property change and re-organize things
* so the dialog is treated as a transient window.
*
* Note that we also handle the case of the WM_TRANSIENT_FOR
* property being removed.
*/
DeleteClientFromList (pCD->pSD->pActiveWS, pCD);
ProcessWmTransientFor(pCD);
AddClientToList(pCD->pSD->pActiveWS, pCD, True);
if (pCD->transientLeader != NULL)
StackTransientWindow(pCD);
break;
}
default:
{
if (propertyEvent->atom == wmGD.xa_WM_PROTOCOLS)
{
ProcessWmProtocols (pCD);
}
#ifdef WSM
else if (propertyEvent->atom == wmGD.xa_DT_WORKSPACE_HINTS)
{
(void) ProcessWorkspaceHints (pCD);
}
#endif /* WSM */
else if (propertyEvent->atom == wmGD.xa_MWM_MESSAGES)
{
if (pCD->protocolFlags & PROTOCOL_MWM_MESSAGES)
{
ProcessMwmMessages (pCD);
}
}
else if (propertyEvent->atom == wmGD.xa_SM_CLIENT_ID)
{
ProcessSmClientID(pCD);
}
else if (propertyEvent->atom == wmGD.xa_WMSAVE_HINT)
{
ProcessWmSaveHint(pCD);
}
else if (propertyEvent->atom == wmGD.xa_WM_COLORMAP_WINDOWS)
{
if (propertyEvent->state == PropertyNewValue)
{
ProcessWmColormapWindows (pCD);
}
else
{
/* property was deleted */
ResetColormapData (pCD, NULL, 0);
}
if ((ACTIVE_PSD->colormapFocus == pCD) &&
((pCD->clientState == NORMAL_STATE) ||
(pCD->clientState == MAXIMIZED_STATE)))
{
/*
* The client window has the colormap focus, install the
* colormap.
*/
#ifndef OLD_COLORMAP /* colormap */
/*
* We just changed the colormaps list,
* so we need to re-run the whole thing.
*/
pCD->clientCmapFlagsInitialized = 0;
ProcessColormapList (ACTIVE_PSD, pCD);
#else /* OSF original */
WmInstallColormap (ACTIVE_PSD, pCD->clientColormap);
#endif
}
}
break;
}
}
} /* END OF FUNCTION HandleCPropertyNotify */
/*************************************<->*************************************
*
* HandleCButtonPress (pCD, buttonEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a button
* press event on the client window (including frame) or icon.
*
*
* Inputs:
* ------
* pCD = pointer to client data (identifies client window)
*
* buttonEvent = ButtonPress event on client window
*
*
* Outputs:
* -------
* RETURN = True if the event should be dispatched by XtDispatchEvent
*
*************************************<->***********************************/
Boolean HandleCButtonPress (ClientData *pCD, XButtonEvent *buttonEvent)
{
Boolean dispatchEvent = False;
Boolean replayEvent = True;
Context context;
int partContext;
Context subContext;
static Time baseWinTime = 0;
static unsigned int baseWinButton = 0;
wmGD.passButtonsCheck = True;
/*
* Find out the event context and process the event accordingly.
* If the event is due to a key focus selection grab or an application
* modal grab then handle the grab (only these types of grabs are
* done on the client window frame base window)..
*/
if (wmGD.menuActive)
{
dispatchEvent = True; /* have the toolkit dispatch the event */
}
else
{
IdentifyEventContext (buttonEvent, pCD, &context, &partContext);
subContext = (1L << partContext);
if (buttonEvent->window == pCD->clientBaseWin)
{
/* save time of event caught by base window grab */
baseWinTime = buttonEvent->time;
baseWinButton = buttonEvent->button;
}
/*
* If this event was caught by the base window grab and
* replayed, then don't reprocess if caught by the frame
* window. (Replayed events have the same time.)
*/
if (!((buttonEvent->window == pCD->clientFrameWin) &&
(buttonEvent->button == baseWinButton) &&
(buttonEvent->time == baseWinTime)))
{
#ifndef MOTIF_ONE_DOT_ONE
/*
* Motif 1.2, ignore replayed events UNPOST_AND_REPLAY events
* generated from the menu system (time stamps are exactly
* the same for the replayed event)
*/
if (wmGD.clickData.time == buttonEvent->time)
{
dispatchEvent = False;
}
else
{
ProcessClickBPress (buttonEvent, pCD, context, subContext);
}
#else
ProcessClickBPress (buttonEvent, pCD, context, subContext);
#endif
if (CheckForButtonAction (buttonEvent, context, subContext, pCD)
&& pCD)
{
/*
* Button bindings have been processed, now check for bindings
* that associated with the built-in semantics of the window
* frame decorations.
*/
CheckButtonPressBuiltin (buttonEvent, context, subContext,
partContext, pCD);
/*
* For case where button action causes lower, but
* builtin causes focus - disable auto raise until
* we receive focusIn or focusOut.
*/
pCD->focusAutoRaiseDisablePending = False;
}
else
{
/*
* Else skip built-in processing due to execution of a function
* that does on-going event processing or that has changed the
* client state (e.g., f.move or f.minimize).
*/
replayEvent = False;
}
}
}
if (buttonEvent->window == pCD->clientBaseWin)
{
ProcessButtonGrabOnClient (pCD, buttonEvent, replayEvent);
}
return (dispatchEvent);
} /* END OF FUNCTION HandleCButtonPress */
/*************************************<->*************************************
*
* ProcessButtonGrabOnClient (pCD, buttonEvent, replayEvent)
*
*
* Description:
* -----------
* This function handles an activated button grab on the client window
* frame base window.
*
*
* Inputs:
* ------
* pCD = pointer to client data of window associated with the grab
*
* buttonEvent = ButtonPress event on client window
*
* replayEvent = True if event should be replayed
*
*************************************<->***********************************/
void ProcessButtonGrabOnClient (ClientData *pCD, XButtonEvent *buttonEvent, Boolean replayEvent)
{
ButtonSpec *buttonSpec;
Boolean passButton;
if ((buttonEvent->button == SELECT_BUTTON) &&
((buttonEvent->state == 0) ||
(NOLOCKMOD(buttonEvent->state) == 0)))
{
passButton = wmGD.passSelectButton;
}
else
{
passButton = wmGD.passButtons;
}
if (IS_APP_MODALIZED(pCD) || !passButton)
{
replayEvent = False;
}
else if (replayEvent)
{
/*
* Replay the event as long as there is not another button binding
* for the button release.
*/
buttonSpec = ACTIVE_PSD->buttonSpecs;
while (buttonSpec)
{
if ((buttonSpec->eventType == ButtonRelease) &&
((buttonEvent->state == buttonSpec->state) ||
(NOLOCKMOD(buttonEvent->state) == buttonSpec->state)) &&
(buttonEvent->button == buttonSpec->button))
{
replayEvent = False;
break;
}
buttonSpec = buttonSpec->nextButtonSpec;
}
}
if (replayEvent && wmGD.passButtonsCheck)
{
XAllowEvents (DISPLAY, ReplayPointer, CurrentTime);
}
else
{
if (IS_APP_MODALIZED(pCD))
{
/*
* The grab is done on a window that has an application modal
* secondary window. Beep to indicate no client processing of
* the event.
*/
F_Beep (NULL, pCD, (XEvent *) NULL);
}
XAllowEvents (DISPLAY, AsyncPointer, CurrentTime);
}
XAllowEvents (DISPLAY, AsyncKeyboard, CurrentTime);
} /* END OF FUNCTION ProcessButtonGrabOnClient */
/*************************************<->*************************************
*
* CheckButtonPressBuiltin (buttonEvent, context, subContext, partContext, pCD)
*
*
* Description:
* -----------
* This function checks to see if a built-in window manager function
* has been selected. If yes, then the function is done.
*
*
* Inputs:
* ------
* buttonEvent = pointer to button event
*
* context = button event context (root, icon, window)
*
* subContext = button event subcontext (title, system button, ...)
*
* partContext = part context within a window manager component
*
*************************************<->***********************************/
void CheckButtonPressBuiltin (XButtonEvent *buttonEvent, Context context, Context subContext, int partContext, ClientData *pCD)
{
/*
* All builtin button bindings are based on button 1 with no
* modifiers. (Ignore locking modifiers)
*/
if (((buttonEvent->button != SELECT_BUTTON) &&
(buttonEvent->button != DMANIP_BUTTON)) ||
NOLOCKMOD(buttonEvent->state))
{
return;
}
/*
* Process the builtin button bindings based on the window manager
* component that was selected.
*/
if (context & F_CONTEXT_ICON)
{
HandleIconButtonPress (pCD, buttonEvent);
}
else if (context & F_CONTEXT_ICONBOX)
{
HandleIconBoxButtonPress (pCD, buttonEvent, subContext);
}
else if (context & F_CONTEXT_WINDOW)
{
/*
* A client window frame component was selected.
*/
/*
* If the keyboard focus policy is explicit then all window frame
* components set the keyboard input focus when selected.
*/
if (wmGD.keyboardFocusPolicy == KEYBOARD_FOCUS_EXPLICIT)
{
/* If we've just done f.lower, disable focusAutoRaise. */
if (pCD && pCD->focusAutoRaiseDisablePending)
pCD->focusAutoRaiseDisabled = True;
Do_Focus_Key (pCD, buttonEvent->time,
(long)((partContext == FRAME_CLIENT) ? CLIENT_AREA_FOCUS : 0));
}
/*
* Process the builtin button bindings based on the client window
* frame component that was selected.
*/
if ((buttonEvent->button == SELECT_BUTTON) &&
(subContext == F_SUBCONTEXT_W_SYSTEM))
{
int flags = 0;
/*
* System menu button component:
* SELECT_BUTTON Press - post the system menu.
* SELECT_BUTTON double-click - close the window.
*/
PushGadgetIn (pCD, partContext);
if ((wmGD.clickData.doubleClickContext == F_SUBCONTEXT_W_SYSTEM) &&
wmGD.systemButtonClick2 &&
(pCD->clientFunctions & MWM_FUNC_CLOSE))
{
/*
* Close the client window. Don't do any of the other
* system menu button actions.
*/
wmGD.clickData.clickPending = False;
wmGD.clickData.doubleClickPending = False;
F_Kill (NULL, pCD, (XEvent *) buttonEvent);
return;
}
if (pCD->clientState == NORMAL_STATE)
{
context = F_CONTEXT_NORMAL;
}
else if (pCD->clientState == MAXIMIZED_STATE)
{
context = F_CONTEXT_MAXIMIZE;
}
else
{
context = F_CONTEXT_ICON;
}
/*
* Set up for "sticky" menu processing if specified.
*/
if (wmGD.systemButtonClick)
{
wmGD.checkHotspot = True;
flags |= POST_STICKY;
}
pCD->grabContext = context;
PostMenu (pCD->systemMenuSpec, pCD, 0, 0, SELECT_BUTTON,
context, flags, (XEvent *)buttonEvent);
}
else if (subContext == F_SUBCONTEXT_W_TITLE)
{
/*
* Title component:
* SELECT_BUTTON or DMANIP_BUTTON Press -
* start looking for a move.
*/
PushGadgetIn (pCD, partContext);
/*
* Fix for 5075 - Check to make sure that MWM_FUNC_MOVE is set in the
* clientFunctions. This is necessary because the title
* bar is added based on a number of decorations even if
* the resources or the user has specifically requested
* that "move" not be one of them.
*/
if (pCD->clientFunctions & MWM_FUNC_MOVE)
{
wmGD.preMove = True;
wmGD.preMoveX = buttonEvent->x_root;
wmGD.preMoveY = buttonEvent->y_root;
wmGD.configButton = buttonEvent->button;
wmGD.configAction = MOVE_CLIENT;
}
/*
* End fix 5075
*/
}
else if (subContext & F_SUBCONTEXT_W_RBORDER)
{
/*
* Resize border handle components:
* SELECT_BUTTON or DMANIP_BUTTON Press -
* start looking for a resize.
*/
wmGD.preMove = True;
wmGD.preMoveX = buttonEvent->x_root;
wmGD.preMoveY = buttonEvent->y_root;
wmGD.configButton = buttonEvent->button;
wmGD.configAction = RESIZE_CLIENT;
wmGD.configPart = partContext;
wmGD.configSet = True;
}
else if ((buttonEvent->button == SELECT_BUTTON) &&
(subContext & (F_SUBCONTEXT_W_MINIMIZE|F_SUBCONTEXT_W_MAXIMIZE)))
{
/*
* Minimize and maximize button components:
* SELECT_BUTTON Press - start of a click.
*/
PushGadgetIn (pCD, partContext);
}
/*
* Other components: no action
*/
}
} /* END OF FUNCTION CheckButtonPressBuiltin */
/*************************************<->*************************************
*
* HandleIconButtonPress (pCD, buttonEvent)
*
*
* Description:
* -----------
* This function handles builtin functions in the icon context.
*
*
* Inputs:
* ------
* pCD = pointer to client data of the icon that received the button event
*
* buttonEvent = pointer to the button event that occurred
*
*************************************<->***********************************/
void HandleIconButtonPress (ClientData *pCD, XButtonEvent *buttonEvent)
{
int newState;
/*
* Do icon component button press actions:
* Button 1 press - set the keyboard input focus if policy is explicit
* Button 1 double-click - normalize the icon
*/
if (wmGD.clickData.doubleClickContext == F_SUBCONTEXT_I_ALL)
{
/*
* A double-click was done, normalize the icon.
*/
if (pCD->maxConfig)
{
newState = MAXIMIZED_STATE;
}
else
{
newState = NORMAL_STATE;
}
SetClientState (pCD, newState, buttonEvent->time);
wmGD.clickData.clickPending = False;
wmGD.clickData.doubleClickPending = False;
}
else
{
/*
* This is a regular button press (it may be the start of a
* double-click). Set the focus and top the icon if appropriate.
*/
if (wmGD.keyboardFocusPolicy == KEYBOARD_FOCUS_EXPLICIT)
{
Do_Focus_Key (pCD, buttonEvent->time, ALWAYS_SET_FOCUS);
}
/*
* Indicate that a move may be starting; wait for button motion
* events before moving the icon.
*/
wmGD.preMove = True;
wmGD.preMoveX = buttonEvent->x_root;
wmGD.preMoveY = buttonEvent->y_root;
wmGD.configButton = buttonEvent->button;
wmGD.configAction = MOVE_CLIENT;
}
} /* END OF FUNCTION HandleIconButtonPress */
/*************************************<->*************************************
*
* HandleIconBoxButtonPress (pCD, buttonEvent, subContext)
*
*
* Description:
* -----------
* This function handles builtin functions in the iconbox context.
*
*
* Inputs:
* ------
* pCD = pointer to client data of the icon that received the button event
*
* buttonEvent = pointer to the button event that occurred
*
* subContext = context id of event location inside icon box
*
*************************************<->***********************************/
void HandleIconBoxButtonPress (ClientData *pCD, XButtonEvent *buttonEvent, Context subContext)
{
/*
* Do iconbox icon component button press actions:
* Button 1 press - select the icon
* Button 1 double-click - normalize the icon or raise the window
*/
if ((wmGD.clickData.doubleClickContext == F_SUBCONTEXT_IB_IICON) ||
(wmGD.clickData.doubleClickContext == F_SUBCONTEXT_IB_WICON))
{
F_Restore_And_Raise ((String)NULL, pCD, (XEvent *)NULL);
}
else if ((subContext == F_SUBCONTEXT_IB_IICON) ||
(subContext == F_SUBCONTEXT_IB_WICON))
{
/*
* Indicate that a move may be starting; wait for button motion
* events before moving the icon.
*/
wmGD.preMove = True;
wmGD.preMoveX = buttonEvent->x_root;
wmGD.preMoveY = buttonEvent->y_root;
wmGD.configButton = buttonEvent->button;
wmGD.configAction = MOVE_CLIENT;
}
/*
* Do icon box icon actions:
* Button 1 press - select the icon in the icon box
*/
/*
* XmProcessTraversal will move the selection cursor to the
* widget that was "boinked" with the mouse
*/
if ((P_ICON_BOX(pCD)->pCD_iconBox == wmGD.keyboardFocus) ||
(P_ICON_BOX(pCD)->pCD_iconBox == wmGD.nextKeyboardFocus))
{
XmProcessTraversal (XtWindowToWidget(DISPLAY, ICON_FRAME_WIN(pCD)),
XmTRAVERSE_CURRENT);
}
} /* END OF FUNCTION HandleIconBoxButtonPress */
/*************************************<->*************************************
*
* HandleCButtonRelease (pCD, buttonEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a button
* release event on the client window (including frame) or icon.
*
*
* Inputs:
* ------
* pCD = pointer to client data for the window/icon that got the event
*
* buttonEvent = pointer to the button event that occurred
*
* Comments:
* ---------
* Skip builtin processing if move or resize button actions were started
* due to button-up bindings.
*
*************************************<->***********************************/
void HandleCButtonRelease (ClientData *pCD, XButtonEvent *buttonEvent)
{
Context context;
Context subContext;
int partContext;
/*
* Find out whether the event was on the client window frame or the icon
* and process the event accordingly.
*/
IdentifyEventContext (buttonEvent, pCD, &context, &partContext);
subContext = (1L << partContext);
ProcessClickBRelease (buttonEvent, pCD, context, subContext);
if (CheckForButtonAction (buttonEvent, context, subContext, pCD) && pCD)
{
/*
* Button bindings have been processed, now check for bindings
* that associated with the built-in semantics of the window
* frame decorations.
*/
CheckButtonReleaseBuiltin (buttonEvent, context, subContext, pCD);
}
/*
* Else skip built-in processing due to execution of a function that
* does on-going event processing or that has changed the client state
* (e.g., f.move or f.minimize).
*/
/* clear preMove state */
wmGD.preMove = False;
} /* END OF FUNCTION HandleCButtonRelease */
/*************************************<->*************************************
*
* HandleCKeyPress (pCD, keyEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a key
* press event on the client window (including frame) or icon.
*
*
* Inputs:
* ------
* pCD = pointer to client data for the window/icon that got the event
*
* keyEvent = pointer to the key event that occurred
*
*
* Outputs:
* -------
* RETURN = True if the event should be dispatched by XtDispatchEvent
*
*************************************<->***********************************/
Boolean HandleCKeyPress (ClientData *pCD, XKeyEvent *keyEvent)
{
Boolean dispatchEvent = False;
Boolean checkKeyEvent = True;
if (wmGD.menuActive)
{
/*
* The active menu accelerators have been checked and keyEvent was
* not one of them. We will check for an iconbox icon widget key and
* for pass keys mode and then have the toolkit dispatch the event,
* without rechecking the client accelerator list.
*/
dispatchEvent = True;
checkKeyEvent = False;
}
/*
* If pass keys is active then only check for getting out of the pass
* keys mode if the event is on the client frame or icon frame window.
* Unfreeze the keyboard and replay the key if pass keys is active.
*/
if (((keyEvent->window == ICON_FRAME_WIN(pCD)) ||
(keyEvent->window == pCD->pSD->activeIconTextWin)) &&
P_ICON_BOX(pCD))
{
/*
* This is a non-grabbed key that is intended for the icon widget
* in the iconbox.
*/
dispatchEvent = True; /* have the toolkit dispatch the event */
checkKeyEvent = False;
if (keyEvent->window == pCD->pSD->activeIconTextWin)
{
/*
* The event is really for the icon, not the active
* label, so ... correct the window id
*/
keyEvent->window = ICON_FRAME_WIN(pCD);
}
}
else if (wmGD.passKeysActive)
{
if (wmGD.passKeysKeySpec &&
((wmGD.passKeysKeySpec->state == keyEvent->state) ||
(wmGD.passKeysKeySpec->state == NOLOCKMOD(keyEvent->state))) &&
(wmGD.passKeysKeySpec->keycode == keyEvent->keycode))
{
/*
* Get out of the pass keys mode.
*/
F_Pass_Key (NULL, (ClientData *) NULL, (XEvent *) NULL);
XAllowEvents (DISPLAY, AsyncKeyboard, CurrentTime);
}
else
{
XAllowEvents (DISPLAY, ReplayKeyboard, CurrentTime);
}
checkKeyEvent = False;
}
else
{
XAllowEvents (DISPLAY, AsyncKeyboard, CurrentTime);
}
/*
* Check for a "general" key binding that has been set only for the
* icon context. These key bindings are set with the keyBinding
* resource or as accelerators in icon context menus.
*/
if (checkKeyEvent && (keyEvent->window == ICON_FRAME_WIN(pCD)))
{
if ((checkKeyEvent = HandleKeyPress (keyEvent,
ACTIVE_PSD->keySpecs, True,
F_CONTEXT_ICON, False,
(ClientData *)NULL))
&& ACTIVE_PSD->acceleratorMenuCount)
{
int n;
for (n = 0; ((keyEvent->keycode != 0) &&
(n < ACTIVE_PSD->acceleratorMenuCount)); n++)
{
if (!HandleKeyPress (keyEvent,
ACTIVE_PSD->acceleratorMenuSpecs[n]->accelKeySpecs,
True, F_CONTEXT_ICON, True,(ClientData *)NULL))
{
checkKeyEvent = False;
break;
}
}
}
}
/*
* Check for a key binding that has been set as an accelerator in the
* system menu. We only do the first accelerator found.
*/
if (checkKeyEvent && pCD->systemMenuSpec &&
(pCD->systemMenuSpec->accelKeySpecs))
{
HandleKeyPress (keyEvent, pCD->systemMenuSpec->accelKeySpecs,
FALSE, 0, TRUE,(ClientData *)NULL );
}
return (dispatchEvent);
} /* END OF FUNCTION HandleCKeyPress */
/*************************************<->*************************************
*
* CheckButtonReleaseBuiltin (buttonEvent, context, subContext, pCD)
*
*
* Description:
* -----------
* This function checks to see if a built-in window manager function
* has been activated as a result of a button release. If yes, then the
* associated function is done.
*
*
* Inputs:
* ------
* buttonEvent = pointer to a button release event
*
* context = button event context (root, icon, window)
*
* subContext = button event subcontext (title, system button, ...)
*
* pCD = pointer to client data for the window/icon that got the event
*
*************************************<->***********************************/
void CheckButtonReleaseBuiltin (XButtonEvent *buttonEvent, Context context, Context subContext, ClientData *pCD)
{
/*
* All builtin button buindings are based on button 1 with no modifiers.
* (Ignore locking modifiers).
*
* Test the event for a ``button up'' transition on buttons we are
* interested in.
*/
if (!((buttonEvent->button == SELECT_BUTTON) &&
(NOLOCKMOD(buttonEvent->state) == SELECT_BUTTON_MASK)) &&
!((buttonEvent->button == DMANIP_BUTTON) &&
(NOLOCKMOD(buttonEvent->state) == DMANIP_BUTTON_MASK)))
{
return;
}
/*
* Process the builtin button bindings based on the window manager
* component that was selected.
*/
if ((buttonEvent->button == SELECT_BUTTON) &&
(context & F_CONTEXT_ICON))
{
/*
* Do the icon component button release actions:
* SELECT_BUTTON click - post the system menu if specified.
*/
if (wmGD.iconClick &&
(wmGD.clickData.clickContext == F_SUBCONTEXT_I_ALL))
{
wmGD.checkHotspot = True;
/*
* Post the system menu with traversal on (Button 1 should be
* used to manipulate the menu).
*/
pCD->grabContext = F_CONTEXT_ICON;
PostMenu (pCD->systemMenuSpec, pCD, 0, 0, NoButton,
F_CONTEXT_ICON, POST_STICKY, (XEvent *)buttonEvent);
}
}
/* post menu from icon in iconbox */
else if ((buttonEvent->button == SELECT_BUTTON) &&
(context & F_CONTEXT_ICONBOX))
{
if ((wmGD.iconClick) &&
(((pCD->clientState == MINIMIZED_STATE) &&
(wmGD.clickData.clickContext == F_SUBCONTEXT_IB_IICON)) ||
(wmGD.clickData.clickContext == F_SUBCONTEXT_IB_WICON)) )
{
wmGD.checkHotspot = True;
/*
* Post the system menu with traversal on (Button 1 should be
* used to manipulate the menu.
*/
if ((wmGD.clickData.clickContext == F_SUBCONTEXT_IB_IICON) &&
(pCD->clientState == MINIMIZED_STATE))
{
pCD->grabContext = F_SUBCONTEXT_IB_IICON;
PostMenu (pCD->systemMenuSpec, pCD, 0, 0, NoButton,
F_SUBCONTEXT_IB_IICON, POST_STICKY, (XEvent *)buttonEvent);
}
else
{
pCD->grabContext = F_SUBCONTEXT_IB_WICON;
PostMenu (pCD->systemMenuSpec, pCD, 0, 0, NoButton,
F_SUBCONTEXT_IB_WICON, POST_STICKY, (XEvent *)buttonEvent);
}
}
}
/* end of post menu from icon in iconbox */
else if (context & F_CONTEXT_WINDOW)
{
/*
* The button release is on a client window frame component.
*/
if ((buttonEvent->button == SELECT_BUTTON) &&
(subContext == F_SUBCONTEXT_W_MINIMIZE))
{
/*
* Minimize button:
* Button 1 click - minimize the window.
*/
if (wmGD.clickData.clickContext == F_SUBCONTEXT_W_MINIMIZE)
{
SetClientState (pCD, MINIMIZED_STATE, buttonEvent->time);
}
}
else if ((buttonEvent->button == SELECT_BUTTON) &&
(subContext == F_SUBCONTEXT_W_MAXIMIZE))
{
/*
* Maximize button:
* Button 1 click - maximize the window.
*/
if (wmGD.clickData.clickContext == F_SUBCONTEXT_W_MAXIMIZE)
{
if (pCD->clientState == NORMAL_STATE)
{
SetClientState (pCD, MAXIMIZED_STATE, buttonEvent->time);
}
else
{
SetClientState (pCD, NORMAL_STATE, buttonEvent->time);
}
}
}
}
/*
* Clear the pre-configuration info that supports the move threshold.
*/
wmGD.preMove = False;
} /* END OF FUNCTION CheckButtonReleaseBuiltin */
/*************************************<->*************************************
*
* HandleCMotionNotify (pCD, motionEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a motion
* notify event on the client window (including frame) or icon.
*
*
* Inputs:
* ------
* pCD = pointer to the client data for the window/icon that got the motion
*
* motionEvent = pointer to the motion event
*
*************************************<->***********************************/
void HandleCMotionNotify (ClientData *pCD, XMotionEvent *motionEvent)
{
int diffX;
int diffY;
/*
* Do pre-move processing (to support the move threshold) if appropriate:
*/
if (wmGD.preMove)
{
diffX = motionEvent->x_root - wmGD.preMoveX;
if (diffX < 0) diffX = -diffX;
diffY = motionEvent->y_root - wmGD.preMoveY;
if (diffY < 0) diffY = -diffY;
if ((diffX >= wmGD.moveThreshold) || (diffY >= wmGD.moveThreshold))
{
/*
* The move threshold has been exceded; start the config action.
*/
wmGD.clickData.clickPending = False;
wmGD.clickData.doubleClickPending = False;
wmGD.preMove = False;
if (wmGD.configAction == MOVE_CLIENT)
{
HandleClientFrameMove (pCD, (XEvent *) motionEvent);
}
else if (wmGD.configAction == RESIZE_CLIENT)
{
HandleClientFrameResize (pCD, (XEvent *) motionEvent);
}
}
}
} /* END OF FUNCTION HandleCMotionNotify */
/*************************************<->*************************************
*
* HandleCEnterNotify (pCD, enterEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with an enter
* window event on the client window.
*
*
* Inputs:
* ------
* pCD = pointer to the client data for the window/icon that was entered
*
* enterEvent = pointer to the enter event
*
*************************************<->***********************************/
void HandleCEnterNotify (ClientData *pCD, XEnterWindowEvent *enterEvent)
{
XEvent report;
Boolean MatchFound;
Window enterWindow;
/*
* If a client is being configured don't change the keyboard input
* focus. The input focus is "fixed" after the configuration has been
* completed.
*/
if (pCD->clientState == MINIMIZED_STATE)
{
enterWindow = ICON_FRAME_WIN(pCD);
}
else
{
enterWindow = pCD->clientFrameWin;
}
MatchFound = XCheckTypedWindowEvent(DISPLAY, enterWindow,
LeaveNotify, &report);
/*
* NOTE: Handle focus change for when user clicks button in the
* process of moving focus the matching event will be NotifyGrab.
*
* IF (((no_match) ||
* (another window has focus and button grabbed)) &&
* pointer_mode)
*/
if ((enterEvent->detail != NotifyInferior) &&
(((!MatchFound || (report.xcrossing.detail == NotifyInferior)) &&
((enterEvent->mode == NotifyNormal) ||
(enterEvent->mode == NotifyUngrab)) &&
!wmGD.menuActive) ||
(wmGD.keyboardFocus &&
(wmGD.keyboardFocus->clientFrameWin != enterWindow) &&
(enterEvent->mode == NotifyGrab))) &&
((wmGD.keyboardFocusPolicy == KEYBOARD_FOCUS_POINTER) ||
(wmGD.colormapFocusPolicy == CMAP_FOCUS_POINTER)))
{
/*
* Make sure that EnterNotify is applicable; don't do anything if
* the window is minimized (not currently visible) or the event is
* associated with an icon in the icon box.
*/
if (!(((enterEvent->window == pCD->clientFrameWin) &&
(pCD->clientState == MINIMIZED_STATE)) ||
(((enterEvent->window == ICON_FRAME_WIN(pCD)) &&
P_ICON_BOX(pCD)) ||
(enterEvent->window == pCD->pSD->activeIconTextWin))))
{
if (wmGD.keyboardFocusPolicy == KEYBOARD_FOCUS_POINTER)
{
/*
* Set the focus only if the window does not currently have
* or if another window is in the process of getting the
* focus (this check avoids redundant focus setting).
*/
if ((pCD != wmGD.keyboardFocus) ||
(pCD != wmGD.nextKeyboardFocus))
{
Do_Focus_Key (pCD, enterEvent->time, ALWAYS_SET_FOCUS);
/* Does the event need to be replayed for modalized windows ? */
if ( wmGD.replayEnterEvent )
/* Yes, save the event. */
memcpy( &wmGD.savedEnterEvent, enterEvent,
sizeof( XEnterWindowEvent ) );
/*
* The original code counted on getting a focus out event as a result
* of setting the input focus in Do_Focus_key. That would cause
* SetkeyboardFocus to get called. Unfortunately, you cannot depend on
* getting a focus out. You may have already had focus yourself.
*
* This bug can be produced by:
* * bring up a menu and leave it posted
* * move to a different window and click
* * the menu comes unposted, the new window has input focus, but no
* client active decorations are changed.
*/
#ifdef SGI_FOCUS_PATCH
SetKeyboardFocus (pCD, REFRESH_LAST_FOCUS);
#endif
}
}
if (wmGD.colormapFocusPolicy == CMAP_FOCUS_POINTER)
{
SetColormapFocus (ACTIVE_PSD, pCD);
}
}
}
} /* END OF FUNCTION HandleCEnterNotify */
/*************************************<->*************************************
*
* HandleCLeaveNotify (pCD, leaveEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with an leave
* window event on the client window.
*
*
* Inputs:
* ------
* pCD = pointer to the client data for the window/icon that was leaveed
*
* leaveEvent = pointer to the leave event
*
*************************************<->***********************************/
void HandleCLeaveNotify (ClientData *pCD, XLeaveWindowEvent *leaveEvent)
{
XEvent report;
Window leaveWindow;
if (pCD->clientState == MINIMIZED_STATE)
{
leaveWindow = ICON_FRAME_WIN(pCD);
}
else
{
leaveWindow = pCD->clientFrameWin;
}
/*
* Don't remove enterEvents when user double clicks on an icon in
* an iconbox. Otherwise the window that gets normalized will get
* matching enter events and not get the focus.
*/
if (P_ICON_BOX(pCD) &&
(P_ICON_BOX(pCD)->pCD_iconBox != wmGD.keyboardFocus) &&
(P_ICON_BOX(pCD)->pCD_iconBox != wmGD.nextKeyboardFocus))
{
XCheckTypedWindowEvent(DISPLAY, leaveWindow, EnterNotify, &report);
}
} /* END OF FUNCTION HandleCLeaveNotify */
/*************************************<->*************************************
*
* HandleCFocusIn (pCD, focusChangeEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a focus
* in event.
*
*
* Inputs:
* ------
* pCD = pointer to the client data for the window/icon that was entered
*
* enterEvent = pointer to the focus in event
*
*
* Outputs:
* -------
* RETURN = True if event is to be dispatched by the toolkit
*
*************************************<->***********************************/
Boolean HandleCFocusIn (ClientData *pCD, XFocusChangeEvent *focusChangeEvent)
{
Boolean setupNextFocus;
Boolean doXtDispatchEvent = False;
/*
* Ignore the event if it is for a window that is no longer viewable.
* This is the case for a client window FocusIn event that is being
* processed for a window that has been minimized.
*/
if ((focusChangeEvent->window == ICON_FRAME_WIN(pCD)) &&
P_ICON_BOX(pCD))
{
doXtDispatchEvent = True;
}
else if (((focusChangeEvent->mode == NotifyNormal) ||
(focusChangeEvent->mode == NotifyWhileGrabbed)) &&
!((focusChangeEvent->window == pCD->clientBaseWin) &&
(pCD->clientState == MINIMIZED_STATE)) &&
!((focusChangeEvent->window == ICON_FRAME_WIN(pCD)) &&
(pCD->clientState != MINIMIZED_STATE)))
{
setupNextFocus = (wmGD.keyboardFocus == wmGD.nextKeyboardFocus);
if (wmGD.keyboardFocus != pCD)
{
if ((focusChangeEvent->detail == NotifyNonlinear) ||
(focusChangeEvent->detail == NotifyNonlinearVirtual))
{
SetKeyboardFocus (pCD, REFRESH_LAST_FOCUS);
if (setupNextFocus)
{
wmGD.nextKeyboardFocus = wmGD.keyboardFocus;
}
}
/* Re: CR 4896 */
/* this part added to try and fix the %#$!@!!&* focus bug. */
/* this seems to solve most of the problem. This still leaves */
/* times when clicking on an icon toggles the focus back to the */
/* the previous focus window. */
/* Another patch was added to WmEvent.c to fix that problem. */
else
{
SetKeyboardFocus (pCD, REFRESH_LAST_FOCUS);
if (setupNextFocus) wmGD.nextKeyboardFocus = wmGD.keyboardFocus;
}
}
else if ((focusChangeEvent->detail == NotifyInferior) &&
(wmGD.keyboardFocusPolicy == KEYBOARD_FOCUS_EXPLICIT))
{
/*
* The client window was withdrawn (unmapped or destroyed).
* Reset the focus.
* !!! pointer focus !!!
*/
if (wmGD.autoKeyFocus)
{
/* !!! fix this up to handle transient windows !!! */
AutoResetKeyFocus (wmGD.keyboardFocus, GetTimestamp ());
}
else
{
Do_Focus_Key ((ClientData *) NULL, GetTimestamp (),
ALWAYS_SET_FOCUS);
}
}
}
pCD->focusAutoRaiseDisabled = False;
return (doXtDispatchEvent);
} /* END OF FUNCTION HandleCFocusIn */
/*************************************<->*************************************
*
* HandleCFocusOut (pCD, focusChangeEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a focus
* out event that applies to a client window.
*
*
* Inputs:
* ------
* pCD = pointer to the client data for the window/icon that was entered
*
* enterEvent = pointer to the focus out event
*
*
* Outputs:
* -------
* RETURN = True if event is to be dispatched by the toolkit
*
*************************************<->***********************************/
Boolean HandleCFocusOut (ClientData *pCD, XFocusChangeEvent *focusChangeEvent)
{
Boolean doXtDispatchEvent = False;
long focusFlags = REFRESH_LAST_FOCUS ;
pCD->focusAutoRaiseDisabled = False;
/*
* Ignore the event if it is for a window that is no longer viewable.
* This is the case for a client window FocusOut event that is being
* processed for a window that has been minimized. Also, ignore focus
* out events for clients that aren't on the current screen.
*/
if (((focusChangeEvent->window == ICON_FRAME_WIN(pCD)) &&
P_ICON_BOX(pCD)) ||
(SCREEN_FOR_CLIENT(pCD) != ACTIVE_SCREEN))
{
doXtDispatchEvent = True;
}
else if ((wmGD.keyboardFocus == pCD) &&
(focusChangeEvent->mode == NotifyNormal) &&
((focusChangeEvent->detail == NotifyNonlinear) ||
(focusChangeEvent->detail == NotifyNonlinearVirtual)) &&
!((focusChangeEvent->window == pCD->clientBaseWin) &&
(pCD->clientState == MINIMIZED_STATE)) &&
!((focusChangeEvent->window == ICON_FRAME_WIN(pCD)) &&
(pCD->clientState != MINIMIZED_STATE)))
{
/*
* The keyboard focus was shifted to another window, maybe on
* another screen. Clear the focus indication and reset focus
* handling for the client window.
*/
/*
* use SCREEN_SWITCH_FOCUS in SetKeyboardFocus to
* not call SetColormapFocus if we are moveing
* to another screen
*/
if (SCREEN_FOR_CLIENT(pCD) != ACTIVE_SCREEN)
{
focusFlags |= SCREEN_SWITCH_FOCUS;
}
SetKeyboardFocus ((ClientData *) NULL, focusFlags);
if (wmGD.nextKeyboardFocus == pCD)
{
wmGD.nextKeyboardFocus = NULL;
}
}
return (doXtDispatchEvent);
} /* END OF FUNCTION HandleCFocusOut */
/*************************************<->*************************************
*
* HandleCConfigureRequest (pCD, configureRequest)
*
*
* Description:
* -----------
* This functions handles ConfigureRequest events that are for client windows.
*
*
* Inputs:
* ------
* pCD = pointer to client data
*
* configureRequest = a pointer to a ConfigureRequest event
*
*************************************<->***********************************/
void HandleCConfigureRequest (ClientData *pCD, XConfigureRequestEvent *configureRequest)
{
unsigned int mask = configureRequest->value_mask;
int stackMode = configureRequest->detail;
unsigned int changeMask;
ClientData *pcdLeader;
ClientData *pcdSibling;
ClientListEntry *pStackEntry;
/*
* Call ProcessNewConfiguration to handle window moving and resizing.
* Send ConfigureNotify event (based on ICCCM conventions).
* Then process the request for stacking.
*/
if ((configureRequest->window == pCD->client) &&
(mask & (CWX | CWY | CWWidth | CWHeight | CWBorderWidth)))
{
if (pCD->maxConfig) {
ProcessNewConfiguration (pCD,
(mask & CWX) ? configureRequest->x : pCD->maxX,
(mask & CWY) ? configureRequest->y : pCD->maxY,
(unsigned int) ((mask & CWWidth) ?
configureRequest->width : pCD->maxWidth),
(unsigned int) ((mask & CWHeight) ?
configureRequest->height : pCD->maxHeight),
True /*client request*/);
}
else {
int xOff, yOff;
/* CDExc21094 - ProcessNewConfiguration() offsets the */
/* x and y positions passed in; in order to keep them */
/* the same, we offset them in the opposite direction. */
if (wmGD.positionIsFrame)
{
xOff = pCD->clientOffset.x;
yOff = pCD->clientOffset.y;
}
else
{
xOff = yOff = 0;
}
ProcessNewConfiguration (pCD,
(mask & CWX) ? configureRequest->x : pCD->clientX - xOff,
(mask & CWY) ? configureRequest->y : pCD->clientY - yOff,
(unsigned int) ((mask & CWWidth) ?
configureRequest->width : pCD->clientWidth),
(unsigned int) ((mask & CWHeight) ?
configureRequest->height : pCD->clientHeight),
True /*client request*/);
}
}
if (mask & CWStackMode)
{
changeMask = mask & (CWSibling | CWStackMode);
if (changeMask & CWSibling)
{
if (XFindContext (DISPLAY, configureRequest->above,
wmGD.windowContextType, (caddr_t *)&pcdSibling))
{
changeMask &= ~CWSibling;
}
else
{
/*
* For client requests only primary windows can be
* restacked relative to one another.
*/
pcdLeader = FindTransientTreeLeader (pCD);
pcdSibling = FindTransientTreeLeader (pcdSibling);
if (pcdLeader == pcdSibling)
{
changeMask &= ~CWSibling;
}
else
{
pStackEntry = &pcdSibling->clientEntry;
if ((stackMode == Above) || (stackMode == TopIf))
{
/* lower the window to just above the sibling */
Do_Lower (pcdLeader, pStackEntry, STACK_NORMAL);
}
else if ((stackMode == Below) || (stackMode == BottomIf))
{
/* raise the window to just below the sibling */
Do_Raise (pcdLeader, pStackEntry, STACK_NORMAL);
}
else if (stackMode == Opposite)
{
F_Raise_Lower (NULL, pCD, (XEvent *)configureRequest);
}
}
}
}
if (!(changeMask & CWSibling))
{
if ((stackMode == Above) || (stackMode == TopIf))
{
Do_Raise (pCD, (ClientListEntry *) NULL, STACK_NORMAL);
}
else if ((stackMode == Below) || (stackMode == BottomIf))
{
Do_Lower (pCD, (ClientListEntry *) NULL, STACK_NORMAL);
}
else if (stackMode == Opposite)
{
F_Raise_Lower (NULL, pCD, (XEvent *) configureRequest);
}
}
/* !!! should a synthetic ConfigureNotify be sent? !!! */
if ((configureRequest->window == pCD->client) &&
!(mask & (CWX | CWY | CWWidth | CWHeight | CWBorderWidth)))
{
SendConfigureNotify (pCD);
}
}
} /* END OF FUNCTION HandleCConfigureRequest */
/*************************************<->*************************************
*
* HandleCColormapNotify (pCD, colorEvent)
*
*
* Description:
* -----------
* This function does window management actions associated with a colormap
* notify event on the client window.
*
*
* Inputs:
* ------
* pCD = pointer to client data
*
* colorEvent = a ColormapNotify event
*
*************************************<->***********************************/
void HandleCColormapNotify (ClientData *pCD, XColormapEvent *colorEvent)
{
int i;
#ifndef IBM_169380
ClientData **cmap_window_data;
#endif
Boolean newClientColormap = False;
/*
* The colormap of the top-level client window or one of its subwindows
* has been changed.
*/
if (colorEvent->new)
{
/*
* The colormap has been changed.
*/
/*
* !!! when the server ColormapNotify problem is fixed !!!
* !!! use the colormap id from the event !!!
*/
if (WmGetWindowAttributes (colorEvent->window))
{
colorEvent->colormap = wmGD.windowAttributes.colormap;
}
else
{
return;
}
/*
* !!! remove the above code when the problem is fixed !!!
*/
/*
* Identify the colormap that the window manager has associated
* with the window.
*/
#ifndef IBM_169380
if ((pCD->clientCmapCount == 0) && (colorEvent->window == pCD->client))
#endif
if (pCD->clientCmapCount == 0)
{
/* no subwindow colormaps; change top-level window colormap */
#ifdef IBM_169380
if (colorEvent->window == pCD->client)
{
#endif
if (colorEvent->colormap == None)
{
/* use the workspace colormap */
pCD->clientColormap =
ACTIVE_PSD->workspaceColormap;
}
else
{
pCD->clientColormap = colorEvent->colormap;
}
newClientColormap = True;
#ifdef IBM_169380
}
#endif
}
#ifndef IBM_169380
if (!XFindContext (DISPLAY, colorEvent->window,
wmGD.cmapWindowContextType, (caddr_t *)&cmap_window_data))
{
/*
* The WM_COLORMAP_WINDOWS property of a toplevel window may
* specify colorEvent->window. If so, we must update the
* colormap information it holds in clientCmapList.
*/
ClientData *any_pCD;
int j;
for (j = 0; cmap_window_data[j] != NULL; j++)
{
any_pCD = cmap_window_data[j];
for (i = 0; i < any_pCD->clientCmapCount; i++)
{
if (any_pCD->cmapWindows[i] == colorEvent->window)
{
if (colorEvent->colormap == None)
{
/* use the workspace colormap */
any_pCD->clientCmapList[i] =
ACTIVE_PSD->workspaceColormap;
}
else
{
any_pCD->clientCmapList[i] = colorEvent->colormap;
}
if (i == any_pCD->clientCmapIndex)
{
any_pCD->clientColormap =
any_pCD->clientCmapList[i];
if (any_pCD == pCD)
{
newClientColormap = True;
}
}
break;
}
}
}
}
#else
else
{
/* there are subwindow colormaps */
for (i = 0; i < pCD->clientCmapCount; i++)
{
if (pCD->cmapWindows[i] == colorEvent->window)
{
if (colorEvent->colormap == None)
{
/* use the workspace colormap */
pCD->clientCmapList[i] =
ACTIVE_PSD->workspaceColormap;
}
else
{
pCD->clientCmapList[i] = colorEvent->colormap;
}
if (i == pCD->clientCmapIndex)
{
newClientColormap = True;
pCD->clientColormap = pCD->clientCmapList[i];
}
break;
}
}
}
#endif /* IBM_169380 */
if ((ACTIVE_PSD->colormapFocus == pCD) && newClientColormap &&
((pCD->clientState == NORMAL_STATE) ||
(pCD->clientState == MAXIMIZED_STATE)))
{
/*
* The client window has the colormap focus, install the
* colormap.
*/
WmInstallColormap (ACTIVE_PSD, pCD->clientColormap);
}
}
} /* END OF FUNCTION HandleCColormapNotify */
/*************************************<->*************************************
*
* HandleClientMessage (pCD, clientEvent)
*
*
* Description:
* -----------
* This function handles client message events that are sent to the root
* window. The window manager action that is taken depends on the
* message_type of the event.
*
*
* Inputs:
* ------
* pCD = pointer to client data
*
* clientEvent = pointer to a client message event on the root window
*
*************************************<->***********************************/
void HandleClientMessage (ClientData *pCD, XClientMessageEvent *clientEvent)
{
unsigned int newState;
/*
* Process the client message event based on the message_type.
*/
if (clientEvent->message_type == wmGD.xa_WM_CHANGE_STATE)
{
if ((clientEvent->data.l[0] == IconicState) &&
(pCD->clientFunctions & MWM_FUNC_MINIMIZE))
{
newState = MINIMIZED_STATE;
}
else if (clientEvent->data.l[0] == NormalState)
{
newState = NORMAL_STATE;
}
#ifdef WSM
if (!ClientInWorkspace (ACTIVE_WS, pCD))
{
newState |= UNSEEN_STATE;
}
#endif /* WSM */
SetClientState (pCD, newState, GetTimestamp ());
}
} /* END OF FUNCTION HandleClientMessage */
#ifndef NO_SHAPE
/*************************************<->*************************************
*
* HandleCShapeNotify (pCD, shapeEvent)
*
*
* Description:
* -----------
* Handle a shape notify event on a client window. Keeps track of
* the shaped state of the client window and calls
* SetFrameShape() to reshape the frame accordingly.
*
* Inputs:
* ------
* shapeEvent = pointer to a shape notify in event on the client window.
*
*************************************<->***********************************/
void
HandleCShapeNotify (ClientData *pCD, XShapeEvent *shapeEvent)
{
if (pCD)
{
if (shapeEvent->kind != ShapeBounding)
{
return;
}
pCD->wShaped = shapeEvent->shaped;
SetFrameShape (pCD);
}
} /* END OF FUNCTION HandleCShapeNotify */
#endif /* NO_SHAPE */
/*************************************<->*************************************
*
* GetParentWindow (window)
*
*
* Description:
* -----------
* This function identifies the parent window of the specified window.
*
*
* Inputs:
* ------
* window = find the parent of this window
*
* Outputs:
* -------
* Return = return the window id of the parent of the specified window
*
*************************************<->***********************************/
Window GetParentWindow (Window window)
{
Window root;
Window parent;
Window *children;
unsigned int nchildren;
if (XQueryTree (DISPLAY, window, &root, &parent, &children, &nchildren))
{
if (nchildren)
{
XFree ((char *)children);
}
}
else
{
parent = (Window)0L;
}
return (parent);
} /* END OF FUNCTION GetParentWindow */
/*************************************<->*************************************
*
* DetermineActiveScreen (pEvent)
*
*
* Description:
* -----------
* This function determines the currently active screen
*
*
* Inputs:
* ------
* pEvent = pointer to an event structure
*
* Outputs:
* -------
* ACTIVE_PSD = set to point to the screen data for the currently
* active scree;
* wmGD.queryScreen = set to False if we're sure about the ACTIVE_PSD
* setting
*
*************************************<->***********************************/
void DetermineActiveScreen (XEvent *pEvent)
{
WmScreenData *pSD;
switch (pEvent->type)
{
case NoExpose:
case GraphicsExpose:
break; /* ignore these events */
default:
/*
* Get the screen that the event occurred on.
*/
pSD = GetScreenForWindow (pEvent->xany.window);
if (pSD)
{
/*
* Set the ACTIVE_PSD to the event's screen to
* make sure the event gets handled correctly.
*/
SetActiveScreen (pSD);
}
break;
}
} /* END OF FUNCTION DetermineActiveScreen */
/*************************************<->*************************************
*
* GetScreenForWindow (win)
*
*
* Description:
* -----------
* This function determines the screen for a window
*
*
* Inputs:
* ------
* win = window id
*
* Outputs:
* -------
* value of function = pointer to screen data (pSD) or NULL on failure
*
*************************************<->***********************************/
WmScreenData * GetScreenForWindow (win)
Window win;
{
XWindowAttributes attribs;
WmScreenData *pSD = NULL;
/*
* Get the screen that the event occurred on.
*/
if (XGetWindowAttributes (DISPLAY, win, &attribs))
{
if (!XFindContext (DISPLAY, attribs.root, wmGD.screenContextType,
(caddr_t *)&pSD))
{
if (pSD && !pSD->screenTopLevelW)
{
pSD = NULL;
}
}
}
return (pSD);
} /* END OF FUNCTION GetScreenForWindow */