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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014 Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
// 
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission. 
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////


#include <ImfDeepImage.h>
#include <ImfDeepImageIO.h>
#include <ImfHeader.h>
#include <ImathRandom.h>
#include <Iex.h>

#include <cstdio>
#include <cassert>


using namespace OPENEXR_IMF_NAMESPACE;
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
using namespace std;

namespace {


template <class T>
void
verifyPixelsAreEqual
    (const DeepImageChannel &c1,
     const DeepImageChannel &c2,
     int dx,
     int dy)
{
    const TypedDeepImageChannel<T> &tc1 =
        dynamic_cast <const TypedDeepImageChannel<T>&> (c1);

    const TypedDeepImageChannel<T> &tc2 =
        dynamic_cast <const TypedDeepImageChannel<T>&> (c2);

    const Box2i &dataWindow = c1.level().dataWindow();
    const SampleCountChannel &scc1 = c1.deepLevel().sampleCounts();
    const SampleCountChannel &scc2 = c2.deepLevel().sampleCounts();

    for (int y = dataWindow.min.y; y <= dataWindow.max.y; ++y)
    {
        for (int x = dataWindow.min.x; x <= dataWindow.max.x; ++x)
        {
            int n1 = scc1.at (x, y);
            int n2 = scc2.at (x + dx, y + dy);

            if (n1 != n2)
                throw ArgExc ("different pixel sample counts");

            const T* s1 = tc1.at (x, y);
            const T* s2 = tc2.at (x + dx, y + dy);

            for (int i = 0; i < n1; ++i)
                if (s1[i] != s2[i])
                    throw ArgExc ("different sample values");
        }
    }
}


void
verifyLevelsAreEqual
    (const DeepImageLevel &level1,
     const DeepImageLevel &level2,
     int dx,
     int dy)
{
    if (level1.dataWindow().min.x != level2.dataWindow().min.x - dx ||
        level1.dataWindow().min.y != level2.dataWindow().min.y - dy ||
        level1.dataWindow().max.x != level2.dataWindow().max.x - dx ||
        level1.dataWindow().max.y != level2.dataWindow().max.y - dy)
    {
        throw ArgExc ("different data windows");
    }

    DeepImageLevel::ConstIterator i1 = level1.begin();
    DeepImageLevel::ConstIterator i2 = level2.begin();

    while (i1 != level1.end() && i2 != level2.end())
    {
        cout << "            channel " << i1.name() << endl;

        if (i1.name() != i2.name())
            throw ArgExc ("different channel names");

        if (i1.channel().pixelType() != i2.channel().pixelType())
            throw ArgExc ("different channel types");

        if (i1.channel().xSampling() != i2.channel().xSampling() ||
            i1.channel().ySampling() != i2.channel().ySampling())
            throw ArgExc ("different channel sampling rates");

        if (i1.channel().pLinear() != i2.channel().pLinear())
            throw ArgExc ("different channel types");

        switch (i1.channel().pixelType())
        {
          case HALF:

            verifyPixelsAreEqual <half>
                (i1.channel(), i2.channel(), dx, dy);

            break;

          case FLOAT:

            verifyPixelsAreEqual <float>
                (i1.channel(), i2.channel(), dx, dy);

            break;

          case UINT:

            verifyPixelsAreEqual <unsigned int>
                (i1.channel(), i2.channel(), dx, dy);

            break;

          default:
             assert (false);
        }

        ++i1;
        ++i2;
    }

    if (i1 != level1.end() || i2 != level2.end())
        throw ArgExc ("different channel lists");
}


void
verifyImagesAreEqual
    (const DeepImage &img1,
     const DeepImage &img2,
     int dx = 0,
     int dy = 0)
{
    if (img1.levelMode() != img2.levelMode())
        throw ArgExc ("different level modes");

    if (img1.levelRoundingMode() != img2.levelRoundingMode())
        throw ArgExc ("different level rounding modes");

    if (img1.numXLevels() != img2.numXLevels() ||
        img1.numYLevels() != img2.numYLevels())
        throw ArgExc ("different number of levels");

    switch (img1.levelMode())
    {
      case ONE_LEVEL:

        cout << "        level 0" << endl;

        verifyLevelsAreEqual
            (img1.level(), img2.level(), dx, dy);

        break;

      case MIPMAP_LEVELS:

        for (int x = 0; x < img1.numLevels(); ++x)
        {
            cout << "        level " << x << "" << endl;

            verifyLevelsAreEqual
                (img1.level (x), img2.level (x), dx, dy);
        }

        break;

      case RIPMAP_LEVELS:

        for (int y = 0; y < img1.numYLevels(); ++y)
        {
            for (int x = 0; x < img1.numXLevels(); ++x)
            {
                cout << "        level (" << x << ", " << y << ")" << endl;

                verifyLevelsAreEqual
                    (img1.level (x, y), img2.level (x, y), dx, dy);
            }
        }

        break;

      default:

        assert (false);
    }
}


void
fillSampleCounts (Rand48 &random, SampleCountChannel &scc)
{
    //
    // Fill the sample count channel with random numbers
    //

    size_t numPixels = scc.pixelsPerRow() * scc.pixelsPerColumn();
    SampleCountChannel::Edit edit (scc);

    for (size_t i = 0; i < numPixels; ++i)
        edit.sampleCounts()[i] = random.nexti() % 10;
}


template <class T>
void
fillChannel (Rand48 &random, DeepImageChannel &c)
{
    //
    // Fill image channel tc with random numbers
    //

    TypedDeepImageChannel<T> &tc =
        dynamic_cast <TypedDeepImageChannel<T>&> (c);

    const Box2i &dataWindow = tc.level().dataWindow();
    const SampleCountChannel &scc = c.deepLevel().sampleCounts();

    for (int y = dataWindow.min.y; y <= dataWindow.max.y; ++y)
    {
        for (int x = dataWindow.min.x; x <= dataWindow.max.x; ++x)
        {
            int n = scc.at (x, y);
            T* s = tc.at (x, y);

            for (int i = 0; i < n; ++i)
                s[i] = T (random.nextf (0.0, 100.0));
        }
    }
}


void
fillChannels (Rand48 &random, DeepImageLevel &level)
{
    cout << "             sample counts " << endl;
    fillSampleCounts (random, level.sampleCounts());

    for (DeepImageLevel::Iterator i = level.begin(); i != level.end(); ++i)
    {
        cout << "             channel " << i.name() << endl;

        switch (i.channel().pixelType())
        {
          case HALF:
            fillChannel <half> (random, i.channel());
            break;

          case FLOAT:
            fillChannel <float> (random, i.channel());
            break;

          case UINT:
            fillChannel <unsigned int> (random, i.channel());
            break;

          default:
             assert (false);
        }
    }
}


void
fillChannels (Rand48 &random, DeepImage &img)
{
    switch (img.levelMode())
    {
      case ONE_LEVEL:

        cout << "        level 0" << endl;
        fillChannels (random, img.level());

        break;

      case MIPMAP_LEVELS:

        for (int x = 0; x < img.numLevels(); ++x)
        {
            cout << "        level " << x << "" << endl;
            fillChannels (random, img.level (x));
        }

        break;

      case RIPMAP_LEVELS:

        for (int y = 0; y < img.numYLevels(); ++y)
        {
            for (int x = 0; x < img.numXLevels(); ++x)
            {
                cout << "        level (" << x << ", " << y << ")" << endl;
                fillChannels (random, img.level (x, y));
            }
        }

        break;

      default:

        assert (false);
    }
}


void
testScanLineImage
    (const Box2i &dataWindow,
     const string &fileName)
{
    cout << "scan lines, data window = "
            "(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - "
            "(" << dataWindow.max.x << ", " << dataWindow.max.y << ")" << endl;

    DeepImage img1;
    img1.resize (dataWindow);

    img1.insertChannel ("H1", HALF, 1, 1, false);
    img1.insertChannel ("H2", HALF, 1, 1, true);
    img1.insertChannel ("F", FLOAT, 1, 1, false);
    img1.insertChannel ("UI", UINT, 1, 1, false);

    Rand48 random (0);
    cout << "    generating random pixel values" << endl;
    fillChannels (random, img1);

    cout << "    saving file" << endl;
    saveDeepScanLineImage (fileName, img1);
    
    DeepImage img2;

    cout << "    loading file" << endl;
    loadDeepImage (fileName, img2);

    cout << "    comparing" << endl;
    verifyImagesAreEqual (img1, img2);

    remove (fileName.c_str());
}


void
testScanLineImages (const string &fileName)
{
    testScanLineImage (Box2i (V2i (0, 0), V2i (399, 499)), fileName);
    testScanLineImage (Box2i (V2i (-10, -50), V2i (499, 599)), fileName);
    testScanLineImage (Box2i (V2i (50, 10), V2i (699, 199)), fileName);
}


void
testTiledImage
    (const Box2i &dataWindow,
     const string &fileName,
     LevelMode levelMode,
     LevelRoundingMode levelRoundingMode)
{
    cout << "tiles, data window = "
            "(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - "
            "(" << dataWindow.max.x << ", " << dataWindow.max.y << "), "
            "level mode = " << levelMode << ", "
            "rounding mode = " << levelRoundingMode << endl;

    DeepImage img1;
    img1.resize (dataWindow, levelMode, levelRoundingMode);

    img1.insertChannel ("H1", HALF, 1, 1, false);
    img1.insertChannel ("H2", HALF, 1, 1, true);
    img1.insertChannel ("F", FLOAT, 1, 1, false);
    img1.insertChannel ("UI", UINT, 1, 1, false);

    Rand48 random (0);
    cout << "    generating random pixel values" << endl;
    fillChannels (random, img1);

    cout << "    saving file" << endl;
    saveDeepTiledImage (fileName, img1);
    
    DeepImage img2;

    cout << "    loading file" << endl;
    loadDeepImage (fileName, img2);

    cout << "    comparing" << endl;
    verifyImagesAreEqual (img1, img2);

    remove (fileName.c_str());
}


void
testTiledImage
    (const Box2i &dataWindow,
     const string &fileName)
{
    testTiledImage (dataWindow, fileName, ONE_LEVEL, ROUND_DOWN);
    testTiledImage (dataWindow, fileName, MIPMAP_LEVELS, ROUND_DOWN);
    testTiledImage (dataWindow, fileName, MIPMAP_LEVELS, ROUND_UP);
    testTiledImage (dataWindow, fileName, RIPMAP_LEVELS, ROUND_DOWN);
    testTiledImage (dataWindow, fileName, RIPMAP_LEVELS, ROUND_UP);
}


void
testTiledImages (const string &fileName)
{
    testTiledImage (Box2i (V2i (0, 0), V2i (399, 499)), fileName);
    testTiledImage (Box2i (V2i (-10, -50), V2i (499, 599)), fileName);
    testTiledImage (Box2i (V2i (50, 10), V2i (699, 199)), fileName);
}


void
testSetSampleCounts (const Box2i &dataWindow)
{
    cout << "change sample counts, data window = "
            "(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - "
            "(" << dataWindow.max.x << ", " << dataWindow.max.y << ")" << endl;

    DeepImage img;
    img.resize (dataWindow, ONE_LEVEL, ROUND_DOWN);
    img.insertChannel ("F", FLOAT, 1, 1, false);

    Rand48 random (0);

    DeepImageLevel &level = img.level();
    DeepFloatChannel &channel = level.typedChannel <float> ("F");
    SampleCountChannel &sampleCounts = level.sampleCounts();

    const int MAX_SAMPLES = 20;

    for (size_t i = 0; i < channel.numPixels(); ++i)
    {
        int x = dataWindow.min.x + random.nexti() % channel.pixelsPerRow();
        int y = dataWindow.min.y + random.nexti() % channel.pixelsPerColumn();

        int oldN = sampleCounts.at (x, y);
        int newN = random.nexti() % (MAX_SAMPLES + 1);

        float oldSamples[MAX_SAMPLES];
        
        for (int j = 0; j < oldN; ++j)
            oldSamples[j] = channel(x, y)[j];

        sampleCounts.set (x, y, newN);

        if (newN > oldN)
        {
            for (int j = 0; j < oldN; ++j)
                assert (channel(x, y)[j] == oldSamples[j]);

            for (int j = oldN; j < newN; ++j)
            {
                assert (channel(x, y)[j] == 0);
                channel(x, y)[j] = random.nextf();
            }
        }
        else
        {
            for (int j = 0; j < newN; ++j)
                assert (channel(x, y)[j] == oldSamples[j]);
        }
    }
}


void
testSetSampleCounts ()
{
    testSetSampleCounts (Box2i (V2i (0, 0), V2i (399, 499)));
    testSetSampleCounts (Box2i (V2i (-10, -50), V2i (499, 599)));
    testSetSampleCounts (Box2i (V2i (50, 10), V2i (699, 199)));
}


void
testShiftPixels ()
{
    cout << "pixel shifting" << endl;

    DeepImage img1 (Box2i (V2i (15, 20), V2i (45, 60)), MIPMAP_LEVELS);
    img1.insertChannel ("A", HALF);
    img1.insertChannel ("B", HALF);

    DeepImage img2 (Box2i (V2i (15, 20), V2i (45, 60)), MIPMAP_LEVELS);
    img2.insertChannel ("A", HALF);
    img2.insertChannel ("B", HALF);

    cout << "    generating random pixel values" << endl;

    {
        Rand48 random (1);
        fillChannels (random, img1);
    }

    {
        Rand48 random (1);
        fillChannels (random, img2);
    }

    int DX = 5;
    int DY = 7;

    cout << "    shifting, dx = " << DX << ", dy = " << DY << endl;
    img2.shiftPixels (DX, DY);

    cout << "    comparing" << endl;
    verifyImagesAreEqual (img1, img2, DX, DY);
}


void
testCropping (const string &fileName)
{
    cout << "cropping an image" << endl;

    DeepImage img1 (Box2i (V2i (10, 20), V2i (110, 120)), ONE_LEVEL);
    img1.insertChannel ("A", HALF);

    Rand48 random (0);
    cout << "    generating random pixel values" << endl;
    fillChannels (random, img1);

    Header hdr;
    hdr.dataWindow() = Box2i (V2i (40, 50), V2i (60, 70));

    cout << "    saving scan line file" << endl;
    saveDeepScanLineImage (fileName, hdr, img1, USE_HEADER_DATA_WINDOW);

    cout << "    loading file" << endl;
    DeepImage img2;
    loadDeepImage (fileName, img2);

    assert (img2.dataWindow() != img1.dataWindow());
    assert (img2.dataWindow() == hdr.dataWindow());

    cout << "    comparing" << endl;

    verifyPixelsAreEqual <half> (img2.level().channel ("A"),
                                 img1.level().channel ("A"),
                                 0, 0);


    cout << "    saving tiled file" << endl;
    saveDeepTiledImage (fileName, hdr, img1, USE_HEADER_DATA_WINDOW);

    cout << "    loading file" << endl;
    DeepImage img3;
    loadDeepImage (fileName, img3);

    assert (img3.dataWindow() != img1.dataWindow());
    assert (img3.dataWindow() == hdr.dataWindow());

    cout << "    comparing" << endl;

    verifyPixelsAreEqual <half> (img3.level(0).channel ("A"),
                                 img1.level(0).channel ("A"),
                                 0, 0);
}


void
testRenameChannel ()
{
    cout << "channel renaming" << endl;

    DeepImage img (Box2i (V2i (15, 20), V2i (45, 60)), MIPMAP_LEVELS);
    img.insertChannel ("A", HALF);
    img.insertChannel ("B", HALF);

    for (int i = 0; i < img.numLevels(); ++i)
    {
        const DeepImageLevel &level = img.level (i);
        assert (level.findTypedChannel <half> ("A") != 0);
        assert (level.findTypedChannel <half> ("B") != 0);
        assert (level.findTypedChannel <half> ("C") == 0);
    }

    img.renameChannel ("A", "C");

    for (int i = 0; i < img.numLevels(); ++i)
    {
        const DeepImageLevel &level = img.level (i);
        assert (level.findTypedChannel <half> ("A") == 0);
        assert (level.findTypedChannel <half> ("B") != 0);
        assert (level.findTypedChannel <half> ("C") != 0);
    }

    try
    {
        img.renameChannel ("A", "D");   // "A" doesn't exist
        assert (false);
    }
    catch (...)
    {
        // expecting exception
    }

    try
    {
        img.renameChannel ("C", "B");   // "B" exists already
        assert (false);
    }
    catch (...)
    {
        // expecting exception
    }
}


void
testRenameChannels ()
{
    cout << "renaming multiple channels at the same time" << endl;

    DeepImage img (Box2i (V2i (0, 0), V2i (10, 10)), MIPMAP_LEVELS);
    img.insertChannel ("A", HALF);
    img.insertChannel ("B", HALF);
    img.insertChannel ("C", HALF);
    img.insertChannel ("D", HALF);

    img.level(0).sampleCounts().set (0, 0, 1);
    img.level(0).typedChannel<half>("A").at(0, 0)[0] = 1;
    img.level(0).typedChannel<half>("B").at(0, 0)[0] = 2;
    img.level(0).typedChannel<half>("C").at(0, 0)[0] = 3;
    img.level(0).typedChannel<half>("D").at(0, 0)[0] = 4;

    img.level(1).sampleCounts().set (0, 0, 1);
    img.level(1).typedChannel<half>("A").at(0, 0)[0] = 1;
    img.level(1).typedChannel<half>("B").at(0, 0)[0] = 2;
    img.level(1).typedChannel<half>("C").at(0, 0)[0] = 3;
    img.level(1).typedChannel<half>("D").at(0, 0)[0] = 4;

    {
        RenamingMap oldToNewNames;
        oldToNewNames["A"] = "B";
        oldToNewNames["B"] = "A";
        oldToNewNames["C"] = "E";
        oldToNewNames["X"] = "Y";

        img.renameChannels (oldToNewNames);
    }

    assert (img.level(0).findChannel("A") != 0);
    assert (img.level(0).findChannel("B") != 0);
    assert (img.level(0).findChannel("C") == 0);
    assert (img.level(0).findChannel("D") != 0);
    assert (img.level(0).findChannel("E") != 0);

    assert (img.level(0).typedChannel<half>("A").at(0, 0)[0] == 2);
    assert (img.level(0).typedChannel<half>("B").at(0, 0)[0] == 1);
    assert (img.level(0).typedChannel<half>("D").at(0, 0)[0] == 4);
    assert (img.level(0).typedChannel<half>("E").at(0, 0)[0] == 3);

    assert (img.level(1).typedChannel<half>("A").at(0, 0)[0] == 2);
    assert (img.level(1).typedChannel<half>("B").at(0, 0)[0] == 1);
    assert (img.level(1).typedChannel<half>("D").at(0, 0)[0] == 4);
    assert (img.level(1).typedChannel<half>("E").at(0, 0)[0] == 3);

    try
    {
        RenamingMap oldToNewNames;
        oldToNewNames["A"] = "F";
        oldToNewNames["B"] = "F";   // duplicate new name "F"

        img.renameChannels (oldToNewNames);
        assert (false);
    }
    catch (...)
    {
        // expecting exception
    }

    try
    {
        RenamingMap oldToNewNames;
        oldToNewNames["A"] = "B";   // duplicate new name "B"

        img.renameChannels (oldToNewNames);
        assert (false);
    }
    catch (...)
    {
        // expecting exception
    }
}

} // namespace


void
testDeepImage (const string &tempDir)
{
    try
    {
	cout << "Testing class DeepImage" << endl;

        testScanLineImages (tempDir + "deepScanLines.exr");
        testTiledImages (tempDir + "deepTiles.exr");
        testSetSampleCounts();
        testShiftPixels();
        testCropping (tempDir + "deepCropped.exr");
        testRenameChannel();
        testRenameChannels();

	cout << "ok\n" << endl;
    }
    catch (const std::exception &e)
    {
	cerr << "ERROR -- caught exception: " << e.what() << endl;
	assert (false);
    }
}