/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014 Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include using namespace OPENEXR_IMF_NAMESPACE; using namespace IMATH_NAMESPACE; using namespace IEX_NAMESPACE; using namespace std; namespace { template void verifyPixelsAreEqual (const DeepImageChannel &c1, const DeepImageChannel &c2, int dx, int dy) { const TypedDeepImageChannel &tc1 = dynamic_cast &> (c1); const TypedDeepImageChannel &tc2 = dynamic_cast &> (c2); const Box2i &dataWindow = c1.level().dataWindow(); const SampleCountChannel &scc1 = c1.deepLevel().sampleCounts(); const SampleCountChannel &scc2 = c2.deepLevel().sampleCounts(); for (int y = dataWindow.min.y; y <= dataWindow.max.y; ++y) { for (int x = dataWindow.min.x; x <= dataWindow.max.x; ++x) { int n1 = scc1.at (x, y); int n2 = scc2.at (x + dx, y + dy); if (n1 != n2) throw ArgExc ("different pixel sample counts"); const T* s1 = tc1.at (x, y); const T* s2 = tc2.at (x + dx, y + dy); for (int i = 0; i < n1; ++i) if (s1[i] != s2[i]) throw ArgExc ("different sample values"); } } } void verifyLevelsAreEqual (const DeepImageLevel &level1, const DeepImageLevel &level2, int dx, int dy) { if (level1.dataWindow().min.x != level2.dataWindow().min.x - dx || level1.dataWindow().min.y != level2.dataWindow().min.y - dy || level1.dataWindow().max.x != level2.dataWindow().max.x - dx || level1.dataWindow().max.y != level2.dataWindow().max.y - dy) { throw ArgExc ("different data windows"); } DeepImageLevel::ConstIterator i1 = level1.begin(); DeepImageLevel::ConstIterator i2 = level2.begin(); while (i1 != level1.end() && i2 != level2.end()) { cout << " channel " << i1.name() << endl; if (i1.name() != i2.name()) throw ArgExc ("different channel names"); if (i1.channel().pixelType() != i2.channel().pixelType()) throw ArgExc ("different channel types"); if (i1.channel().xSampling() != i2.channel().xSampling() || i1.channel().ySampling() != i2.channel().ySampling()) throw ArgExc ("different channel sampling rates"); if (i1.channel().pLinear() != i2.channel().pLinear()) throw ArgExc ("different channel types"); switch (i1.channel().pixelType()) { case HALF: verifyPixelsAreEqual (i1.channel(), i2.channel(), dx, dy); break; case FLOAT: verifyPixelsAreEqual (i1.channel(), i2.channel(), dx, dy); break; case UINT: verifyPixelsAreEqual (i1.channel(), i2.channel(), dx, dy); break; default: assert (false); } ++i1; ++i2; } if (i1 != level1.end() || i2 != level2.end()) throw ArgExc ("different channel lists"); } void verifyImagesAreEqual (const DeepImage &img1, const DeepImage &img2, int dx = 0, int dy = 0) { if (img1.levelMode() != img2.levelMode()) throw ArgExc ("different level modes"); if (img1.levelRoundingMode() != img2.levelRoundingMode()) throw ArgExc ("different level rounding modes"); if (img1.numXLevels() != img2.numXLevels() || img1.numYLevels() != img2.numYLevels()) throw ArgExc ("different number of levels"); switch (img1.levelMode()) { case ONE_LEVEL: cout << " level 0" << endl; verifyLevelsAreEqual (img1.level(), img2.level(), dx, dy); break; case MIPMAP_LEVELS: for (int x = 0; x < img1.numLevels(); ++x) { cout << " level " << x << "" << endl; verifyLevelsAreEqual (img1.level (x), img2.level (x), dx, dy); } break; case RIPMAP_LEVELS: for (int y = 0; y < img1.numYLevels(); ++y) { for (int x = 0; x < img1.numXLevels(); ++x) { cout << " level (" << x << ", " << y << ")" << endl; verifyLevelsAreEqual (img1.level (x, y), img2.level (x, y), dx, dy); } } break; default: assert (false); } } void fillSampleCounts (Rand48 &random, SampleCountChannel &scc) { // // Fill the sample count channel with random numbers // size_t numPixels = scc.pixelsPerRow() * scc.pixelsPerColumn(); SampleCountChannel::Edit edit (scc); for (size_t i = 0; i < numPixels; ++i) edit.sampleCounts()[i] = random.nexti() % 10; } template void fillChannel (Rand48 &random, DeepImageChannel &c) { // // Fill image channel tc with random numbers // TypedDeepImageChannel &tc = dynamic_cast &> (c); const Box2i &dataWindow = tc.level().dataWindow(); const SampleCountChannel &scc = c.deepLevel().sampleCounts(); for (int y = dataWindow.min.y; y <= dataWindow.max.y; ++y) { for (int x = dataWindow.min.x; x <= dataWindow.max.x; ++x) { int n = scc.at (x, y); T* s = tc.at (x, y); for (int i = 0; i < n; ++i) s[i] = T (random.nextf (0.0, 100.0)); } } } void fillChannels (Rand48 &random, DeepImageLevel &level) { cout << " sample counts " << endl; fillSampleCounts (random, level.sampleCounts()); for (DeepImageLevel::Iterator i = level.begin(); i != level.end(); ++i) { cout << " channel " << i.name() << endl; switch (i.channel().pixelType()) { case HALF: fillChannel (random, i.channel()); break; case FLOAT: fillChannel (random, i.channel()); break; case UINT: fillChannel (random, i.channel()); break; default: assert (false); } } } void fillChannels (Rand48 &random, DeepImage &img) { switch (img.levelMode()) { case ONE_LEVEL: cout << " level 0" << endl; fillChannels (random, img.level()); break; case MIPMAP_LEVELS: for (int x = 0; x < img.numLevels(); ++x) { cout << " level " << x << "" << endl; fillChannels (random, img.level (x)); } break; case RIPMAP_LEVELS: for (int y = 0; y < img.numYLevels(); ++y) { for (int x = 0; x < img.numXLevels(); ++x) { cout << " level (" << x << ", " << y << ")" << endl; fillChannels (random, img.level (x, y)); } } break; default: assert (false); } } void testScanLineImage (const Box2i &dataWindow, const string &fileName) { cout << "scan lines, data window = " "(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - " "(" << dataWindow.max.x << ", " << dataWindow.max.y << ")" << endl; DeepImage img1; img1.resize (dataWindow); img1.insertChannel ("H1", HALF, 1, 1, false); img1.insertChannel ("H2", HALF, 1, 1, true); img1.insertChannel ("F", FLOAT, 1, 1, false); img1.insertChannel ("UI", UINT, 1, 1, false); Rand48 random (0); cout << " generating random pixel values" << endl; fillChannels (random, img1); cout << " saving file" << endl; saveDeepScanLineImage (fileName, img1); DeepImage img2; cout << " loading file" << endl; loadDeepImage (fileName, img2); cout << " comparing" << endl; verifyImagesAreEqual (img1, img2); remove (fileName.c_str()); } void testScanLineImages (const string &fileName) { testScanLineImage (Box2i (V2i (0, 0), V2i (399, 499)), fileName); testScanLineImage (Box2i (V2i (-10, -50), V2i (499, 599)), fileName); testScanLineImage (Box2i (V2i (50, 10), V2i (699, 199)), fileName); } void testTiledImage (const Box2i &dataWindow, const string &fileName, LevelMode levelMode, LevelRoundingMode levelRoundingMode) { cout << "tiles, data window = " "(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - " "(" << dataWindow.max.x << ", " << dataWindow.max.y << "), " "level mode = " << levelMode << ", " "rounding mode = " << levelRoundingMode << endl; DeepImage img1; img1.resize (dataWindow, levelMode, levelRoundingMode); img1.insertChannel ("H1", HALF, 1, 1, false); img1.insertChannel ("H2", HALF, 1, 1, true); img1.insertChannel ("F", FLOAT, 1, 1, false); img1.insertChannel ("UI", UINT, 1, 1, false); Rand48 random (0); cout << " generating random pixel values" << endl; fillChannels (random, img1); cout << " saving file" << endl; saveDeepTiledImage (fileName, img1); DeepImage img2; cout << " loading file" << endl; loadDeepImage (fileName, img2); cout << " comparing" << endl; verifyImagesAreEqual (img1, img2); remove (fileName.c_str()); } void testTiledImage (const Box2i &dataWindow, const string &fileName) { testTiledImage (dataWindow, fileName, ONE_LEVEL, ROUND_DOWN); testTiledImage (dataWindow, fileName, MIPMAP_LEVELS, ROUND_DOWN); testTiledImage (dataWindow, fileName, MIPMAP_LEVELS, ROUND_UP); testTiledImage (dataWindow, fileName, RIPMAP_LEVELS, ROUND_DOWN); testTiledImage (dataWindow, fileName, RIPMAP_LEVELS, ROUND_UP); } void testTiledImages (const string &fileName) { testTiledImage (Box2i (V2i (0, 0), V2i (399, 499)), fileName); testTiledImage (Box2i (V2i (-10, -50), V2i (499, 599)), fileName); testTiledImage (Box2i (V2i (50, 10), V2i (699, 199)), fileName); } void testSetSampleCounts (const Box2i &dataWindow) { cout << "change sample counts, data window = " "(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - " "(" << dataWindow.max.x << ", " << dataWindow.max.y << ")" << endl; DeepImage img; img.resize (dataWindow, ONE_LEVEL, ROUND_DOWN); img.insertChannel ("F", FLOAT, 1, 1, false); Rand48 random (0); DeepImageLevel &level = img.level(); DeepFloatChannel &channel = level.typedChannel ("F"); SampleCountChannel &sampleCounts = level.sampleCounts(); const int MAX_SAMPLES = 20; for (size_t i = 0; i < channel.numPixels(); ++i) { int x = dataWindow.min.x + random.nexti() % channel.pixelsPerRow(); int y = dataWindow.min.y + random.nexti() % channel.pixelsPerColumn(); int oldN = sampleCounts.at (x, y); int newN = random.nexti() % (MAX_SAMPLES + 1); float oldSamples[MAX_SAMPLES]; for (int j = 0; j < oldN; ++j) oldSamples[j] = channel(x, y)[j]; sampleCounts.set (x, y, newN); if (newN > oldN) { for (int j = 0; j < oldN; ++j) assert (channel(x, y)[j] == oldSamples[j]); for (int j = oldN; j < newN; ++j) { assert (channel(x, y)[j] == 0); channel(x, y)[j] = random.nextf(); } } else { for (int j = 0; j < newN; ++j) assert (channel(x, y)[j] == oldSamples[j]); } } } void testSetSampleCounts () { testSetSampleCounts (Box2i (V2i (0, 0), V2i (399, 499))); testSetSampleCounts (Box2i (V2i (-10, -50), V2i (499, 599))); testSetSampleCounts (Box2i (V2i (50, 10), V2i (699, 199))); } void testShiftPixels () { cout << "pixel shifting" << endl; DeepImage img1 (Box2i (V2i (15, 20), V2i (45, 60)), MIPMAP_LEVELS); img1.insertChannel ("A", HALF); img1.insertChannel ("B", HALF); DeepImage img2 (Box2i (V2i (15, 20), V2i (45, 60)), MIPMAP_LEVELS); img2.insertChannel ("A", HALF); img2.insertChannel ("B", HALF); cout << " generating random pixel values" << endl; { Rand48 random (1); fillChannels (random, img1); } { Rand48 random (1); fillChannels (random, img2); } int DX = 5; int DY = 7; cout << " shifting, dx = " << DX << ", dy = " << DY << endl; img2.shiftPixels (DX, DY); cout << " comparing" << endl; verifyImagesAreEqual (img1, img2, DX, DY); } void testCropping (const string &fileName) { cout << "cropping an image" << endl; DeepImage img1 (Box2i (V2i (10, 20), V2i (110, 120)), ONE_LEVEL); img1.insertChannel ("A", HALF); Rand48 random (0); cout << " generating random pixel values" << endl; fillChannels (random, img1); Header hdr; hdr.dataWindow() = Box2i (V2i (40, 50), V2i (60, 70)); cout << " saving scan line file" << endl; saveDeepScanLineImage (fileName, hdr, img1, USE_HEADER_DATA_WINDOW); cout << " loading file" << endl; DeepImage img2; loadDeepImage (fileName, img2); assert (img2.dataWindow() != img1.dataWindow()); assert (img2.dataWindow() == hdr.dataWindow()); cout << " comparing" << endl; verifyPixelsAreEqual (img2.level().channel ("A"), img1.level().channel ("A"), 0, 0); cout << " saving tiled file" << endl; saveDeepTiledImage (fileName, hdr, img1, USE_HEADER_DATA_WINDOW); cout << " loading file" << endl; DeepImage img3; loadDeepImage (fileName, img3); assert (img3.dataWindow() != img1.dataWindow()); assert (img3.dataWindow() == hdr.dataWindow()); cout << " comparing" << endl; verifyPixelsAreEqual (img3.level(0).channel ("A"), img1.level(0).channel ("A"), 0, 0); } void testRenameChannel () { cout << "channel renaming" << endl; DeepImage img (Box2i (V2i (15, 20), V2i (45, 60)), MIPMAP_LEVELS); img.insertChannel ("A", HALF); img.insertChannel ("B", HALF); for (int i = 0; i < img.numLevels(); ++i) { const DeepImageLevel &level = img.level (i); assert (level.findTypedChannel ("A") != 0); assert (level.findTypedChannel ("B") != 0); assert (level.findTypedChannel ("C") == 0); } img.renameChannel ("A", "C"); for (int i = 0; i < img.numLevels(); ++i) { const DeepImageLevel &level = img.level (i); assert (level.findTypedChannel ("A") == 0); assert (level.findTypedChannel ("B") != 0); assert (level.findTypedChannel ("C") != 0); } try { img.renameChannel ("A", "D"); // "A" doesn't exist assert (false); } catch (...) { // expecting exception } try { img.renameChannel ("C", "B"); // "B" exists already assert (false); } catch (...) { // expecting exception } } void testRenameChannels () { cout << "renaming multiple channels at the same time" << endl; DeepImage img (Box2i (V2i (0, 0), V2i (10, 10)), MIPMAP_LEVELS); img.insertChannel ("A", HALF); img.insertChannel ("B", HALF); img.insertChannel ("C", HALF); img.insertChannel ("D", HALF); img.level(0).sampleCounts().set (0, 0, 1); img.level(0).typedChannel("A").at(0, 0)[0] = 1; img.level(0).typedChannel("B").at(0, 0)[0] = 2; img.level(0).typedChannel("C").at(0, 0)[0] = 3; img.level(0).typedChannel("D").at(0, 0)[0] = 4; img.level(1).sampleCounts().set (0, 0, 1); img.level(1).typedChannel("A").at(0, 0)[0] = 1; img.level(1).typedChannel("B").at(0, 0)[0] = 2; img.level(1).typedChannel("C").at(0, 0)[0] = 3; img.level(1).typedChannel("D").at(0, 0)[0] = 4; { RenamingMap oldToNewNames; oldToNewNames["A"] = "B"; oldToNewNames["B"] = "A"; oldToNewNames["C"] = "E"; oldToNewNames["X"] = "Y"; img.renameChannels (oldToNewNames); } assert (img.level(0).findChannel("A") != 0); assert (img.level(0).findChannel("B") != 0); assert (img.level(0).findChannel("C") == 0); assert (img.level(0).findChannel("D") != 0); assert (img.level(0).findChannel("E") != 0); assert (img.level(0).typedChannel("A").at(0, 0)[0] == 2); assert (img.level(0).typedChannel("B").at(0, 0)[0] == 1); assert (img.level(0).typedChannel("D").at(0, 0)[0] == 4); assert (img.level(0).typedChannel("E").at(0, 0)[0] == 3); assert (img.level(1).typedChannel("A").at(0, 0)[0] == 2); assert (img.level(1).typedChannel("B").at(0, 0)[0] == 1); assert (img.level(1).typedChannel("D").at(0, 0)[0] == 4); assert (img.level(1).typedChannel("E").at(0, 0)[0] == 3); try { RenamingMap oldToNewNames; oldToNewNames["A"] = "F"; oldToNewNames["B"] = "F"; // duplicate new name "F" img.renameChannels (oldToNewNames); assert (false); } catch (...) { // expecting exception } try { RenamingMap oldToNewNames; oldToNewNames["A"] = "B"; // duplicate new name "B" img.renameChannels (oldToNewNames); assert (false); } catch (...) { // expecting exception } } } // namespace void testDeepImage (const string &tempDir) { try { cout << "Testing class DeepImage" << endl; testScanLineImages (tempDir + "deepScanLines.exr"); testTiledImages (tempDir + "deepTiles.exr"); testSetSampleCounts(); testShiftPixels(); testCropping (tempDir + "deepCropped.exr"); testRenameChannel(); testRenameChannels(); cout << "ok\n" << endl; } catch (const std::exception &e) { cerr << "ERROR -- caught exception: " << e.what() << endl; assert (false); } }