Blob Blame History Raw
/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2009-2015 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <pthread.h>
#include "red-common.h"
#include "dispatcher.h"
#include "main-dispatcher.h"
#include "red-client.h"
#include "reds.h"
/*
* Main Dispatcher
* ===============
*
* Communication channel between any non main thread and the main thread.
*
* The main thread is that from which spice_server_init is called.
*
* Messages are single sized, sent from the non-main thread to the main-thread.
* No acknowledge is sent back. This prevents a possible deadlock with the main
* thread already waiting on a response for the existing red_dispatcher used
* by the worker thread.
*
* All events have three functions:
* main_dispatcher_<event_name> - non static, public function
* main_dispatcher_self_<event_name> - handler for main thread
* main_dispatcher_handle_<event_name> - handler for callback from main thread
* seperate from self because it may send an ack or do other work in the future.
*/
struct MainDispatcherPrivate
{
RedsState *reds; /* weak */
SpiceWatch *watch;
};
G_DEFINE_TYPE_WITH_PRIVATE(MainDispatcher, main_dispatcher, TYPE_DISPATCHER)
enum {
PROP0,
PROP_SPICE_SERVER,
};
static void
main_dispatcher_get_property(GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
MainDispatcher *self = MAIN_DISPATCHER(object);
switch (property_id) {
case PROP_SPICE_SERVER:
g_value_set_pointer(value, self->priv->reds);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec);
}
}
static void
main_dispatcher_set_property(GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
MainDispatcher *self = MAIN_DISPATCHER(object);
switch (property_id) {
case PROP_SPICE_SERVER:
self->priv->reds = g_value_get_pointer(value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec);
}
}
static void main_dispatcher_constructed(GObject *object);
static void main_dispatcher_finalize(GObject *object);
static void
main_dispatcher_class_init(MainDispatcherClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS(klass);
object_class->constructed = main_dispatcher_constructed;
object_class->finalize = main_dispatcher_finalize;
object_class->get_property = main_dispatcher_get_property;
object_class->set_property = main_dispatcher_set_property;
g_object_class_install_property(object_class,
PROP_SPICE_SERVER,
g_param_spec_pointer("spice-server",
"spice-server",
"The spice server associated with this dispatcher",
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY));
}
static void
main_dispatcher_init(MainDispatcher *self)
{
self->priv = main_dispatcher_get_instance_private(self);
}
enum {
MAIN_DISPATCHER_CHANNEL_EVENT = 0,
MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
MAIN_DISPATCHER_CLIENT_DISCONNECT,
MAIN_DISPATCHER_NUM_MESSAGES
};
typedef struct MainDispatcherChannelEventMessage {
int event;
SpiceChannelEventInfo *info;
} MainDispatcherChannelEventMessage;
typedef struct MainDispatcherMigrateSeamlessDstCompleteMessage {
RedClient *client;
} MainDispatcherMigrateSeamlessDstCompleteMessage;
typedef struct MainDispatcherMmTimeLatencyMessage {
RedClient *client;
uint32_t latency;
} MainDispatcherMmTimeLatencyMessage;
typedef struct MainDispatcherClientDisconnectMessage {
RedClient *client;
} MainDispatcherClientDisconnectMessage;
/* channel_event - calls core->channel_event, must be done in main thread */
static void main_dispatcher_handle_channel_event(void *opaque,
void *payload)
{
RedsState *reds = opaque;
MainDispatcherChannelEventMessage *channel_event = payload;
reds_handle_channel_event(reds, channel_event->event, channel_event->info);
}
void main_dispatcher_channel_event(MainDispatcher *self, int event, SpiceChannelEventInfo *info)
{
MainDispatcherChannelEventMessage msg = {0,};
if (pthread_self() == dispatcher_get_thread_id(DISPATCHER(self))) {
reds_handle_channel_event(self->priv->reds, event, info);
return;
}
msg.event = event;
msg.info = info;
dispatcher_send_message(DISPATCHER(self), MAIN_DISPATCHER_CHANNEL_EVENT,
&msg);
}
static void main_dispatcher_handle_migrate_complete(void *opaque,
void *payload)
{
RedsState *reds = opaque;
MainDispatcherMigrateSeamlessDstCompleteMessage *mig_complete = payload;
reds_on_client_seamless_migrate_complete(reds, mig_complete->client);
g_object_unref(mig_complete->client);
}
static void main_dispatcher_handle_mm_time_latency(void *opaque,
void *payload)
{
RedsState *reds = opaque;
MainDispatcherMmTimeLatencyMessage *msg = payload;
reds_set_client_mm_time_latency(reds, msg->client, msg->latency);
g_object_unref(msg->client);
}
static void main_dispatcher_handle_client_disconnect(void *opaque,
void *payload)
{
RedsState *reds = opaque;
MainDispatcherClientDisconnectMessage *msg = payload;
spice_debug("client=%p", msg->client);
reds_client_disconnect(reds, msg->client);
g_object_unref(msg->client);
}
void main_dispatcher_seamless_migrate_dst_complete(MainDispatcher *self,
RedClient *client)
{
MainDispatcherMigrateSeamlessDstCompleteMessage msg;
if (pthread_self() == dispatcher_get_thread_id(DISPATCHER(self))) {
reds_on_client_seamless_migrate_complete(self->priv->reds, client);
return;
}
msg.client = g_object_ref(client);
dispatcher_send_message(DISPATCHER(self), MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
&msg);
}
void main_dispatcher_set_mm_time_latency(MainDispatcher *self, RedClient *client, uint32_t latency)
{
MainDispatcherMmTimeLatencyMessage msg;
if (pthread_self() == dispatcher_get_thread_id(DISPATCHER(self))) {
reds_set_client_mm_time_latency(self->priv->reds, client, latency);
return;
}
msg.client = g_object_ref(client);
msg.latency = latency;
dispatcher_send_message(DISPATCHER(self), MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
&msg);
}
void main_dispatcher_client_disconnect(MainDispatcher *self, RedClient *client)
{
MainDispatcherClientDisconnectMessage msg;
if (!red_client_is_disconnecting(client)) {
spice_debug("client %p", client);
msg.client = g_object_ref(client);
dispatcher_send_message(DISPATCHER(self), MAIN_DISPATCHER_CLIENT_DISCONNECT,
&msg);
} else {
spice_debug("client %p already during disconnection", client);
}
}
/*
* FIXME:
* Reds routines shouldn't be exposed. Instead reds.c should register the callbacks,
* and the corresponding operations should be made only via main_dispatcher.
*/
MainDispatcher* main_dispatcher_new(RedsState *reds)
{
MainDispatcher *self = g_object_new(TYPE_MAIN_DISPATCHER,
"spice-server", reds,
"max-message-type", MAIN_DISPATCHER_NUM_MESSAGES,
NULL);
return self;
}
void main_dispatcher_constructed(GObject *object)
{
MainDispatcher *self = MAIN_DISPATCHER(object);
G_OBJECT_CLASS(main_dispatcher_parent_class)->constructed(object);
dispatcher_set_opaque(DISPATCHER(self), self->priv->reds);
self->priv->watch =
dispatcher_create_watch(DISPATCHER(self), reds_get_core_interface(self->priv->reds));
dispatcher_register_handler(DISPATCHER(self), MAIN_DISPATCHER_CHANNEL_EVENT,
main_dispatcher_handle_channel_event,
sizeof(MainDispatcherChannelEventMessage), false);
dispatcher_register_handler(DISPATCHER(self), MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
main_dispatcher_handle_migrate_complete,
sizeof(MainDispatcherMigrateSeamlessDstCompleteMessage), false);
dispatcher_register_handler(DISPATCHER(self), MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
main_dispatcher_handle_mm_time_latency,
sizeof(MainDispatcherMmTimeLatencyMessage), false);
dispatcher_register_handler(DISPATCHER(self), MAIN_DISPATCHER_CLIENT_DISCONNECT,
main_dispatcher_handle_client_disconnect,
sizeof(MainDispatcherClientDisconnectMessage), false);
}
static void main_dispatcher_finalize(GObject *object)
{
MainDispatcher *self = MAIN_DISPATCHER(object);
red_watch_remove(self->priv->watch);
self->priv->watch = NULL;
G_OBJECT_CLASS(main_dispatcher_parent_class)->finalize(object);
}