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/* BEGIN_ICS_COPYRIGHT5 ****************************************

Copyright (c) 2015-2017, Intel Corporation

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.
    * Neither the name of Intel Corporation nor the names of its contributors
      may be used to endorse or promote products derived from this software
      without specific prior written permission.

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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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 * ** END_ICS_COPYRIGHT5   ****************************************/

/*******************************************************************************
 * @file cs_sockwrap.c
 *
 * @brief
 * This file contains some socket creation routines for server and client
 * AF_UNIX type sockets.
 * The routines are supposed to be used on both Unix and Vxworks but the
 * structure of the socket addresss strings passed to the routines differs
 * between the operating systems.
 * In UNIX the structure of the strings is supposed to be generally of the
 * form "/var/tmp/<unique file name>" and in VXWORKS the string should
 * take the form "/comp/socket/0xNumber" where 0xNumber is a string
 * representation of a 16 bit number is hexadecimal form.
 *******************************************************************************
 */

#include <stdlib.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/stat.h>
#include "cs_sockwrap.h"
#include <fcntl.h>
#include "cs_g.h"
#include <errno.h>
#include <string.h>

#define QLEN	10


#define	CLI_PERM	S_IRWXU			/* rwx for user only */

#define MAXWAIT  30


/*
 * @brief
 *
 * cs_local_comm_init --
 *
 * This function takes a string as an argument and creates a AF_UNIX
 * socket with the string supplied to it as the address in the socket
 * structure.
 * This routine is to be called by a program that needs a server socket.
 *
 * @param[in] name	pointer to unique socket address string
 *
 * @return *  socket descriptor on sucess or (-1) on failure
 *
 * NOTE: For VxWorks socket support, please refer to the WindRiver Network Stack
 * Programmer's Guide 6.9 (Section 5.3 - Working with Local Domain Sockets)
 *
 */
int
cs_local_comm_init(const char *name)
{
	int			fd;
	int			len;
	int			err;
	struct sockaddr_un	un;

	if (strlen(name) >= (sizeof(un.sun_path) )) {
		errno = ENAMETOOLONG;
		return(-1);
	}

	/* create a UNIX domain stream socket */
#ifdef __LINUX__
	if ((fd = socket(AF_UNIX, SOCK_SEQPACKET, 0)) < 0) {
#else
	if ((fd = socket(AF_LOCAL, SOCK_SEQPACKET, 0)) < 0) {
#endif
		return(fd);
	}

	unlink(name);	/* in case it already exists */

	/* fill in socket address structure */
	memset(&un, 0, sizeof(un));
	snprintf(un.sun_path, sizeof(un.sun_path), "%s", name);

#ifdef __LINUX__
	un.sun_family = AF_UNIX;
	len = offsetof(struct sockaddr_un, sun_path) + strlen(name);
#else
	un.sun_family = AF_LOCAL;
	len = sizeof(struct sockaddr_un);
	un.sun_len = len;
#endif

	/* bind the name */
	if (bind(fd, (struct sockaddr *)&un, len) < 0) {
		goto errout;
	}

	if (listen(fd, QLEN) < 0) {	/* tell kernel we're a server */
		goto errout;
	}
	return(fd);

errout:
	err = errno;
	close(fd);
	errno = err;
	return(-1);
}


/*
 * @brief
 *
 * cs_local_comm_accept --
 *
 * This function takes a socket descriptor as an argument and waits for
 * a client connectio to arrive on it. It accepts the new connection
 * checks for to see if the connection is via a socket and whether it
 * is writeable and returns with the new socket descriptor if everything
 * is successful
 *
 * @param[in] listenfd	socket to listen for a connection on
 *
 * @return    socket descriptor on sucess or (-1) on failure
 *
 */
int
cs_local_comm_accept(int listenfd)
{
	int				clifd;
	socklen_t			len;
	struct sockaddr_un		un;
	char				*name;
#ifdef __LINUX__
	int err;
	struct stat			statbuf;
#endif

	/* allocate enough space for longest name plus terminating null */
	if ((name = malloc(sizeof(un.sun_path) + 1)) == NULL)
		assert(name);
	len = sizeof(un);
	if ((clifd = accept(listenfd, (struct sockaddr *)&un, &len)) < 0) {
		free(name);
		return (clifd);
	}

	len -= offsetof(struct sockaddr_un, sun_path); /* len of pathname */
	StringCopy(name, un.sun_path, len);

#ifdef __LINUX__
	if (stat(name, &statbuf) < 0) {
		goto errout;
	}

	/* check path to make sure its a socket and writable */
	if (S_ISSOCK(statbuf.st_mode) == 0) {
		errno = ENOTSOCK;	/* not a socket */
		goto errout;
	}

	if ((statbuf.st_mode & (S_IRWXG | S_IRWXO)) ||
		(statbuf.st_mode & S_IRWXU) != S_IRWXU) {
		  errno = EPERM;
		  goto errout;
	}
#endif

	unlink(name);
	free(name);
	return(clifd);

#ifdef __LINUX__
errout:
	err = errno;
	close(clifd);
	free(name);
	errno = err;
	return(-1);
#endif
}




/*
 * @brief
 *
 * cs_local_comm_connect --
 *
 * This function takes two string arguments which
 * are AF_UNIX socket addresses creates a new socket
 * and connects to a specified server socket.
 *
 * @param[in] srvaddr   Server socket address string
 * @param[in] claddr    Client socket address string
 *
 * @return    socket descriptor on sucess or (-1) on failure
 *
 * NOTE: For VxWorks socket support, please refer to the WindRiver Network Stack
 * Programmer's Guide 6.9 (Section 5.3 - Working with Local Domain Sockets)
 *
 */
int
cs_local_comm_connect(const char *srvaddr, const char *claddr)
{
	int			fd, len, err;
	struct sockaddr_un	un, sun;
	int			do_unlink = 0;

	if ((strlen(srvaddr) >= (sizeof(un.sun_path)) ||
	     (strlen(claddr) >= sizeof(un.sun_path)))) {
		errno = ENAMETOOLONG;
		return(-1);
	}

	/* create a UNIX domain stream socket */
#ifdef __LINUX__
	if ((fd = socket(AF_UNIX, SOCK_SEQPACKET, 0)) < 0) {
#else
	if ((fd = socket(AF_LOCAL, SOCK_SEQPACKET, 0)) < 0) {
#endif
		return(-1);
	}

	/* fill socket address structure with our address */
	memset(&un, 0, sizeof(un));
	StringCopy(un.sun_path, claddr, sizeof(un.sun_path));

#ifdef __LINUX__
	un.sun_family = AF_UNIX;
	len = offsetof(struct sockaddr_un, sun_path) + strlen(un.sun_path);
	unlink(un.sun_path);		/* in case it already exists */
#else
	un.sun_family = AF_LOCAL;
	len = sizeof(struct sockaddr_un);
	un.sun_len = len;
#endif

	if (bind(fd, (struct sockaddr *)&un, len) < 0) {
		goto errout;
	}

#ifdef __LINUX__
	if (chmod(un.sun_path, CLI_PERM) < 0) {
		do_unlink = 1;
		goto errout;
	}
#endif

	/* fill socket address structure with server's address */
	memset(&sun, 0, sizeof(sun));
	StringCopy(sun.sun_path, srvaddr, sizeof(un.sun_path));

#ifdef __LINUX__
	sun.sun_family = AF_UNIX;
	len = offsetof(struct sockaddr_un, sun_path) + strlen(srvaddr);
#else
	sun.sun_family = AF_LOCAL;
	len = sizeof(struct sockaddr_un);
	sun.sun_len = len;
#endif
	if (connect(fd, (struct sockaddr *)&sun, len) < 0) {
		do_unlink = 1;
		goto errout;
	}
	return(fd);

errout:
	err = errno;
	close(fd);
	if (do_unlink)
		unlink(un.sun_path);
	errno = err;
	return(-1);
}

/**
 * @brief
 * cs_comm_connect --
 *
 * This function creates a socket with characteristics of the type requested
 * and then connects to the specified channel using that socket. An explicit
 * bind by the client is not done as the connect will bind a default address.
 * If the connection fails because of an unready or a busy server it retries
 * the connection in an exponential  form.
 *
 * @param[in]  domain   Socket domain
 * @param[in]  type     Socket type
 * @param[in]  protocol Usually 0
 * @param[in]  srv_addr     sockaddr structure of server
 * @param[in]  srv_len      len of server sockaddr
 *
 *
 * @return   socket fd is successful, -1 if not
 */
static int
cs_comm_connect(int domain, int type, int protocol,
		const struct sockaddr *srv_addr, socklen_t srv_len)
{
	int wait = 0;
	int fd = -1;

	if ((fd = socket(domain, type, protocol) <0)) {
	    return (-1);
	}

	while  (wait++ < MAXWAIT) {
		if (connect(fd, srv_addr, srv_len) == 0) {
			return (fd);
		}else {
			if (errno != ETIMEDOUT &&
			    errno != ECONNREFUSED) {
				goto exit_func;
			}
		}

		sleep(MAXWAIT - wait);
	}
exit_func:
	close(fd);
	return (-1);

}

/**
 * @brief
 * cs_tcp_comm_connect --
 *
 * This function initiates a tcp connect stream connection.
 * Used for demo purposes at this point.
 *
 * @param[in]  srv_addr     sockaddr structure of server
 * @param[in]  srv_len      len of server sockaddr
 *
 * @return   socket fd is successful, -1 if not
 */
int
cs_tcp_comm_connect(const struct sockaddr *srv_addr, socklen_t srv_len)
{
	return (cs_comm_connect(AF_INET, SOCK_STREAM, 0, srv_addr, srv_len));
}

/**
 * @brief
 * cs_udp_comm_connect --
 *
 * This function initiates a udp connect stream connection.
 * Used for demo purposes at this point.
 *
 * @param[in]  srv_addr     sockaddr structure of server
 * @param[in]  srv_len      len of server sockaddr
 *
 * @return   socket fd is successful, -1 if not
 */
int
cs_udp_comm_connect(const struct sockaddr *srv_addr, socklen_t srv_len)
{
	return (cs_comm_connect(AF_INET, SOCK_DGRAM, 0, srv_addr, srv_len));
}

/**
 * @brief
 *
 * cs_set_fd_non_block --
 *
 * This function sets the fd passed in to non-blocking.
 *
 * @params[in]  fd  file descriptor
 *
 * @return	1 on success, (-1) on failure
 *
 */
int
cs_set_fd_non_block(int fd)
{
	/* TBD on vxworks */
#ifdef __LINUX__
	int options;

	if ((options = fcntl(fd, F_GETFL)) < 0) {
		IB_LOG_ERROR_FMT(__func__, "fcntl get Error %s\n",
						strerror(errno));
		return (-1);
	}

	options |= O_NONBLOCK;

	if (fcntl(fd, F_SETFL, options) < 0) {
		IB_LOG_ERROR_FMT(__func__, "fcntl set Error %s\n",
						strerror(errno));
		return (-1);
	}
#endif

	return (1);
}