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/*
WebDAV Class 2 locking operations
Copyright (C) 1999-2006, Joe Orton <joe@manyfish.co.uk>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
MA 02111-1307, USA
*/
#ifndef NE_LOCKS_H
#define NE_LOCKS_H
#include "ne_request.h" /* for ne_session + ne_request */
#include "ne_uri.h" /* for ne_uri */
NE_BEGIN_DECLS
/* The scope of a lock */
enum ne_lock_scope {
ne_lockscope_exclusive,
ne_lockscope_shared
};
/* Lock type. Only write locks are defined in RFC2518. */
enum ne_lock_type {
ne_locktype_write
};
/* A lock object. */
struct ne_lock {
ne_uri uri;
int depth; /* the depth of the lock (NE_DEPTH_*). */
enum ne_lock_type type;
enum ne_lock_scope scope;
char *token; /* the lock token: uniquely identifies this lock. */
char *owner; /* string describing the owner of the lock. */
long timeout; /* timeout in seconds. (or NE_TIMEOUT_*) */
};
/* NB: struct ne_lock Would be typedef'ed to ne_lock except lock is
* a verb and a noun, so we already have ne_lock the function. Damn
* the English language. */
#define NE_TIMEOUT_INFINITE -1
#define NE_TIMEOUT_INVALID -2
/* Create a depth zero, exclusive write lock, with default timeout
* (allowing a server to pick a default). token, owner and uri are
* unset. */
struct ne_lock *ne_lock_create(void);
/* HINT: to initialize uri host/port/scheme for the lock's URI, use
* ne_fill_server_uri from ne_session.h. */
/* Deep-copy a lock structure: strdup's any of path, token, owner,
* hostport which are set. */
struct ne_lock *ne_lock_copy(const struct ne_lock *lock);
/* Free a lock structure; free's any of any of the URI, token and
* owner which are set, but not the lock object itself. */
void ne_lock_free(struct ne_lock *lock);
/* Like ne_lock_free; but free's the lock object itself too. */
void ne_lock_destroy(struct ne_lock *lock);
/* ne_lock_store: an opaque type which is used to store a set of lock
* objects. */
typedef struct ne_lock_store_s ne_lock_store;
/* Create a lock store. */
ne_lock_store *ne_lockstore_create(void);
/* Register the lock store 'store' with the HTTP session 'sess': any
* operations made using 'sess' which operate on a locked resource,
* can use the locks from 'store' if needed. */
void ne_lockstore_register(ne_lock_store *store, ne_session *sess);
/* Destroy a lock store, free'ing any locks remaining inside. */
void ne_lockstore_destroy(ne_lock_store *store);
/* Add a lock to the store: the store then "owns" the lock object, and
* you must not free it. The lock MUST have all of:
* - a completed URI structure: scheme, host, port, and path all set
* - a valid lock token
* - a valid depth
*/
void ne_lockstore_add(ne_lock_store *store, struct ne_lock *lock);
/* Remove given lock object from store: 'lock' MUST point to a lock
* object which is known to be in the store. */
void ne_lockstore_remove(ne_lock_store *store, struct ne_lock *lock);
/* Returns the first lock in the lock store, or NULL if the store is
* empty. */
struct ne_lock *ne_lockstore_first(ne_lock_store *store);
/* After ne_lockstore_first has been called; returns the next lock in
* the lock store, or NULL if there are no more locks stored.
* Behaviour is undefined if ne_lockstore_first has not been called on
* 'store' since the store was created, or the last time this function
* returned NULL for the store.. */
struct ne_lock *ne_lockstore_next(ne_lock_store *store);
/* Find a lock in the store for the given server, and with the given
* path. */
struct ne_lock *ne_lockstore_findbyuri(ne_lock_store *store,
const ne_uri *uri);
/* Issue a LOCK request for the given lock. Requires that the uri,
* depth, type, scope, and timeout members of 'lock' are filled in.
* owner and token must be malloc-allocated if not NULL; and may be
* free()d by this function. On successful return, lock->token will
* contain the lock token. */
int ne_lock(ne_session *sess, struct ne_lock *lock);
/* Issue an UNLOCK request for the given lock */
int ne_unlock(ne_session *sess, const struct ne_lock *lock);
/* Refresh a lock. Updates lock->timeout appropriately. */
int ne_lock_refresh(ne_session *sess, struct ne_lock *lock);
/* Callback for lock discovery. If 'lock' is NULL, something went
* wrong performing lockdiscovery for the resource, look at 'status'
* for the details.
*
* If lock is non-NULL, at least lock->uri and lock->token will be
* filled in; and status will be NULL. */
typedef void (*ne_lock_result)(void *userdata, const struct ne_lock *lock,
const ne_uri *uri, const ne_status *status);
/* Perform lock discovery on the given path. 'result' is called with
* the results (possibly >1 times). */
int ne_lock_discover(ne_session *sess, const char *path,
ne_lock_result result, void *userdata);
/* The ne_lock_using_* functions should be used before dispatching a
* request which modify resources. If a lock store has been
* registered with the session associated with the request, and locks
* are present in the lock store which cover the resources which are
* being modified by the request, then the appropriate lock tokens are
* submitted in the request headers. */
/* Indicate that request 'req' will modify the resource at 'path', and
* is an operation of given 'depth'. */
void ne_lock_using_resource(ne_request *req, const char *path, int depth);
/* Indicate that request 'req' will modify the parent collection of
* the resource found at 'path' (for instance when removing the
* resource from the collection). */
void ne_lock_using_parent(ne_request *req, const char *path);
NE_END_DECLS
#endif /* NE_LOCKS_H */