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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef nsMathMLChar_h___
#define nsMathMLChar_h___

#include "nsColor.h"
#include "nsMathMLOperators.h"
#include "nsPoint.h"
#include "nsRect.h"
#include "nsString.h"
#include "nsBoundingMetrics.h"
#include "gfxTextRun.h"

class gfxContext;
class nsGlyphTable;
class nsIFrame;
class nsDisplayListBuilder;
class nsDisplayListSet;
class nsPresContext;
struct nsBoundingMetrics;
class nsStyleContext;
struct nsFont;

// Hints for Stretch() to indicate criteria for stretching
enum {
  // Don't stretch
  NS_STRETCH_NONE = 0x00,
  // Variable size stretches
  NS_STRETCH_VARIABLE_MASK = 0x0F,
  NS_STRETCH_NORMAL = 0x01,   // try to stretch to requested size
  NS_STRETCH_NEARER = 0x02,   // stretch very close to requested size
  NS_STRETCH_SMALLER = 0x04,  // don't stretch more than requested size
  NS_STRETCH_LARGER = 0x08,   // don't stretch less than requested size
  // A largeop in displaystyle
  NS_STRETCH_LARGEOP = 0x10,
  NS_STRETCH_INTEGRAL = 0x20,

  // Intended for internal use:
  // Find the widest metrics that might be returned from a vertical stretch
  NS_STRETCH_MAXWIDTH = 0x40
};

// A single glyph in our internal representation is either
// 1) a 'code@font' pair from the mathfontFONTFAMILY.properties table. The
// 'code' is interpreted as a Unicode point. The 'font' is a numeric
// identifier given to the font to which the glyph belongs, which is 0 for the
// FONTFAMILY and > 0 for 'external' fonts.
// 2) a glyph index from the Open Type MATH table. In that case, all the glyphs
// come from the font containing that table and 'font' is just set to -1.
struct nsGlyphCode {
  union {
    char16_t code[2];
    uint32_t glyphID;
  };
  int8_t font;

  bool IsGlyphID() const { return font == -1; }

  int32_t Length() const {
    return (IsGlyphID() || code[1] == char16_t('\0') ? 1 : 2);
  }
  bool Exists() const { return IsGlyphID() ? glyphID != 0 : code[0] != 0; }
  bool operator==(const nsGlyphCode& other) const {
    return (other.font == font && ((IsGlyphID() && other.glyphID == glyphID) ||
                                   (!IsGlyphID() && other.code[0] == code[0] &&
                                    other.code[1] == code[1])));
  }
  bool operator!=(const nsGlyphCode& other) const { return !operator==(other); }
};

// Class used to handle stretchy symbols (accent, delimiter and boundary
// symbols).
class nsMathMLChar {
 public:
  typedef gfxTextRun::Range Range;
  typedef mozilla::gfx::DrawTarget DrawTarget;

  // constructor and destructor
  nsMathMLChar() {
    MOZ_COUNT_CTOR(nsMathMLChar);
    mStyleContext = nullptr;
    mUnscaledAscent = 0;
    mScaleX = mScaleY = 1.0;
    mDraw = DRAW_NORMAL;
    mMirrored = false;
  }

  // not a virtual destructor: this class is not intended to be subclassed
  ~nsMathMLChar();

  void Display(nsDisplayListBuilder* aBuilder, nsIFrame* aForFrame,
               const nsDisplayListSet& aLists, uint32_t aIndex,
               const nsRect* aSelectedRect = nullptr);

  void PaintForeground(nsIFrame* aForFrame, gfxContext& aRenderingContext,
                       nsPoint aPt, bool aIsSelected);

  // This is the method called to ask the char to stretch itself.
  // @param aContainerSize - IN - suggested size for the stretched char
  // @param aDesiredStretchSize - OUT - the size that the char wants
  nsresult Stretch(nsIFrame* aForFrame, DrawTarget* aDrawTarget,
                   float aFontSizeInflation,
                   nsStretchDirection aStretchDirection,
                   const nsBoundingMetrics& aContainerSize,
                   nsBoundingMetrics& aDesiredStretchSize,
                   uint32_t aStretchHint, bool aRTL);

  void SetData(nsString& aData);

  void GetData(nsString& aData) { aData = mData; }

  int32_t Length() { return mData.Length(); }

  nsStretchDirection GetStretchDirection() { return mDirection; }

  // Sometimes we only want to pass the data to another routine,
  // this function helps to avoid copying
  const char16_t* get() { return mData.get(); }

  void GetRect(nsRect& aRect) { aRect = mRect; }

  void SetRect(const nsRect& aRect) { mRect = aRect; }

  // Get the maximum width that the character might have after a vertical
  // Stretch().
  //
  // @param aStretchHint can be the value that will be passed to Stretch().
  // It is used to determine whether the operator is stretchy or a largeop.
  nscoord GetMaxWidth(nsIFrame* aForFrame, DrawTarget* aDrawTarget,
                      float aFontSizeInflation,
                      uint32_t aStretchHint = NS_STRETCH_NORMAL);

  // Metrics that _exactly_ enclose the char. The char *must* have *already*
  // being stretched before you can call the GetBoundingMetrics() method.
  // IMPORTANT: since chars have their own style contexts, and may be rendered
  // with glyphs that are not in the parent font, just calling the default
  // aRenderingContext.GetBoundingMetrics(aChar) can give incorrect results.
  void GetBoundingMetrics(nsBoundingMetrics& aBoundingMetrics) {
    aBoundingMetrics = mBoundingMetrics;
  }

  void SetBoundingMetrics(nsBoundingMetrics& aBoundingMetrics) {
    mBoundingMetrics = aBoundingMetrics;
  }

  // Hooks to access the extra leaf style contexts given to the MathMLChars.
  // They provide an interface to make them accessible to the Style System via
  // the Get/Set AdditionalStyleContext() APIs. Owners of MathMLChars
  // should honor these APIs.
  nsStyleContext* GetStyleContext() const;

  void SetStyleContext(nsStyleContext* aStyleContext);

 protected:
  friend class nsGlyphTable;
  friend class nsPropertiesTable;
  friend class nsOpenTypeTable;
  nsString mData;

 private:
  nsRect mRect;
  nsStretchDirection mDirection;
  nsBoundingMetrics mBoundingMetrics;
  RefPtr<nsStyleContext> mStyleContext;
  // mGlyphs/mBmData are arrays describing the glyphs used to draw the operator.
  // See the drawing methods below.
  RefPtr<gfxTextRun> mGlyphs[4];
  nsBoundingMetrics mBmData[4];
  // mUnscaledAscent is the actual ascent of the char.
  nscoord mUnscaledAscent;
  // mScaleX, mScaleY are the factors by which we scale the char.
  float mScaleX, mScaleY;

  // mDraw indicates how we draw the stretchy operator:
  // - DRAW_NORMAL: we render the mData string normally.
  // - DRAW_VARIANT: we draw a larger size variant given by mGlyphs[0].
  // - DRAW_PARTS: we assemble several parts given by mGlyphs[0], ... mGlyphs[4]
  // XXXfredw: the MATH table can have any numbers of parts and extenders.
  enum DrawingMethod { DRAW_NORMAL, DRAW_VARIANT, DRAW_PARTS };
  DrawingMethod mDraw;

  // mMirrored indicates whether the character is mirrored.
  bool mMirrored;

  class StretchEnumContext;
  friend class StretchEnumContext;

  // helper methods
  bool SetFontFamily(nsPresContext* aPresContext,
                     const nsGlyphTable* aGlyphTable,
                     const nsGlyphCode& aGlyphCode,
                     const mozilla::FontFamilyList& aDefaultFamily,
                     nsFont& aFont, RefPtr<gfxFontGroup>* aFontGroup);

  nsresult StretchInternal(nsIFrame* aForFrame, DrawTarget* aDrawTarget,
                           float aFontSizeInflation,
                           nsStretchDirection& aStretchDirection,
                           const nsBoundingMetrics& aContainerSize,
                           nsBoundingMetrics& aDesiredStretchSize,
                           uint32_t aStretchHint,
                           float aMaxSize = NS_MATHML_OPERATOR_SIZE_INFINITY,
                           bool aMaxSizeIsAbsolute = false);

  nsresult PaintVertically(nsPresContext* aPresContext,
                           gfxContext* aThebesContext, nsRect& aRect,
                           nscolor aColor);

  nsresult PaintHorizontally(nsPresContext* aPresContext,
                             gfxContext* aThebesContext, nsRect& aRect,
                             nscolor aColor);

  void ApplyTransforms(gfxContext* aThebesContext, int32_t aAppUnitsPerGfxUnit,
                       nsRect& r);
};

#endif /* nsMathMLChar_h___ */