/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_WEBRENDERTYPES_H
#define GFX_WEBRENDERTYPES_H
#include "FrameMetrics.h"
#include "ImageTypes.h"
#include "mozilla/webrender/webrender_ffi.h"
#include "mozilla/Maybe.h"
#include "mozilla/gfx/Matrix.h"
#include "mozilla/gfx/Types.h"
#include "mozilla/gfx/Tools.h"
#include "mozilla/PodOperations.h"
#include "mozilla/Range.h"
#include "mozilla/Variant.h"
#include "Units.h"
#include "RoundedRect.h"
#include "nsStyleConsts.h"
namespace mozilla {
namespace ipc {
class ByteBuf;
} // namespace ipc
namespace wr {
typedef wr::WrWindowId WindowId;
typedef wr::WrPipelineId PipelineId;
typedef wr::WrImageKey ImageKey;
typedef wr::WrFontKey FontKey;
typedef wr::WrFontInstanceKey FontInstanceKey;
typedef wr::WrEpoch Epoch;
typedef wr::WrExternalImageId ExternalImageId;
typedef wr::WrDebugFlags DebugFlags;
typedef mozilla::Maybe<mozilla::wr::WrImageMask> MaybeImageMask;
typedef Maybe<ExternalImageId> MaybeExternalImageId;
typedef Maybe<FontInstanceOptions> MaybeFontInstanceOptions;
typedef Maybe<FontInstancePlatformOptions> MaybeFontInstancePlatformOptions;
inline WindowId NewWindowId(uint64_t aId) {
WindowId id;
id.mHandle = aId;
return id;
}
inline Epoch NewEpoch(uint32_t aEpoch) {
Epoch e;
e.mHandle = aEpoch;
return e;
}
inline DebugFlags NewDebugFlags(uint32_t aFlags) {
DebugFlags flags;
flags.mBits = aFlags;
return flags;
}
inline Maybe<wr::ImageFormat> SurfaceFormatToImageFormat(
gfx::SurfaceFormat aFormat) {
switch (aFormat) {
case gfx::SurfaceFormat::R8G8B8X8:
case gfx::SurfaceFormat::R8G8B8A8:
// WebRender not support RGBA8 and RGBX8. Assert here.
MOZ_ASSERT(false);
return Nothing();
case gfx::SurfaceFormat::B8G8R8X8:
// TODO: WebRender will have a BGRA + opaque flag for this but does not
// have it yet (cf. issue #732).
case gfx::SurfaceFormat::B8G8R8A8:
return Some(wr::ImageFormat::BGRA8);
case gfx::SurfaceFormat::A8:
return Some(wr::ImageFormat::R8);
case gfx::SurfaceFormat::R8G8:
return Some(wr::ImageFormat::RG8);
case gfx::SurfaceFormat::UNKNOWN:
default:
return Nothing();
}
}
inline gfx::SurfaceFormat ImageFormatToSurfaceFormat(ImageFormat aFormat) {
switch (aFormat) {
case ImageFormat::BGRA8:
return gfx::SurfaceFormat::B8G8R8A8;
case ImageFormat::R8:
return gfx::SurfaceFormat::A8;
default:
return gfx::SurfaceFormat::UNKNOWN;
}
}
struct ImageDescriptor : public wr::WrImageDescriptor {
// We need a default constructor for ipdl serialization.
ImageDescriptor() {
format = (ImageFormat)0;
width = 0;
height = 0;
stride = 0;
is_opaque = false;
}
ImageDescriptor(const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat) {
format = wr::SurfaceFormatToImageFormat(aFormat).value();
width = aSize.width;
height = aSize.height;
stride = 0;
is_opaque = gfx::IsOpaqueFormat(aFormat);
}
ImageDescriptor(const gfx::IntSize& aSize, uint32_t aByteStride,
gfx::SurfaceFormat aFormat) {
format = wr::SurfaceFormatToImageFormat(aFormat).value();
width = aSize.width;
height = aSize.height;
stride = aByteStride;
is_opaque = gfx::IsOpaqueFormat(aFormat);
}
ImageDescriptor(const gfx::IntSize& aSize, uint32_t aByteStride,
gfx::SurfaceFormat aFormat, bool opaque) {
format = wr::SurfaceFormatToImageFormat(aFormat).value();
width = aSize.width;
height = aSize.height;
stride = aByteStride;
is_opaque = opaque;
}
};
// Whenever possible, use wr::WindowId instead of manipulating uint64_t.
inline uint64_t AsUint64(const WindowId& aId) {
return static_cast<uint64_t>(aId.mHandle);
}
// Whenever possible, use wr::ImageKey instead of manipulating uint64_t.
inline uint64_t AsUint64(const ImageKey& aId) {
return (static_cast<uint64_t>(aId.mNamespace.mHandle) << 32) +
static_cast<uint64_t>(aId.mHandle);
}
inline ImageKey AsImageKey(const uint64_t& aId) {
ImageKey imageKey;
imageKey.mNamespace.mHandle = aId >> 32;
imageKey.mHandle = aId;
return imageKey;
}
// Whenever possible, use wr::FontKey instead of manipulating uint64_t.
inline uint64_t AsUint64(const FontKey& aId) {
return (static_cast<uint64_t>(aId.mNamespace.mHandle) << 32) +
static_cast<uint64_t>(aId.mHandle);
}
inline FontKey AsFontKey(const uint64_t& aId) {
FontKey fontKey;
fontKey.mNamespace.mHandle = aId >> 32;
fontKey.mHandle = aId;
return fontKey;
}
// Whenever possible, use wr::FontInstanceKey instead of manipulating uint64_t.
inline uint64_t AsUint64(const FontInstanceKey& aId) {
return (static_cast<uint64_t>(aId.mNamespace.mHandle) << 32) +
static_cast<uint64_t>(aId.mHandle);
}
inline FontInstanceKey AsFontInstanceKey(const uint64_t& aId) {
FontInstanceKey instanceKey;
instanceKey.mNamespace.mHandle = aId >> 32;
instanceKey.mHandle = aId;
return instanceKey;
}
// Whenever possible, use wr::PipelineId instead of manipulating uint64_t.
inline uint64_t AsUint64(const PipelineId& aId) {
return (static_cast<uint64_t>(aId.mNamespace) << 32) +
static_cast<uint64_t>(aId.mHandle);
}
inline PipelineId AsPipelineId(const uint64_t& aId) {
PipelineId pipeline;
pipeline.mNamespace = aId >> 32;
pipeline.mHandle = aId;
return pipeline;
}
inline ImageRendering ToImageRendering(gfx::SamplingFilter aFilter) {
return aFilter == gfx::SamplingFilter::POINT ? ImageRendering::Pixelated
: ImageRendering::Auto;
}
static inline FontRenderMode ToFontRenderMode(gfx::AntialiasMode aMode,
bool aPermitSubpixelAA = true) {
switch (aMode) {
case gfx::AntialiasMode::NONE:
return FontRenderMode::Mono;
case gfx::AntialiasMode::GRAY:
return FontRenderMode::Alpha;
case gfx::AntialiasMode::SUBPIXEL:
default:
return aPermitSubpixelAA ? FontRenderMode::Subpixel
: FontRenderMode::Alpha;
}
}
static inline MixBlendMode ToMixBlendMode(gfx::CompositionOp compositionOp) {
switch (compositionOp) {
case gfx::CompositionOp::OP_MULTIPLY:
return MixBlendMode::Multiply;
case gfx::CompositionOp::OP_SCREEN:
return MixBlendMode::Screen;
case gfx::CompositionOp::OP_OVERLAY:
return MixBlendMode::Overlay;
case gfx::CompositionOp::OP_DARKEN:
return MixBlendMode::Darken;
case gfx::CompositionOp::OP_LIGHTEN:
return MixBlendMode::Lighten;
case gfx::CompositionOp::OP_COLOR_DODGE:
return MixBlendMode::ColorDodge;
case gfx::CompositionOp::OP_COLOR_BURN:
return MixBlendMode::ColorBurn;
case gfx::CompositionOp::OP_HARD_LIGHT:
return MixBlendMode::HardLight;
case gfx::CompositionOp::OP_SOFT_LIGHT:
return MixBlendMode::SoftLight;
case gfx::CompositionOp::OP_DIFFERENCE:
return MixBlendMode::Difference;
case gfx::CompositionOp::OP_EXCLUSION:
return MixBlendMode::Exclusion;
case gfx::CompositionOp::OP_HUE:
return MixBlendMode::Hue;
case gfx::CompositionOp::OP_SATURATION:
return MixBlendMode::Saturation;
case gfx::CompositionOp::OP_COLOR:
return MixBlendMode::Color;
case gfx::CompositionOp::OP_LUMINOSITY:
return MixBlendMode::Luminosity;
default:
return MixBlendMode::Normal;
}
}
static inline wr::ColorF ToColorF(const gfx::Color& color) {
wr::ColorF c;
c.r = color.r;
c.g = color.g;
c.b = color.b;
c.a = color.a;
return c;
}
static inline wr::ColorU ToColorU(const gfx::Color& color) {
wr::ColorU c;
c.r = uint8_t(color.r * 255.0f);
c.g = uint8_t(color.g * 255.0f);
c.b = uint8_t(color.b * 255.0f);
c.a = uint8_t(color.a * 255.0f);
return c;
}
static inline wr::LayoutPoint ToLayoutPoint(
const mozilla::LayoutDevicePoint& point) {
wr::LayoutPoint p;
p.x = point.x;
p.y = point.y;
return p;
}
static inline wr::LayoutPoint ToLayoutPoint(
const mozilla::LayoutDeviceIntPoint& point) {
return ToLayoutPoint(LayoutDevicePoint(point));
}
static inline wr::WorldPoint ToWorldPoint(const mozilla::ScreenPoint& point) {
wr::WorldPoint p;
p.x = point.x;
p.y = point.y;
return p;
}
static inline wr::LayoutVector2D ToLayoutVector2D(
const mozilla::LayoutDevicePoint& point) {
wr::LayoutVector2D p;
p.x = point.x;
p.y = point.y;
return p;
}
static inline wr::LayoutVector2D ToLayoutVector2D(
const mozilla::LayoutDeviceIntPoint& point) {
return ToLayoutVector2D(LayoutDevicePoint(point));
}
static inline wr::LayoutRect ToLayoutRect(
const mozilla::LayoutDeviceRect& rect) {
wr::LayoutRect r;
r.origin.x = rect.X();
r.origin.y = rect.Y();
r.size.width = rect.Width();
r.size.height = rect.Height();
return r;
}
static inline wr::LayoutRect ToLayoutRect(const gfxRect& rect) {
wr::LayoutRect r;
r.origin.x = rect.X();
r.origin.y = rect.Y();
r.size.width = rect.Width();
r.size.height = rect.Height();
return r;
}
static inline wr::DeviceUintRect ToDeviceUintRect(
const mozilla::ImageIntRect& rect) {
wr::DeviceUintRect r;
r.origin.x = rect.X();
r.origin.y = rect.Y();
r.size.width = rect.Width();
r.size.height = rect.Height();
return r;
}
static inline wr::LayoutRect ToLayoutRect(
const mozilla::LayoutDeviceIntRect& rect) {
return ToLayoutRect(IntRectToRect(rect));
}
static inline wr::LayoutSize ToLayoutSize(
const mozilla::LayoutDeviceSize& size) {
wr::LayoutSize ls;
ls.width = size.width;
ls.height = size.height;
return ls;
}
static inline wr::ComplexClipRegion ToComplexClipRegion(
const RoundedRect& rect) {
wr::ComplexClipRegion ret;
ret.rect = ToLayoutRect(rect.rect);
ret.radii.top_left = ToLayoutSize(LayoutDeviceSize::FromUnknownSize(
rect.corners.radii[mozilla::eCornerTopLeft]));
ret.radii.top_right = ToLayoutSize(LayoutDeviceSize::FromUnknownSize(
rect.corners.radii[mozilla::eCornerTopRight]));
ret.radii.bottom_left = ToLayoutSize(LayoutDeviceSize::FromUnknownSize(
rect.corners.radii[mozilla::eCornerBottomLeft]));
ret.radii.bottom_right = ToLayoutSize(LayoutDeviceSize::FromUnknownSize(
rect.corners.radii[mozilla::eCornerBottomRight]));
ret.mode = wr::ClipMode::Clip;
return ret;
}
static inline wr::LayoutSize ToLayoutSize(
const mozilla::LayoutDeviceIntSize& size) {
return ToLayoutSize(LayoutDeviceSize(size));
}
template <class S, class T>
static inline wr::LayoutTransform ToLayoutTransform(
const gfx::Matrix4x4Typed<S, T>& m) {
wr::LayoutTransform transform;
transform.m11 = m._11;
transform.m12 = m._12;
transform.m13 = m._13;
transform.m14 = m._14;
transform.m21 = m._21;
transform.m22 = m._22;
transform.m23 = m._23;
transform.m24 = m._24;
transform.m31 = m._31;
transform.m32 = m._32;
transform.m33 = m._33;
transform.m34 = m._34;
transform.m41 = m._41;
transform.m42 = m._42;
transform.m43 = m._43;
transform.m44 = m._44;
return transform;
}
static inline wr::BorderStyle ToBorderStyle(const uint8_t& style) {
switch (style) {
case NS_STYLE_BORDER_STYLE_NONE:
return wr::BorderStyle::None;
case NS_STYLE_BORDER_STYLE_SOLID:
return wr::BorderStyle::Solid;
case NS_STYLE_BORDER_STYLE_DOUBLE:
return wr::BorderStyle::Double;
case NS_STYLE_BORDER_STYLE_DOTTED:
return wr::BorderStyle::Dotted;
case NS_STYLE_BORDER_STYLE_DASHED:
return wr::BorderStyle::Dashed;
case NS_STYLE_BORDER_STYLE_HIDDEN:
return wr::BorderStyle::Hidden;
case NS_STYLE_BORDER_STYLE_GROOVE:
return wr::BorderStyle::Groove;
case NS_STYLE_BORDER_STYLE_RIDGE:
return wr::BorderStyle::Ridge;
case NS_STYLE_BORDER_STYLE_INSET:
return wr::BorderStyle::Inset;
case NS_STYLE_BORDER_STYLE_OUTSET:
return wr::BorderStyle::Outset;
default:
MOZ_ASSERT(false);
}
return wr::BorderStyle::None;
}
static inline wr::BorderSide ToBorderSide(const gfx::Color& color,
const uint8_t& style) {
wr::BorderSide bs;
bs.color = ToColorF(color);
bs.style = ToBorderStyle(style);
return bs;
}
static inline wr::BorderRadius EmptyBorderRadius() {
wr::BorderRadius br;
PodZero(&br);
return br;
}
static inline wr::BorderRadius ToBorderRadius(
const mozilla::LayoutDeviceSize& topLeft,
const mozilla::LayoutDeviceSize& topRight,
const mozilla::LayoutDeviceSize& bottomLeft,
const mozilla::LayoutDeviceSize& bottomRight) {
wr::BorderRadius br;
br.top_left = ToLayoutSize(topLeft);
br.top_right = ToLayoutSize(topRight);
br.bottom_left = ToLayoutSize(bottomLeft);
br.bottom_right = ToLayoutSize(bottomRight);
return br;
}
static inline wr::BorderWidths ToBorderWidths(float top, float right,
float bottom, float left) {
wr::BorderWidths bw;
bw.top = top;
bw.right = right;
bw.bottom = bottom;
bw.left = left;
return bw;
}
static inline wr::NinePatchDescriptor ToNinePatchDescriptor(
uint32_t width, uint32_t height, const wr::SideOffsets2D<uint32_t>& slice) {
NinePatchDescriptor patch;
patch.width = width;
patch.height = height;
patch.slice = slice;
return patch;
}
static inline wr::SideOffsets2D<uint32_t> ToSideOffsets2D_u32(uint32_t top,
uint32_t right,
uint32_t bottom,
uint32_t left) {
SideOffsets2D<uint32_t> offset;
offset.top = top;
offset.right = right;
offset.bottom = bottom;
offset.left = left;
return offset;
}
static inline wr::SideOffsets2D<float> ToSideOffsets2D_f32(float top,
float right,
float bottom,
float left) {
SideOffsets2D<float> offset;
offset.top = top;
offset.right = right;
offset.bottom = bottom;
offset.left = left;
return offset;
}
static inline wr::RepeatMode ToRepeatMode(
mozilla::StyleBorderImageRepeat repeatMode) {
switch (repeatMode) {
case mozilla::StyleBorderImageRepeat::Stretch:
return wr::RepeatMode::Stretch;
case mozilla::StyleBorderImageRepeat::Repeat:
return wr::RepeatMode::Repeat;
case mozilla::StyleBorderImageRepeat::Round:
return wr::RepeatMode::Round;
case mozilla::StyleBorderImageRepeat::Space:
return wr::RepeatMode::Space;
default:
MOZ_ASSERT(false);
}
return wr::RepeatMode::Stretch;
}
template <class S, class T>
static inline wr::WrTransformProperty ToWrTransformProperty(
uint64_t id, const gfx::Matrix4x4Typed<S, T>& transform) {
wr::WrTransformProperty prop;
prop.id = id;
prop.transform = ToLayoutTransform(transform);
return prop;
}
static inline wr::WrOpacityProperty ToWrOpacityProperty(uint64_t id,
const float opacity) {
wr::WrOpacityProperty prop;
prop.id = id;
prop.opacity = opacity;
return prop;
}
// Whenever possible, use wr::ExternalImageId instead of manipulating uint64_t.
inline uint64_t AsUint64(const ExternalImageId& aId) {
return static_cast<uint64_t>(aId.mHandle);
}
static inline ExternalImageId ToExternalImageId(uint64_t aID) {
ExternalImageId Id;
Id.mHandle = aID;
return Id;
}
static inline wr::WrExternalImage RawDataToWrExternalImage(const uint8_t* aBuff,
size_t size) {
return wr::WrExternalImage{
wr::WrExternalImageType::RawData, 0, 0.0f, 0.0f, 0.0f, 0.0f, aBuff, size};
}
static inline wr::WrExternalImage NativeTextureToWrExternalImage(
uint32_t aHandle, float u0, float v0, float u1, float v1) {
return wr::WrExternalImage{wr::WrExternalImageType::NativeTexture,
aHandle,
u0,
v0,
u1,
v1,
nullptr,
0};
}
static inline wr::WrExternalImage InvalidToWrExternalImage() {
return wr::WrExternalImage{
wr::WrExternalImageType::Invalid, 0, 0, 0, 0, 0, nullptr, 0};
}
inline wr::ByteSlice RangeToByteSlice(mozilla::Range<uint8_t> aRange) {
return wr::ByteSlice{aRange.begin().get(), aRange.length()};
}
inline mozilla::Range<const uint8_t> ByteSliceToRange(wr::ByteSlice aWrSlice) {
return mozilla::Range<const uint8_t>(aWrSlice.buffer, aWrSlice.len);
}
inline mozilla::Range<uint8_t> MutByteSliceToRange(wr::MutByteSlice aWrSlice) {
return mozilla::Range<uint8_t>(aWrSlice.buffer, aWrSlice.len);
}
void Assign_WrVecU8(wr::WrVecU8& aVec, mozilla::ipc::ByteBuf&& aOther);
template <typename T>
struct Vec;
template <>
struct Vec<uint8_t> {
wr::WrVecU8 inner;
Vec() { SetEmpty(); }
Vec(Vec&) = delete;
Vec(Vec&& src) {
inner = src.inner;
src.SetEmpty();
}
explicit Vec(mozilla::ipc::ByteBuf&& aSrc) {
Assign_WrVecU8(inner, std::move(aSrc));
}
Vec& operator=(Vec&& src) {
inner = src.inner;
src.SetEmpty();
return *this;
}
wr::WrVecU8 Extract() {
wr::WrVecU8 ret = inner;
SetEmpty();
return ret;
}
void SetEmpty() {
inner.data = (uint8_t*)1;
inner.capacity = 0;
inner.length = 0;
}
size_t Length() { return inner.length; }
void PushBytes(Range<uint8_t> aBytes) {
wr_vec_u8_push_bytes(&inner, RangeToByteSlice(aBytes));
}
~Vec() {
if (inner.data) {
wr_vec_u8_free(inner);
}
}
};
struct ByteBuffer {
ByteBuffer(size_t aLength, uint8_t* aData)
: mLength(aLength), mData(aData), mOwned(false) {}
// XXX: this is a bit of hack that assumes
// the allocators are the same
explicit ByteBuffer(VecU8&& vec) {
if (vec.inner.capacity) {
mLength = vec.inner.length;
mData = vec.inner.data;
vec.inner.data = nullptr;
vec.inner.capacity = 0;
mOwned = true;
} else {
mOwned = false;
mData = nullptr;
mLength = 0;
}
}
ByteBuffer(ByteBuffer&& aFrom)
: mLength(aFrom.mLength), mData(aFrom.mData), mOwned(aFrom.mOwned) {
aFrom.mLength = 0;
aFrom.mData = nullptr;
aFrom.mOwned = false;
}
ByteBuffer(ByteBuffer& aFrom)
: mLength(aFrom.mLength), mData(aFrom.mData), mOwned(aFrom.mOwned) {
aFrom.mLength = 0;
aFrom.mData = nullptr;
aFrom.mOwned = false;
}
ByteBuffer() : mLength(0), mData(nullptr), mOwned(false) {}
bool Allocate(size_t aLength) {
MOZ_ASSERT(mData == nullptr);
mData = (uint8_t*)malloc(aLength);
if (!mData) {
return false;
}
mLength = aLength;
mOwned = true;
return true;
}
~ByteBuffer() {
if (mData && mOwned) {
free(mData);
}
}
const Range<uint8_t> AsSlice() const {
return Range<uint8_t>(mData, mLength);
}
Range<uint8_t> AsSlice() { return Range<uint8_t>(mData, mLength); }
bool operator==(const ByteBuffer& other) const {
return mLength == other.mLength && !(memcmp(mData, other.mData, mLength));
}
size_t mLength;
uint8_t* mData;
bool mOwned;
};
struct BuiltDisplayList {
wr::VecU8 dl;
wr::BuiltDisplayListDescriptor dl_desc;
};
static inline wr::WrFilterOpType ToWrFilterOpType(uint32_t type) {
switch (type) {
case NS_STYLE_FILTER_BLUR:
return wr::WrFilterOpType::Blur;
case NS_STYLE_FILTER_BRIGHTNESS:
return wr::WrFilterOpType::Brightness;
case NS_STYLE_FILTER_CONTRAST:
return wr::WrFilterOpType::Contrast;
case NS_STYLE_FILTER_GRAYSCALE:
return wr::WrFilterOpType::Grayscale;
case NS_STYLE_FILTER_HUE_ROTATE:
return wr::WrFilterOpType::HueRotate;
case NS_STYLE_FILTER_INVERT:
return wr::WrFilterOpType::Invert;
case NS_STYLE_FILTER_OPACITY:
return wr::WrFilterOpType::Opacity;
case NS_STYLE_FILTER_SATURATE:
return wr::WrFilterOpType::Saturate;
case NS_STYLE_FILTER_SEPIA:
return wr::WrFilterOpType::Sepia;
case NS_STYLE_FILTER_DROP_SHADOW:
return wr::WrFilterOpType::DropShadow;
}
MOZ_ASSERT_UNREACHABLE("Tried to convert unknown filter type.");
return wr::WrFilterOpType::Grayscale;
}
// Corresponds to an "internal" webrender clip id. That is, a
// ClipId::Clip(x,pipeline_id) maps to a WrClipId{x}. We use a struct wrapper
// instead of a typedef so that this is a distinct type from ids generated
// by scroll and position:sticky nodes and the compiler will catch accidental
// conversions between them.
struct WrClipId {
size_t id;
bool operator==(const WrClipId& other) const { return id == other.id; }
};
// Corresponds to a clip id for for a scroll frame in webrender. Similar
// to WrClipId but a separate struct so we don't get them mixed up in C++.
struct WrScrollId {
size_t id;
bool operator==(const WrScrollId& other) const { return id == other.id; }
bool operator!=(const WrScrollId& other) const { return id != other.id; }
};
// Corresponds to a clip id for a position:sticky clip in webrender. Similar
// to WrClipId but a separate struct so we don't get them mixed up in C++.
struct WrStickyId {
size_t id;
bool operator==(const WrStickyId& other) const { return id == other.id; }
};
typedef Variant<WrScrollId, WrClipId> ScrollOrClipId;
enum class WebRenderError : int8_t {
INITIALIZE = 0,
MAKE_CURRENT,
RENDER,
Sentinel /* this must be last for serialization purposes. */
};
static inline wr::WrYuvColorSpace ToWrYuvColorSpace(
YUVColorSpace aYUVColorSpace) {
switch (aYUVColorSpace) {
case YUVColorSpace::BT601:
return wr::WrYuvColorSpace::Rec601;
case YUVColorSpace::BT709:
return wr::WrYuvColorSpace::Rec709;
default:
MOZ_ASSERT_UNREACHABLE("Tried to convert invalid YUVColorSpace.");
}
return wr::WrYuvColorSpace::Rec601;
}
} // namespace wr
} // namespace mozilla
#endif /* GFX_WEBRENDERTYPES_H */