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...\" LstAddIC.sgm /main/7 1996/08/30 15:38:50 rws $
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.TH "XmListAddItems" "library call"
.SH "NAME"
\fBXmListAddItems\fP \(em A List function that adds items to the list
.iX "XmListAddItems"
.iX "List functions" "XmListAddItems"
.SH "SYNOPSIS"
.PP
.nf
#include <Xm/List\&.h>
\fBvoid \fBXmListAddItems\fP\fR(
\fBWidget \fBwidget\fR\fR,
\fBXmString *\fBitems\fR\fR,
\fBint \fBitem_count\fR\fR,
\fBint \fBposition\fR\fR);
.fi
.SH "DESCRIPTION"
.PP
\fBXmListAddItems\fP adds the specified items to the list at the given
position\&.
The first \fIitem_count\fP items of the \fIitems\fP array are added to
the list\&.
When the items are inserted into the list, they are compared with the
current \fBXmNselectedItems\fP list\&.
If any of the new items matches an item on the selected list, it
appears selected\&.
.IP "\fIwidget\fP" 10
Specifies the ID of the List to which an item is added\&.
.IP "\fIitems\fP" 10
Specifies a pointer to the items to be added to the list\&.
.IP "\fIitem_count\fP" 10
Specifies the number of items in \fIitems\fP\&.
This number must be nonnegative\&.
.IP "\fIposition\fP" 10
Specifies the position of the first new item in the list\&.
A value of 1 makes the first new item the first item in the list; a
value of 2 makes it the second item; and so on\&.
A value of 0 (zero) makes the first new item follow the last item in the list\&.
.PP
For a complete definition of List and its associated resources, see
\fBXmList\fP(3)\&.
.SH "RELATED"
.PP
\fBXmList\fP(3)\&.
...\" created by instant / docbook-to-man, Sun 22 Dec 1996, 20:25