/*
* Copyright (C) 2015 - 2019 Intel Corporation.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice(s),
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice(s),
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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*/
#include "StressIncreaseToMax.h"
void StressIncreaseToMax::run()
{
//Generate constant allocation sizes.
VectorIterator<size_t> allocation_sizes =
AllocationSizes::generate_random_sizes(task_conf.allocation_sizes_conf,
task_conf.seed);
//Generate only mallocs.
VectorIterator<int> func_calls =
FunctionCalls::generate_random_allocator_func_calls(task_conf.n, task_conf.seed,
task_conf.func_calls);
unsigned type;
for (type = 0; type < AllocatorTypes::NUM_OF_ALLOCATOR_TYPES; type++) {
if(task_conf.allocators_types.is_enabled(type))
break; //Assume that there is only one type.
}
AllocatorFactory allocator_factory;
VectorIterator<Allocator *> allocators_calls =
allocator_factory.generate_random_allocator_calls(task_conf.n, task_conf.seed,
task_conf.allocators_types);
ScenarioWorkload scenario_workload(
&allocators_calls,
&allocation_sizes,
&func_calls
);
scenario_workload.enable_touch_memory_on_allocation(task_conf.touch_memory);
test_status.is_allocation_error = false;
size_t requested_memory = 0;
bool has_reach_memory_request_limit = false;
while (!has_reach_memory_request_limit &&
!test_status.is_allocation_error &&
(test_status.has_next_memory_operation = scenario_workload.run())) {
memory_operation data = scenario_workload.get_allocations_info().back();
test_status.is_allocation_error = (data.error_code == ENOMEM) ||
(data.ptr == NULL);
if(data.allocation_method != FunctionCalls::FREE) {
requested_memory += data.size_of_allocation;
has_reach_memory_request_limit = requested_memory >= req_mem_limit;
}
}
if(!(scenario_workload.get_allocations_info().size() < task_conf.n) &&
!has_reach_memory_request_limit)
printf("\nWARNING: Too few memory operations to reach the limit.\n");
if(test_status.is_allocation_error) printf("\nWARNING: Allocation error. \n");
results = scenario_workload.get_allocations_info();
}
std::vector<iteration_result> StressIncreaseToMax::execute_test_iterations(
const TaskConf &task_conf,
unsigned time,
size_t requested_memory_limit)
{
TimerSysTime timer;
unsigned itr = 0;
std::vector<iteration_result> results;
std::ofstream csv_file;
csv::Row row;
row.append("Iteration");
row.append("Allocated memory (MB)");
row.append("Elapsed time (seconds)");
if(task_conf.is_csv_log_enabled) {
csv_file.open("stress_test_increase_to_max.csv");
csv_file << row.export_row();
}
printf("%s", row.export_row().c_str());
timer.start();
while (timer.getElapsedTime() < time) {
StressIncreaseToMax stress_test(task_conf, requested_memory_limit);
stress_test.run();
float elapsed_time = timer.getElapsedTime();
TimeStats stats;
stats += stress_test.get_results();
results.push_back(stress_test.get_test_status());
//Log every iteration of StressIncreaseToMax test.
csv::Row row;
row.append(itr);
row.append(convert_bytes_to_mb(stats.get_allocated()));
row.append(elapsed_time);
if(task_conf.is_csv_log_enabled) {
csv_file << row.export_row();
}
printf("%s", row.export_row().c_str());
fflush(stdout);
itr++;
}
printf("\nStress test (StressIncreaseToMax) finish in time %f.\n",
timer.getElapsedTime());
csv_file.close();
return results;
}