/* -*- Mode: C++; c-default-style: "k&r"; indent-tabs-mode: nil; tab-width: 2; c-basic-offset: 2 -*- */
/* libmwaw
* Version: MPL 2.0 / LGPLv2+
*
* The contents of this file are subject to the Mozilla Public License Version
* 2.0 (the "License"); you may not use this file except in compliance with
* the License or as specified alternatively below. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* Major Contributor(s):
* Copyright (C) 2002 William Lachance (wrlach@gmail.com)
* Copyright (C) 2002,2004 Marc Maurer (uwog@uwog.net)
* Copyright (C) 2004-2006 Fridrich Strba (fridrich.strba@bluewin.ch)
* Copyright (C) 2006, 2007 Andrew Ziem
* Copyright (C) 2011, 2012 Alonso Laurent (alonso@loria.fr)
*
*
* All Rights Reserved.
*
* For minor contributions see the git repository.
*
* Alternatively, the contents of this file may be used under the terms of
* the GNU Lesser General Public License Version 2 or later (the "LGPLv2+"),
* in which case the provisions of the LGPLv2+ are applicable
* instead of those above.
*/
/*
* basic structure used to code zone when converting FullWrite document
*
*/
#ifndef FULL_WRT_STRUCT
# define FULL_WRT_STRUCT
#include <librevenge/librevenge.h>
#include "libmwaw_internal.hxx"
#include "MWAWDebug.hxx"
#include "MWAWEntry.hxx"
/** a namespace use to define common structure in a FullWrite file */
namespace FullWrtStruct
{
// basic
struct Entry;
//! try to convert a file data to a color
bool getColor(int color, MWAWColor &col);
/** returns the type name */
std::string getTypeName(int type);
/** Internal: class to store a border which appear in docInfo */
struct Border {
//! constructor
Border()
: m_frameBorder()
, m_frontColor(MWAWColor::black())
, m_backColor(MWAWColor::white())
, m_shadowColor(MWAWColor::black())
, m_shadowDepl(0,0)
, m_flags(0)
, m_extra("")
{
m_frameBorder.m_style=MWAWBorder::None;
for (auto &type : m_type) type=0;
}
//! return a border corresponding to a type
static MWAWBorder getBorder(int type);
//! add to frame properties
void addTo(MWAWGraphicStyle &style) const;
//! return true if we have a shadow
bool hasShadow() const
{
return m_shadowDepl[0]||m_shadowDepl[1];
}
//! try to read a border definiton
bool read(std::shared_ptr<FullWrtStruct::Entry> zone, int fSz);
//! returns the list of border order MWAWBorder::Pos
std::vector<MWAWVariable<MWAWBorder> > getParagraphBorders() const;
//! operator<<
friend std::ostream &operator<<(std::ostream &o, Border const &p);
//! the type (border, horizontal and vertical separators)
int m_type[3];
//! the frame border
MWAWBorder m_frameBorder;
//! the front color (used for layout )
MWAWColor m_frontColor;
//! the back color (used for layout )
MWAWColor m_backColor;
//! the shadow color
MWAWColor m_shadowColor;
//! the shadow depl ( if shadow)
MWAWVec2i m_shadowDepl;
//! the colors line + ?
MWAWColor m_color[2];
//! the flags
int m_flags;
//! some extra data
std::string m_extra;
};
/** the definition of a zone in a FullWrite file */
struct Entry : public MWAWEntry {
explicit Entry(MWAWInputStreamPtr const &input);
~Entry() final;
//! operator<<
friend std::ostream &operator<<(std::ostream &o, Entry const &entry);
//! returns true if the entry and the input is valid
bool valid() const;
//! create a inputstream, ... if needed
void update();
//! write the debug file, ...
void closeDebugFile();
//! returns a reference to the ascii file
libmwaw::DebugFile &getAsciiFile();
//! basic operator==
bool operator==(const Entry &a) const;
//! basic operator!=
bool operator!=(const Entry &a) const
{
return !operator==(a);
}
//! the input
MWAWInputStreamPtr m_input;
//! the next entry id
int m_nextId;
//! the zone type id find in DStruct
int m_type;
//! the type id (find in FZoneFlags)
int m_typeId;
//! some unknown values
int m_values[3];
//! the main data ( if the entry comes from several zone )
librevenge::RVNGBinaryData m_data;
//! the debug file
std::shared_ptr<libmwaw::DebugFile> m_asciiFile;
private:
Entry(Entry const &) = delete;
Entry &operator=(Entry const &) = delete;
};
typedef std::shared_ptr<Entry> EntryPtr;
//! a structure used to store the data of a zone header in a FullWrite file
struct ZoneHeader {
//! constructor
ZoneHeader()
: m_type(-1)
, m_docId(-1)
, m_fileId(-1)
, m_wrapping(-1)
, m_extra("") {}
//! destructor
virtual ~ZoneHeader();
//! try to read the data header of a classical zone
bool read(std::shared_ptr<FullWrtStruct::Entry> zone);
//! the operator<<
friend std::ostream &operator<<(std::ostream &o, ZoneHeader const &dt);
//! the zone type
int m_type;
//! the doc id
int m_docId;
//! the file id
int m_fileId;
//! the wrapping type
int m_wrapping;
//! some extra data
std::string m_extra;
};
}
#endif
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