/* --------------------------------------------------------------------------
libmusicbrainz5 - Client library to access MusicBrainz
Copyright (C) 2012 Andrew Hawkins
This file is part of libmusicbrainz5.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
libmusicbrainz5 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU General Public License
along with this library. If not, see <http://www.gnu.org/licenses/>.
$Id$
----------------------------------------------------------------------------*/
#include "config.h"
#include "musicbrainz5/defines.h"
#include "musicbrainz5/TextRepresentation.h"
class MusicBrainz5::CTextRepresentationPrivate
{
public:
std::string m_Language;
std::string m_Script;
};
MusicBrainz5::CTextRepresentation::CTextRepresentation(const XMLNode& Node)
: CEntity(),
m_d(new CTextRepresentationPrivate)
{
if (!Node.isEmpty())
{
//std::cout << "Text representation node: " << std::endl << Node.createXMLString(true) << std::endl;
Parse(Node);
}
}
MusicBrainz5::CTextRepresentation::CTextRepresentation(const CTextRepresentation& Other)
: CEntity(),
m_d(new CTextRepresentationPrivate)
{
*this=Other;
}
MusicBrainz5::CTextRepresentation& MusicBrainz5::CTextRepresentation::operator =(const CTextRepresentation& Other)
{
if (this!=&Other)
{
CEntity::operator =(Other);
m_d->m_Language=Other.m_d->m_Language;
m_d->m_Script=Other.m_d->m_Script;
}
return *this;
}
MusicBrainz5::CTextRepresentation::~CTextRepresentation()
{
delete m_d;
}
MusicBrainz5::CTextRepresentation *MusicBrainz5::CTextRepresentation::Clone()
{
return new CTextRepresentation(*this);
}
void MusicBrainz5::CTextRepresentation::ParseAttribute(const std::string& Name, const std::string& /*Value*/)
{
std::cerr << "Unrecognised textrepresentation attribute: '" << Name << "'" << std::endl;
}
void MusicBrainz5::CTextRepresentation::ParseElement(const XMLNode& Node)
{
std::string NodeName=Node.getName();
if ("language"==NodeName)
{
ProcessItem(Node,m_d->m_Language);
}
else if ("script"==NodeName)
{
ProcessItem(Node,m_d->m_Script);
}
else
{
std::cerr << "Unrecognised textrepresentation element: '" << NodeName << "'" << std::endl;
}
}
std::string MusicBrainz5::CTextRepresentation::GetElementName()
{
return "text-representation";
}
std::string MusicBrainz5::CTextRepresentation::Language() const
{
return m_d->m_Language;
}
std::string MusicBrainz5::CTextRepresentation::Script() const
{
return m_d->m_Script;
}
std::ostream& MusicBrainz5::CTextRepresentation::Serialise(std::ostream& os) const
{
os << "\tText Representation:" << std::endl;
CEntity::Serialise(os);
os << "\t\tLanguage: " << Language() << std::endl;
os << "\t\tScript: " << Script() << std::endl;
return os;
}