/* --------------------------------------------------------------------------
libmusicbrainz5 - Client library to access MusicBrainz
Copyright (C) 2012 Andrew Hawkins
This file is part of libmusicbrainz5.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
libmusicbrainz5 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU General Public License
along with this library. If not, see <http://www.gnu.org/licenses/>.
$Id$
----------------------------------------------------------------------------*/
#include "config.h"
#include "musicbrainz5/defines.h"
#include "musicbrainz5/Relation.h"
#include "musicbrainz5/Artist.h"
#include "musicbrainz5/Release.h"
#include "musicbrainz5/ReleaseGroup.h"
#include "musicbrainz5/Recording.h"
#include "musicbrainz5/Label.h"
#include "musicbrainz5/Work.h"
#include "musicbrainz5/AttributeList.h"
#include "musicbrainz5/Attribute.h"
class MusicBrainz5::CRelationPrivate
{
public:
CRelationPrivate()
: m_AttributeList(0),
m_Artist(0),
m_Release(0),
m_ReleaseGroup(0),
m_Recording(0),
m_Label(0),
m_Work(0)
{
}
std::string m_Type;
std::string m_Target;
std::string m_Direction;
CAttributeList *m_AttributeList;
std::string m_Begin;
std::string m_End;
std::string m_Ended;
CArtist *m_Artist;
CRelease *m_Release;
CReleaseGroup *m_ReleaseGroup;
CRecording *m_Recording;
CLabel *m_Label;
CWork *m_Work;
};
MusicBrainz5::CRelation::CRelation(const XMLNode& Node)
: CEntity(),
m_d(new CRelationPrivate)
{
if (!Node.isEmpty())
{
//std::cout << "Relation node: " << std::endl << Node.createXMLString(true) << std::endl;
Parse(Node);
}
}
MusicBrainz5::CRelation::CRelation(const CRelation& Other)
: CEntity(),
m_d(new CRelationPrivate)
{
*this=Other;
}
MusicBrainz5::CRelation& MusicBrainz5::CRelation::operator =(const CRelation& Other)
{
if (this!=&Other)
{
Cleanup();
CEntity::operator =(Other);
m_d->m_Type=Other.m_d->m_Type;
m_d->m_Target=Other.m_d->m_Target;
m_d->m_Direction=Other.m_d->m_Direction;
if (Other.m_d->m_AttributeList)
m_d->m_AttributeList=new CAttributeList(*Other.m_d->m_AttributeList);
m_d->m_Begin=Other.m_d->m_Begin;
m_d->m_End=Other.m_d->m_End;
m_d->m_Ended=Other.m_d->m_Ended;
if (Other.m_d->m_Artist)
m_d->m_Artist=new CArtist(*Other.m_d->m_Artist);
if (Other.m_d->m_Release)
m_d->m_Release=new CRelease(*Other.m_d->m_Release);
if (Other.m_d->m_ReleaseGroup)
m_d->m_ReleaseGroup=new CReleaseGroup(*Other.m_d->m_ReleaseGroup);
if (Other.m_d->m_Recording)
m_d->m_Recording=new CRecording(*Other.m_d->m_Recording);
if (Other.m_d->m_Label)
m_d->m_Label=new CLabel(*Other.m_d->m_Label);
if (Other.m_d->m_Work)
m_d->m_Work=new CWork(*Other.m_d->m_Work);
}
return *this;
}
MusicBrainz5::CRelation::~CRelation()
{
Cleanup();
delete m_d;
}
void MusicBrainz5::CRelation::Cleanup()
{
delete m_d->m_AttributeList;
m_d->m_AttributeList=0;
delete m_d->m_Artist;
m_d->m_Artist=0;
delete m_d->m_Release;
m_d->m_Release=0;
delete m_d->m_ReleaseGroup;
m_d->m_ReleaseGroup=0;
delete m_d->m_Recording;
m_d->m_Recording=0;
delete m_d->m_Label;
m_d->m_Label=0;
delete m_d->m_Work;
m_d->m_Work=0;
}
MusicBrainz5::CRelation *MusicBrainz5::CRelation::Clone()
{
return new CRelation(*this);
}
void MusicBrainz5::CRelation::ParseAttribute(const std::string& Name, const std::string& Value)
{
if ("type"==Name)
m_d->m_Type=Value;
else
{
std::cerr << "Unrecognised relation attribute: '" << Name << "'" << std::endl;
}
}
void MusicBrainz5::CRelation::ParseElement(const XMLNode& Node)
{
std::string NodeName=Node.getName();
if ("target"==NodeName)
{
ProcessItem(Node,m_d->m_Target);
}
else if ("direction"==NodeName)
{
ProcessItem(Node,m_d->m_Direction);
}
else if ("attribute-list"==NodeName)
{
ProcessItem(Node,m_d->m_AttributeList);
}
else if ("begin"==NodeName)
{
ProcessItem(Node,m_d->m_Begin);
}
else if ("end"==NodeName)
{
ProcessItem(Node,m_d->m_End);
}
else if ("ended"==NodeName)
{
ProcessItem(Node,m_d->m_Ended);
}
else if ("artist"==NodeName)
{
ProcessItem(Node,m_d->m_Artist);
}
else if ("release"==NodeName)
{
ProcessItem(Node,m_d->m_Release);
}
else if ("release-group"==NodeName)
{
ProcessItem(Node,m_d->m_ReleaseGroup);
}
else if ("recording"==NodeName)
{
ProcessItem(Node,m_d->m_Recording);
}
else if ("label"==NodeName)
{
ProcessItem(Node,m_d->m_Label);
}
else if ("work"==NodeName)
{
ProcessItem(Node,m_d->m_Work);
}
else
{
std::cerr << "Unrecognised relation element: '" << NodeName << "'" << std::endl;
}
}
std::string MusicBrainz5::CRelation::GetElementName()
{
return "relation";
}
std::string MusicBrainz5::CRelation::Type() const
{
return m_d->m_Type;
}
std::string MusicBrainz5::CRelation::Target() const
{
return m_d->m_Target;
}
std::string MusicBrainz5::CRelation::Direction() const
{
return m_d->m_Direction;
}
MusicBrainz5::CAttributeList *MusicBrainz5::CRelation::AttributeList() const
{
return m_d->m_AttributeList;
}
std::string MusicBrainz5::CRelation::Begin() const
{
return m_d->m_Begin;
}
std::string MusicBrainz5::CRelation::End() const
{
return m_d->m_End;
}
std::string MusicBrainz5::CRelation::Ended() const
{
return m_d->m_Ended;
}
MusicBrainz5::CArtist *MusicBrainz5::CRelation::Artist() const
{
return m_d->m_Artist;
}
MusicBrainz5::CRelease *MusicBrainz5::CRelation::Release() const
{
return m_d->m_Release;
}
MusicBrainz5::CReleaseGroup *MusicBrainz5::CRelation::ReleaseGroup() const
{
return m_d->m_ReleaseGroup;
}
MusicBrainz5::CRecording *MusicBrainz5::CRelation::Recording() const
{
return m_d->m_Recording;
}
MusicBrainz5::CLabel *MusicBrainz5::CRelation::Label() const
{
return m_d->m_Label;
}
MusicBrainz5::CWork *MusicBrainz5::CRelation::Work() const
{
return m_d->m_Work;
}
std::ostream& MusicBrainz5::CRelation::Serialise(std::ostream& os) const
{
os << "Relation:" << std::endl;
CEntity::Serialise(os);
os << "\tType: " << Type() << std::endl;
os << "\tTarget: " << Target() << std::endl;
os << "\tDirection: " << Direction() << std::endl;
if (AttributeList())
os << *AttributeList() << std::endl;
os << "\tBegin: " << Begin() << std::endl;
os << "\tEnd: " << End() << std::endl;
os << "\tEnded: " << Ended() << std::endl;
if (Artist())
os << *Artist() << std::endl;
if (Release())
os << *Release() << std::endl;
if (ReleaseGroup())
os << *ReleaseGroup() << std::endl;
if (Recording())
os << *Recording() << std::endl;
if (Label())
os << *Label() << std::endl;
if (Work())
os << *Work() << std::endl;
return os;
}