/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include <string.h>
#include "glapi.h"
#include "u_current.h"
#include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
#include "stub.h"
/*
* Global variables and _glapi_get_current are defined in
* u_current.c.
*/
void
_glapi_init(void)
{
u_current_init();
entry_init_public();
}
void
_glapi_destroy(void)
{
u_current_destroy();
stub_cleanup_dynamic();
}
void
_glapi_set_multithread(void)
{
u_current_set_multithreaded();
}
void
_glapi_set_current(const struct _glapi_table *dispatch)
{
if (dispatch == NULL)
{
dispatch = (const struct _glapi_table *) table_noop_array;
}
u_current_set(dispatch);
}
const struct _glapi_table *
_glapi_get_current(void)
{
return u_current_get();
}
/**
* Return size of dispatch table struct as number of functions (or
* slots).
*/
unsigned int
_glapi_get_dispatch_table_size(void)
{
return MAPI_TABLE_NUM_SLOTS;
}
static const struct mapi_stub *
_glapi_get_stub(const char *name, int generate)
{
const struct mapi_stub *stub;
if (!name)
return NULL;
stub = stub_find_public(name);
if (!stub)
stub = stub_find_dynamic(name, generate);
return stub;
}
/**
* Return offset of entrypoint for named function within dispatch table.
*/
int
_glapi_get_proc_offset(const char *funcName)
{
const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
return (stub) ? stub_get_slot(stub) : -1;
}
/**
* Return pointer to the named function. If the function name isn't found
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
_glapi_proc
_glapi_get_proc_address(const char *funcName)
{
const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
}
/**
* Return the name of the function at the given dispatch offset.
*/
const char *
_glapi_get_proc_name(unsigned int offset)
{
const struct mapi_stub *stub = stub_find_by_slot(offset);
return stub ? stub_get_name(stub) : NULL;
}
int _glapi_get_stub_count(void)
{
return stub_get_count();
}