namespace Gee {
namespace Utils {
namespace Assume {
[CCode (cheader_filename = "assume.h", cname = "gee_utils_assume")]
public void assume(bool cond);
}
namespace Async {
[CCode (cheader_filename = "async.h")]
public async void yield_and_unlock (GLib.Mutex mutex);
}
namespace Free {
[CCode (cheader_filename = "free.h")]
public GLib.DestroyNotify? get_destroy_notify<G> ();
}
namespace Misc {
[CCode (cheader_filename = "misc.h", simple_generics = true)]
public void unused<G> (G unused);
}
}
}