// Comment
enum Animal {
Dog,
Cat
}
struct Point {
x: i32,
y: i32
}
union MyUnion {
f1: u32,
f2: f32,
}
macro_rules! hello_world_macro {
() => (
println!("Hello World!");
)
}
fn main() {
let _i8: i8 = 1i8;
let _i16: i16 = 1i16;
let _i32: i32 = 1i32;
let _i64: i64 = 1i64;
let _isize: isize = 1isize;
let _u8: u8 = 1u8;
let _u16: u16 = 1u16;
let _u32: u32 = 1u32;
let _u64: u64 = 1u64;
let _usize: usize = 1usize;
let _f32: f32 = 3.14f32;
let _f64: f64 = 3.14f64;
let valid_binary = 0b0_10;
let invalid_binary= 0b0_13;
let valid_octal = 0o3_45;
let invalid_octal = 0o3_49;
let valid_hexadecimal = 0x9_AF;
let invalid_hexadecimal = 0x9_AZ;
let valid_char: char = 'a';
let invalid_char = 'ab';
let valid_byte: u8 = b'a';
let invalid_byte = b'ab';
hello_world_macro!();
}