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/* ATTRIBUTE_* macros for using attributes in GCC and similar compilers

   Copyright 2020 Free Software Foundation, Inc.

   This program is free software: you can redistribute it and/or
   modify it under the terms of either:

     * the GNU Lesser General Public License as published by the Free
       Software Foundation; either version 3 of the License, or (at your
       option) any later version.

   or

     * the GNU General Public License as published by the Free
       Software Foundation; either version 2 of the License, or (at your
       option) any later version.

   or both in parallel, as here.
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.  */

/* Written by Paul Eggert.  */

/* Provide public ATTRIBUTE_* names for the private _GL_ATTRIBUTE_*
   macros used within Gnulib.  */

/* These attributes can be placed in two ways:
     - At the start of a declaration (i.e. even before storage-class
       specifiers!); then they apply to all entities that are declared
       by the declaration.
     - Immediately after the name of an entity being declared by the
       declaration; then they apply to that entity only.  */

#ifndef _GL_ATTRIBUTE_H
#define _GL_ATTRIBUTE_H


/* This file defines two types of attributes:
   * C2X standard attributes.  These have macro names that do not begin with
     'ATTRIBUTE_'.
   * Selected GCC attributes; see:
     https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html
     https://gcc.gnu.org/onlinedocs/gcc/Common-Variable-Attributes.html
     https://gcc.gnu.org/onlinedocs/gcc/Common-Type-Attributes.html
     These names begin with 'ATTRIBUTE_' to avoid name clashes.  */


/* =============== Attributes for specific kinds of functions =============== */

/* Attributes for functions that should not be used.  */

/* Warn if the entity is used.  */
/* Applies to:
     - function, variable,
     - struct, union, struct/union member,
     - enumeration, enumeration item,
     - typedef,
   in C++ also: namespace, class, template specialization.  */
#define DEPRECATED _GL_ATTRIBUTE_DEPRECATED

/* If a function call is not optimized way, warn with MSG.  */
/* Applies to: functions.  */
#define ATTRIBUTE_WARNING(msg) _GL_ATTRIBUTE_WARNING (msg)

/* If a function call is not optimized way, report an error with MSG.  */
/* Applies to: functions.  */
#define ATTRIBUTE_ERROR(msg) _GL_ATTRIBUTE_ERROR (msg)


/* Attributes for memory-allocating functions.  */

/* The function returns a pointer to freshly allocated memory.  */
/* Applies to: functions.  */
#define ATTRIBUTE_MALLOC _GL_ATTRIBUTE_MALLOC

/* ATTRIBUTE_ALLOC_SIZE ((N)) - The Nth argument of the function
   is the size of the returned memory block.
   ATTRIBUTE_ALLOC_SIZE ((M, N)) - Multiply the Mth and Nth arguments
   to determine the size of the returned memory block.  */
/* Applies to: function, pointer to function, function types.  */
#define ATTRIBUTE_ALLOC_SIZE(args) _GL_ATTRIBUTE_ALLOC_SIZE (args)


/* Attributes for variadic functions.  */

/* The variadic function expects a trailing NULL argument.
   ATTRIBUTE_SENTINEL () - The last argument is NULL.
   ATTRIBUTE_SENTINEL ((N)) - The (N+1)st argument from the end is NULL.  */
/* Applies to: functions.  */
#define ATTRIBUTE_SENTINEL(pos) _GL_ATTRIBUTE_SENTINEL (pos)


/* ================== Attributes for compiler diagnostics ================== */

/* Attributes that help the compiler diagnose programmer mistakes.
   Some of them may also help for some compiler optimizations.  */

/* ATTRIBUTE_FORMAT ((ARCHETYPE, STRING-INDEX, FIRST-TO-CHECK)) -
   The STRING-INDEXth function argument is a format string of style
   ARCHETYPE, which is one of:
     printf, gnu_printf
     scanf, gnu_scanf,
     strftime, gnu_strftime,
     strfmon,
   or the same thing prefixed and suffixed with '__'.
   If FIRST-TO-CHECK is not 0, arguments starting at FIRST-TO_CHECK
   are suitable for the format string.  */
/* Applies to: functions.  */
#define ATTRIBUTE_FORMAT(spec) _GL_ATTRIBUTE_FORMAT (spec)

/* ATTRIBUTE_NONNULL ((N1, N2,...)) - Arguments N1, N2,... must not be NULL.
   ATTRIBUTE_NONNULL () - All pointer arguments must not be null.  */
/* Applies to: functions.  */
#define ATTRIBUTE_NONNULL(args) _GL_ATTRIBUTE_NONNULL (args)

/* The function's return value is a non-NULL pointer.  */
/* Applies to: functions.  */
#define ATTRIBUTE_RETURNS_NONNULL _GL_ATTRIBUTE_RETURNS_NONNULL

/* Warn if the caller does not use the return value,
   unless the caller uses something like ignore_value.  */
/* Applies to: function, enumeration, class.  */
#define NODISCARD _GL_ATTRIBUTE_NODISCARD


/* Attributes that disable false alarms when the compiler diagnoses
   programmer "mistakes".  */

/* Do not warn if the entity is not used.  */
/* Applies to:
     - function, variable,
     - struct, union, struct/union member,
     - enumeration, enumeration item,
     - typedef,
   in C++ also: class.  */
#define MAYBE_UNUSED _GL_ATTRIBUTE_MAYBE_UNUSED

/* The contents of a character array is not meant to be NUL-terminated.  */
/* Applies to: struct/union members and variables that are arrays of element
   type '[[un]signed] char'.  */
#define ATTRIBUTE_NONSTRING _GL_ATTRIBUTE_NONSTRING

/* Do not warn if control flow falls through to the immediately
   following 'case' or 'default' label.  */
/* Applies to: Empty statement (;), inside a 'switch' statement.  */
#define FALLTHROUGH _GL_ATTRIBUTE_FALLTHROUGH


/* ================== Attributes for debugging information ================== */

/* Attributes regarding debugging information emitted by the compiler.  */

/* Omit the function from stack traces when debugging.  */
/* Applies to: function.  */
#define ATTRIBUTE_ARTIFICIAL _GL_ATTRIBUTE_ARTIFICIAL

/* Make the entity visible to debuggers etc., even with '-fwhole-program'.  */
/* Applies to: functions, variables.  */
#define ATTRIBUTE_EXTERNALLY_VISIBLE _GL_ATTRIBUTE_EXTERNALLY_VISIBLE


/* ========== Attributes that mainly direct compiler optimizations ========== */

/* The function does not throw exceptions.  */
/* Applies to: functions.  */
#define ATTRIBUTE_NOTHROW _GL_ATTRIBUTE_NOTHROW

/* Do not inline the function.  */
/* Applies to: functions.  */
#define ATTRIBUTE_NOINLINE _GL_ATTRIBUTE_NOINLINE

/* Always inline the function, and report an error if the compiler
   cannot inline.  */
/* Applies to: function.  */
#define ATTRIBUTE_ALWAYS_INLINE _GL_ATTRIBUTE_ALWAYS_INLINE

/* The function does not affect observable state, and always returns a value.
   Compilers can omit duplicate calls with the same arguments if
   observable state is not changed between calls.  (This attribute is
   looser than ATTRIBUTE_CONST.)  */
/* Applies to: functions.  */
#define ATTRIBUTE_PURE _GL_ATTRIBUTE_PURE

/* The function neither depends on nor affects observable state,
   and always returns a value.  Compilers can omit duplicate calls with
   the same arguments.  (This attribute is stricter than ATTRIBUTE_PURE.)  */
/* Applies to: functions.  */
#define ATTRIBUTE_CONST _GL_ATTRIBUTE_CONST

/* The function is rarely executed.  */
/* Applies to: functions.  */
#define ATTRIBUTE_COLD _GL_ATTRIBUTE_COLD

/* If called from some other compilation unit, the function executes
   code from that unit only by return or by exception handling,
   letting the compiler optimize that unit more aggressively.  */
/* Applies to: functions.  */
#define ATTRIBUTE_LEAF _GL_ATTRIBUTE_LEAF

/* For struct members: The member has the smallest possible alignment.
   For struct, union, class: All members have the smallest possible alignment,
   minimizing the memory required.  */
/* Applies to: struct members, struct, union,
   in C++ also: class.  */
#define ATTRIBUTE_PACKED _GL_ATTRIBUTE_PACKED


/* ================ Attributes that make invalid code valid ================ */

/* Attributes that prevent fatal compiler optimizations for code that is not
   fully ISO C compliant.  */

/* Pointers to the type may point to the same storage as pointers to
   other types, thus disabling strict aliasing optimization.  */
/* Applies to: types.  */
#define ATTRIBUTE_MAY_ALIAS _GL_ATTRIBUTE_MAY_ALIAS


#endif /* _GL_ATTRIBUTE_H */