<?xml version="1.0" encoding="utf-8"?>
<page xmlns="http://projectmallard.org/1.0/" xmlns:its="http://www.w3.org/2005/11/its" xmlns:xi="http://www.w3.org/2001/XInclude" type="guide" style="task" id="toolbar.vala" xml:lang="ca">
<info>
<title type="text">Toolbar (Vala)</title>
<link type="guide" xref="beginner.vala#menu-combo-toolbar"/>
<link type="seealso" xref="grid.vala"/>
<revision version="0.1" date="2012-05-08" status="draft"/>
<credit type="author copyright">
<name>Tiffany Antopolski</name>
<email its:translate="no">tiffany.antopolski@gmail.com</email>
<years>2012</years>
</credit>
<desc>A bar of buttons</desc>
</info>
<title>Toolbar</title>
<media type="image" mime="image/png" src="media/toolbar.png"/>
<p>Toolbar can contain either text or stock icons. In this sample we use stock icons. This example has fullscreen functionality.</p>
<p>This example uses SimpleActions (window and app). App actions can easily be added the the app menu.</p>
<code mime="text/x-csharp" style="numbered">/* This is the Window */
class MyWindow : Gtk.ApplicationWindow {
/* Instance variables belonging to the window */
Gtk.Toolbar toolbar;
Gtk.ToolButton new_button;
Gtk.ToolButton open_button;
Gtk.ToolButton undo_button;
Gtk.ToolButton fullscreen_button;
Gtk.ToolButton leave_fullscreen_button;
/* Constructor */
internal MyWindow (MyApplication app) {
Object (application: app, title: "Toolbar Example");
this.set_default_size (400, 200);
var grid = new Gtk.Grid ();
this.add (grid);
grid.show ();
create_toolbar ();
toolbar.set_hexpand (true);
grid.attach (toolbar, 0, 0, 1, 1);
toolbar.show ();
/* create the "undo" window action action */
var undo_action = new SimpleAction ("undo", null);
undo_action.activate.connect (undo_callback);
this.add_action (undo_action);
/* create the "fullscreen" window action */
var fullscreen_action = new SimpleAction ("fullscreen", null);
fullscreen_action.activate.connect (fullscreen_callback);
this.add_action (fullscreen_action);
}
/* This function creates the toolbar, its ToolButtons,
* and assigns the actions names to the ToolButtons.*/
void create_toolbar () {
toolbar = new Gtk.Toolbar ();
toolbar.get_style_context ().add_class (Gtk.STYLE_CLASS_PRIMARY_TOOLBAR);
new_button = new Gtk.ToolButton.from_stock (Gtk.Stock.NEW);
new_button.is_important = true; //decides whether to show the label
toolbar.add (new_button);
new_button.show ();
new_button.action_name = "app.new";
open_button = new Gtk.ToolButton.from_stock (Gtk.Stock.OPEN);
open_button.is_important = true;
toolbar.add (open_button);
open_button.show ();
open_button.action_name = "app.open";
undo_button = new Gtk.ToolButton.from_stock (Gtk.Stock.UNDO);
undo_button.is_important = true;
toolbar.add (undo_button);
undo_button.show ();
undo_button.action_name = "win.undo";
fullscreen_button = new Gtk.ToolButton.from_stock (Gtk.Stock.FULLSCREEN);
fullscreen_button.is_important = true;
toolbar.add (fullscreen_button);
fullscreen_button.show ();
fullscreen_button.action_name = "win.fullscreen";
leave_fullscreen_button = new Gtk.ToolButton.from_stock (Gtk.Stock.LEAVE_FULLSCREEN)
;
leave_fullscreen_button.is_important = true;
toolbar.add (leave_fullscreen_button);
leave_fullscreen_button.action_name = "win.fullscreen";
}
void undo_callback (SimpleAction simple, Variant? parameter) {
print ("You clicked \"Undo\".\n");
}
void fullscreen_callback (SimpleAction simple, Variant? parameter) {
if ((this.get_window ().get_state () & Gdk.WindowState.FULLSCREEN) != 0) {
this.unfullscreen ();
leave_fullscreen_button.hide ();
fullscreen_button.show ();
}
else {
this.fullscreen ();
fullscreen_button.hide ();
leave_fullscreen_button.show ();
}
}
}
/* This is the application */
class MyApplication : Gtk.Application {
protected override void activate () {
new MyWindow (this).show ();
}
protected override void startup () {
base.startup ();
/* Create the "new" action and add it to the app*/
var new_action = new SimpleAction ("new", null);
new_action.activate.connect (new_callback);
this.add_action (new_action);
/* Create the "open" action, and add it to the app */
var open_action = new SimpleAction ("open", null);
open_action.activate.connect (open_callback);
this.add_action (open_action);
/* You could also add the action to the app menu
* if you wanted to.
*/
//var menu = new Menu ();
//menu.append ("New", "app.new");
//this.app_menu = menu;
}
void new_callback (SimpleAction action, Variant? parameter) {
print ("You clicked \"New\".\n");
}
void open_callback (SimpleAction action, Variant? parameter) {
print ("You clicked \"Open\".\n");
}
}
/* The main function creates the application and runs it. */
int main (string[] args) {
return new MyApplication ().run (args);
}
</code>
<p>
In this sample we used the following:
</p>
<list>
<item><p><link href="http://www.valadoc.org/gtk+-3.0/Gtk.Toolbar.html">Gtk.Toolbar</link></p></item>
<item><p><link href="http://www.valadoc.org/gtk+-3.0/Gtk.ToolButton.html">Gtk.Toolbutton</link></p></item>
<item><p><link href="http://www.valadoc.org/gtk+-3.0/Gtk.Stock.html">Gtk.Stock</link></p></item>
</list>
</page>