<?xml version="1.0" encoding="utf-8"?>
<page xmlns="http://projectmallard.org/1.0/" xmlns:its="http://www.w3.org/2005/11/its" type="topic" id="tech-gio-network" xml:lang="ca">
<info>
<link type="guide" xref="tech" group="gio-network"/>
<revision pkgversion="3.0" date="2011-04-05" status="review"/>
<credit type="author copyright">
<name>Federico Mena Quintero</name>
<email its:translate="no">federico@gnome.org</email>
<years>2013</years>
</credit>
<include xmlns="http://www.w3.org/2001/XInclude" href="cc-by-sa-3-0.xml"/>
<desc>Networking and sockets API with streams</desc>
</info>
<title>GIO Networking</title>
<p>GIO Networking is built on top of the stream APIs
<link xref="tech-gio">used for files</link>. It provides high-level APIs to
communicate over TCP/IP and UNIX domain sockets. You can use the GIO
networking APIs to connect to a server, listen for events, and read
resources. The asynchronous API means your application doesn't block waiting
for a response from the network.</p>
<list style="compact">
<item><p><link href="https://developer.gnome.org/gio/stable/">GIO Reference Manual</link></p></item>
<item><p><link href="https://developer.gnome.org/gio/stable/networking.html">Lowlevel network support</link></p></item>
<item><p><link href="https://developer.gnome.org/gio/stable/highlevel-socket.html">Highlevel network functionality</link></p></item>
</list>
</page>