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/* Copyright (C) 2007 The giomm Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <gio/gio.h>
#include <glibmm/error.h>
#include <giomm/asyncresult.h>
#include "slot_async.h"

namespace Gio
{

void
InputStream::read_async(void* buffer, gsize count, const SlotAsyncReady& slot,
  const Glib::RefPtr<Cancellable>& cancellable, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_read_async(gobj(), buffer, count, io_priority, Glib::unwrap(cancellable),
    &SignalProxy_async_callback, slot_copy);
}

void
InputStream::read_async(void* buffer, gsize count, const SlotAsyncReady& slot, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_read_async(
    gobj(), buffer, count, io_priority, nullptr, &SignalProxy_async_callback, slot_copy);
}

void
InputStream::read_all_async(void* buffer, gsize count, const SlotAsyncReady& slot,
  const Glib::RefPtr<Cancellable>& cancellable, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_read_all_async(gobj(), buffer, count, io_priority, Glib::unwrap(cancellable),
    &SignalProxy_async_callback, slot_copy);
}

void
InputStream::read_all_async(void* buffer, gsize count, const SlotAsyncReady& slot, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_read_all_async(
    gobj(), buffer, count, io_priority, nullptr, &SignalProxy_async_callback, slot_copy);
}

void
InputStream::read_bytes_async(gsize count, const SlotAsyncReady& slot,
  const Glib::RefPtr<Cancellable>& cancellable, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_read_bytes_async(
    gobj(), count, io_priority, Glib::unwrap(cancellable), &SignalProxy_async_callback, slot_copy);
}

void
InputStream::read_bytes_async(gsize count, const SlotAsyncReady& slot, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_read_bytes_async(
    gobj(), count, io_priority, nullptr, &SignalProxy_async_callback, slot_copy);
}

void
InputStream::skip_async(gsize count, const SlotAsyncReady& slot,
  const Glib::RefPtr<Cancellable>& cancellable, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_skip_async(
    gobj(), count, io_priority, Glib::unwrap(cancellable), &SignalProxy_async_callback, slot_copy);
}

void
InputStream::skip_async(gsize count, const SlotAsyncReady& slot, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_skip_async(
    gobj(), count, io_priority, nullptr, &SignalProxy_async_callback, slot_copy);
}

void
InputStream::close_async(
  const SlotAsyncReady& slot, const Glib::RefPtr<Cancellable>& cancellable, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_close_async(
    gobj(), io_priority, Glib::unwrap(cancellable), &SignalProxy_async_callback, slot_copy);
}

void
InputStream::close_async(const SlotAsyncReady& slot, int io_priority)
{
  // Create a copy of the slot.
  // A pointer to it will be passed through the callback's data parameter
  // and deleted in the callback.
  auto slot_copy = new SlotAsyncReady(slot);

  g_input_stream_close_async(gobj(), io_priority, nullptr, &SignalProxy_async_callback, slot_copy);
}

} // namespace Gio