#ifndef __OSI_RBTREE_DOT_H__
#define __OSI_RBTREE_DOT_H__
#include <stdlib.h>
#include <stddef.h>
#include <assert.h>
/* Adapted from the kernel's rbtree.c */
struct osi_node {
unsigned long osi_parent_color;
#define OSI_RED 0
#define OSI_BLACK 1
struct osi_node *osi_left;
struct osi_node *osi_right;
};
#define osi_parent(r) ((struct osi_node *)((r)->osi_parent_color & ~3))
#define osi_color(r) ((r)->osi_parent_color & 1)
#define osi_is_red(r) (!osi_color(r))
#define osi_is_black(r) osi_color(r)
#define osi_set_red(r) do { (r)->osi_parent_color &= ~1; } while (0)
#define osi_set_black(r) do { (r)->osi_parent_color |= 1; } while (0)
#define OSI_EMPTY_NODE(node) (osi_parent(node) == node)
struct osi_root
{
struct osi_node *osi_node;
};
#define OSI_EMPTY_ROOT(root) ((root)->osi_node == NULL)
static inline void osi_set_parent(struct osi_node *rb, struct osi_node *p)
{
rb->osi_parent_color = (rb->osi_parent_color & 3) | (unsigned long)p;
}
static inline void osi_set_color(struct osi_node *rb, int color)
{
rb->osi_parent_color = (rb->osi_parent_color & ~1) | color;
}
static inline void osi_link_node(struct osi_node *node,
struct osi_node *parent,
struct osi_node **osi_link)
{
node->osi_parent_color = (unsigned long )parent;
node->osi_left = node->osi_right = NULL;
*osi_link = node;
}
static inline void __osi_rotate_left(struct osi_node *node,
struct osi_root *root)
{
struct osi_node *right = node->osi_right;
struct osi_node *parent = osi_parent(node);
if ((node->osi_right = right->osi_left))
osi_set_parent(right->osi_left, node);
right->osi_left = node;
osi_set_parent(right, parent);
if (parent) {
if (node == parent->osi_left)
parent->osi_left = right;
else
parent->osi_right = right;
}
else
root->osi_node = right;
osi_set_parent(node, right);
}
static inline void __osi_rotate_right(struct osi_node *node,
struct osi_root *root)
{
struct osi_node *left = node->osi_left;
struct osi_node *parent = osi_parent(node);
if ((node->osi_left = left->osi_right))
osi_set_parent(left->osi_right, node);
left->osi_right = node;
osi_set_parent(left, parent);
if (parent) {
if (node == parent->osi_right)
parent->osi_right = left;
else
parent->osi_left = left;
} else
root->osi_node = left;
osi_set_parent(node, left);
}
static inline void osi_insert_color(struct osi_node *node,
struct osi_root *root)
{
struct osi_node *parent, *gparent;
while ((parent = osi_parent(node)) && osi_is_red(parent)) {
gparent = osi_parent(parent);
if (parent == gparent->osi_left) {
{
register struct osi_node *uncle = gparent->osi_right;
if (uncle && osi_is_red(uncle)) {
osi_set_black(uncle);
osi_set_black(parent);
osi_set_red(gparent);
node = gparent;
continue;
}
}
if (parent->osi_right == node) {
register struct osi_node *tmp;
__osi_rotate_left(parent, root);
tmp = parent;
parent = node;
node = tmp;
}
osi_set_black(parent);
osi_set_red(gparent);
__osi_rotate_right(gparent, root);
} else {
{
register struct osi_node *uncle = gparent->osi_left;
if (uncle && osi_is_red(uncle)) {
osi_set_black(uncle);
osi_set_black(parent);
osi_set_red(gparent);
node = gparent;
continue;
}
}
if (parent->osi_left == node) {
register struct osi_node *tmp;
__osi_rotate_right(parent, root);
tmp = parent;
parent = node;
node = tmp;
}
osi_set_black(parent);
osi_set_red(gparent);
__osi_rotate_left(gparent, root);
}
}
osi_set_black(root->osi_node);
}
static inline void __osi_erase_color(struct osi_node *node,
struct osi_node *parent,
struct osi_root *root)
{
struct osi_node *other;
while ((!node || osi_is_black(node)) && node != root->osi_node) {
if (parent->osi_left == node) {
other = parent->osi_right;
if (osi_is_red(other)) {
osi_set_black(other);
osi_set_red(parent);
__osi_rotate_left(parent, root);
other = parent->osi_right;
}
if ((!other->osi_left || osi_is_black(other->osi_left)) &&
(!other->osi_right || osi_is_black(other->osi_right)))
{
osi_set_red(other);
node = parent;
parent = osi_parent(node);
} else {
if (!other->osi_right || osi_is_black(other->osi_right))
{
struct osi_node *o_left;
if ((o_left = other->osi_left))
osi_set_black(o_left);
osi_set_red(other);
__osi_rotate_right(other, root);
other = parent->osi_right;
}
osi_set_color(other, osi_color(parent));
osi_set_black(parent);
if (other->osi_right)
osi_set_black(other->osi_right);
__osi_rotate_left(parent, root);
node = root->osi_node;
break;
}
} else {
other = parent->osi_left;
if (osi_is_red(other)) {
osi_set_black(other);
osi_set_red(parent);
__osi_rotate_right(parent, root);
other = parent->osi_left;
}
if ((!other->osi_left || osi_is_black(other->osi_left)) &&
(!other->osi_right || osi_is_black(other->osi_right)))
{
osi_set_red(other);
node = parent;
parent = osi_parent(node);
} else {
if (!other->osi_left || osi_is_black(other->osi_left))
{
register struct osi_node *o_right;
if ((o_right = other->osi_right))
osi_set_black(o_right);
osi_set_red(other);
__osi_rotate_left(other, root);
other = parent->osi_left;
}
osi_set_color(other, osi_color(parent));
osi_set_black(parent);
if (other->osi_left)
osi_set_black(other->osi_left);
__osi_rotate_right(parent, root);
node = root->osi_node;
break;
}
}
}
if (node)
osi_set_black(node);
}
static inline void osi_erase(struct osi_node *node, struct osi_root *root)
{
struct osi_node *child, *parent;
int color;
if (!node->osi_left)
child = node->osi_right;
else if (!node->osi_right)
child = node->osi_left;
else {
struct osi_node *old = node, *left;
node = node->osi_right;
while ((left = node->osi_left) != NULL)
node = left;
if (osi_parent(old)) {
if (osi_parent(old)->osi_left == old)
osi_parent(old)->osi_left = node;
else
osi_parent(old)->osi_right = node;
} else
root->osi_node = node;
child = node->osi_right;
parent = osi_parent(node);
color = osi_color(node);
if (parent == old) {
parent = node;
} else {
if (child)
osi_set_parent(child, parent);
parent->osi_left = child;
node->osi_right = old->osi_right;
osi_set_parent(old->osi_right, node);
}
node->osi_parent_color = old->osi_parent_color;
node->osi_left = old->osi_left;
osi_set_parent(old->osi_left, node);
goto color;
}
parent = osi_parent(node);
color = osi_color(node);
if (child)
osi_set_parent(child, parent);
if (parent)
{
if (parent->osi_left == node)
parent->osi_left = child;
else
parent->osi_right = child;
}
else
root->osi_node = child;
color:
if (color == OSI_BLACK)
__osi_erase_color(child, parent, root);
}
/*
* This function returns the first node (in sort order) of the tree.
*/
static inline struct osi_node *osi_first(struct osi_root *root)
{
struct osi_node *n;
n = root->osi_node;
if (!n)
return NULL;
while (n->osi_left)
n = n->osi_left;
return n;
}
static inline struct osi_node *osi_last(struct osi_root *root)
{
struct osi_node *n;
n = root->osi_node;
if (!n)
return NULL;
while (n->osi_right)
n = n->osi_right;
return n;
}
static inline struct osi_node *osi_next(struct osi_node *node)
{
struct osi_node *parent;
if (OSI_EMPTY_NODE(node))
return NULL;
/* If we have a right-hand child, go down and then left as far
as we can. */
if (node->osi_right) {
node = node->osi_right;
while (node->osi_left)
node=node->osi_left;
return node;
}
/* No right-hand children. Everything down and left is
smaller than us, so any 'next' node must be in the general
direction of our parent. Go up the tree; any time the
ancestor is a right-hand child of its parent, keep going
up. First time it's a left-hand child of its parent, said
parent is our 'next' node. */
while ((parent = osi_parent(node)) && node == parent->osi_right)
node = parent;
return parent;
}
static inline struct osi_node *osi_prev(struct osi_node *node)
{
struct osi_node *parent;
if (OSI_EMPTY_NODE(node))
return NULL;
/* If we have a left-hand child, go down and then right as far
as we can. */
if (node->osi_left) {
node = node->osi_left;
while (node->osi_right)
node=node->osi_right;
return node;
}
/* No left-hand children. Go up till we find an ancestor which
is a right-hand child of its parent */
while ((parent = osi_parent(node)) && node == parent->osi_left)
node = parent;
return parent;
}
static inline void osi_replace_node(struct osi_node *victim,
struct osi_node *new,
struct osi_root *root)
{
struct osi_node *parent = osi_parent(victim);
/* Set the surrounding nodes to point to the replacement */
if (parent) {
if (victim == parent->osi_left)
parent->osi_left = new;
else
parent->osi_right = new;
} else {
root->osi_node = new;
}
if (victim->osi_left)
osi_set_parent(victim->osi_left, new);
if (victim->osi_right)
osi_set_parent(victim->osi_right, new);
/* Copy the pointers/colour from the victim to the replacement */
*new = *victim;
}
#endif