AM_CPPFLAGS = \
-I$(top_srcdir) \
-I$(top_builddir)/gegl \
-I$(top_srcdir)/gegl \
-I$(top_builddir)/gegl/property-types \
-I$(top_srcdir)/gegl/property-types \
-I$(top_builddir)/gegl/buffer \
-I$(top_srcdir)/gegl/buffer \
-I$(top_builddir)/gegl/opencl \
-I$(top_srcdir)/gegl/opencl
AM_CFLAGS = $(DEP_CFLAGS) $(BABL_CFLAGS)
LIBS = $(OPENCL_LIBS)
libcl_publicdir = $(includedir)/gegl-$(GEGL_API_VERSION)/opencl
libcl_public_HEADERS = \
gegl-cl.h \
gegl-cl-init.h \
gegl-cl-types.h \
gegl-cl-color.h \
cl_d3d10.h \
cl_ext.h \
cl_gl_ext.h \
cl_gl.h \
cl.h \
cl_platform.h \
opencl.h
libcl_sources = \
gegl-cl-types.h \
gegl-cl-init.c \
gegl-cl-init.h \
gegl-cl-color-kernel.h \
gegl-cl-color.c \
gegl-cl-color.h
noinst_LTLIBRARIES = libcl.la
libcl_la_SOURCES = $(libcl_sources) $(libcl_public_HEADERS)