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<H1>../operations/common/brightness-contrast.c</H1>
<PRE>
<I><FONT COLOR="#B22222">/* This file is an image processing operation for GEGL
*
* GEGL is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* GEGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2006 Øyvind Kolås <pippin@gimp.org>
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">"config.h"</FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><glib/gi18n-lib.h></FONT></B>
<I><FONT COLOR="#B22222">/* Followed by this #if ... */</FONT></I>
#<B><FONT COLOR="#5F9EA0">ifdef</FONT></B> <FONT COLOR="#B8860B">GEGL_CHANT_PROPERTIES</FONT>
<I><FONT COLOR="#B22222">/* ... are the properties of the filter, these are all scalar values
* (doubles), the the parameters are:
* property name, min, max, default, "description of property"
*/</FONT></I>
<B><FONT COLOR="#0000FF">gegl_chant_double_ui</FONT></B> (contrast, _(<B><FONT COLOR="#BC8F8F">"Contrast"</FONT></B>), -5.0, 5.0, 1.0, 0.0, 2.0, 1.0,
_(<B><FONT COLOR="#BC8F8F">"Range scale factor"</FONT></B>))
<B><FONT COLOR="#0000FF">gegl_chant_double_ui</FONT></B> (brightness, _(<B><FONT COLOR="#BC8F8F">"Brightness"</FONT></B>), -3.0, 3.0, 0.0, -1.0, 1.0, 1.0,
_(<B><FONT COLOR="#BC8F8F">"Amount to increase brightness"</FONT></B>))
<I><FONT COLOR="#B22222">/* this will create the instance structure for our use, and register the
* property with the given ranges, default values and a comment for the
* documentation/tooltip.
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">else</FONT></B>
<I><FONT COLOR="#B22222">/* Specify the base class we're building our operation on, the base
* class provides a lot of the legwork so we do not have to. For
* brightness contrast the best base class is the POINT_FILTER base
* class.
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <FONT COLOR="#B8860B">GEGL_CHANT_TYPE_POINT_FILTER</FONT>
<I><FONT COLOR="#B22222">/* We specify the file we're in, this is needed to make the code
* generation for the properties work.
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <FONT COLOR="#B8860B">GEGL_CHANT_C_FILE</FONT> <B><FONT COLOR="#BC8F8F">"brightness-contrast.c"</FONT></B>
<I><FONT COLOR="#B22222">/* Including gegl-chant.h creates most of the GObject boiler plate
* needed, creating a GeglChant instance structure a GeglChantClass
* structure for our operation, as well as the needed code to register
* our new gobject with GEGL.
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">"gegl-chant.h"</FONT></B>
<I><FONT COLOR="#B22222">/* prepare() is called on each operation providing data to a node that
* is requested to provide a rendered result. When prepare is called
* all properties are known. For brightness contrast we use this
* opportunity to dictate the formats of the input and output buffers.
*/</FONT></I>
<B><FONT COLOR="#228B22">static</FONT></B> <B><FONT COLOR="#228B22">void</FONT></B> <B><FONT COLOR="#0000FF">prepare</FONT></B> (GeglOperation *operation)
{
gegl_operation_set_format (operation, <B><FONT COLOR="#BC8F8F">"input"</FONT></B>, babl_format (<B><FONT COLOR="#BC8F8F">"RGBA float"</FONT></B>));
gegl_operation_set_format (operation, <B><FONT COLOR="#BC8F8F">"output"</FONT></B>, babl_format (<B><FONT COLOR="#BC8F8F">"RGBA float"</FONT></B>));
}
<I><FONT COLOR="#B22222">/* For GeglOperationPointFilter subclasses, we operate on linear
* buffers with a pixel count.
*/</FONT></I>
<B><FONT COLOR="#228B22">static</FONT></B> gboolean
<B><FONT COLOR="#0000FF">process</FONT></B> (GeglOperation *op,
<B><FONT COLOR="#228B22">void</FONT></B> *in_buf,
<B><FONT COLOR="#228B22">void</FONT></B> *out_buf,
glong n_pixels,
<B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi,
gint level)
{
<I><FONT COLOR="#B22222">/* Retrieve a pointer to GeglChantO structure which contains all the
* chanted properties
*/</FONT></I>
GeglChantO *o = GEGL_CHANT_PROPERTIES (op);
gfloat * GEGL_ALIGNED in_pixel;
gfloat * GEGL_ALIGNED out_pixel;
gfloat brightness, contrast;
glong i;
in_pixel = in_buf;
out_pixel = out_buf;
brightness = o->brightness;
contrast = o->contrast;
<B><FONT COLOR="#A020F0">for</FONT></B> (i=0; i<n_pixels; i++)
{
out_pixel[0] = (in_pixel[0] - 0.5f) * contrast + brightness + 0.5;
out_pixel[1] = (in_pixel[1] - 0.5f) * contrast + brightness + 0.5;
out_pixel[2] = (in_pixel[2] - 0.5f) * contrast + brightness + 0.5;
out_pixel[3] = in_pixel[3]; <I><FONT COLOR="#B22222">/* copy the alpha */</FONT></I>
in_pixel += 4;
out_pixel += 4;
}
<B><FONT COLOR="#A020F0">return</FONT></B> TRUE;
}
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">"opencl/gegl-cl.h"</FONT></B>
<B><FONT COLOR="#228B22">static</FONT></B> <B><FONT COLOR="#228B22">const</FONT></B> <B><FONT COLOR="#228B22">char</FONT></B>* kernel_source =
<B><FONT COLOR="#BC8F8F">"__kernel void kernel_bc(__global const float4 *in, \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" __global float4 *out, \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" float brightness, \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" float contrast) \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">"{ \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" int gid = get_global_id(0); \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" float4 in_v = in[gid]; \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" float4 out_v; \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" out_v.xyz = (in_v.xyz - 0.5f) * contrast + brightness + 0.5f;\n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" out_v.w = in_v.w; \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">" out[gid] = out_v; \n"</FONT></B>
<B><FONT COLOR="#BC8F8F">"} \n"</FONT></B>;
<B><FONT COLOR="#228B22">static</FONT></B> gegl_cl_run_data *cl_data = NULL;
<I><FONT COLOR="#B22222">/* OpenCL processing function */</FONT></I>
<B><FONT COLOR="#228B22">static</FONT></B> cl_int
<B><FONT COLOR="#0000FF">cl_process</FONT></B> (GeglOperation *op,
cl_mem in_tex,
cl_mem out_tex,
size_t global_worksize,
<B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi,
<B><FONT COLOR="#228B22">int</FONT></B> level)
{
<I><FONT COLOR="#B22222">/* Retrieve a pointer to GeglChantO structure which contains all the
* chanted properties
*/</FONT></I>
GeglChantO *o = GEGL_CHANT_PROPERTIES (op);
gfloat brightness = o->brightness;
gfloat contrast = o->contrast;
cl_int cl_err = 0;
<B><FONT COLOR="#A020F0">if</FONT></B> (!cl_data)
{
<B><FONT COLOR="#228B22">const</FONT></B> <B><FONT COLOR="#228B22">char</FONT></B> *kernel_name[] = {<B><FONT COLOR="#BC8F8F">"kernel_bc"</FONT></B>, NULL};
cl_data = gegl_cl_compile_and_build (kernel_source, kernel_name);
}
<B><FONT COLOR="#A020F0">if</FONT></B> (!cl_data) <B><FONT COLOR="#A020F0">return</FONT></B> 1;
cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 0, <B><FONT COLOR="#A020F0">sizeof</FONT></B>(cl_mem), (<B><FONT COLOR="#228B22">void</FONT></B>*)&in_tex);
cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 1, <B><FONT COLOR="#A020F0">sizeof</FONT></B>(cl_mem), (<B><FONT COLOR="#228B22">void</FONT></B>*)&out_tex);
cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 2, <B><FONT COLOR="#A020F0">sizeof</FONT></B>(cl_float), (<B><FONT COLOR="#228B22">void</FONT></B>*)&brightness);
cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 3, <B><FONT COLOR="#A020F0">sizeof</FONT></B>(cl_float), (<B><FONT COLOR="#228B22">void</FONT></B>*)&contrast);
<B><FONT COLOR="#A020F0">if</FONT></B> (cl_err != CL_SUCCESS) <B><FONT COLOR="#A020F0">return</FONT></B> cl_err;
cl_err = gegl_clEnqueueNDRangeKernel(gegl_cl_get_command_queue (),
cl_data->kernel[0], 1,
NULL, &global_worksize, NULL,
0, NULL, NULL);
<B><FONT COLOR="#A020F0">if</FONT></B> (cl_err != CL_SUCCESS) <B><FONT COLOR="#A020F0">return</FONT></B> cl_err;
<B><FONT COLOR="#A020F0">return</FONT></B> cl_err;
}
<I><FONT COLOR="#B22222">/*
* The class init function sets up information needed for this operations class
* (template) in the GObject OO framework.
*/</FONT></I>
<B><FONT COLOR="#228B22">static</FONT></B> <B><FONT COLOR="#228B22">void</FONT></B>
<B><FONT COLOR="#0000FF">gegl_chant_class_init</FONT></B> (GeglChantClass *klass)
{
GeglOperationClass *operation_class;
GeglOperationPointFilterClass *point_filter_class;
operation_class = GEGL_OPERATION_CLASS (klass);
point_filter_class = GEGL_OPERATION_POINT_FILTER_CLASS (klass);
<I><FONT COLOR="#B22222">/* override the prepare methods of the GeglOperation class */</FONT></I>
operation_class->prepare = prepare;
<I><FONT COLOR="#B22222">/* override the process method of the point filter class (the process methods
* of our superclasses deal with the handling on their level of abstraction)
*/</FONT></I>
point_filter_class->process = process;
point_filter_class->cl_process = cl_process;
<I><FONT COLOR="#B22222">/* specify the name this operation is found under in the GUI/when
* programming/in XML
*/</FONT></I>
operation_class->opencl_support = TRUE;
gegl_operation_class_set_keys (operation_class,
<B><FONT COLOR="#BC8F8F">"name"</FONT></B>, <B><FONT COLOR="#BC8F8F">"gegl:brightness-contrast"</FONT></B>,
<B><FONT COLOR="#BC8F8F">"categories"</FONT></B>, <B><FONT COLOR="#BC8F8F">"color"</FONT></B>,
<B><FONT COLOR="#BC8F8F">"description"</FONT></B>, _(<B><FONT COLOR="#BC8F8F">"Changes the light level and contrast."</FONT></B>),
NULL);
}
#<B><FONT COLOR="#5F9EA0">endif</FONT></B> <I><FONT COLOR="#B22222">/* closing #ifdef GEGL_CHANT_PROPERTIES ... else ... */</FONT></I>
</PRE>
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