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/* This file is an image processing operation for GEGL
 *
 * GEGL is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 3 of the License, or (at your option) any later version.
 *
 * GEGL is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
 *
 * Copyright 2011 Michael Muré <batolettre@gmail.com>
 */

#include "config.h"
#include <glib/gi18n-lib.h>
#include <math.h>
#include <stdio.h> /* for test only */

#ifdef GEGL_CHANT_PROPERTIES

gegl_chant_double (strength, _("Strength"), 0.0, 100.0, 50,
                   _("Effect Strength"))
gegl_chant_double (size, _("Size"), 1.0, 10000.0, 40.0,
                   _("Effect Size"))
gegl_chant_double (hardness, _("Hardness"), 0.0, 1.0, 0.5,
                   _("Effect Hardness"))
gegl_chant_path (stroke, _("Stroke"), _("Effect Strength"))
gegl_chant_enum (behavior, _("Behavior"), GeglWarpBehavior, GEGL_TYPE_WARP_BEHAVIOR,
                 GEGL_WARP_BEHAVIOR_MOVE, _("Behavior of the op"))

#else

#define GEGL_CHANT_TYPE_FILTER
#define GEGL_CHANT_C_FILE       "warp.c"

#include "gegl-plugin.h"
#include "gegl-path.h"
static void path_changed (GeglPath            *path,
                          const GeglRectangle *roi,
                          gpointer             userdata);
#include "gegl-chant.h"

typedef struct {
  gdouble     *lookup;
  GeglBuffer  *buffer;
  gdouble      last_x;
  gdouble      last_y;
  gboolean     last_point_set;
} WarpPrivate;

static void
path_changed (GeglPath            *path,
              const GeglRectangle *roi,
              gpointer             userdata)
{
  GeglRectangle rect = *roi;
  GeglChantO    *o   = GEGL_CHANT_PROPERTIES (userdata);
  /* invalidate the incoming rectangle */

  rect.x -= o->size/2;
  rect.y -= o->size/2;
  rect.width += o->size;
  rect.height += o->size;

  gegl_operation_invalidate (userdata, &rect, FALSE);
}

static void
prepare (GeglOperation *operation)
{
  GeglChantO  *o = GEGL_CHANT_PROPERTIES (operation);
  WarpPrivate *priv;

  const Babl *format = babl_format_n (babl_type ("float"), 2);
  gegl_operation_set_format (operation, "input", format);
  gegl_operation_set_format (operation, "output", format);

  if (!o->chant_data)
    {
      o->chant_data = g_slice_new (WarpPrivate);
    }

  priv = (WarpPrivate*) o->chant_data;
  priv->last_point_set = FALSE;
  priv->lookup = NULL;
  priv->buffer = NULL;
}

static void
finalize (GObject *object)
{
  GeglChantO *o = GEGL_CHANT_PROPERTIES (object);

  if (o->chant_data)
    {
      g_slice_free (WarpPrivate, o->chant_data);
      o->chant_data = NULL;
    }

  G_OBJECT_CLASS (gegl_chant_parent_class)->finalize (object);
}

static gdouble
gauss (gdouble f)
{
  /* This is not a real gauss function. */
  /* Approximation is valid if -1 < f < 1 */
  if (f < -0.5)
    {
      f = -1.0 - f;
      return (2.0 * f*f);
    }

  if (f < 0.5)
    return (1.0 - 2.0 * f*f);

  f = 1.0 - f;
  return (2.0 * f*f);
}

/* set up lookup table */
static void
calc_lut (GeglChantO  *o)
{
  WarpPrivate  *priv = (WarpPrivate*) o->chant_data;
  gint          length;
  gint          x;
  gdouble       exponent;

  length = ceil (0.5 * o->size + 1.0);

  priv->lookup = g_malloc (length * sizeof (gdouble));

  if ((1.0 - o->hardness) < 0.0000004)
    exponent = 1000000.0;
  else
    exponent = 0.4 / (1.0 - o->hardness);

  for (x = 0; x < length; x++)
    {
      priv->lookup[x] = gauss (pow (2.0 * x / o->size, exponent));
    }
}

static gdouble
get_stamp_force (GeglChantO *o,
                 gdouble     x,
                 gdouble     y)
{
  WarpPrivate  *priv = (WarpPrivate*) o->chant_data;
  gfloat        radius;

  if (!priv->lookup)
    {
      calc_lut (o);
    }

  radius = sqrt(x*x+y*y);

  if (radius < 0.5 * o->size + 1)
    {
      /* linear interpolation */
      gdouble a, ratio;
      gdouble before, after;

      a = floor (radius);
      ratio = (radius - a);

      before = priv->lookup[(gint) a];
      after = priv->lookup[(gint) a + 1];

      return ratio * before + (1.0 - ratio) * after;
    }

  return 0.0;
}

static void
stamp (GeglChantO          *o,
       const GeglRectangle *result,
       gdouble              x,
       gdouble              y)
{
  WarpPrivate         *priv = (WarpPrivate*) o->chant_data;
  GeglBufferIterator  *it;
  const Babl          *format;
  gdouble              influence;
  gdouble              x_mean = 0.0;
  gdouble              y_mean = 0.0;
  gint                 x_iter, y_iter;
  GeglRectangle        area = {x - o->size / 2.0,
                               y - o->size / 2.0,
                               o->size,
                               o->size};

  /* first point of the stroke */
  if (!priv->last_point_set)
    {
      priv->last_x = x;
      priv->last_y = y;
      priv->last_point_set = TRUE;
      return;
    }

  /* don't stamp if outside the roi treated */
  if (!gegl_rectangle_intersect (NULL, result, &area))
    return;

  format = babl_format_n (babl_type ("float"), 2);

  /* If needed, compute the mean deformation */
  if (o->behavior == GEGL_WARP_BEHAVIOR_SMOOTH)
    {
      gint pixel_count = 0;

      it = gegl_buffer_iterator_new (priv->buffer, &area, 0, format, GEGL_BUFFER_READ, GEGL_ABYSS_NONE);

      while (gegl_buffer_iterator_next (it))
        {
          gint    n_pixels    = it->length;
          gfloat *coords      = it->data[0];

          while (n_pixels--)
            {
              x_mean += coords[0];
              y_mean += coords[1];
              coords += 2;
            }
          pixel_count += it->roi->width * it->roi->height;
        }
      x_mean /= pixel_count;
      y_mean /= pixel_count;
    }

  it = gegl_buffer_iterator_new (priv->buffer, &area, 0, format, GEGL_BUFFER_READWRITE, GEGL_ABYSS_NONE);

  while (gegl_buffer_iterator_next (it))
    {
      /* iterate inside the stamp roi */
      gint    n_pixels = it->length;
      gfloat *coords   = it->data[0];

      x_iter = it->roi->x; /* initial x         */
      y_iter = it->roi->y; /* and y coordinates */

      while (n_pixels--)
        {
          influence = 0.01 * o->strength * get_stamp_force (o,
                                                            x_iter - x,
                                                            y_iter - y);

          switch (o->behavior)
            {
              case GEGL_WARP_BEHAVIOR_MOVE:
                coords[0] += influence * (priv->last_x - x);
                coords[1] += influence * (priv->last_y - y);
                break;
              case GEGL_WARP_BEHAVIOR_GROW:
                coords[0] -= 2.0 * influence * (x_iter - x) / o->size;
                coords[1] -= 2.0 * influence * (y_iter - y) / o->size;
                break;
              case GEGL_WARP_BEHAVIOR_SHRINK:
                coords[0] += 2.0 * influence * (x_iter - x) / o->size;
                coords[1] += 2.0 * influence * (y_iter - y) / o->size;
                break;
              case GEGL_WARP_BEHAVIOR_SWIRL_CW:
                coords[0] += 3.0 * influence * (y_iter - y) / o->size;
                coords[1] -= 5.0 * influence * (x_iter - x) / o->size;
                break;
              case GEGL_WARP_BEHAVIOR_SWIRL_CCW:
                coords[0] -= 3.0 * influence * (y_iter - y) / o->size;
                coords[1] += 5.0 * influence * (x_iter - x) / o->size;
                break;
              case GEGL_WARP_BEHAVIOR_ERASE:
                coords[0] *= 1.0 - MIN (influence, 1.0);
                coords[1] *= 1.0 - MIN (influence, 1.0);
                break;
              case GEGL_WARP_BEHAVIOR_SMOOTH:
                coords[0] -= influence * (coords[0] - x_mean);
                coords[1] -= influence * (coords[1] - y_mean);
                break;
            }

          coords += 2;

          /* update x and y coordinates */
          x_iter++;
          if (x_iter >= (it->roi->x + it->roi->width))
            {
              x_iter = it->roi->x;
              y_iter++;
            }
        }
    }

  /* Memorize the stamp location for movement dependant behavior like move */
  priv->last_x = x;
  priv->last_y = y;
}

static gboolean
process (GeglOperation       *operation,
         GeglBuffer          *input,
         GeglBuffer          *output,
         const GeglRectangle *result,
         gint                 level)
{
  GeglChantO          *o = GEGL_CHANT_PROPERTIES (operation);
  WarpPrivate         *priv = (WarpPrivate*) o->chant_data;
  gdouble              dist;
  gdouble              stamps;
  gdouble              spacing = MAX (o->size * 0.01, 0.5); /*1% spacing for starters*/

  GeglPathPoint        prev, next, lerp;
  gulong               i;
  GeglPathList        *event;

  printf("Process %p\n", operation);

  priv->buffer = gegl_buffer_dup (input);

  event = gegl_path_get_path (o->stroke);

  prev = *(event->d.point);

  while (event->next)
    {
      event = event->next;
      next = *(event->d.point);
      dist = gegl_path_point_dist (&next, &prev);
      stamps = dist / spacing;

      if (stamps < 1)
        {
          stamp (o, result, next.x, next.y);
          prev = next;
        }
      else
        {
          for (i = 0; i < stamps; i++)
            {
              gegl_path_point_lerp (&lerp, &prev, &next, (i * spacing) / dist);
              stamp (o, result, lerp.x, lerp.y);
            }
          prev = lerp;
        }
    }

  /* Affect the output buffer */
  gegl_buffer_copy (priv->buffer, result, output, result);
  gegl_buffer_set_extent (output, gegl_buffer_get_extent (input));
  g_object_unref (priv->buffer);

  /* prepare for the recomputing of the op */
  priv->last_point_set = FALSE;

  return TRUE;
}

static void
gegl_chant_class_init (GeglChantClass *klass)
{
  GObjectClass               *object_class    = G_OBJECT_CLASS (klass);
  GeglOperationClass         *operation_class = GEGL_OPERATION_CLASS (klass);
  GeglOperationFilterClass   *filter_class    = GEGL_OPERATION_FILTER_CLASS (klass);

  object_class->finalize = finalize;
  operation_class->prepare = prepare;
  filter_class->process = process;

  gegl_operation_class_set_keys (operation_class,
  "name"       , "gegl:warp",
  "categories"  , "transform",
  "description" , _("Compute a relative displacement mapping from a stroke"),
  NULL);
}
#endif