/* This file is an image processing operation for GEGL
*
* GEGL is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* GEGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Danny Robson <danny@blubinc.net>
*/
#include "config.h"
#include <glib/gi18n-lib.h>
#ifdef GEGL_CHANT_PROPERTIES
gegl_chant_file_path (path, _("File"), "", _("Path of file to save."))
#else
#define GEGL_CHANT_C_FILE "save.c"
#include "gegl-plugin.h"
#include "gegl/graph/gegl-node.h"
struct _GeglChant
{
GeglOperationSink parent_instance;
gpointer properties;
GeglNode *input;
GeglNode *save;
gchar *cached_path;
};
typedef struct
{
GeglOperationSinkClass parent_class;
} GeglChantClass;
#include "gegl-chant.h"
GEGL_DEFINE_DYNAMIC_OPERATION(GEGL_TYPE_OPERATION_SINK)
#include <stdio.h>
static void
gegl_save_set_saver (GeglOperation *operation)
{
GeglChantO *o = GEGL_CHANT_PROPERTIES (operation);
GeglChant *self = GEGL_CHANT (operation);
const gchar *extension, *handler;
/* If prepare has already been invoked, bail out early */
if (self->cached_path && !strcmp (o->path, self->cached_path))
return;
if (*o->path == '\0')
return;
g_free (self->cached_path);
/* Find an extension handler and put it into the graph. The path can be
* empty, which indicates an error, but not null. Ideally we'd like to
* report an error here, but there's no way to pass it back to GEGL or the
* user in prepare()...
*/
g_assert (o->path);
extension = strrchr (o->path, '.');
handler = extension ? gegl_extension_handler_get_saver (extension) : NULL;
if (handler)
{
gegl_node_set (self->save,
"operation", handler,
"path", o->path,
NULL);
}
else
{
g_warning ("Unable to find suitable save handler for path '%s'", o->path);
gegl_node_set (self->save,
"operation", "gegl:nop",
NULL);
}
self->cached_path = g_strdup (o->path);
return;
}
/* Create an input proxy, and temporary save operation, and link together.
* These will be passed control when gegl_save_process is called later.
*/
static void
gegl_save_attach (GeglOperation *operation)
{
GeglChant *self = GEGL_CHANT (operation);
const gchar *nodename;
gchar *childname;
g_assert (!self->input);
g_assert (!self->save);
g_assert (!self->cached_path);
/* Initialise and attach child nodes */
self->input = gegl_node_get_input_proxy (operation->node, "input");
self->save = gegl_node_new_child (operation->node,
"operation", "gegl:nop",
NULL);
/* Set some debug names for the child nodes */
nodename = gegl_node_get_debug_name (operation->node);
g_assert (nodename);
childname = g_strconcat (nodename, "-save", NULL);
gegl_node_set_name (self->input, childname);
g_free (childname);
childname = g_strconcat (nodename, "-input", NULL);
gegl_node_set_name (self->input, childname);
g_free (childname);
/* Link the saving node and attempt to set an appropriate save operation,
* might as well at least try to do this before prepare.
*/
gegl_node_link (self->input, self->save);
gegl_save_set_saver (operation);
}
static void
gegl_save_prepare (GeglOperation *operation)
{
gegl_save_set_saver (operation);
}
static gboolean
gegl_save_process (GeglOperation *operation,
GeglOperationContext *context,
const gchar *output_pad,
const GeglRectangle *roi,
gint level)
{
GeglChant *self = GEGL_CHANT (operation);
gegl_save_set_saver (operation);
return gegl_operation_process (self->save->operation,
context,
output_pad,
roi,
level);
}
static void
gegl_save_dispose (GObject *object)
{
GeglChant *self = GEGL_CHANT (object);
g_free (self->cached_path);
self->cached_path = NULL;
G_OBJECT_CLASS (gegl_chant_parent_class)->dispose (object);
}
static void
gegl_chant_class_init (GeglChantClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GeglOperationSinkClass *sink_class = GEGL_OPERATION_SINK_CLASS (klass);
GeglOperationClass *operation_class = GEGL_OPERATION_CLASS (klass);
object_class->dispose = gegl_save_dispose;
operation_class->attach = gegl_save_attach;
operation_class->prepare = gegl_save_prepare;
operation_class->process = gegl_operation_process;
operation_class->process = gegl_save_process;
sink_class->needs_full = TRUE;
gegl_operation_class_set_keys (operation_class,
"name" , "gegl:save",
"categories" , "meta:output",
"description",
_("Multipurpose file saver, that uses other native handlers."),
NULL);
}
#endif