/* GEGL -
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* GeglIDPool: pool of reusable integer ids associated with pointers.
*
* Author: Øyvind Kolås <pippin@o-hand.com>
*
* Clutter
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2008 OpenedHand
*/
#ifndef __GEGL_ID_POOL_H__
#define __GEGL_ID_POOL_H__
#include <glib.h>
G_BEGIN_DECLS
typedef struct _GeglIDPool GeglIDPool;
GeglIDPool *gegl_id_pool_new (guint initial_size);
void gegl_id_pool_free (GeglIDPool *id_pool);
guint32 gegl_id_pool_add (GeglIDPool *id_pool,
gpointer ptr);
void gegl_id_pool_remove (GeglIDPool *id_pool,
guint32 id);
gpointer gegl_id_pool_lookup (GeglIDPool *id_pool,
guint32 id);
G_END_DECLS
#endif /* __CLUTTER_ID_POOL_H__ */