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<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><title>About LibGD 2.2.5</title><link rel="stylesheet" type="text/css" href="../styles/main.css"><script language=JavaScript src="../javascript/main.js"></script><script language=JavaScript src="../javascript/prettify.js"></script><script language=JavaScript src="../javascript/searchdata.js"></script></head><body class="ContentPage" onLoad="NDOnLoad();prettyPrint();"><script language=JavaScript><!--
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<div id=Content><div class="CSection"><div class=CTopic id=MainTopic><h1 class=CTitle><a name="About_LibGD_2.2.5"></a>About LibGD 2.2.5</h1><div class=CBody><h4 class=CHeading>What is gd?</h4><p>gd is a graphics library.&nbsp; It allows your code to quickly draw images complete with lines, arcs, text, multiple colors, cut and paste from other images, and flood fills, and write out the result as a PNG or JPEG file.&nbsp; This is particularly useful in World Wide Web applications, where PNG and JPEG are two of the formats accepted for inline images by most browsers.</p><p>gd is not a paint program.&nbsp; If you are looking for a paint program, you are looking in the wrong place.&nbsp; If you are not a programmer, you are looking in the wrong place, unless you are installing a required library in order to run an application.</p><p>gd does not provide for every possible desirable graphics operation.&nbsp; It is not necessary or desirable for gd to become a kitchen-sink graphics package, but version 2.0 does include most frequently requested features, including both truecolor and palette images, resampling (smooth resizing of truecolor images) and so forth.</p><h4 class=CHeading>gd basics: using gd in your program</h4><p>gd lets you create PNG or JPEG images on the fly.&nbsp; To use gd in your program, include the file gd.h, and link with the gd library and the other required libraries; the syntax for most Unix flavors is:</p><blockquote><pre>-lgd -lpng -lz -ljpeg -lfreetype -lm</pre></blockquote><p>Assuming that all of these libraries are available.</p><p>If you want to use the provided simple fonts, include gdfontt.h, gdfonts.h, gdfontmb.h, gdfontl.h and/or gdfontg.h.&nbsp; For more impressive results, install FreeType 2.x and use the gdImageStringFT function.&nbsp; If you are not using the provided Makefile and/or a library-based approach, be sure to include the source modules as well in your project.</p><p>Here is a short example program.&nbsp; (For a more advanced example, see gddemo.c, included in the distribution. gddemo.c is NOT the same program; it demonstrates additional features!)</p><blockquote><pre>/* Bring in gd library functions */
#include &quot;gd.h&quot;

/* Bring in standard I/O so we can output the PNG to a file */
#include &lt;stdio.h&gt;

int main() {
  /* Declare the image */
  gdImagePtr im;
  /* Declare output files */
  FILE *pngout, *jpegout;
  /* Declare color indexes */
  int black;
  int white;

  /* Allocate the image: 64 pixels across by 64 pixels tall */
  im = gdImageCreate(64, 64);

  /* Allocate the color black (red, green and blue all minimum).
    Since this is the first color in a new image, it will
    be the background color. */
  black = gdImageColorAllocate(im, 0, 0, 0);

  /* Allocate the color white (red, green and blue all maximum). */
  white = gdImageColorAllocate(im, 255, 255, 255);

  /* Draw a line from the upper left to the lower right,
    using white color index. */
  gdImageLine(im, 0, 0, 63, 63, white);

  /* Open a file for writing. &quot;wb&quot; means &quot;write binary&quot;, important
    under MSDOS, harmless under Unix. */
  pngout = fopen(&quot;test.png&quot;, &quot;wb&quot;);

  /* Do the same for a JPEG-format file. */
  jpegout = fopen(&quot;test.jpg&quot;, &quot;wb&quot;);

  /* Output the image to the disk file in PNG format. */
  gdImagePng(im, pngout);

  /* Output the same image in JPEG format, using the default
    JPEG quality setting. */
  gdImageJpeg(im, jpegout, -1);

  /* Close the files. */
  fclose(pngout);
  fclose(jpegout);

  /* Destroy the image in memory. */
  gdImageDestroy(im);
}</pre></blockquote></div></div></div>

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