// =================================================================================================
// ADOBE SYSTEMS INCORPORATED
// Copyright 2010 Adobe Systems Incorporated
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it.
// =================================================================================================
#ifndef _DISPMetadata_h_
#define _DISPMetadata_h_
#include "public/include/XMP_Environment.h" // ! XMP_Environment.h must be the first included header.
#include "public/include/XMP_Const.h"
#include "public/include/XMP_IO.hpp"
#include "XMPFiles/source/NativeMetadataSupport/IMetadata.h"
namespace IFF_RIFF
{
/**
* DISP Metadata model.
* Implements the IMetadata interface
*/
class DISPMetadata : public IMetadata
{
public:
enum
{
kTitle // std::string
};
public:
/**
* Return true if the type is 0x0001 and it's large enough for
* more content
*
* @param chunkData Data area of chunk
* @param size Size of data area
*
* @return True if it's a valid DISP chunk
*/
static bool isValidDISP( const XMP_Uns8* chunkData, XMP_Uns64 size );
public:
/**
*ctor/dtor
*/
DISPMetadata();
virtual ~DISPMetadata();
/**
* Parses the given memory block and creates a data model representation
* The implementation expects that the memory block is the data area of
* the DISP chunk.
* Throws exceptions if parsing is not possible
*
* @param input The byte buffer to parse
* @param size Size of the given byte buffer
*/
void parse( const XMP_Uns8* chunkData, XMP_Uns64 size );
/**
* See IMetadata::parse( const LFA_FileRef input )
*/
void parse( XMP_IO* input ) { IMetadata::parse( input ); }
/**
* Serializes the data model to a memory block.
* The method creates a buffer and pass it to the parameter 'buffer'. The callee of
* the method is responsible to delete the buffer later on.
* The memory block will be the data area of a DISP chunk.
* Throws exceptions if serializing is not possible
*
* @param buffer Buffer that gets filled with serialized data
* @param size Size of passed in buffer
*
* @ return Buffer size
*/
virtual XMP_Uns64 serialize( XMP_Uns8** buffer );
protected:
/**
* @see IMetadata::isEmptyValue
*/
virtual bool isEmptyValue( XMP_Uns32 id, ValueObject& valueObj );
private:
// Operators hidden on purpose
DISPMetadata( const DISPMetadata& ) {};
DISPMetadata& operator=( const DISPMetadata& ) { return *this; };
};
}
#endif