/* Copyright (c) 2007 Eric Scott Albright
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <UnitTest++.h>
#include <enchant.h>
#include "EnchantDictionaryTestFixture.h"
struct EnchantDictionaryIsAdded_TestFixture : EnchantDictionaryTestFixture
{};
/**
* enchant_dict_is_added
* @dict: A non-null #EnchantDict
* @word: The word you wish to see if it's in your session
* @len: the byte length of @word, or -1 for strlen (@word)
*/
/////////////////////////////////////////////////////////////////////////////
// Test Normal Operation
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_AddedToSession_1)
{
enchant_dict_add_to_session(_dict, "hello", -1);
CHECK_EQUAL(1, enchant_dict_is_added(_dict, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_Added_1)
{
enchant_dict_add(_dict, "hello", -1);
CHECK_EQUAL(1, enchant_dict_is_added(_dict, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_NotAdded_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(_dict, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_OnBrokerPwl_AddedToSession_1)
{
enchant_dict_add_to_session(_pwl, "hello", -1);
CHECK_EQUAL(1, enchant_dict_is_added(_pwl, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_OnBrokerPwl_Added_1)
{
enchant_dict_add(_pwl, "hello", -1);
CHECK_EQUAL(1, enchant_dict_is_added(_pwl, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_OnBrokerPwl_NotAdded_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(_pwl, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_HasPreviousError_ErrorCleared)
{
SetErrorOnMockDictionary("something bad happened");
enchant_dict_is_added(_dict, "hello", -1);
CHECK_EQUAL((void*)NULL, (void*)enchant_dict_get_error(_dict));
}
/////////////////////////////////////////////////////////////////////////////
// Test Error Conditions
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_NullDictionary_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(NULL, "hello", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_NullWord_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(_dict, NULL, -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_EmptyWord_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(_dict, "", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_WordSize0_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(_dict, "hello", 0));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_InvalidUtf8Word_0)
{
CHECK_EQUAL(0, enchant_dict_is_added(_dict, "\xa5\xf1\x08", -1));
}
TEST_FIXTURE(EnchantDictionaryIsAdded_TestFixture,
EnchantDictionaryIsAdded_WordExistsInPwlAndExclude_0)
{
ExternalAddWordToDictionary("hello");
ExternalAddWordToExclude("hello");
ReloadTestDictionary();
CHECK_EQUAL(0, enchant_dict_is_added(_dict, "hello", -1));
}