/*
* Copyright (c) 2014-2016, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef WAYLAND_EGLUTILS_H
#define WAYLAND_EGLUTILS_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "wayland-external-exports.h"
#include "wayland-eglhandle.h"
#ifdef NDEBUG
#define wlEglSetError(data, err) \
wlEglSetErrorCallback(data, err, 0, 0)
#else
#define wlEglSetError(data, err) \
wlEglSetErrorCallback(data, err, __FILE__, __LINE__)
#endif
#ifndef WL_LIST_INIT
#define WL_LIST_INIT(head) { .prev = (head), .next = (head) }
#endif
#if defined(__QNX__)
#define HAS_MINCORE 0
#else
#define HAS_MINCORE 1
#endif
#ifdef __cplusplus
extern "C" {
#endif
EGLBoolean wlEglFindExtension(const char *extension, const char *extensions);
#if HAS_MINCORE
EGLBoolean wlEglPointerIsDereferencable(void *p);
EGLBoolean wlEglCheckInterfaceType(struct wl_object *obj, const char *ifname);
#ifndef WL_CHECK_INTERFACE_TYPE
#define WL_CHECK_INTERFACE_TYPE(obj, ifname) \
(wlEglCheckInterfaceType((struct wl_object *)(obj), #ifname) || \
*(void **)(obj) == &ifname)
#endif
#endif
void wlEglSetErrorCallback(WlEglPlatformData *data,
EGLint err,
const char *file,
int line);
#ifdef __cplusplus
}
#endif
#endif