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<sect1 id="design-notes">
<sect1info>
<abstract role="texinfo-node">
  <para>Author’s notes on the grand scheme of docbook2X</para>
</abstract>
</sect1info>
<title>Design notes</title>

<indexterm><primary>design</primary></indexterm>
<indexterm><primary>history</primary></indexterm>

<para>
Lessons learned:

  <itemizedlist>
  
    <listitem>
<indexterm><primary>stream processing</primary></indexterm>
<indexterm><primary>tree processing</primary></indexterm>
      <para>
      Think four times before doing stream-based XML processing, even though it
      appears to be more efficient than tree-based.
      Stream-based processing is usually more difficult.
      </para>
      
      <para>
      But if you have to do stream-based processing, make sure to use robust,
      fairly scaleable tools like <classname>XML::Templates</classname>, 
      <emphasis>not</emphasis> <command>sgmlspl</command>.  Of course it cannot 
      be as pleasant as tree-based XML processing, but examine 
      &db2x_manxml; and &db2x_texixml;.
      </para>
    </listitem>
    
    <listitem>
      <para>
      Do not use <classname>XML::DOM</classname> directly for stylesheets.
      Your “stylesheet” would become seriously unmanageable.
      Its also extremely slow for anything but trivial documents.
      </para>

      <para>
      At least take a look at some of the XPath modules out there.
      Better yet, see if your solution really cannot use XSLT.
      A C/C++-based implementation of XSLT can be fast enough
      for many tasks.
      </para>
    </listitem>
    
    <listitem>
<indexterm><primary>XSLT extensions</primary></indexterm>
      <para>
      Avoid XSLT extensions whenever possible.  I don't think there is
      anything wrong with them intrinsically, but it is a headache
      to have to compile your own XSLT processor. (libxslt is written 
      in C, and the extensions must be compiled-in and cannot be loaded
      dynamically at runtime.)  Not to mention there seems to be a thousand
      different set-ups for different XSLT processors.
      </para>
    </listitem>
    
    <listitem>
<indexterm><primary>Perl</primary></indexterm>
      <para>
      Perl is not as good at XML as it’s hyped to be.  
      </para>

      <para>
      SAX comes from the Java world, and its port to Perl
      (with all the object-orientedness, and without adopting Perl idioms)
      is awkward to use.
      </para>

      <para>
      Another problem is that Perl SAX does not seem to be well-maintained.
      The implementations have various bugs; while they can be worked around,
      they have been around for such a long time that it does not inspire
      confidence that the Perl XML modules are reliable software.
      </para>

      <para>  
      It also seems that no one else has seriously used Perl SAX
      for robust applications.  It seems to be unnecessarily hard to 
      certain tasks such as displaying error diagnostics on its
      input, processing large documents with complicated structure.
      </para>
    </listitem>
    
    <listitem>
<indexterm><primary>Man-XML</primary></indexterm>
<indexterm><primary>Texi-XML</primary></indexterm>
      <para>
      Do not be afraid to use XML intermediate formats 
      (e.g. Man-XML and Texi-XML) for converting to other
      markup languages, implemented with a scripting language.
      The syntax rules for these formats are made for 
      authoring by hand, not machine generation; hence a conversion
      using tools designed for XML-to-XML conversion, 
      requires jumping through hoops. 
      </para>
    
      <para>
      You might think that we could, instead, make a separate module 
      that abstracts all this complexity
      from the rest of the conversion program.  For example,
      there is nothing stopping a XSLT processor from serializing
      the output document as a text document obeying the syntax
      rules for man pages or Texinfo documents.
      </para>

      <para>
      Theoretically you would get the same result,
      but it is much harder to implement.  It is far easier to write plain 
      text manipulation code in a scripting language than in Java or C or XSLT.
      Also, if the intermediate format is hidden in a Java class or 
      C API, output errors are harder to see.
      Whereas with the intermediate-format approach, we can
      visually examine the textual output of the XSLT processor and fix
      the Perl script as we go along.
      </para>

      <para>
      Some XSLT processors support scripting to go beyond XSLT
      functionality, but they are usually not portable, and not 
      always easy to use.
      Therefore, opt to do two-pass processing, with a standalone
      script as the second stage.  (The first stage using XSLT.)
      </para>

      <para id="xslt-extensions-move" xreflabel="Design notes: the
      elimination of XSLT extensions">
      Finally, another advantage of using intermediate XML formats
      processed by a Perl script is that we can often eliminate the
      use of XSLT extensions.  In particular, all the way back when XSLT 
      stylesheets first went into docbook2X, the extensions related to
      Texinfo node handling could have been easily moved to the Perl script,
      but I didn't realize it!  I feel stupid now. 
      </para>

      <para>
      If I had known this in the very beginning, it would have saved 
      a lot of development time, and docbook2X would be much more 
      advanced by now.
      </para>

      <para>
      Note that even the man-pages stylesheet from the DocBook XSL
      distribution essentially does two-pass processing
      just the same as the docbook2X solution.  That stylesheet
      had formerly used one-pass processing, and its authors 
      probably finally realized what a mess that was.
      </para>
    </listitem>

    <listitem>
      <para>
      Design the XML intermediate format to be easy to use from the standpoint
      of the conversion tool, and similar to how XML document types work in
      general.  e.g. abstract the paragraphs of a document, rather than their 
      paragraph <emphasis>breaks</emphasis>
      (the latter is typical of traditional markup languages, but not of XML).
      </para>
    
    </listitem>
    
    <listitem>
      <para>
      I am quite impressed by some of the things that people make XSLT 1.0 do.
      Things that I thought were impossible, or at least unworkable
      without using “real” scripting language. 
      (&db2x_manxml; and &db2x_texixml; fall in the
      category of things that can be done in XSLT 1.0 but inelegantly.)
      </para>
    </listitem>
    
    <listitem>
      <para>
      Internationalize as soon as possible.  
      That is much easier than adding it in later.
      </para>
      
      <para>
      Same advice for build system.
      </para>
    </listitem>

    <listitem>
      <para>
        I would suggest against using build systems based
        on Makefiles or any form of automake.
        Of course it is inertia that prevents people from
        switching to better build systems.  But also
        consider that while Makefile-based build systems 
        can do many of the things newer build systems are capable
        of, they often require too many fragile hacks.  Developing
        these hacks take too much time that would be better
        spent developing the program itself.
      </para>

      <para>
        Alas, better build systems such as scons were not available
        when docbook2X was at an earlier stage.  It’s too late
        to switch now.
      </para>
    </listitem>

    <listitem>
      <para>
      Writing good documentation takes skill.  This manual has
      has been revised substantially at least four times
      <footnote><para>
      This number is probably inflated because of the so many design 
      mistakes in the process.</para></footnote>, with the author
      consciously trying to condense information each time.
      </para>
    </listitem>

    <listitem>
      <para>
        Table processing in the pure-XSLT man-pages conversion
        is convoluted — it goes through HTML(!) tables as an intermediary.
        That is the same way that the DocBook XSL stylesheets implement
        it (due to Michael Smith), and I copied the code there
        almost verbatim.  I did it this way to save myself time and energy
        re-implementing tables conversion <emphasis>again</emphasis>.
      </para>

      <para>
        And Michael Smith says that going through HTML is better,
        because some varieties of DocBook allow the HTML table model
        in addition to the CALS table model.  (I am not convinced
        that this is such a good idea, but anyway.)
        Then HTML tables in DocBook can be translated to man pages
        too without much more effort.
      </para>

      <para>
        Is this inefficient? Probably.  But that’s what you get
        if you insist on using pure XSLT.  The Perl implementation
        of docbook2X.
        already supported tables conversion for two years prior.
      </para>
    </listitem>

    <listitem>
      <para>
        The design of &utf8trans; is not the best.
        It was chosen to simplify implementations while being efficient.
        A more general design, while still retaining efficiency, is possible, 
        which I describe below.  However, unfortunately,
        at this point changing &utf8trans;
        will be too disruptive to users with little gain in functionality.
      </para>

      <para>
        Instead of working with characters, we should work with byte strings.
        This means that, if all input and output is in UTF-8,
        with no escape sequences, then UTF-8 decoding or encoding
        is not necessary at all.  Indeed the program becomes agnostic
        to the character set used.  Of course,
        multi-character matches become possible.
      </para>
      
      <para>
        The translation map will be an unordered list of key-value pairs.
        The key and value are both arbitrary-length byte strings,
        with an explicit length attached (so null bytes in the input
        and output are retained).
      </para>

      <para>
        The program would take the translation map, and transform the input file
        by matching the start of input, seen as a sequence of bytes, 
        against the keys in the translation map, greedily.
        (Since the matching is greedy, the translation keys do not
        need to be restricted to be prefix-free.)
        Once the longest (in byte length) matching key is found, 
        the corresponding value (another byte string) is substituted
        in the output, and processing repeats (until the input is finished).
        If, on the other hand, no match is found, the next byte
        in the input file is copied as-is, and processing repeats 
        at the next byte of input.
      </para>

      <para>
        Since bytes are 8 bits and the key strings are typically
        very short (up to 3 
        bytes for a Unicode BMP character encoded in UTF-8),
        this algorithm can be implemented with radix search.
        It would be competitive, in both execution time and space,
        with character codepoint hashing and sparse multi-level
        arrays, the primary techniques for implementing
        Unicode <emphasis>character</emphasis> translation.
        (&utf8trans; is implemented using sparse multi-level arrays.)
      </para>

      <para>
        One could even try to generalize the radix searching further,
        so that keys can include wildcard characters, for example.
        Taken to the extremes, the design would end up being
        a regular expressions processor optimized for matching
        many strings with common prefixes.
      </para>

    </listitem>

    
  </itemizedlist>
  
</para>

</sect1>