#ifndef __CHESSTEST_H__
#define __CHESSTEST_H__
#include "BoardGameTest.h"
template<class GAMECLASS>
class ChessTest : public BoardGameTest<GAMECLASS>
{
CPPUNIT_TEST_SUB_SUITE( ChessTest, BoardGameTest<GAMECLASS> );
CPPUNIT_TEST( testNumberOfPieces );
CPPUNIT_TEST_SUITE_END();
public:
ChessTest()
{
}
void testNumberOfPieces()
{
CPPUNIT_ASSERT( this->m_game->getNumberOfPieces () == 32 );
}
};
#endif