README.md

Cockpit Composer

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The web interface for Composer!

Composer generates custom images suitable for deploying systems or uploading to the cloud. It integrates into Cockpit as a frontend for Lorax Composer.

Making changes on Cockpit Composer

Here's where to get the code:

$ git clone https://github.com/weldr/cockpit-composer.git
$ cd cockpit-composer/

The remainder of the commands assume you're in the top level of the Cockpit Composer git repository checkout.

Getting the development dependencies

On Fedora or Red Hat Enterprise Linux:

    $ sudo yum install lorax-composer
    $ sudo systemctl start lorax-composer
  • Cockpit Composer uses Node.js during development. Node.js is not used at runtime. To make changes on Cockpit you'll want to install Node.js, NPM.
    $ sudo yum install nodejs npm

In addition, for testing, the following dependencies are required:

$ sudo yum install curl expect \
    libvirt libvirt-client libvirt-daemon libvirt-python \
    python python-libguestfs python-lxml libguestfs-xfs \
    python3 libvirt-python3 \
    libguestfs-tools qemu qemu-kvm rpm-build jq

Building

Run

$ make

to build everything. You can only run make from the top-level and it will always rebuild the Cockpit Composer.

Cockpit Composer is built using React. For inspecting the React component hierarchy, including component props and state, you can run

$ npm run build:debug

Running end to end test

End-to-End Test Running Guide.

Running eslint

Cockpit Composer uses ESLint to automatically check JavaScript code style in .js files.

The linter is executed within every build as a webpack preloader.

For developer convenience, the ESLint can be started explicitly by:

$ npm run eslint

Rules configuration can be found in the package.json file.

Working on your local machine

It's easy to set up your local Linux machine for rapid development of Cockpit Composer's JavaScript code. After building, run this command from your top level Cockpit Composer checkout directory, and make sure to run it as the same user that you'll use to log into Cockpit Composer below.

$ mkdir -p ~/.local/share/cockpit
$ ln -s $(pwd)/public/dist ~/.local/share/cockpit/composer

This will cause cockpit to read JavaScript and HTML files directly from the built package output directory instead of using the installed Cockpit UI files.

Now you can log into Cockpit Composer on your local Linux machine at the following address. Use the same user and password that you used to log into your Linux desktop.

https://localhost:9090/composer

After every change to your sources, run make to update all the webpacks, and reload cockpit in your browser.

Directory Layout

.
├── /components/                # Shared or generic UI components
│   ├── /Layout/                # Website layout component
│   ├── /Link/                  # Link component to be used insted of <a>
│   └── /...                    # etc.
├── /core/                      # Core framework
│   ├── /actions/               # Redux actions
│   ├── /reducers/              # Redux reducers
│   ├── /sagas/                 # Redux saga files
│   ├── /apiCalls.js            # All API calls to lorax-composer
│   ├── /constants.js           # lorax-composer API path
│   ├── /history.js             # Handles client-side navigation
│   ├── /router.js              # Handles routing and data fetching
│   ├── /selectors.js           # Simple “selector” for Redux
│   ├── /store.js               # Application state manager (Redux)
│   └── /utils.js               # Utility for group API URL
├── /data/                      # Provide API for internal use
│   ├── /BlueprintApi.js        # Blueprint API
│   ├── /MetadataApi.js         # Metadata API
│   └── /NotificationsApi.js    # Notification API
├── /node_modules/              # 3rd-party libraries and utilities
├── /pages/                     # React components for web pages
│   ├── /blueprint/             # Blueprint page
│   ├── /blueprints/            # Blueprints page
│   ├── /blueprintEdit/         # Edit blueprint page
│   └── /error/                 # Error page
├── /po/                        # Translated result by Weblate
├── /public/                    # Static files
│   ├── /dist/                  # The folder for compiled output
│   ├── /js/                    # Javascript files included in index.ejs
│   ├── /custom.css             # CSS file included in index.ejs
│   ├── /manifest.json          # manifest file for Cockpit integration
│   └── /index.ejs              # Template for index.html
├── /test/                      # End to end test
├── /utils/                     # Utility and helper classes
│── .tasks                      # Tasks triggered by Cockpit bot
│── .travis.yml                 # Travis CI settings
│── babel.config.js             # babel configurations
│── cockpit-composer.spec.in    # Cockpit-composer spec file
│── Dockerfile.buildrpm         # Dockerfile for building RPM on Travis
│── io.weldr.cockpit-composer.metainfo.xml         # Makes Composer appear on Cockpit's "Applications" page
│── main.js                     # React application entry point
│── Makefile                    # Makefile
│── package.json                # The list of project dependencies and NPM scripts
│── routes.json                 # This list of application routes
│── rpmversion.sh               # Generate the version and release strings for spec file
└── webpack.config.js           # Bundling and optimization settings for Webpack

Cockpit API

To keep Cockpit Composer working with Cockpit API all code should follow the following rules.

  • All urls in the html and javascript need to use relative paths.
  • All requests to the API should be made using utils.apiFetch. Any non API fetch requests must use credentials: 'same-origin' so that cookies are included with those ajax requests.
  • Use hashes for navigation within the SPA so that cockpit can keep the top level location display up to date.

Package as an RPM/SRPM

This project can be packaged as either a noarch rpm or an srpm.

$ make rpm                # Or, `make srpm`

i18n

For a general guide on how to write translatable strings, see weldr.io

There are a lot of parts involved in translating a string. Here's an overview of the process, from start to finish:

Step 1. During development, the developer adds a translatable string. See weldr.io for details on how to indicate that the string is translatable, and what the string may contain. In general, the string is added using react-intl MessageDescriptors, but without explicit id attributes.

Step 2. The developer runs npm run translations:push. As part of this process, babel-plugin-react-intl-auto will add id attributes to all of the messages, and babel-plugin-react-intl will extract all of the messages to JSON files, written to ./build/messages. react-intl-po is used to collect the JSON files into a gettext-style POT file, and the POT file is uploaded to Weblate.

Step 3. Translators provide translations on Weblate.

Step 4. The developer runs npm run translations:pull and npm run translations:po2json. This downloads the translations from Weblate as gettext-style .po files and converts the .po files back to JSON.

Step 5. The user runs cockpit-composer. Based on the user's browser configuration, cockpit-composer determines the user's preferred language, and if translations are available, these translations are provided to react-intl's <IntlProvider>. react-intl then displays translated strings where possible.

Making A New Release Of cockpit-composer

When the project is ready for a new release, do the following:

  • Tag the release with make NEWTAG=X.Y.Z tag, bumping .Z to the next version unless there are major changes.
  • Edit the commit list to reflect the changes that will be visible to users (it shows up on the GitHub Releases page)
  • Sign the tag with your GPG key

(an editor should open automatically, and gpg is required to be setup in order to sign the tag).

Then push the tag with git push --tags. This will trigger cockpituous to build a new release of cockpit-composer.

Finally, import the new .srpm into the appropriate RHEL release.

License

This source code is licensed under the MIT license found in the LICENSE.txt file.


Made with ♥ by the Welder team, Cockpit team, and contributors