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<title>Video Sink: Clutter Gst 3.0.26
 Reference Manual</title>
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<div class="refentry">
<a name="clutter-gst-Video-Sink"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="clutter-gst-Video-Sink.top_of_page"></a>Video Sink</span></h2>
<p>Video Sink — A video sink for integrating a GStreamer
  pipeline with a Cogl pipeline.</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.functions"></a><h2>Functions</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="returnvalue">ClutterGstVideoSink</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-new" title="clutter_gst_video_sink_new ()">clutter_gst_video_sink_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">gboolean</span>
</td>
<td class="function_name">
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-is-ready" title="clutter_gst_video_sink_is_ready ()">clutter_gst_video_sink_is_ready</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="clutter-gst-Types.html#ClutterGstFrame"><span class="returnvalue">ClutterGstFrame</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-frame" title="clutter_gst_video_sink_get_frame ()">clutter_gst_video_sink_get_frame</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">CoglPipeline</span> *
</td>
<td class="function_name">
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-pipeline" title="clutter_gst_video_sink_get_pipeline ()">clutter_gst_video_sink_get_pipeline</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-setup-pipeline" title="clutter_gst_video_sink_setup_pipeline ()">clutter_gst_video_sink_setup_pipeline</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="clutter-gst-Types.html#ClutterGstOverlays"><span class="returnvalue">ClutterGstOverlays</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-overlays" title="clutter_gst_video_sink_get_overlays ()">clutter_gst_video_sink_get_overlays</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.properties"></a><h2>Properties</h2>
<div class="informaltable"><table class="informaltable" border="0">
<colgroup>
<col width="150px" class="properties_type">
<col width="300px" class="properties_name">
<col width="200px" class="properties_flags">
</colgroup>
<tbody><tr>
<td class="property_type"><span class="type">gint</span></td>
<td class="property_name"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink--update-priority" title="The “update-priority” property">update-priority</a></td>
<td class="property_flags">Read / Write</td>
</tr></tbody>
</table></div>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.signals"></a><h2>Signals</h2>
<div class="informaltable"><table class="informaltable" border="0">
<colgroup>
<col width="150px" class="signals_return">
<col width="300px" class="signals_name">
<col width="200px" class="signals_flags">
</colgroup>
<tbody>
<tr>
<td class="signal_type"><span class="returnvalue">void</span></td>
<td class="signal_name"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-new-frame" title="The “new-frame” signal">new-frame</a></td>
<td class="signal_flags">Run Last</td>
</tr>
<tr>
<td class="signal_type"><span class="returnvalue">void</span></td>
<td class="signal_name"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-new-overlays" title="The “new-overlays” signal">new-overlays</a></td>
<td class="signal_flags">Run Last</td>
</tr>
<tr>
<td class="signal_type"><span class="returnvalue">void</span></td>
<td class="signal_name"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal">pipeline-ready</a></td>
<td class="signal_flags">Run Last</td>
</tr>
</tbody>
</table></div>
</div>
<a name="ClutterGstVideoSink"></a><div class="refsect1">
<a name="clutter-gst-Video-Sink.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-struct" title="struct ClutterGstVideoSink">ClutterGstVideoSink</a></td>
</tr>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSinkClass" title="struct ClutterGstVideoSinkClass">ClutterGstVideoSinkClass</a></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen">    GObject
    <span class="lineart">╰──</span> GInitiallyUnowned
        <span class="lineart">╰──</span> <a href="../gstreamer/GstObject.html#GstObject-struct">GstObject</a>
            <span class="lineart">╰──</span> <a href="../gstreamer/GstElement.html#GstElement-struct">GstElement</a>
                <span class="lineart">╰──</span> <a href="../gstreamer-libs/GstBaseSink.html#GstBaseSink-struct">GstBaseSink</a>
                    <span class="lineart">╰──</span> <a href="../gst-plugins-base-libs/GstVideoSink.html#GstVideoSink-struct">GstVideoSink</a>
                        <span class="lineart">╰──</span> ClutterGstVideoSink
</pre>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
ClutterGstVideoSink implements
 <a href="../gst-plugins-base-libs/GstColorBalance.html#GstColorBalance-struct">GstColorBalance</a> and  <a href="../gst-plugins-base-libs/GstNavigation.html#GstNavigation-struct">GstNavigation</a>.</p>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.description"></a><h2>Description</h2>
<p><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> is a subclass of <a href="../gstreamer-libs/GstBaseSink.html#GstBaseSink-struct"><span class="type">GstBaseSink</span></a> which can be used to
create a <span class="type">CoglPipeline</span> for rendering the frames of the video.</p>
<p>To create a basic video player, an application can create a
<a href="../gstreamer/GstPipeline.html#GstPipeline-struct"><span class="type">GstPipeline</span></a> as normal using <a href="../gstreamer/GstPipeline.html#gst-pipeline-new"><code class="function">gst_pipeline_new()</code></a> and set the
sink on it to one created with <a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-new" title="clutter_gst_video_sink_new ()"><code class="function">clutter_gst_video_sink_new()</code></a>. The
application can then listen for the <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-new-frame" title="The “new-frame” signal"><span class="type">“new-frame”</span></a>
signal which will be emitted whenever there are new textures ready
for rendering. For simple rendering, the application can just call
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-pipeline" title="clutter_gst_video_sink_get_pipeline ()"><code class="function">clutter_gst_video_sink_get_pipeline()</code></a> in the signal handler and use
the returned pipeline to paint the new frame.</p>
<p>An application is also free to do more advanced rendering by
customizing the pipeline. In that case it should listen for the
<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal"><span class="type">“pipeline-ready”</span></a> signal which will be emitted as
soon as the sink has determined enough information about the video
to know how it should be rendered. In the handler for this signal,
the application can either make modifications to a copy of the
pipeline returned by <a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-pipeline" title="clutter_gst_video_sink_get_pipeline ()"><code class="function">clutter_gst_video_sink_get_pipeline()</code></a> or it can
create its own pipeline from scratch and ask the sink to configure
it with <a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-setup-pipeline" title="clutter_gst_video_sink_setup_pipeline ()"><code class="function">clutter_gst_video_sink_setup_pipeline()</code></a>. If a custom pipeline
is created using one of these methods then the application should
call <code class="function">clutter_gst_video_sink_attach_frame()</code> on the pipeline before
rendering in order to update the textures on the pipeline's layers.</p>
<p>If the <code class="literal">COGL_FEATURE_ID_GLSL</code> feature is available then the pipeline
used by the sink will have a shader snippet with a function in it
called clutter_gst_sample_video0 which takes a single vec2 argument.
This can be used by custom snippets set the by the application to
sample from the video. The vec2 argument represents the normalised
coordinates within the video. The function returns a vec4
containing a pre-multiplied RGBA color of the pixel within the
video.</p>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="clutter-gst-video-sink-new"></a><h3>clutter_gst_video_sink_new ()</h3>
<pre class="programlisting"><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="returnvalue">ClutterGstVideoSink</span></a> *
clutter_gst_video_sink_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>Creates a new <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p>
<div class="refsect3">
<a name="clutter-gst-video-sink-new.returns"></a><h4>Returns</h4>
<p>a new <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a>. </p>
<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
</div>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-gst-video-sink-is-ready"></a><h3>clutter_gst_video_sink_is_ready ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>
clutter_gst_video_sink_is_ready (<em class="parameter"><code><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink</code></em>);</pre>
<p>Returns whether the pipeline is ready and so
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-pipeline" title="clutter_gst_video_sink_get_pipeline ()"><code class="function">clutter_gst_video_sink_get_pipeline()</code></a> and
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-setup-pipeline" title="clutter_gst_video_sink_setup_pipeline ()"><code class="function">clutter_gst_video_sink_setup_pipeline()</code></a> can be called without causing error.</p>
<p>Note: Normally an application will wait until the
<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal"><span class="type">“pipeline-ready”</span></a> signal is emitted instead of
polling the ready status with this api, but sometimes when a sink
is passed between components that didn't have an opportunity to
connect a signal handler this can be useful.</p>
<div class="refsect3">
<a name="clutter-gst-video-sink-is-ready.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>The <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="clutter-gst-video-sink-is-ready.returns"></a><h4>Returns</h4>
<p> <code class="literal">TRUE</code> if the sink is ready, else <code class="literal">FALSE</code></p>
</div>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-gst-video-sink-get-frame"></a><h3>clutter_gst_video_sink_get_frame ()</h3>
<pre class="programlisting"><a class="link" href="clutter-gst-Types.html#ClutterGstFrame"><span class="returnvalue">ClutterGstFrame</span></a> *
clutter_gst_video_sink_get_frame (<em class="parameter"><code><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink</code></em>);</pre>
<p>Returns a <a class="link" href="clutter-gst-Types.html#ClutterGstFrame"><span class="type">ClutterGstFrame</span></a> object suitable to render the current
frame of the given video sink. An application is free to make a
copy of this pipeline and modify it for custom rendering.</p>
<div class="refsect3">
<a name="clutter-gst-video-sink-get-frame.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>The <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="clutter-gst-video-sink-get-frame.returns"></a><h4>Returns</h4>
<p>A <a class="link" href="clutter-gst-Types.html#ClutterGstFrame"><span class="type">ClutterGstFrame</span></a> or NULL if there
isn't a frame to be displayed yet. </p>
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
</div>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-gst-video-sink-get-pipeline"></a><h3>clutter_gst_video_sink_get_pipeline ()</h3>
<pre class="programlisting"><span class="returnvalue">CoglPipeline</span> *
clutter_gst_video_sink_get_pipeline (<em class="parameter"><code><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink</code></em>);</pre>
<p>Returns a pipeline suitable for rendering the current frame of the
given video sink. The pipeline will already have the textures for
the frame attached. For simple rendering, an application will
typically call this function immediately before it paints the
video. It can then just paint a rectangle using the returned
pipeline.</p>
<p>An application is free to make a copy of this
pipeline and modify it for custom rendering.</p>
<p>Note: it is considered an error to call this function before the
<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal"><span class="type">“pipeline-ready”</span></a> signal is emitted.</p>
<div class="refsect3">
<a name="clutter-gst-video-sink-get-pipeline.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>The <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="clutter-gst-video-sink-get-pipeline.returns"></a><h4>Returns</h4>
<p>the pipeline for rendering the
current frame. </p>
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
</div>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-gst-video-sink-setup-pipeline"></a><h3>clutter_gst_video_sink_setup_pipeline ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
clutter_gst_video_sink_setup_pipeline (<em class="parameter"><code><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink</code></em>,
                                       <em class="parameter"><code><span class="type">CoglPipeline</span> *pipeline</code></em>);</pre>
<p>Configures the given pipeline so that will be able to render the
video for the <em class="parameter"><code>sink</code></em>
. This should only be used if the application
wants to perform some custom rendering using its own pipeline.
Typically an application will call this in response to the
<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal"><span class="type">“pipeline-ready”</span></a> signal.</p>
<p>Note: it is considered an error to call this function before the
<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal"><span class="type">“pipeline-ready”</span></a> signal is emitted.</p>
<div class="refsect3">
<a name="clutter-gst-video-sink-setup-pipeline.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>The <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>pipeline</p></td>
<td class="parameter_description"><p>A <span class="type">CoglPipeline</span></p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-gst-video-sink-get-overlays"></a><h3>clutter_gst_video_sink_get_overlays ()</h3>
<pre class="programlisting"><a class="link" href="clutter-gst-Types.html#ClutterGstOverlays"><span class="returnvalue">ClutterGstOverlays</span></a> *
clutter_gst_video_sink_get_overlays (<em class="parameter"><code><a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink</code></em>);</pre>
</div>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="ClutterGstVideoSink-struct"></a><h3>struct ClutterGstVideoSink</h3>
<pre class="programlisting">struct ClutterGstVideoSink;</pre>
<p>The <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> structure contains only private data and
should be accessed using the provided API.</p>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterGstVideoSinkClass"></a><h3>struct ClutterGstVideoSinkClass</h3>
<pre class="programlisting">struct ClutterGstVideoSinkClass {
  void (* new_frame)      (ClutterGstVideoSink *sink);
  void (* pipeline_ready) (ClutterGstVideoSink *sink);
  void (* new_overlays)   (ClutterGstVideoSink *sink);
};
</pre>
<div class="refsect3">
<a name="ClutterGstVideoSinkClass.members"></a><h4>Members</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
</colgroup>
<tbody>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterGstVideoSinkClass.new-frame"></a>new_frame</code></em> ()</p></td>
<td class="struct_member_description"><p>handler for the <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-new-frame" title="The “new-frame” signal"><span class="type">“new-frame”</span></a> signal</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterGstVideoSinkClass.pipeline-ready"></a>pipeline_ready</code></em> ()</p></td>
<td class="struct_member_description"><p>handler for the <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-pipeline-ready" title="The “pipeline-ready” signal"><span class="type">“pipeline-ready”</span></a> signal</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterGstVideoSinkClass.new-overlays"></a>new_overlays</code></em> ()</p></td>
<td> </td>
<td> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="ClutterGstVideoSink--update-priority"></a><h3>The <code class="literal">“update-priority”</code> property</h3>
<pre class="programlisting">  “update-priority”          <span class="type">gint</span></pre>
<p>Priority of video updates in the thread.</p>
<p>Flags: Read / Write</p>
<p>Allowed values: &gt;= -2147483647</p>
<p>Default value: 150</p>
</div>
</div>
<div class="refsect1">
<a name="clutter-gst-Video-Sink.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="ClutterGstVideoSink-new-frame"></a><h3>The <code class="literal">“new-frame”</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
user_function (<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink,
               <span class="type">gpointer</span>             user_data)</pre>
<p>The sink will emit this signal whenever there are new textures
available for a new frame of the video. After this signal is
emitted, an application can call <a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-pipeline" title="clutter_gst_video_sink_get_pipeline ()"><code class="function">clutter_gst_video_sink_get_pipeline()</code></a>
to get a pipeline suitable for rendering the frame. If the
application is using a custom pipeline it can alternatively call
<code class="function">clutter_gst_video_sink_attach_frame()</code> to attach the textures.</p>
<div class="refsect3">
<a name="ClutterGstVideoSink-new-frame.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>the <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>user_data</p></td>
<td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p>Flags: Run Last</p>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterGstVideoSink-new-overlays"></a><h3>The <code class="literal">“new-overlays”</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
user_function (<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink,
               <span class="type">gpointer</span>             user_data)</pre>
<p>The sink will emit this signal whenever there are new textures
available for set of overlays on the video. After this signal is
emitted, an application can call
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-overlays" title="clutter_gst_video_sink_get_overlays ()"><code class="function">clutter_gst_video_sink_get_overlays()</code></a> to get a set of pipelines
suitable for rendering overlays on a video frame.</p>
<div class="refsect3">
<a name="ClutterGstVideoSink-new-overlays.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>the <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>user_data</p></td>
<td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p>Flags: Run Last</p>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterGstVideoSink-pipeline-ready"></a><h3>The <code class="literal">“pipeline-ready”</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
user_function (<a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a> *sink,
               <span class="type">gpointer</span>             user_data)</pre>
<p>The sink will emit this signal as soon as it has gathered enough
information from the video to configure a pipeline. If the
application wants to do some customized rendering, it can setup its
pipeline after this signal is emitted. The application's pipeline
will typically either be a copy of the one returned by
<a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-get-pipeline" title="clutter_gst_video_sink_get_pipeline ()"><code class="function">clutter_gst_video_sink_get_pipeline()</code></a> or it can be a completely custom
pipeline which is setup using <a class="link" href="clutter-gst-Video-Sink.html#clutter-gst-video-sink-setup-pipeline" title="clutter_gst_video_sink_setup_pipeline ()"><code class="function">clutter_gst_video_sink_setup_pipeline()</code></a>.</p>
<p>Note that it is an error to call either of those functions before
this signal is emitted. The <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink-new-frame" title="The “new-frame” signal"><span class="type">“new-frame”</span></a> signal
will only be emitted after the pipeline is ready so the application
could also create its pipeline in the handler for that.</p>
<div class="refsect3">
<a name="ClutterGstVideoSink-pipeline-ready.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>sink</p></td>
<td class="parameter_description"><p>the <a class="link" href="clutter-gst-Video-Sink.html#ClutterGstVideoSink"><span class="type">ClutterGstVideoSink</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>user_data</p></td>
<td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p>Flags: Run Last</p>
<p class="since">Since: <a class="link" href="api-index-3-0.html#api-index-3.0">3.0</a></p>
</div>
</div>
</div>
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