Babl-0.1.52 Contents • Babl • Features • Download • Documentation • Usage • Vocabulary • Environment • Extending • Directory Overview • Todo • Copyright • Authors babl is a dynamic, any to any, pixel format translation library. It allows converting between different methods of storing pixels known as pixel formats that have with different bitdepths and other data representations, color models, color spaces and component permutations. A vocabulary to formulate new pixel formats from existing primitives is provided as well as the framework to add new color models, spaces and data types. Features • ANSI C without external dependencies, works on win32, linux and mac, 32bit and 64bit systems. • Stable, small API, with singleton objects returned. • Extendable with new formats, color models, components and datatypes. • Can load color spaces from ICC v2 and v4 profiles containing RGB matrix + TRC. • Reference 64bit floating point conversions for datatypes and color models. • Self profiling and optimizing, optimizing accuracy and performance at runtime when the best performing single or multi-step conversion path is chosen. GEGL through GeglBuffer provides tiled buffers with on disk storage as well as linear buffers with accessor functions for efficient data access transparently using babl fishes for translation to the desired pixel formats. Download The latest versioned development version of babl can be found in https: //download.gimp.org/pub/babl/. Babl uses git. The main repository is hosted by GNOME. It can be browsed online and cloned with: git clone git://git.gnome.org/babl NEWS The following is a list of the major changes that have gone into each babl release. If there are significant improvements to babl when a GEGL release is done a babl release is most often put out just prior to the GEGL release. 2018-06-02 babl-0.1.52 Concurrency fixes and fixes to handling of 0/1 entry palettes, do not pre-equalize XYZ conversion matrices for sRGB, internal clean-ups, pre-define ACES2065-1 and ACEScg BablSpaces, add R~G~B~ set of spaces, which for all BablSpaces mean use sRGB TRC. 2018-05-20 babl-0.1.50 Improvements to speed and precision of indexed code, improvements to meson build. 2018-05-15 babl-0.1.48 fix u8 <-> double conversions for chroma, SSE2 version of RGBA float to CIE L / Lab. Build with -Ofast by default. 2018-04-10 babl-0.1.46 added extensions with more coverage for u32, half and other utilit fast paths improving fast path coverage. 2018-02-18 babl-0.1.44 Fix bug in custom primaries/ICC fast paths, improve meson build 2018-01-23 babl-0.1.42 Fully initialize fishes when loading from cache. 2018-01-16 babl-0.1.40 Added format "CIE XYZ alpha" color model and formats. New API babl_process_rows for reduced overhead in some scenarios; though bigger gains seen also for regular babl_process with reimplemented branch-free dispatch, and faster cbrt. Added meson build; being tested in parallel with auotmake, Improved reference conversions for formats skipping some of models components, Fixed gamma handling in indexed/palettized formats and improved gamma precision consistenct in sse2 conversions. 2017-11-15 babl-0.1.38 Added format "CIE L float", a couple of protections against division by 0.0 2017-11-10 babl-0.1.36 Optimized customized primary aware code paths for CIE Lab<->RGB conversions, improved accuracy of gamma approximations. New API babl_format_exists() for checking validity of babl format name, crash proofing of cache handling and use of environment variables. 2017-10-06 babl-0.1.34 Brown paper bag release, Fix indexed / custom primaries conflict, and re-export a symbol used by old GEGL/GIMPs. 2017-10-03 babl-0.1.32 Added custom primaries and TRC support through ICC parsing, improved float<->half performance, rewrite of all conversions functions to adhere to new signature. 2017-07-15 babl-0.1.30 Thread stability for palette modes, stricter alpha preservation, now cross-compilable on android. 2017-05-30 babl-0.1.28 Fast paths for Lav <-> Lch, release triggered by pending GIMP release. 2017-05-09 babl-0.1.26 Build and install HCY color space, platform independences fixes to fish cache. 2017-02-01 babl-0.1.24 Improvements to profile cache persistance, fast paths that improve actual GIMP use on various precisions, use single precision constants for some more of CIE computions. 2016-11-05 babl-0.1.22 Added cache of profiled conversions, added HCY color model, some precision and performance updated for fast paths. 2016-11-05 babl-0.1.20 Fix run-time errors, leaks, and race conditions. Add conditional fast paths. 2016-06-13 babl-0.1.18 Bugfix: take alpha threshold in consideration when processing floats in SSE2. 2016-02-12 babl-0.1.16 Improvements to half float reference, SIMD, and fast-paths, and CIE float fast paths; cleanups of fast path extensions. 2015-11-19 babl-0.1.14 sRGB precision tuning, stability fixes, locale fix for setting error tolerance. 2015-02-03 babl-0.1.12 optimizations for floating point conversions, HSV and HSL color models, removal of dead code, fixed CIE Lab conversions. 2012-03-30 babl-0.1.10 LUT based speedups for gamma correction / uncorrection. 2012-03-30 babl-0.1.8 Added support for indexed/pallette based formats, constified API. 2011-11-18 babl-0.1.6 Build improvements, remove blatantly wrong conversions from extensions, made it possible to distinguish format_n formats from others, improvements to vala/gobject introspection support. 2011-01-20 babl-0.1.4 Improved cross platform build ability, added code to handle n-component formats, remove extraenous runtime profiling that impacted performance. 2010-01-15 babl-0.1.2 Made babl mostly threadsafe (sufficient for GIMP/GEGLs needs). Streamlined core functionality, reducing number of function calls and removing overeager instrumentation. 2009-05-20 babl-0.1.0 Support for RGBA representation in the frequency domain, un-pre-multiply close-to-zero alpha values to complete black instead of slightly brighter than black, add a BABL_ALPHA_THRESHOLD constant to the API, do a complete overhaul of the babl API and do some changes to increase portability of the library. 2008-06-12 babl-0.0.22 Speed improvements due to: coalesced hashing, early bail out upon creation of duplicate formats, caching of non existing paths. Large amounts of the core has also been reviewed and refactored. Improved conversion coverage in the matrix. 2008-02-27 babl-0.0.20 Builds on OSX Check <0.0 and >1.0 values conversions for accuracy as well. For more news see git log. Documentation When using BablFishes to do your conversions, you request a fish to convert between two formats, and an optimal fish to babls capability is provided that you can use to do your conversions. Babl also provides the capability to describe new formats based on a vocabulary of user registered color models and data types. Babl provides a base vocabulary in BablBase and some extensions that are thought to be generally useful. When performing further extensions to the vocabulary of babl, the internal consistency is governed by reference conversions that operate on double (64 bit floating point values). The only color model created during BablCore bootstrap is RGBA (linear light RGB, 0.0 - 1.0, with a linear 0.0 - 1.0 opacity channel) backed by the double datatype. Defined similarily to scRGB using 64bit floating point. If babls conversion isn't fast enough, you can provide your own conversion shortcut between two formats. The registered shortcut might also be used by babl as an intermediate conversion when constructing BablFishes for other conversions. Babl extensions are shared objects. If you have already developed some fast conversion functions, wrapping them as babl extensions should not take much time and will speed up babl for other users as well. Usage babl_process (babl_fish (source_format, destination_format), source_buffer, destination_buffer, pixel_count); The processing operation that babl performs is copying including conversions if needed between linear buffers containing the same count of pixels, with different pixel formats. int width = 123, height = 581, pixel_count = width * height; const Babl *srgb = babl_format ("R'G'B' u8"); const Babl *lab = babl_format ("CIE Lab float"); const Babl *srgb_to_lab_fish = babl_fish (srgb, lab); float *lab_buffer; unsigned char *srgb_buffer; babl_init (); srgb_buffer = malloc (pixel_count * babl_format_get_bytes_per_pixel (srgb)); lab_buffer = malloc (pixel_count * 3 * sizeof (float)); ...... load data into srgb_buffer ....... babl_process (srgb_to_lab_fish, srgb_buffer, lab_buffer, pixel_count); ...... do operation in lab space ........ babl_process (babl_fish(lab, srgb), lab_buffer, srgb_buffer, pixel_count); /* the data has now been transformed back to srgb data */ If the existing pixel formats are not sufficient for your conversion needs, new ones can be created on the fly. The constructor will provide the prior created one if duplicates are registered. const Babl *format = babl_format_new (babl_model ("R'G'B'"), babl_type ("u16"), babl_component ("B'"), babl_component ("G'"), babl_component ("R'"), NULL); Color Management By default the babl API is assuming data to be (unbounded) sRGB data, data being sRGB defines the conversion to and from gray-scale as well as the gamma - or Transfer Response Curve, TRC, used for converting between linear and non-linear variants of the data. There is also a babl API call for creating a format for a specific space. babl_format_with_space("R'G'B' u16", babl_space ("Rec2020")) creates a 16 bit integer format for the Rec2020 color space. Babl knows internally about "sRGB", "Rec2020", "Adobe", "Apple" and "ProPhoto" spaces, as they are defined with constants on their wikipedia pages. Additional spaces can be loaded from monitor-class matrix+TRC ICC v2 and v4 profiles. Using babl_icc_make_space (see babl.h for details). The space of a babl format can also be queried with babl_format_get_space. The conversions babl does with ICC profiles are according to what is known as the relative-colorimetric intent, monitor profiles containing both the matrices used by babl and 3d CLUTs (color look up tables) most often also do relative-colorimetric transfer for the "perceptual" intent CLUTs, but with a more flexible and possibly higher accuracy conversions. If babl adds support for loading and using CLUTs it will be thus the perceptual intent will by babl be considered a different albeit more accurate relative-colorimetric RGB space. Vocabulary +- Data types double bits 64 bytes 8 u15 bits 16 bytes 2 half bits 16 bytes 2 float bits 32 bytes 4 u8 bits 8 bytes 1 u8-luma bits 8 bytes 1 u8-chroma bits 8 bytes 1 u16 bits 16 bytes 2 u32 bits 32 bytes 4 CIE u8 L bits 8 bytes 1 CIE u8 ab bits 8 bytes 1 CIE u16 L bits 16 bytes 2 CIE u16 ab bits 16 bytes 2 Color models RGBA components R G B A RGB components R G B RaGaBaA components Ra Ga Ba A R'G'B' components R' G' B' R~G~B~ components R~ G~ B~ R'G'B'A components R' G' B' A R~G~B~A components R~ G~ B~ A R'aG'aB'aA components R'a G'a B'a A R~aG~aB~aA components R~a G~a B~a A Y components Y YA components Y A YaA components Ya A Y' components Y' Y'A components Y' A Y'aA components Y'a A Y~ components Y~ Y~A components Y~ A Y'CbCr components Y' Cb Cr Y'CbCrA components Y' Cb Cr A CIE Lab components CIE L CIE a CIE b CIE Lab alpha components CIE L CIE a CIE b A CIE LCH(ab) components CIE L CIE C(ab) CIE H(ab) CIE LCH(ab) alpha components CIE L CIE C(ab) CIE H(ab) A CIE XYZ components CIE X CIE Y CIE Z CIE XYZ alpha components CIE X CIE Y CIE Z A HCYA components hue HCY chroma HCY luma alpha HCY components hue HCY chroma HCY luma HSLA components hue saturation lightness alpha HSL components hue saturation lightness Y'CbCr709 components Y' Cb Cr Y'CbCrA709 components Y' Cb Cr alpha HSVA components hue saturation value alpha HSV components hue saturation value CMYK components cyan magenta yellow key CMY components cyan magenta yellow Pixel formats RGBA double bytes/pixel 32 model RGBA components double R double G double B double A RGB double bytes/pixel 24 model RGB components double R double G double B RaGaBaA double bytes/pixel 32 model RaGaBaA components double Ra double Ga double Ba double A R'G'B' double bytes/pixel 24 model R'G'B' components double R' double G' double B' R~G~B~ double bytes/pixel 24 model R~G~B~ components double R~ double G~ double B~ R'G'B'A double bytes/pixel 32 model R'G'B'A components double R' double G' double B' double A R~G~B~A double bytes/pixel 32 model R~G~B~A components double R~ double G~ double B~ double A R'aG'aB'aA double bytes/pixel 32 model R'aG'aB'aA components double R'a double G'a double B'a double A R~aG~aB~aA double bytes/pixel 32 model R~aG~aB~aA components double R~a double G~a double B~a double A R~G~B~ u8 bytes/pixel 3 model R~G~B~ components u8 R~ u8 G~ u8 B~ R'G'B' u8 bytes/pixel 3 model R'G'B' components u8 R' u8 G' u8 B' R'G'B'A u8 bytes/pixel 4 model R'G'B'A components u8 R' u8 G' u8 B' u8 A R~G~B~A u8 bytes/pixel 4 model R~G~B~A components u8 R~ u8 G~ u8 B~ u8 A RGBA float bytes/pixel 16 model RGBA components float R float G float B float A RGB float bytes/pixel 12 model RGB components float R float G float B RGB half bytes/pixel 6 model RGB components half R half G half B RGBA half bytes/pixel 8 model RGBA components half R half G half B half A RaGaBaA half bytes/pixel 8 model RaGaBaA components half Ra half Ga half Ba half A R'G'B' half bytes/pixel 6 model R'G'B' components half R' half G' half B' R'G'B'A half bytes/pixel 8 model R'G'B'A components half R' half G' half B' half A R'aG'aB'aA half bytes/pixel 8 model R'aG'aB'aA components half R'a half G'a half B'a half A R~G~B~ half bytes/pixel 6 model R~G~B~ components half R~ half G~ half B~ R~G~B~A half bytes/pixel 8 model R~G~B~A components half R~ half G~ half B~ half A R~aG~aB~aA half bytes/pixel 8 model R~aG~aB~aA components half R~a half G~a half B~a half A RGB u15 bytes/pixel 6 model RGB components u15 R u15 G u15 B RGBA u15 bytes/pixel 8 model RGBA components u15 R u15 G u15 B u15 A RaGaBaA u15 bytes/pixel 8 model RaGaBaA components u15 Ra u15 Ga u15 Ba u15 A R'G'B' u15 bytes/pixel 6 model R'G'B' components u15 R' u15 G' u15 B' R'G'B'A u15 bytes/pixel 8 model R'G'B'A components u15 R' u15 G' u15 B' u15 A R'aG'aB'aA u15 bytes/pixel 8 model R'aG'aB'aA components u15 R'a u15 G'a u15 B'a u15 A RGB u32 bytes/pixel 12 model RGB components u32 R u32 G u32 B RGBA u32 bytes/pixel 16 model RGBA components u32 R u32 G u32 B u32 A RaGaBaA u32 bytes/pixel 16 model RaGaBaA components u32 Ra u32 Ga u32 Ba u32 A R'G'B' u32 bytes/pixel 12 model R'G'B' components u32 R' u32 G' u32 B' R'G'B'A u32 bytes/pixel 16 model R'G'B'A components u32 R' u32 G' u32 B' u32 A R'aG'aB'aA u32 bytes/pixel 16 model R'aG'aB'aA components u32 R'a u32 G'a u32 B'a u32 A R~G~B~ u32 bytes/pixel 12 model R~G~B~ components u32 R~ u32 G~ u32 B~ R~G~B~A u32 bytes/pixel 16 model R~G~B~A components u32 R~ u32 G~ u32 B~ u32 A R~aG~aB~aA u32 bytes/pixel 16 model R~aG~aB~aA components u32 R~a u32 G~a u32 B~a u32 A Y double bytes/pixel 8 model Y components double Y YA double bytes/pixel 16 model YA components double Y double A YaA double bytes/pixel 16 model YaA components double Ya double A Y' double bytes/pixel 8 model Y' components double Y' Y'A double bytes/pixel 16 model Y'A components double Y' double A Y'aA double bytes/pixel 16 model Y'aA components double Y'a double A Y~ double bytes/pixel 8 model Y~ components double Y~ Y~A double bytes/pixel 16 model Y~A components double Y~ double A YA half bytes/pixel 4 model YA components half Y half A YaA half bytes/pixel 4 model YaA components half Ya half A Y half bytes/pixel 2 model Y components half Y Y'A half bytes/pixel 4 model Y'A components half Y' half A Y'aA half bytes/pixel 4 model Y'aA components half Y'a half A Y' half bytes/pixel 2 model Y' components half Y' YA u15 bytes/pixel 4 model YA components u15 Y u15 A YaA u15 bytes/pixel 4 model YaA components u15 Ya u15 A Y u15 bytes/pixel 2 model Y components u15 Y Y'A u15 bytes/pixel 4 model Y'A components u15 Y' u15 A Y'aA u15 bytes/pixel 4 model Y'aA components u15 Y'a u15 A Y' u15 bytes/pixel 2 model Y' components u15 Y' YA u32 bytes/pixel 8 model YA components u32 Y u32 A YaA u32 bytes/pixel 8 model YaA components u32 Ya u32 A Y u32 bytes/pixel 4 model Y components u32 Y Y'A u32 bytes/pixel 8 model Y'A components u32 Y' u32 A Y'aA u32 bytes/pixel 8 model Y'aA components u32 Y'a u32 A Y' u32 bytes/pixel 4 model Y' components u32 Y' Y'CbCr double bytes/pixel 24 model Y'CbCr components double Y' double Cb double Cr Y'CbCrA double bytes/pixel 32 model Y'CbCrA components double Y' double Cb double Cr double A Y'CbCr u8 bytes/pixel 3 model Y'CbCr components u8-luma Y' u8-chroma Cb u8-chroma Cr R'aG'aB'aA float bytes/pixel 16 model R'aG'aB'aA components float R'a float G'a float B'a float A R~aG~aB~aA float bytes/pixel 16 model R~aG~aB~aA components float R~a float G~a float B~a float A R'G'B'A float bytes/pixel 16 model R'G'B'A components float R' float G' float B' float A R~G~B~A float bytes/pixel 16 model R~G~B~A components float R~ float G~ float B~ float A R'G'B' float bytes/pixel 12 model R'G'B' components float R' float G' float B' R~G~B~ float bytes/pixel 12 model R~G~B~ components float R~ float G~ float B~ Y' float bytes/pixel 4 model Y' components float Y' Y~ float bytes/pixel 4 model Y~ components float Y~ Y'A float bytes/pixel 8 model Y'A components float Y' float A Y~A float bytes/pixel 8 model Y~A components float Y~ float A Y'aA float bytes/pixel 8 model Y'aA components float Y'a float A RaGaBaA float bytes/pixel 16 model RaGaBaA components float Ra float Ga float Ba float A YA float bytes/pixel 8 model YA components float Y float A YaA float bytes/pixel 8 model YaA components float Ya float A Y float bytes/pixel 4 model Y components float Y Y~ half bytes/pixel 2 model Y~ components half Y~ Y~A half bytes/pixel 4 model Y~A components half Y~ half A R'aG'aB'aA u8 bytes/pixel 4 model R'aG'aB'aA components u8 R'a u8 G'a u8 B'a u8 A R~aG~aB~aA u8 bytes/pixel 4 model R~aG~aB~aA components u8 R~a u8 G~a u8 B~a u8 A Y' u8 bytes/pixel 1 model Y' components u8 Y' Y~ u8 bytes/pixel 1 model Y~ components u8 Y~ Y'A u8 bytes/pixel 2 model Y'A components u8 Y' u8 A Y~A u8 bytes/pixel 2 model Y~A components u8 Y~ u8 A Y'aA u8 bytes/pixel 2 model Y'aA components u8 Y'a u8 A RGBA u8 bytes/pixel 4 model RGBA components u8 R u8 G u8 B u8 A RGB u8 bytes/pixel 3 model RGB components u8 R u8 G u8 B RaGaBaA u8 bytes/pixel 4 model RaGaBaA components u8 Ra u8 Ga u8 Ba u8 A YA u8 bytes/pixel 2 model YA components u8 Y u8 A YaA u8 bytes/pixel 2 model YaA components u8 Ya u8 A Y u8 bytes/pixel 1 model Y components u8 Y R'aG'aB'aA u16 bytes/pixel 8 model R'aG'aB'aA components u16 R'a u16 G'a u16 B'a u16 A R~aG~aB~aA u16 bytes/pixel 8 model R~aG~aB~aA components u16 R~a u16 G~a u16 B~a u16 A R'G'B'A u16 bytes/pixel 8 model R'G'B'A components u16 R' u16 G' u16 B' u16 A R~G~B~A u16 bytes/pixel 8 model R~G~B~A components u16 R~ u16 G~ u16 B~ u16 A R'G'B' u16 bytes/pixel 6 model R'G'B' components u16 R' u16 G' u16 B' R~G~B~ u16 bytes/pixel 6 model R~G~B~ components u16 R~ u16 G~ u16 B~ Y' u16 bytes/pixel 2 model Y' components u16 Y' Y~ u16 bytes/pixel 2 model Y~ components u16 Y~ Y'A u16 bytes/pixel 4 model Y'A components u16 Y' u16 A Y~A u16 bytes/pixel 4 model Y~A components u16 Y~ u16 A Y'aA u16 bytes/pixel 4 model Y'aA components u16 Y'a u16 A RGBA u16 bytes/pixel 8 model RGBA components u16 R u16 G u16 B u16 A RGB u16 bytes/pixel 6 model RGB components u16 R u16 G u16 B RaGaBaA u16 bytes/pixel 8 model RaGaBaA components u16 Ra u16 Ga u16 Ba u16 A YA u16 bytes/pixel 4 model YA components u16 Y u16 A YaA u16 bytes/pixel 4 model YaA components u16 Ya u16 A Y u16 bytes/pixel 2 model Y components u16 Y Y~ u32 bytes/pixel 4 model Y~ components u32 Y~ Y~A u32 bytes/pixel 8 model Y~A components u32 Y~ u32 A Y'CbCr float bytes/pixel 12 model Y'CbCr components float Y' float Cb float Cr Y'CbCrA float bytes/pixel 16 model Y'CbCrA components float Y' float Cb float Cr float A cairo-RGB24 bytes/pixel 4 model R'G'B' components u8 B' u8 G' u8 R' u8 PAD CIE Lab double bytes/pixel 24 model CIE Lab components double CIE L double CIE a double CIE b CIE Lab alpha double bytes/pixel 32 model CIE Lab alpha components double CIE L double CIE a double CIE b double A CIE LCH(ab) double bytes/pixel 24 model CIE LCH(ab) components double CIE L double CIE C(ab) double CIE H(ab) CIE LCH(ab) alpha double bytes/pixel 32 model CIE LCH(ab) alpha components double CIE L double CIE C(ab) double CIE H(ab) double A CIE XYZ double bytes/pixel 24 model CIE XYZ components double CIE X double CIE Y double CIE Z CIE XYZ alpha double bytes/pixel 32 model CIE XYZ alpha components double CIE X double CIE Y double CIE Z double A CIE Lab float bytes/pixel 12 model CIE Lab components float CIE L float CIE a float CIE b CIE XYZ float bytes/pixel 12 model CIE XYZ components float CIE X float CIE Y float CIE Z CIE XYZ alpha float bytes/pixel 16 model CIE XYZ components float CIE X float CIE Y float CIE Z float A CIE Lab alpha float bytes/pixel 16 model CIE Lab alpha components float CIE L float CIE a float CIE b float A CIE L float bytes/pixel 4 model CIE Lab components float CIE L CIE L alpha float bytes/pixel 8 model CIE Lab alpha components float CIE L float A CIE Lab u8 bytes/pixel 3 model CIE Lab components CIE u8 L CIE L CIE u8 ab CIE a CIE u8 ab CIE b CIE Lab u16 bytes/pixel 6 model CIE Lab components CIE u16 L CIE L CIE u16 ab CIE a CIE u16 ab CIE b CIE LCH(ab) float bytes/pixel 12 model CIE LCH(ab) components float CIE L float CIE C(ab) float CIE H(ab) CIE LCH(ab) alpha float bytes/pixel 16 model CIE LCH(ab) alpha components float CIE L float CIE C(ab) float CIE H(ab) float A HCYA double bytes/pixel 32 model HCYA components double hue double HCY chroma double HCY luma double alpha HCY double bytes/pixel 24 model HCY components double hue double HCY chroma double HCY luma HCYA float bytes/pixel 16 model HCYA components float hue float HCY chroma float HCY luma float alpha HCY float bytes/pixel 12 model HCY components float hue float HCY chroma float HCY luma B'aG'aR'aA u8 bytes/pixel 4 model R'aG'aB'aA components u8 B'a u8 G'a u8 R'a u8 A HSLA double bytes/pixel 32 model HSLA components double hue double saturation double lightness double alpha HSL double bytes/pixel 24 model HSL components double hue double saturation double lightness HSLA float bytes/pixel 16 model HSLA components float hue float saturation float lightness float alpha HSL float bytes/pixel 12 model HSL components float hue float saturation float lightness cairo-ARGB32 bytes/pixel 4 model R'aG'aB'aA components u8 B'a u8 G'a u8 R'a u8 A cairo-A8 bytes/pixel 1 model YA components u8 A Y'CbCr709 double bytes/pixel 24 model Y'CbCr709 components double Y' double Cb double Cr Y'CbCrA709 double bytes/pixel 32 model Y'CbCrA709 components double Y' double Cb double Cr double alpha Y'CbCrA709 float bytes/pixel 16 model Y'CbCrA709 components float Y' float Cb float Cr float alpha Y'CbCr709 float bytes/pixel 12 model Y'CbCr709 components float Y' float Cb float Cr HSVA double bytes/pixel 32 model HSVA components double hue double saturation double value double alpha HSV double bytes/pixel 24 model HSV components double hue double saturation double value HSVA float bytes/pixel 16 model HSVA components float hue float saturation float value float alpha HSV float bytes/pixel 12 model HSV components float hue float saturation float value CMYK double bytes/pixel 32 model CMYK components double cyan double magenta double yellow double key CMY double bytes/pixel 24 model CMY components double cyan double magenta double yellow CMYK float bytes/pixel 16 model CMYK components float cyan float magenta float yellow float key CMY float bytes/pixel 12 model CMY components float cyan float magenta float yellow CMYK u8 bytes/pixel 4 model CMYK components u8 cyan u8 magenta u8 yellow u8 key Environment Through the environment variable BABL_TOLERANCE you can control a speed /performance trade off that by default is set very low (0.000001) values in the range 0.01-0.1 can provide reasonable preview performance by allowing lower numerical accuracy . BABL_PATH contains the path of the directory, containing the .so extensions to babl. Extending For samples of how the current internal API specification of data types, color models, and conversions look in the extensions/ directory. The tables in this HTML file is directly generated based on the data registered by BablCore (double and RGBA), BablBase (core datatypes, and RGB models), extensions (CIE Lab, naive CMYK, various shortcut conversions). Directory Overview babl-dist-root │ ├──babl the babl core │ └──base reference implementations for RGB and Grayscale Color Models, │ 8bit 16bit, and 32bit and 64bit floating point. ├──extensions CIE-Lab color model as well as a naive-CMYK color model. │ also contains a random cribbage of old conversion optimized │ code from gggl. Finding more exsisting conversions in third │ part libraries (hermes, lcms?, liboil?) could improve the │ speed of babl. ├──tests tests used to keep babl sane during development. └──docs Documentation/webpage for babl (the document you are reading originated there. TODO • Support for conversions between formats that have higher dimensionality than RGBA. • Support for datatypes that are not a multiple of 8bit. Copyright Babl is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Authors Øyvind Kolås pippin at gimp.org Original author. Sven Neumann sven at gimp.org Build sanity and optimizations. Michael Natterer mitch at gimp.org Build sanity. Kevin Cozens kcozens at cvs.gnome.org Build sanity. Tim Mooney Portability fixes. Michael Schumacher schumaml at cvs.gnome.org win32 support for dynamic extensions. Portability fixes. Jan Heller jheller at svn.gnome.org Optimizations, refactoring and documentation. Mukund Sivaraman muks at mukund.org Sparse fixes and sanity. dmacks at netspace.org Build sanity Sam Hocevar Build sanity. Zhang Junbo Frequency domain color model. Martin Nordholts Optimizations and API overhaul. Gary V. Vaughan Multiplatform build support. Stanislav Brabec Portability patch. Hubert Figuiere C++ friendliness patch. Danny Robson Code cleanups. Fryderyk Dziarmagowski freetz at gmx.net Code cleanups. Daniel Paredes García danipga at gmail.com Initial work to make babl threadsafe Rupert Weber gimp at leguanease.org Documentation and other improvements Jehan jehan at girinstud.io win32 portabilitiy Sven Claussner Update DOAP file Alexander Larsson Math optimizations Nils Philippsen code cleanups Simon Budig cleanups Micheal Muré portability fixes Edward E win32 platform adaptations Maxime Nicco HSV color model extension Teo Mazars Color spaces/models in extensions Daniel Sabo Dead code elimination, general cleanups, Michael Henning Conversion fixes Elle Stone Verification and improvements to accuracy of color space conversions. Thomas Manni CIE related fixups Roman Lebedev Stability/crasher fixes Jon Nordby Portability, Stability and more Massimo Valentini stability fixes Ell fast paths Félix Piédallu Initial meson build /babl-0.1.52