/*
* AT-SPI - Assistive Technology Service Provider Interface
* (Gnome Accessibility Project; https://wiki.gnome.org/Accessibility)
*
* Copyright (c) 2015 Samsung Electronics Co., Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <string.h>
#include <atk/atk.h>
#include "my-atk-object.h"
#include "my-atk-action.h"
typedef struct _MyAtkActionInfo MyAtkActionInfo;
struct _MyAtkActionInfo {
gchar *name;
gchar *description;
gchar *keybinding;
MyAtkActionFunc do_action_func;
};
static void atk_action_interface_init (AtkActionIface *iface);
G_DEFINE_TYPE_WITH_CODE (MyAtkAction,
my_atk_action,
MY_TYPE_ATK_OBJECT,
G_IMPLEMENT_INTERFACE(ATK_TYPE_ACTION,
atk_action_interface_init));
#define MY_ATK_ACTION_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), MY_TYPE_ATK_ACTION, MyAtkActionPrivate))
struct _MyAtkActionPrivate {
GQueue *action_queue;
guint action_idle_handler;
GList *action_list;
GList *children;
};
static void
my_atk_action_initialize (AtkObject *obj, gpointer data)
{
}
static void
my_atk_action_init (MyAtkAction *action_obj)
{
MyAtkActionPrivate *priv = MY_ATK_ACTION_GET_PRIVATE (action_obj);
action_obj->priv = priv;
priv->action_queue = NULL;
priv->action_idle_handler = 0;
priv->action_list = NULL;
priv->children = NULL;
}
static void
my_atk_action_finalize (GObject *object)
{
}
static void
my_atk_action_class_init (MyAtkActionClass *my_class)
{
AtkObjectClass *atk_class = ATK_OBJECT_CLASS (my_class);
GObjectClass *gobject_class = G_OBJECT_CLASS (my_class);
gobject_class->finalize = my_atk_action_finalize;
atk_class->initialize = my_atk_action_initialize;
g_type_class_add_private (gobject_class, sizeof (MyAtkActionPrivate));
}
static MyAtkActionInfo *
_my_atk_action_get_action_info (MyAtkAction *action, gint i)
{
MyAtkActionPrivate *priv = NULL;
MyAtkActionInfo *node_data = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), NULL);
priv = action->priv;
if (priv->action_list == NULL)
return NULL;
node_data = g_list_nth_data (priv->action_list, i);
g_return_val_if_fail (node_data, NULL);
return node_data;
}
static const gchar*
my_atk_action_description_get (AtkAction *action, gint i)
{
MyAtkAction *my_action = NULL;
MyAtkActionInfo *info = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), NULL);
my_action = MY_ATK_ACTION (action);
info = _my_atk_action_get_action_info (my_action, i);
if (info == NULL)
return NULL;
return strdup (info->description);
}
static gboolean
my_atk_action_description_set (AtkAction *action, gint i, const char *des)
{
MyAtkAction *my_action = NULL;
MyAtkActionInfo *info = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), FALSE);
my_action = MY_ATK_ACTION (action);
info = _my_atk_action_get_action_info (my_action, i);
if (info == NULL)
return FALSE;
g_free (info->description);
info->description = g_strdup (des);
return TRUE;
}
static const gchar*
my_atk_action_name_get (AtkAction *action, gint i)
{
MyAtkAction *my_action = NULL;
MyAtkActionInfo *info = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), NULL);
my_action = MY_ATK_ACTION (action);
info = _my_atk_action_get_action_info (my_action, i);
if (info == NULL)
return NULL;
return strdup (info->name);
}
static const gchar*
my_atk_action_localized_name_get (AtkAction *action, gint i)
{
MyAtkAction *my_action = NULL;
MyAtkActionInfo *info = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), NULL);
my_action = MY_ATK_ACTION (action);
info = _my_atk_action_get_action_info (my_action, i);
if (info == NULL)
return NULL;
return strdup (info->name);
}
static gint
my_atk_action_get_n_actions (AtkAction *action)
{
MyAtkAction *action_obj = NULL;
MyAtkActionPrivate *priv = NULL;
action_obj = MY_ATK_ACTION (action);
priv = action_obj->priv;
return g_list_length (priv->action_list);
}
static const gchar *
my_atk_action_get_keybinding (AtkAction *action, gint i)
{
MyAtkAction *my_action = NULL;
MyAtkActionInfo *info = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), NULL);
my_action = MY_ATK_ACTION (action);
info = _my_atk_action_get_action_info (my_action, i);
if (info == NULL)
return NULL;
return strdup (info->keybinding);
}
void perform_action (AtkObject *obj)
{
AtkStateSet *state_set1 = atk_object_ref_state_set (obj);
atk_state_set_add_state (state_set1, ATK_STATE_ACTIVE);
}
static gboolean
my_atk_action_do_action (AtkAction *action, gint i)
{
g_return_val_if_fail (MY_IS_ATK_ACTION (action), NULL);
perform_action (ATK_OBJECT (action));
return FALSE;
}
guint my_atk_action_add_action (MyAtkAction *action,
const gchar *action_name,
const gchar *action_description,
const gchar *action_keybinding)
{
MyAtkActionInfo *info = NULL;
MyAtkActionPrivate *priv = NULL;
g_return_val_if_fail (MY_IS_ATK_ACTION (action), -1);
priv = action->priv;
info = g_slice_new (MyAtkActionInfo);
info->name = g_strdup (action_name);
info->description = g_strdup (action_description);
info->keybinding = g_strdup (action_keybinding);
priv->action_list = g_list_append (priv->action_list, info);
return g_list_length (priv->action_list);
}
static void
atk_action_interface_init (AtkActionIface *iface)
{
g_return_if_fail (iface);
iface->do_action = my_atk_action_do_action;
iface->get_n_actions = my_atk_action_get_n_actions;
iface->get_description = my_atk_action_description_get;
iface->get_keybinding = my_atk_action_get_keybinding;
iface->get_name = my_atk_action_name_get;
iface->set_description = my_atk_action_description_set;
iface->get_localized_name = my_atk_action_localized_name_get;
}