/*************************************************************************
* Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
*************************************************************************/
#include "adwaitatoolboxengine.h"
namespace Adwaita
{
//____________________________________________________________
bool ToolBoxEngine::registerWidget(QWidget *widget)
{
if (!widget) {
return false;
}
if (!_data.contains(widget)) {
_data.insert(widget, new WidgetStateData(this, widget, duration()), enabled());
}
// connect destruction signal
connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(unregisterWidget(QObject *)), Qt::UniqueConnection);
return true;
}
//____________________________________________________________
bool ToolBoxEngine::updateState(const QPaintDevice *object, bool value)
{
PaintDeviceDataMap<WidgetStateData>::Value data(ToolBoxEngine::data(object));
return (data && data.data()->updateState(value));
}
//____________________________________________________________
bool ToolBoxEngine::isAnimated(const QPaintDevice *object)
{
PaintDeviceDataMap<WidgetStateData>::Value data(ToolBoxEngine::data(object));
return (data && data.data()->animation() && data.data()->animation().data()->isRunning());
}
} // namespace Adwaita