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/*************************************************************************
 * Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr>    *
 *                                                                       *
 * This program is free software; you can redistribute it and/or modify  *
 * it under the terms of the GNU General Public License as published by  *
 * the Free Software Foundation; either version 2 of the License, or     *
 * (at your option) any later version.                                   *
 *                                                                       *
 * This program is distributed in the hope that it will be useful,       *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 * GNU General Public License for more details.                          *
 *                                                                       *
 * You should have received a copy of the GNU General Public License     *
 * along with this program; if not, write to the                         *
 * Free Software Foundation, Inc.,                                       *
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA .        *
 *************************************************************************/

#include "adwaitatoolboxengine.h"

namespace Adwaita
{

//____________________________________________________________
bool ToolBoxEngine::registerWidget(QWidget *widget)
{
    if (!widget) {
        return false;
    }

    if (!_data.contains(widget)) {
        _data.insert(widget, new WidgetStateData(this, widget, duration()), enabled());
    }

    // connect destruction signal
    connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(unregisterWidget(QObject *)), Qt::UniqueConnection);
    return true;
}

//____________________________________________________________
bool ToolBoxEngine::updateState(const QPaintDevice *object, bool value)
{
    PaintDeviceDataMap<WidgetStateData>::Value data(ToolBoxEngine::data(object));
    return (data && data.data()->updateState(value));
}

//____________________________________________________________
bool ToolBoxEngine::isAnimated(const QPaintDevice *object)
{
    PaintDeviceDataMap<WidgetStateData>::Value data(ToolBoxEngine::data(object));
    return (data && data.data()->animation() && data.data()->animation().data()->isRunning());
}

} // namespace Adwaita