/*
* Some or all of this work - Copyright (c) 2006 - 2018, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Bug 0087:
*
* SUMMARY: Exception on Switch operator applied to the result of ToBuffer operator
*/
Method (ME3C, 0, Serialized)
{
Name (B000, Buffer (0x01)
{
0x0A // .
})
Name (S000, "qwrtyuiop")
If (0x01)
{
/* This code shows that ToBuffer() works correctly */
Debug = "======================: ToBuffer(Buffer)"
Local0 = ToBuffer (B000)
Debug = Local0
Local1 = ObjectType (Local0)
Debug = Local1
Local2 = SizeOf (Local0)
Debug = Local2
Debug = "======================: ToBuffer(String)"
Local0 = ToBuffer (S000)
Debug = Local0
Local1 = ObjectType (Local0)
Debug = Local1
Local2 = SizeOf (Local0)
Debug = Local2
Debug = "======================."
}
/* This code shows that ToBuffer() causes exceptions in cases #2, #3 */
/* if (0) { */
/* Case 1 */
Switch (Buffer (0x01)
{
0x0A // .
})
{
Case ("N")
{
Debug = "Case (A)"
}
Default
{
Debug = "Default (A)"
}
}
/* } elseif (1) { */
/* Case 2 */
Switch (ToBuffer (Buffer (0x01)
{
0x0A // .
}))
{
Case ("N")
{
Debug = "Case (B)"
}
Default
{
Debug = "Default (B)"
}
}
/* } else { */
/* Case 3 */
Switch (ToBuffer (B000))
{
Case ("N")
{
Debug = "Case (C)"
}
Default
{
Debug = "Default (C)"
}
}
/* } */
}