/*
* Some or all of this work - Copyright (c) 2006 - 2018, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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*/
/*
* Bug 0010:
*
* SUMMARY: ToBuffer transforms operand (in local variable) to reference
*/
Method (MDA9, 0, NotSerialized)
{
Local0 = Buffer (0x04)
{
0x0A, 0x0B, 0x0C, 0x0D // ....
}
ToBuffer (Local0, Local1)
Local2 = ObjectType (Local1)
If ((Local2 != C00B))
{
ERR (__METHOD__, ZFFF, __LINE__, 0x00, 0x00, Local2, C00B)
}
If ((Local1 != Buffer (0x04)
{
0x0A, 0x0B, 0x0C, 0x0D // ....
}))
{
ERR (__METHOD__, ZFFF, __LINE__, 0x00, 0x00, Local1, Buffer (0x04)
{
0x0A, 0x0B, 0x0C, 0x0D // ....
})
}
Local2 = ObjectType (Local0)
If ((Local2 != C00B))
{
ERR (__METHOD__, ZFFF, __LINE__, 0x00, 0x00, Local2, C00B)
}
If ((Local0 != Buffer (0x04)
{
0x0A, 0x0B, 0x0C, 0x0D // ....
}))
{
ERR (__METHOD__, ZFFF, __LINE__, 0x00, 0x00, Local0, Buffer (0x04)
{
0x0A, 0x0B, 0x0C, 0x0D // ....
})
}
}