// Copyright (c) 2014-2018 Dr. Colin Hirsch and Daniel Frey
// Please see LICENSE for license or visit https://github.com/taocpp/PEGTL/
#ifndef TAO_PEGTL_INTERNAL_REP_HPP
#define TAO_PEGTL_INTERNAL_REP_HPP
#include "../config.hpp"
#include "rule_conjunction.hpp"
#include "skip_control.hpp"
#include "trivial.hpp"
#include "../apply_mode.hpp"
#include "../rewind_mode.hpp"
#include "../analysis/counted.hpp"
namespace tao
{
namespace TAO_PEGTL_NAMESPACE
{
namespace internal
{
template< unsigned Num, typename... Rules >
struct rep;
template< unsigned Num >
struct rep< Num >
: trivial< true >
{
};
template< typename Rule, typename... Rules >
struct rep< 0, Rule, Rules... >
: trivial< true >
{
};
template< unsigned Num, typename... Rules >
struct rep
{
using analyze_t = analysis::counted< analysis::rule_type::SEQ, Num, Rules... >;
template< apply_mode A,
rewind_mode M,
template< typename... > class Action,
template< typename... > class Control,
typename Input,
typename... States >
static bool match( Input& in, States&&... st )
{
auto m = in.template mark< M >();
using m_t = decltype( m );
for( unsigned i = 0; i != Num; ++i ) {
if( !rule_conjunction< Rules... >::template match< A, m_t::next_rewind_mode, Action, Control >( in, st... ) ) {
return false;
}
}
return m( true );
}
};
template< unsigned Num, typename... Rules >
struct skip_control< rep< Num, Rules... > > : std::true_type
{
};
} // namespace internal
} // namespace TAO_PEGTL_NAMESPACE
} // namespace tao
#endif