Blame src/JpCntx.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
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 *
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 * The contents of this file are subject to the Mozilla Public License Version
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 * 1.1 (the "License"); you may not use this file except in compliance with
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 * the License. You may obtain a copy of the License at
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 * http://www.mozilla.org/MPL/
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 *
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 * Software distributed under the License is distributed on an "AS IS" basis,
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 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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 * for the specific language governing rights and limitations under the
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 * License.
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 *
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 * The Original Code is Mozilla Communicator client code.
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 *
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 * The Initial Developer of the Original Code is
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 * Netscape Communications Corporation.
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 * Portions created by the Initial Developer are Copyright (C) 1998
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 * the Initial Developer. All Rights Reserved.
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 *
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 * Contributor(s):
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 *
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 * Alternatively, the contents of this file may be used under the terms of
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 * either the GNU General Public License Version 2 or later (the "GPL"), or
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 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * of those above. If you wish to allow use of your version of this file only
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 * under the terms of either the GPL or the LGPL, and not to allow others to
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 * use your version of this file under the terms of the MPL, indicate your
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 * decision by deleting the provisions above and replace them with the notice
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 * and other provisions required by the GPL or the LGPL. If you do not delete
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 * the provisions above, a recipient may use your version of this file under
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 * the terms of any one of the MPL, the GPL or the LGPL.
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 *
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 * ***** END LICENSE BLOCK ***** */
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#include "nscore.h"
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#include "JpCntx.h"
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//This is hiragana 2-char sequence table, the number in each cell represents its frequency category
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char jp2CharContext[83][83] = 
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Packit 67f6e7
{ 0,4,0,4,0,5,0,1,1,3,3,4,4,3,4,1,3,0,5,1,3,0,3,1,3,1,1,0,3,0,3,3,4,0,4,3,0,4,4,4,3,4,4,0,3,5,4,1,0,3,0,0,2,3,0,3,1,0,3,1,0,3,2,1,3,5,0,3,0,1,0,3,2,3,3,4,4,0,2,2,0,4,4,},
Packit 67f6e7
{ 2,4,0,5,0,4,0,3,0,4,5,5,4,3,5,3,5,3,5,3,5,2,5,3,4,3,3,4,3,4,5,3,2,1,5,4,3,2,3,4,5,3,4,1,2,5,4,3,0,3,3,0,3,2,0,2,3,0,4,1,0,3,4,3,3,5,0,3,0,1,0,4,5,5,5,4,3,0,4,2,0,3,5,},
Packit 67f6e7
{ 0,5,0,4,0,4,0,2,0,5,4,3,4,3,4,3,3,3,4,3,4,2,5,3,5,3,4,1,4,3,4,4,4,0,3,5,0,4,4,4,4,5,3,1,3,4,5,3,3,3,3,3,3,3,0,2,2,0,3,3,2,4,3,3,3,5,3,4,1,3,3,5,3,2,0,0,0,0,4,3,1,3,3,},
Packit 67f6e7
{ 0,1,0,3,0,3,0,1,0,1,3,3,3,2,3,3,3,0,3,0,0,0,3,1,3,0,0,0,2,2,2,3,0,0,3,2,0,1,2,4,1,3,3,0,0,3,3,3,0,1,0,0,2,1,0,0,3,0,3,1,0,3,0,0,1,3,0,2,0,1,0,3,3,1,3,3,0,0,1,1,0,3,3,},
Packit 67f6e7
{ 0,2,0,3,0,2,1,4,0,2,2,3,1,1,3,1,1,0,2,0,3,1,2,3,1,3,0,0,1,0,4,3,2,3,3,3,1,4,2,3,3,3,3,1,0,3,1,4,0,1,1,0,1,2,0,1,1,0,1,1,0,3,1,3,2,2,0,1,0,0,0,2,3,3,3,1,0,0,0,0,0,2,3,},
Packit 67f6e7
{ 0,5,0,4,0,5,0,2,0,4,5,5,3,3,4,3,3,1,5,4,4,2,4,4,4,3,4,2,4,3,5,5,4,3,3,4,3,3,5,5,4,5,5,1,3,4,5,3,1,4,3,1,3,3,0,3,3,1,4,3,1,4,5,3,3,5,0,4,0,3,0,5,3,3,1,4,3,0,4,0,1,5,3,},
Packit 67f6e7
{ 0,5,0,5,0,4,0,2,0,4,4,3,4,3,3,3,3,3,5,4,4,4,4,4,4,5,3,3,5,2,4,4,4,3,4,4,3,3,4,4,5,5,3,3,4,3,4,3,3,4,3,3,3,3,1,2,2,1,4,3,3,5,4,4,3,4,0,4,0,3,0,4,4,4,4,4,1,0,4,2,0,2,4,},
Packit 67f6e7
{ 0,4,0,4,0,3,0,1,0,3,5,2,3,0,3,0,2,1,4,2,3,3,4,1,4,3,3,2,4,1,3,3,3,0,3,3,0,0,3,3,3,5,3,3,3,3,3,2,0,2,0,0,2,0,0,2,0,0,1,0,0,3,1,2,2,3,0,3,0,2,0,4,4,3,3,4,1,0,3,0,0,2,4,},
Packit 67f6e7
{ 0,0,0,4,0,0,0,0,0,0,1,0,1,0,2,0,0,0,0,0,1,0,2,0,1,0,0,0,0,0,3,1,3,0,3,2,0,0,0,1,0,3,2,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,4,0,2,0,0,0,0,0,0,2,},
Packit 67f6e7
{ 0,2,1,3,0,2,0,2,0,3,3,3,3,1,3,1,3,3,3,3,3,3,4,2,2,1,2,1,4,0,4,3,1,3,3,3,2,4,3,5,4,3,3,3,3,3,3,3,0,1,3,0,2,0,0,1,0,0,1,0,0,4,2,0,2,3,0,3,3,0,3,3,4,2,3,1,4,0,1,2,0,2,3,},
Packit 67f6e7
{ 0,3,0,3,0,1,0,3,0,2,3,3,3,0,3,1,2,0,3,3,2,3,3,2,3,2,3,1,3,0,4,3,2,0,3,3,1,4,3,3,2,3,4,3,1,3,3,1,1,0,1,1,0,1,0,1,0,1,0,0,0,4,1,1,0,3,0,3,1,0,2,3,3,3,3,3,1,0,0,2,0,3,3,},
Packit 67f6e7
{ 0,0,0,0,0,0,0,0,0,0,3,0,2,0,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,0,3,0,3,1,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,2,0,2,3,0,0,0,0,0,0,0,0,3,},
Packit 67f6e7
{ 0,2,0,3,1,3,0,3,0,2,3,3,3,1,3,1,3,1,3,1,3,3,3,1,3,0,2,3,1,1,4,3,3,2,3,3,1,2,2,4,1,3,3,0,1,4,2,3,0,1,3,0,3,0,0,1,3,0,2,0,0,3,3,2,1,3,0,3,0,2,0,3,4,4,4,3,1,0,3,0,0,3,3,},
Packit 67f6e7
{ 0,2,0,1,0,2,0,0,0,1,3,2,2,1,3,0,1,1,3,0,3,2,3,1,2,0,2,0,1,1,3,3,3,0,3,3,1,1,2,3,2,3,3,1,2,3,2,0,0,1,0,0,0,0,0,0,3,0,1,0,0,2,1,2,1,3,0,3,0,0,0,3,4,4,4,3,2,0,2,0,0,2,4,},
Packit 67f6e7
{ 0,0,0,1,0,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,2,2,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,3,1,0,0,0,0,0,0,0,3,},
Packit 67f6e7
{ 0,3,0,3,0,2,0,3,0,3,3,3,2,3,2,2,2,0,3,1,3,3,3,2,3,3,0,0,3,0,3,2,2,0,2,3,1,4,3,4,3,3,2,3,1,5,4,4,0,3,1,2,1,3,0,3,1,1,2,0,2,3,1,3,1,3,0,3,0,1,0,3,3,4,4,2,1,0,2,1,0,2,4,},
Packit 67f6e7
{ 0,1,0,3,0,1,0,2,0,1,4,2,5,1,4,0,2,0,2,1,3,1,4,0,2,1,0,0,2,1,4,1,1,0,3,3,0,5,1,3,2,3,3,1,0,3,2,3,0,1,0,0,0,0,0,0,1,0,0,0,0,4,0,1,0,3,0,2,0,1,0,3,3,3,4,3,3,0,0,0,0,2,3,},
Packit 67f6e7
{ 0,0,0,1,0,0,0,0,0,0,2,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,1,0,0,1,0,0,0,0,0,3,},
Packit 67f6e7
{ 0,1,0,3,0,4,0,3,0,2,4,3,1,0,3,2,2,1,3,1,2,2,3,1,1,1,2,1,3,0,1,2,0,1,3,2,1,3,0,5,5,1,0,0,1,3,2,1,0,3,0,0,1,0,0,0,0,0,3,4,0,1,1,1,3,2,0,2,0,1,0,2,3,3,1,2,3,0,1,0,1,0,4,},
Packit 67f6e7
{ 0,0,0,1,0,3,0,3,0,2,2,1,0,0,4,0,3,0,3,1,3,0,3,0,3,0,1,0,3,0,3,1,3,0,3,3,0,0,1,2,1,1,1,0,1,2,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,2,2,1,2,0,0,2,0,0,0,0,2,3,3,3,3,0,0,0,0,1,4,},
Packit 67f6e7
{ 0,0,0,3,0,3,0,0,0,0,3,1,1,0,3,0,1,0,2,0,1,0,0,0,0,0,0,0,1,0,3,0,2,0,2,3,0,0,2,2,3,1,2,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,2,0,0,0,0,2,3,},
Packit 67f6e7
{ 2,4,0,5,0,5,0,4,0,3,4,3,3,3,4,3,3,3,4,3,4,4,5,4,5,5,5,2,3,0,5,5,4,1,5,4,3,1,5,4,3,4,4,3,3,4,3,3,0,3,2,0,2,3,0,3,0,0,3,3,0,5,3,2,3,3,0,3,0,3,0,3,4,5,4,5,3,0,4,3,0,3,4,},
Packit 67f6e7
{ 0,3,0,3,0,3,0,3,0,3,3,4,3,2,3,2,3,0,4,3,3,3,3,3,3,3,3,0,3,2,4,3,3,1,3,4,3,4,4,4,3,4,4,3,2,4,4,1,0,2,0,0,1,1,0,2,0,0,3,1,0,5,3,2,1,3,0,3,0,1,2,4,3,2,4,3,3,0,3,2,0,4,4,},
Packit 67f6e7
{ 0,3,0,3,0,1,0,0,0,1,4,3,3,2,3,1,3,1,4,2,3,2,4,2,3,4,3,0,2,2,3,3,3,0,3,3,3,0,3,4,1,3,3,0,3,4,3,3,0,1,1,0,1,0,0,0,4,0,3,0,0,3,1,2,1,3,0,4,0,1,0,4,3,3,4,3,3,0,2,0,0,3,3,},
Packit 67f6e7
{ 0,3,0,4,0,1,0,3,0,3,4,3,3,0,3,3,3,1,3,1,3,3,4,3,3,3,0,0,3,1,5,3,3,1,3,3,2,5,4,3,3,4,5,3,2,5,3,4,0,1,0,0,0,0,0,2,0,0,1,1,0,4,2,2,1,3,0,3,0,2,0,4,4,3,5,3,2,0,1,1,0,3,4,},
Packit 67f6e7
{ 0,5,0,4,0,5,0,2,0,4,4,3,3,2,3,3,3,1,4,3,4,1,5,3,4,3,4,0,4,2,4,3,4,1,5,4,0,4,4,4,4,5,4,1,3,5,4,2,1,4,1,1,3,2,0,3,1,0,3,2,1,4,3,3,3,4,0,4,0,3,0,4,4,4,3,3,3,0,4,2,0,3,4,},
Packit 67f6e7
{ 1,4,0,4,0,3,0,1,0,3,3,3,1,1,3,3,2,2,3,3,1,0,3,2,2,1,2,0,3,1,2,1,2,0,3,2,0,2,2,3,3,4,3,0,3,3,1,2,0,1,1,3,1,2,0,0,3,0,1,1,0,3,2,2,3,3,0,3,0,0,0,2,3,3,4,3,3,0,1,0,0,1,4,},
Packit 67f6e7
{ 0,4,0,4,0,4,0,0,0,3,4,4,3,1,4,2,3,2,3,3,3,1,4,3,4,0,3,0,4,2,3,3,2,2,5,4,2,1,3,4,3,4,3,1,3,3,4,2,0,2,1,0,3,3,0,0,2,0,3,1,0,4,4,3,4,3,0,4,0,1,0,2,4,4,4,4,4,0,3,2,0,3,3,},
Packit 67f6e7
{ 0,0,0,1,0,4,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,3,2,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,2,},
Packit 67f6e7
{ 0,2,0,3,0,4,0,4,0,1,3,3,3,0,4,0,2,1,2,1,1,1,2,0,3,1,1,0,1,0,3,1,0,0,3,3,2,0,1,1,0,0,0,0,0,1,0,2,0,2,2,0,3,1,0,0,1,0,1,1,0,1,2,0,3,0,0,0,0,1,0,0,3,3,4,3,1,0,1,0,3,0,2,},
Packit 67f6e7
{ 0,0,0,3,0,5,0,0,0,0,1,0,2,0,3,1,0,1,3,0,0,0,2,0,0,0,1,0,0,0,1,1,0,0,4,0,0,0,2,3,0,1,4,1,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,1,0,0,0,0,0,0,0,2,0,0,3,0,0,0,0,0,3,},
Packit 67f6e7
{ 0,2,0,5,0,5,0,1,0,2,4,3,3,2,5,1,3,2,3,3,3,0,4,1,2,0,3,0,4,0,2,2,1,1,5,3,0,0,1,4,2,3,2,0,3,3,3,2,0,2,4,1,1,2,0,1,1,0,3,1,0,1,3,1,2,3,0,2,0,0,0,1,3,5,4,4,4,0,3,0,0,1,3,},
Packit 67f6e7
{ 0,4,0,5,0,4,0,4,0,4,5,4,3,3,4,3,3,3,4,3,4,4,5,3,4,5,4,2,4,2,3,4,3,1,4,4,1,3,5,4,4,5,5,4,4,5,5,5,2,3,3,1,4,3,1,3,3,0,3,3,1,4,3,4,4,4,0,3,0,4,0,3,3,4,4,5,0,0,4,3,0,4,5,},
Packit 67f6e7
{ 0,4,0,4,0,3,0,3,0,3,4,4,4,3,3,2,4,3,4,3,4,3,5,3,4,3,2,1,4,2,4,4,3,1,3,4,2,4,5,5,3,4,5,4,1,5,4,3,0,3,2,2,3,2,1,3,1,0,3,3,3,5,3,3,3,5,4,4,2,3,3,4,3,3,3,2,1,0,3,2,1,4,3,},
Packit 67f6e7
{ 0,4,0,5,0,4,0,3,0,3,5,5,3,2,4,3,4,0,5,4,4,1,4,4,4,3,3,3,4,3,5,5,2,3,3,4,1,2,5,5,3,5,5,2,3,5,5,4,0,3,2,0,3,3,1,1,5,1,4,1,0,4,3,2,3,5,0,4,0,3,0,5,4,3,4,3,0,0,4,1,0,4,4,},
Packit 67f6e7
{ 1,3,0,4,0,2,0,2,0,2,5,5,3,3,3,3,3,0,4,2,3,4,4,4,3,4,0,0,3,4,5,4,3,3,3,3,2,5,5,4,5,5,5,4,3,5,5,5,1,3,1,0,1,0,0,3,2,0,4,2,0,5,2,3,2,4,1,3,0,3,0,4,5,4,5,4,3,0,4,2,0,5,4,},
Packit 67f6e7
{ 0,3,0,4,0,5,0,3,0,3,4,4,3,2,3,2,3,3,3,3,3,2,4,3,3,2,2,0,3,3,3,3,3,1,3,3,3,0,4,4,3,4,4,1,1,4,4,2,0,3,1,0,1,1,0,4,1,0,2,3,1,3,3,1,3,4,0,3,0,1,0,3,1,3,0,0,1,0,2,0,0,4,4,},
Packit 67f6e7
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,},
Packit 67f6e7
{ 0,3,0,3,0,2,0,3,0,1,5,4,3,3,3,1,4,2,1,2,3,4,4,2,4,4,5,0,3,1,4,3,4,0,4,3,3,3,2,3,2,5,3,4,3,2,2,3,0,0,3,0,2,1,0,1,2,0,0,0,0,2,1,1,3,1,0,2,0,4,0,3,4,4,4,5,2,0,2,0,0,1,3,},
Packit 67f6e7
{ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,1,1,0,0,0,4,2,1,1,0,1,0,3,2,0,0,3,1,1,1,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,1,0,0,0,2,0,0,0,1,4,0,4,2,1,0,0,0,0,0,1,},
Packit 67f6e7
{ 0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,3,1,0,0,0,2,0,2,1,0,0,1,2,1,0,1,1,0,0,3,0,0,0,0,0,0,0,0,0,0,0,1,3,1,0,0,0,0,0,1,0,0,2,1,0,0,0,0,0,0,0,0,2,},
Packit 67f6e7
{ 0,4,0,4,0,4,0,3,0,4,4,3,4,2,4,3,2,0,4,4,4,3,5,3,5,3,3,2,4,2,4,3,4,3,1,4,0,2,3,4,4,4,3,3,3,4,4,4,3,4,1,3,4,3,2,1,2,1,3,3,3,4,4,3,3,5,0,4,0,3,0,4,3,3,3,2,1,0,3,0,0,3,3,},
Packit 67f6e7
{ 0,4,0,3,0,3,0,3,0,3,5,5,3,3,3,3,4,3,4,3,3,3,4,4,4,3,3,3,3,4,3,5,3,3,1,3,2,4,5,5,5,5,4,3,4,5,5,3,2,2,3,3,3,3,2,3,3,1,2,3,2,4,3,3,3,4,0,4,0,2,0,4,3,2,2,1,2,0,3,0,0,4,1,},
Packit 67f6e7
};
Packit 67f6e7
Packit 67f6e7
#define MINIMUM_DATA_THRESHOLD  4
Packit 67f6e7
Packit 67f6e7
void JapaneseContextAnalysis::HandleData(const char* aBuf, PRUint32 aLen)
Packit 67f6e7
{
Packit 67f6e7
  PRUint32 charLen;
Packit 67f6e7
  PRInt32 order;
Packit 67f6e7
  PRUint32 i;
Packit 67f6e7
  
Packit 67f6e7
  if (mDone)
Packit 67f6e7
    return;
Packit 67f6e7
Packit 67f6e7
  //The buffer we got is byte oriented, and a character may span in more than one
Packit 67f6e7
  //buffers. In case the last one or two byte in last buffer is not complete, we 
Packit 67f6e7
  //record how many byte needed to complete that character and skip these bytes here.
Packit 67f6e7
  //We can choose to record those bytes as well and analyse the character once it 
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  //is complete, but since a character will not make much difference, by simply skipping
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  //this character will simply our logic and improve performance.
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  for (i = mNeedToSkipCharNum; i < aLen; )
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  {
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    order = GetOrder(aBuf+i, &charLen);
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    i+= charLen;
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    if (i > aLen){
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      mNeedToSkipCharNum = i - aLen;
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      mLastCharOrder = -1;
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    }
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    else 
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    {
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      if (order != -1 && mLastCharOrder != -1)
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      {
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        mTotalRel ++;
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        if (mTotalRel > MAX_REL_THRESHOLD)
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        {
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          mDone = PR_TRUE;
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          break;
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        }
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        mRelSample[jp2CharContext[mLastCharOrder][order]]++;
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      }
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      mLastCharOrder = order;
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    }
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  }
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  return;
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}
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void JapaneseContextAnalysis::Reset(void)
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{
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  mTotalRel = 0;
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  for (PRUint32 i = 0; i < NUM_OF_CATEGORY; i++)
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    mRelSample[i] = 0;
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  mNeedToSkipCharNum = 0;
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  mLastCharOrder = -1;
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  mDone = PR_FALSE;
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}
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#define DONT_KNOW (float)-1
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float  JapaneseContextAnalysis::GetConfidence()
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{
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  //This is just one way to calculate confidence. It works well for me.
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  if (mTotalRel > MINIMUM_DATA_THRESHOLD)
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    return ((float)(mTotalRel - mRelSample[0]))/mTotalRel;
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  else 
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    return (float)DONT_KNOW;
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}
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PRInt32 SJISContextAnalysis::GetOrder(const char* str, PRUint32 *charLen)
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{
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  //find out current char's byte length
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  if ((unsigned char)*str >= (unsigned char)0x81 && (unsigned char)*str <= (unsigned char)0x9f || 
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      (unsigned char)*str >= (unsigned char)0xe0 && (unsigned char)*str <= (unsigned char)0xfc )
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      *charLen = 2;
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  else 
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      *charLen = 1;
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  //return its order if it is hiragana
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  if (*str == '\202' && 
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        (unsigned char)*(str+1) >= (unsigned char)0x9f && 
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        (unsigned char)*(str+1) <= (unsigned char)0xf1)
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    return (unsigned char)*(str+1) - (unsigned char)0x9f;
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  return -1;
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}
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PRInt32 EUCJPContextAnalysis::GetOrder(const char* str, PRUint32 *charLen)
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{
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  //find out current char's byte length
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  if ((unsigned char)*str == (unsigned char)0x8e ||
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      (unsigned char)*str >= (unsigned char)0xa1 && 
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      (unsigned char)*str <= (unsigned char)0xfe)
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      *charLen = 2;
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  else if ((unsigned char)*str == (unsigned char)0x8f)
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    *charLen = 3;
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  else
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    *charLen = 1;
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  //return its order if it is hiragana
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  if ((unsigned char)*str == (unsigned char)0xa4 &&
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      (unsigned char)*(str+1) >= (unsigned char)0xa1 && 
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      (unsigned char)*(str+1) <= (unsigned char)0xf3)
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     return (unsigned char)*(str+1) - (unsigned char)0xa1;
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  return -1;
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}
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