Blame include/openssl/ui.h

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/*
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 * Copyright 2001-2018 The OpenSSL Project Authors. All Rights Reserved.
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 *
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 * Licensed under the OpenSSL license (the "License").  You may not use
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 * this file except in compliance with the License.  You can obtain a copy
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 * in the file LICENSE in the source distribution or at
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 * https://www.openssl.org/source/license.html
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 */
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#ifndef HEADER_UI_H
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# define HEADER_UI_H
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# include <openssl/opensslconf.h>
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# if OPENSSL_API_COMPAT < 0x10100000L
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#  include <openssl/crypto.h>
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# endif
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# include <openssl/safestack.h>
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# include <openssl/pem.h>
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# include <openssl/ossl_typ.h>
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# include <openssl/uierr.h>
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/* For compatibility reasons, the macro OPENSSL_NO_UI is currently retained */
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# if OPENSSL_API_COMPAT < 0x10200000L
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#  ifdef OPENSSL_NO_UI_CONSOLE
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#   define OPENSSL_NO_UI
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#  endif
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# endif
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# ifdef  __cplusplus
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extern "C" {
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# endif
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/*
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 * All the following functions return -1 or NULL on error and in some cases
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 * (UI_process()) -2 if interrupted or in some other way cancelled. When
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 * everything is fine, they return 0, a positive value or a non-NULL pointer,
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 * all depending on their purpose.
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 */
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/* Creators and destructor.   */
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UI *UI_new(void);
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UI *UI_new_method(const UI_METHOD *method);
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void UI_free(UI *ui);
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/*-
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   The following functions are used to add strings to be printed and prompt
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   strings to prompt for data.  The names are UI_{add,dup}_<function>_string
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   and UI_{add,dup}_input_boolean.
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   UI_{add,dup}_<function>_string have the following meanings:
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        add     add a text or prompt string.  The pointers given to these
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                functions are used verbatim, no copying is done.
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        dup     make a copy of the text or prompt string, then add the copy
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                to the collection of strings in the user interface.
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        <function>
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                The function is a name for the functionality that the given
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                string shall be used for.  It can be one of:
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                        input   use the string as data prompt.
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                        verify  use the string as verification prompt.  This
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                                is used to verify a previous input.
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                        info    use the string for informational output.
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                        error   use the string for error output.
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   Honestly, there's currently no difference between info and error for the
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   moment.
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   UI_{add,dup}_input_boolean have the same semantics for "add" and "dup",
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   and are typically used when one wants to prompt for a yes/no response.
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   All of the functions in this group take a UI and a prompt string.
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   The string input and verify addition functions also take a flag argument,
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   a buffer for the result to end up with, a minimum input size and a maximum
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   input size (the result buffer MUST be large enough to be able to contain
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   the maximum number of characters).  Additionally, the verify addition
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   functions takes another buffer to compare the result against.
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   The boolean input functions take an action description string (which should
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   be safe to ignore if the expected user action is obvious, for example with
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   a dialog box with an OK button and a Cancel button), a string of acceptable
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   characters to mean OK and to mean Cancel.  The two last strings are checked
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   to make sure they don't have common characters.  Additionally, the same
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   flag argument as for the string input is taken, as well as a result buffer.
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   The result buffer is required to be at least one byte long.  Depending on
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   the answer, the first character from the OK or the Cancel character strings
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   will be stored in the first byte of the result buffer.  No NUL will be
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   added, so the result is *not* a string.
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   On success, the all return an index of the added information.  That index
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   is useful when retrieving results with UI_get0_result(). */
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int UI_add_input_string(UI *ui, const char *prompt, int flags,
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                        char *result_buf, int minsize, int maxsize);
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int UI_dup_input_string(UI *ui, const char *prompt, int flags,
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                        char *result_buf, int minsize, int maxsize);
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int UI_add_verify_string(UI *ui, const char *prompt, int flags,
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                         char *result_buf, int minsize, int maxsize,
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                         const char *test_buf);
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int UI_dup_verify_string(UI *ui, const char *prompt, int flags,
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                         char *result_buf, int minsize, int maxsize,
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                         const char *test_buf);
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int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc,
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                         const char *ok_chars, const char *cancel_chars,
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                         int flags, char *result_buf);
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int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc,
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                         const char *ok_chars, const char *cancel_chars,
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                         int flags, char *result_buf);
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int UI_add_info_string(UI *ui, const char *text);
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int UI_dup_info_string(UI *ui, const char *text);
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int UI_add_error_string(UI *ui, const char *text);
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int UI_dup_error_string(UI *ui, const char *text);
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/* These are the possible flags.  They can be or'ed together. */
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/* Use to have echoing of input */
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# define UI_INPUT_FLAG_ECHO              0x01
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/*
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 * Use a default password.  Where that password is found is completely up to
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 * the application, it might for example be in the user data set with
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 * UI_add_user_data().  It is not recommended to have more than one input in
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 * each UI being marked with this flag, or the application might get
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 * confused.
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 */
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# define UI_INPUT_FLAG_DEFAULT_PWD       0x02
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/*-
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 * The user of these routines may want to define flags of their own.  The core
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 * UI won't look at those, but will pass them on to the method routines.  They
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 * must use higher bits so they don't get confused with the UI bits above.
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 * UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use.  A good
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 * example of use is this:
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 *
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 *    #define MY_UI_FLAG1       (0x01 << UI_INPUT_FLAG_USER_BASE)
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 *
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*/
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# define UI_INPUT_FLAG_USER_BASE 16
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/*-
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 * The following function helps construct a prompt.  object_desc is a
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 * textual short description of the object, for example "pass phrase",
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 * and object_name is the name of the object (might be a card name or
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 * a file name.
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 * The returned string shall always be allocated on the heap with
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 * OPENSSL_malloc(), and need to be free'd with OPENSSL_free().
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 *
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 * If the ui_method doesn't contain a pointer to a user-defined prompt
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 * constructor, a default string is built, looking like this:
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 *
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 *       "Enter {object_desc} for {object_name}:"
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 *
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 * So, if object_desc has the value "pass phrase" and object_name has
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 * the value "foo.key", the resulting string is:
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 *
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 *       "Enter pass phrase for foo.key:"
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*/
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char *UI_construct_prompt(UI *ui_method,
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                          const char *object_desc, const char *object_name);
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/*
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 * The following function is used to store a pointer to user-specific data.
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 * Any previous such pointer will be returned and replaced.
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 *
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 * For callback purposes, this function makes a lot more sense than using
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 * ex_data, since the latter requires that different parts of OpenSSL or
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 * applications share the same ex_data index.
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 *
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 * Note that the UI_OpenSSL() method completely ignores the user data. Other
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 * methods may not, however.
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 */
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void *UI_add_user_data(UI *ui, void *user_data);
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/*
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 * Alternatively, this function is used to duplicate the user data.
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 * This uses the duplicator method function.  The destroy function will
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 * be used to free the user data in this case.
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 */
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int UI_dup_user_data(UI *ui, void *user_data);
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/* We need a user data retrieving function as well.  */
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void *UI_get0_user_data(UI *ui);
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/* Return the result associated with a prompt given with the index i. */
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const char *UI_get0_result(UI *ui, int i);
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int UI_get_result_length(UI *ui, int i);
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/* When all strings have been added, process the whole thing. */
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int UI_process(UI *ui);
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/*
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 * Give a user interface parameterised control commands.  This can be used to
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 * send down an integer, a data pointer or a function pointer, as well as be
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 * used to get information from a UI.
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 */
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int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f) (void));
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/* The commands */
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/*
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 * Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the
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 * OpenSSL error stack before printing any info or added error messages and
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 * before any prompting.
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 */
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# define UI_CTRL_PRINT_ERRORS            1
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/*
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 * Check if a UI_process() is possible to do again with the same instance of
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 * a user interface.  This makes UI_ctrl() return 1 if it is redoable, and 0
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 * if not.
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 */
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# define UI_CTRL_IS_REDOABLE             2
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/* Some methods may use extra data */
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# define UI_set_app_data(s,arg)         UI_set_ex_data(s,0,arg)
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# define UI_get_app_data(s)             UI_get_ex_data(s,0)
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# define UI_get_ex_new_index(l, p, newf, dupf, freef) \
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    CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_UI, l, p, newf, dupf, freef)
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int UI_set_ex_data(UI *r, int idx, void *arg);
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void *UI_get_ex_data(UI *r, int idx);
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/* Use specific methods instead of the built-in one */
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void UI_set_default_method(const UI_METHOD *meth);
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const UI_METHOD *UI_get_default_method(void);
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const UI_METHOD *UI_get_method(UI *ui);
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const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth);
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# ifndef OPENSSL_NO_UI_CONSOLE
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/* The method with all the built-in thingies */
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UI_METHOD *UI_OpenSSL(void);
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# endif
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/*
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 * NULL method.  Literally does nothing, but may serve as a placeholder
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 * to avoid internal default.
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 */
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const UI_METHOD *UI_null(void);
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/* ---------- For method writers ---------- */
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/*-
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   A method contains a number of functions that implement the low level
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   of the User Interface.  The functions are:
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        an opener       This function starts a session, maybe by opening
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                        a channel to a tty, or by opening a window.
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        a writer        This function is called to write a given string,
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                        maybe to the tty, maybe as a field label in a
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                        window.
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        a flusher       This function is called to flush everything that
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                        has been output so far.  It can be used to actually
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                        display a dialog box after it has been built.
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        a reader        This function is called to read a given prompt,
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                        maybe from the tty, maybe from a field in a
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                        window.  Note that it's called with all string
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                        structures, not only the prompt ones, so it must
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                        check such things itself.
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        a closer        This function closes the session, maybe by closing
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                        the channel to the tty, or closing the window.
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   All these functions are expected to return:
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        0       on error.
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        1       on success.
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        -1      on out-of-band events, for example if some prompting has
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                been canceled (by pressing Ctrl-C, for example).  This is
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                only checked when returned by the flusher or the reader.
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   The way this is used, the opener is first called, then the writer for all
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   strings, then the flusher, then the reader for all strings and finally the
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   closer.  Note that if you want to prompt from a terminal or other command
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   line interface, the best is to have the reader also write the prompts
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   instead of having the writer do it.  If you want to prompt from a dialog
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   box, the writer can be used to build up the contents of the box, and the
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   flusher to actually display the box and run the event loop until all data
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   has been given, after which the reader only grabs the given data and puts
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   them back into the UI strings.
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   All method functions take a UI as argument.  Additionally, the writer and
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   the reader take a UI_STRING.
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*/
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/*
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 * The UI_STRING type is the data structure that contains all the needed info
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 * about a string or a prompt, including test data for a verification prompt.
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 */
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typedef struct ui_string_st UI_STRING;
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DEFINE_STACK_OF(UI_STRING)
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/*
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 * The different types of strings that are currently supported. This is only
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 * needed by method authors.
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 */
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enum UI_string_types {
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    UIT_NONE = 0,
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    UIT_PROMPT,                 /* Prompt for a string */
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    UIT_VERIFY,                 /* Prompt for a string and verify */
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    UIT_BOOLEAN,                /* Prompt for a yes/no response */
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    UIT_INFO,                   /* Send info to the user */
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    UIT_ERROR                   /* Send an error message to the user */
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};
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/* Create and manipulate methods */
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UI_METHOD *UI_create_method(const char *name);
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void UI_destroy_method(UI_METHOD *ui_method);
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int UI_method_set_opener(UI_METHOD *method, int (*opener) (UI *ui));
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int UI_method_set_writer(UI_METHOD *method,
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                         int (*writer) (UI *ui, UI_STRING *uis));
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int UI_method_set_flusher(UI_METHOD *method, int (*flusher) (UI *ui));
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int UI_method_set_reader(UI_METHOD *method,
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                         int (*reader) (UI *ui, UI_STRING *uis));
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int UI_method_set_closer(UI_METHOD *method, int (*closer) (UI *ui));
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int UI_method_set_data_duplicator(UI_METHOD *method,
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                                  void *(*duplicator) (UI *ui, void *ui_data),
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                                  void (*destructor)(UI *ui, void *ui_data));
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int UI_method_set_prompt_constructor(UI_METHOD *method,
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                                     char *(*prompt_constructor) (UI *ui,
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                                                                  const char
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                                                                  *object_desc,
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                                                                  const char
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                                                                  *object_name));
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int UI_method_set_ex_data(UI_METHOD *method, int idx, void *data);
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int (*UI_method_get_opener(const UI_METHOD *method)) (UI *);
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int (*UI_method_get_writer(const UI_METHOD *method)) (UI *, UI_STRING *);
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int (*UI_method_get_flusher(const UI_METHOD *method)) (UI *);
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int (*UI_method_get_reader(const UI_METHOD *method)) (UI *, UI_STRING *);
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int (*UI_method_get_closer(const UI_METHOD *method)) (UI *);
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char *(*UI_method_get_prompt_constructor(const UI_METHOD *method))
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    (UI *, const char *, const char *);
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void *(*UI_method_get_data_duplicator(const UI_METHOD *method)) (UI *, void *);
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void (*UI_method_get_data_destructor(const UI_METHOD *method)) (UI *, void *);
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const void *UI_method_get_ex_data(const UI_METHOD *method, int idx);
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/*
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 * The following functions are helpers for method writers to access relevant
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 * data from a UI_STRING.
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 */
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/* Return type of the UI_STRING */
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enum UI_string_types UI_get_string_type(UI_STRING *uis);
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/* Return input flags of the UI_STRING */
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int UI_get_input_flags(UI_STRING *uis);
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/* Return the actual string to output (the prompt, info or error) */
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const char *UI_get0_output_string(UI_STRING *uis);
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/*
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 * Return the optional action string to output (the boolean prompt
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 * instruction)
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 */
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const char *UI_get0_action_string(UI_STRING *uis);
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/* Return the result of a prompt */
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const char *UI_get0_result_string(UI_STRING *uis);
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int UI_get_result_string_length(UI_STRING *uis);
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/*
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 * Return the string to test the result against.  Only useful with verifies.
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 */
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const char *UI_get0_test_string(UI_STRING *uis);
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/* Return the required minimum size of the result */
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int UI_get_result_minsize(UI_STRING *uis);
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/* Return the required maximum size of the result */
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int UI_get_result_maxsize(UI_STRING *uis);
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/* Set the result of a UI_STRING. */
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int UI_set_result(UI *ui, UI_STRING *uis, const char *result);
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int UI_set_result_ex(UI *ui, UI_STRING *uis, const char *result, int len);
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/* A couple of popular utility functions */
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int UI_UTIL_read_pw_string(char *buf, int length, const char *prompt,
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                           int verify);
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int UI_UTIL_read_pw(char *buf, char *buff, int size, const char *prompt,
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                    int verify);
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UI_METHOD *UI_UTIL_wrap_read_pem_callback(pem_password_cb *cb, int rwflag);
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# ifdef  __cplusplus
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}
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# endif
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#endif