Blame all/all.dsp

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# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) External Target" 0x0106
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CFG=all - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE NMAKE /f "all.mak".
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!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Release"
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!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE "all - Win32 Release" (based on "Win32 (x86) External Target")
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!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) External Target")
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!MESSAGE 
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF  "$(CFG)" == "all - Win32 Release"
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# PROP Target_File "all"
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# PROP Bsc_Name ""
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# PROP Target_Dir "."
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!ELSEIF  "$(CFG)" == "all - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Intermediate_Dir ".\Debug"
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# PROP BASE Cmd_Line "NMAKE /f all.mak"
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# PROP BASE Rebuild_Opt "/a"
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# PROP BASE Target_File "all\all.exe"
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# PROP BASE Bsc_Name "all\all.bsc"
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# PROP BASE Target_Dir "."
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# PROP Intermediate_Dir ".\Debug"
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# PROP Cmd_Line ""
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# PROP Rebuild_Opt ""
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# PROP Target_File "all"
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# PROP Bsc_Name ""
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# PROP Target_Dir "."
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!ENDIF 
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# Begin Target
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# Name "all - Win32 Release"
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# Name "all - Win32 Debug"
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!IF  "$(CFG)" == "all - Win32 Release"
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!ELSEIF  "$(CFG)" == "all - Win32 Debug"
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!ENDIF 
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
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# End Project