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/* BEGIN_ICS_COPYRIGHT3 ****************************************
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Copyright (c) 2015, Intel Corporation
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Intel Corporation nor the names of its contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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** END_ICS_COPYRIGHT3 ****************************************/
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/* [ICS VERSION STRING: unknown] */
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#ifndef _IBA_PUBLIC_IEVENT_H_
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#define _IBA_PUBLIC_IEVENT_H_
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/* Indicates that waiting on an event should never timeout */
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#define EVENT_NO_TIMEOUT ((int32)0xFFFFFFFF)
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#include "iba/public/ievent_osd.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/*
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* Function declarations.
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*
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* Initialize a event before its use.
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*/
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void
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EventInitState(
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IN EVENT *pEvent );
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boolean
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EventInit(
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IN EVENT *pEvent );
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/* Destroy the event when through using it. */
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void
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EventDestroy(
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IN EVENT *pEvent );
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/* Signal an event. */
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void
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EventTrigger(
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IN EVENT *pEvent );
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/* Signal all waiters of an event. */
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void
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EventBroadcast(
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IN EVENT *pEvent);
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/* Clear an event from being signaled. */
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void
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EventClear(
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IN EVENT *pEvent );
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/* Wait on an event until it's signaled. */
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FSTATUS
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EventWaitOn(
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IN EVENT *pEvent,
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IN int32 wait_us );
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FSTATUS
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EventWaitOnInterruptible(
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IN EVENT *pEvent,
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IN int32 wait_micro );
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#ifdef _INDIRECT_NATIVE_EVENT /* set in ievent_osd.h */
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/* Return a pointer to the native, platform specific event. */
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void*
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EventGetNative(
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IN EVENT *pEvent );
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/* Signal an event, given a handle to the platform specific event. */
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void
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EventTriggerNative(
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IN void *pNativeEvent );
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#else
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/* Return a pointer to the native, platform specific event. */
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static __inline void*
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EventGetNative(
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IN EVENT *pEvent )
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{
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return (void*)pEvent;
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}
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/* Signal an event, given a handle to the platform specific event. */
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static __inline void
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EventTriggerNative(
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IN void *pNativeEvent )
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{
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EventTrigger( (EVENT*)pNativeEvent );
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}
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#endif /* _INDIRECT_NATIVE_EVENT */
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* _IBA_PUBLIC_IEVENT_H_ */
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