Blame src/libout123/modules/win32_wasapi.c

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/*
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	win32_wasapi: audio output for Windows wasapi exclusive mode audio
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	copyright ?-2013 by the mpg123 project - free software under the terms of the LGPL 2.1
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	see COPYING and AUTHORS files in distribution or http://mpg123.org
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	based on win32.c
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*/
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#define _WIN32_WINNT 0x601
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#define COBJMACROS 1
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#include "out123_int.h"
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#include <initguid.h>
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#include <audioclient.h>
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#include <mmdeviceapi.h>
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#include <avrt.h>
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#include "debug.h"
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#ifdef _MSC_VER
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/* When compiling C code with MSVC it is only possible to declare, but not
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   define the WASAPI interface GUIDs using MS headers. So we define them 
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   ourselves. */
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#ifndef GUID_SECT
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#define GUID_SECT
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#endif
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#define __DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
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#define __DEFINE_IID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const IID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
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#define __DEFINE_CLSID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const CLSID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
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#define MPG123_DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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    __DEFINE_CLSID(mpg123_CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
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#define MPG123_DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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    __DEFINE_IID(mpg123_IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
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// "1CB9AD4C-DBFA-4c32-B178-C2F568A703B2"
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MPG123_DEFINE_IID(IAudioClient, 1cb9ad4c, dbfa, 4c32, b1, 78, c2, f5, 68, a7, 03, b2);
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// "A95664D2-9614-4F35-A746-DE8DB63617E6"
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MPG123_DEFINE_IID(IMMDeviceEnumerator, a95664d2, 9614, 4f35, a7, 46, de, 8d, b6, 36, 17, e6);
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// "BCDE0395-E52F-467C-8E3D-C4579291692E"
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MPG123_DEFINE_CLSID(IMMDeviceEnumerator, bcde0395, e52f, 467c, 8e, 3d, c4, 57, 92, 91, 69, 2e);
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// "F294ACFC-3146-4483-A7BF-ADDCA7C260E2"
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MPG123_DEFINE_IID(IAudioRenderClient, f294acfc, 3146, 4483, a7, bf, ad, dc, a7, c2, 60, e2);
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#else
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#define mpg123_IID_IAudioClient IID_IAudioClient
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#define mpg123_IID_IMMDeviceEnumerator IID_IMMDeviceEnumerator
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#define mpg123_CLSID_IMMDeviceEnumerator CLSID_MMDeviceEnumerator
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#define mpg123_IID_IAudioRenderClient IID_IAudioRenderClient
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#endif
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/* Push mode does not work right yet, noisy audio, probably something to do with timing and buffers */
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#define WASAPI_EVENT_MODE 1
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#ifdef WASAPI_EVENT_MODE
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#define Init_Flag AUDCLNT_STREAMFLAGS_EVENTCALLBACK
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#define MOD_STRING "Experimental Audio output for Windows (wasapi event mode)."
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#define BUFFER_TIME 20000000.0
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#else
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#define Init_Flag 0
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#define MOD_STRING "Experimental Audio output for Windows (wasapi push mode)."
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#define BUFFER_TIME 640000000.0
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#endif
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static int init_win32(out123_handle* ao);
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static void flush_win32(out123_handle *ao);
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/* 
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	Module information data structure
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*/
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mpg123_module_t mpg123_output_module_info = {
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	/* api_version */	MPG123_MODULE_API_VERSION,
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	/* name */			"win32_wasapi",						
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	/* description */	MOD_STRING,
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	/* revision */		"$Rev:$",						
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	/* handle */		NULL,
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	/* init_output */	init_win32,
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};
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// REFERENCE_TIME time units per second and per millisecond
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#define REFTIMES_PER_SEC  10000000
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#define REFTIMES_PER_MILLISEC  10000
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#define EXIT_ON_ERROR(hres)  \
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              if (FAILED(hres)) { goto Exit; }
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#define SAFE_RELEASE(punk)  \
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              if ((punk) != NULL)  \
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                { (punk)->Release(); (punk) = NULL; }
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/* todo: move into handle struct */
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typedef struct _wasapi_state_struct {
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  IMMDeviceEnumerator *pEnumerator;
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  IMMDevice *pDevice;
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  IAudioClient *pAudioClient;
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  IAudioRenderClient *pRenderClient;
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  BYTE *pData;
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  UINT32 bufferFrameCount;
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  REFERENCE_TIME hnsRequestedDuration;
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  HANDLE hEvent;
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  HANDLE hTask;
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  size_t pData_off;
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  DWORD taskIndex;
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  char is_playing;
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  DWORD framesize;
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} wasapi_state_struct;
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/* setup endpoints */
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static int open_win32(out123_handle *ao){
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  HRESULT hr = 0;
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  wasapi_state_struct *state;
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  debug1("%s",__FUNCTION__);
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  if(!ao || ao->userptr) return -1; /* userptr should really be null */
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  state = calloc(sizeof(*state),1);
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  if(!state) return -1;
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  state->hnsRequestedDuration = REFTIMES_PER_SEC;
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  ao->userptr = (void *)state;
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  CoInitialize(NULL);
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  hr = CoCreateInstance(&mpg123_CLSID_IMMDeviceEnumerator,NULL,CLSCTX_ALL, &mpg123_IID_IMMDeviceEnumerator,(void**)&state->pEnumerator);
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  debug("CoCreateInstance");
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  EXIT_ON_ERROR(hr)
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  hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(state->pEnumerator,eRender, eConsole, &state->pDevice);
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  debug("IMMDeviceEnumerator_GetDefaultAudioEndpoint");
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  EXIT_ON_ERROR(hr)
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  hr = IMMDeviceActivator_Activate(state->pDevice,
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                  &mpg123_IID_IAudioClient, CLSCTX_ALL,
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                  NULL, (void**)&state->pAudioClient);
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  debug("IMMDeviceActivator_Activate");
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  EXIT_ON_ERROR(hr)
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  return 0;
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  Exit:
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  debug2("%s failed with %lx", __FUNCTION__, hr);
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  return 1;
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}
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/*
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  typedef struct tWAVEFORMATEX {
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    WORD wFormatTag;
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    WORD nChannels;
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    DWORD nSamplesPerSec;
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    DWORD nAvgBytesPerSec;
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    WORD nBlockAlign;
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    WORD wBitsPerSample;
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    WORD cbSize;
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  } WAVEFORMATEX;
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*/
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static int formats_generator(const out123_handle * const ao, const int waveformat, WAVEFORMATEX *const format){
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  DWORD bytes_per_sample = 0;
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  WORD tag = WAVE_FORMAT_PCM;
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  debug1("%s",__FUNCTION__);
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  int ret = waveformat;
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  switch(waveformat){
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    case MPG123_ENC_SIGNED_8:
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      bytes_per_sample = 1;
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      break;
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    case MPG123_ENC_FLOAT_32:
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      tag = WAVE_FORMAT_IEEE_FLOAT;
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    case MPG123_ENC_SIGNED_32:
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      bytes_per_sample = 4;
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      break;
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    case MPG123_ENC_SIGNED_16:
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      bytes_per_sample = 2;
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      break;
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    case MPG123_ENC_SIGNED_24:
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      bytes_per_sample = 3;
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      break;
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    default:
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      debug1("uh oh unknown %d",waveformat);
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      ret = 0;
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      break;
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  }
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  format->wFormatTag = tag;
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  format->nChannels = ao->channels;
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  format->nSamplesPerSec = ao->rate;
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  format->nAvgBytesPerSec = ao->channels * bytes_per_sample * ao->rate;
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  format->nBlockAlign = ao->channels * bytes_per_sample;
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  format->wBitsPerSample = bytes_per_sample * 8;
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  format->cbSize = 0;
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  return ret;
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}
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/* check supported formats */
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static int get_formats_win32(out123_handle *ao){
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  /* PLEASE check with write_init and write_win32 buffer size calculation in case it is able to support something other than 16bit */
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  HRESULT hr;
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  int ret = 0;
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  debug1("%s",__FUNCTION__);
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  if(!ao || !ao->userptr) return -1;
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  wasapi_state_struct *state = (wasapi_state_struct *) ao->userptr;
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  debug2("channels %d, rate %ld",ao->channels, ao->rate);
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  WAVEFORMATEX wf;
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   if(ao->format & MPG123_ENC_SIGNED_8){
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      formats_generator(ao,MPG123_ENC_SIGNED_8,&wf);
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      if((hr = IAudioClient_IsFormatSupported(state->pAudioClient,AUDCLNT_SHAREMODE_EXCLUSIVE, &wf, NULL)) == S_OK)
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      ret |= MPG123_ENC_SIGNED_8;
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      if(hr == AUDCLNT_E_UNSUPPORTED_FORMAT) debug1("MPG123_ENC_SIGNED_8 %ld not supported", ao->rate);
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   }
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   if(ao->format & MPG123_ENC_SIGNED_16){
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      formats_generator(ao,MPG123_ENC_SIGNED_16,&wf);
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      if((hr = IAudioClient_IsFormatSupported(state->pAudioClient,AUDCLNT_SHAREMODE_EXCLUSIVE, &wf, NULL)) == S_OK)
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      ret |= MPG123_ENC_SIGNED_16;
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      if(hr == AUDCLNT_E_UNSUPPORTED_FORMAT) debug1("MPG123_ENC_SIGNED_16 %ld not supported", ao->rate);
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   }
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   if(ao->format & MPG123_ENC_SIGNED_32){
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      formats_generator(ao,MPG123_ENC_SIGNED_32,&wf);
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      if((hr = IAudioClient_IsFormatSupported(state->pAudioClient,AUDCLNT_SHAREMODE_EXCLUSIVE, &wf, NULL)) == S_OK)
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      ret |= MPG123_ENC_SIGNED_32;
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      if(hr == AUDCLNT_E_UNSUPPORTED_FORMAT) debug1("MPG123_ENC_SIGNED_32 %ld not supported", ao->rate);
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   }
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   if(ao->format & MPG123_ENC_FLOAT_32){
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      formats_generator(ao,MPG123_ENC_FLOAT_32,&wf);
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      if((hr = IAudioClient_IsFormatSupported(state->pAudioClient,AUDCLNT_SHAREMODE_EXCLUSIVE, &wf, NULL)) == S_OK)
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      ret |= MPG123_ENC_FLOAT_32;
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      if(hr == AUDCLNT_E_UNSUPPORTED_FORMAT) debug1("MPG123_ENC_FLOAT_32 %ld not supported", ao->rate);
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   }
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   if(ao->format & MPG123_ENC_SIGNED_24){
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      formats_generator(ao,MPG123_ENC_SIGNED_24,&wf);
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      if((hr = IAudioClient_IsFormatSupported(state->pAudioClient,AUDCLNT_SHAREMODE_EXCLUSIVE, &wf, NULL)) == S_OK)
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      ret |= MPG123_ENC_SIGNED_24;
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      if(hr == AUDCLNT_E_UNSUPPORTED_FORMAT) debug1("MPG123_ENC_SIGNED_24 %ld not supported", ao->rate);
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   }
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  return ret; /* afaik only 16bit 44.1kHz/48kHz has been known to work */
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}
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/* setup with agreed on format, for now only MPG123_ENC_SIGNED_16 */
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static int write_init(out123_handle *ao){
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  HRESULT hr;
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  double offset = 0.5;
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  debug1("%s",__FUNCTION__);
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  if(!ao || !ao->userptr) return -1;
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  wasapi_state_struct *state = (wasapi_state_struct *) ao->userptr;
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  WAVEFORMATEX s16;
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  formats_generator(ao,ao->format,&s16);
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  state->framesize = s16.nBlockAlign;
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  debug1("block size %ld", state->framesize);
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  /* cargo cult code */
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  hr = IAudioClient_GetDevicePeriod(state->pAudioClient,NULL, &state->hnsRequestedDuration);
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  debug("IAudioClient_GetDevicePeriod OK");
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  reinit:
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  hr = IAudioClient_Initialize(state->pAudioClient,
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                       AUDCLNT_SHAREMODE_EXCLUSIVE,
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                       Init_Flag,
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                       state->hnsRequestedDuration,
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                       state->hnsRequestedDuration,
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                       &s16,
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                       NULL);
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  debug("IAudioClient_Initialize OK");
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  /* something about buffer sizes on Win7, fixme might loop forever */
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  if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED){
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    if (offset > 10.0) goto Exit; /* is 10 enough to break out of the loop?*/
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    debug("AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED");
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    IAudioClient_GetBufferSize(state->pAudioClient,&state->bufferFrameCount);
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    /* double buffered */
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	state->hnsRequestedDuration = (REFERENCE_TIME)((BUFFER_TIME / s16.nSamplesPerSec * state->bufferFrameCount) + offset);
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    offset += 0.5;
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	IAudioClient_Release(state->pAudioClient);
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	state->pAudioClient = NULL;
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	hr = IMMDeviceActivator_Activate(state->pDevice,
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                  &mpg123_IID_IAudioClient, CLSCTX_ALL,
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                  NULL, (void**)&state->pAudioClient);
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    debug("IMMDeviceActivator_Activate");
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    goto reinit;
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  }
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  EXIT_ON_ERROR(hr)
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  EXIT_ON_ERROR(hr)
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  hr = IAudioClient_GetService(state->pAudioClient,
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                        &mpg123_IID_IAudioRenderClient,
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                        (void**)&state->pRenderClient);
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  debug("IAudioClient_GetService OK");
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  EXIT_ON_ERROR(hr)
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#ifdef WASAPI_EVENT_MODE
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  state->hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
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  debug("CreateEvent OK");
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  if(!state->hEvent) goto Exit;
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  hr = IAudioClient_SetEventHandle(state->pAudioClient,state->hEvent);
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  EXIT_ON_ERROR(hr);
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#endif
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  hr = IAudioClient_GetBufferSize(state->pAudioClient,&state->bufferFrameCount);
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  debug("IAudioClient_GetBufferSize OK");
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  EXIT_ON_ERROR(hr)
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  return 0;
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Exit:
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  debug2("%s failed with %lx", __FUNCTION__, hr);
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  return 1;
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}
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/* Set play mode if unset, also raise thread priority */
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static HRESULT play_init(out123_handle *ao){
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  HRESULT hr = S_OK;
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  if(!ao || !ao->userptr) return -1;
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  wasapi_state_struct *state = (wasapi_state_struct *) ao->userptr;
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  if(!state->is_playing){
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    debug1("%s",__FUNCTION__);
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    state->hTask = AvSetMmThreadCharacteristicsW(L"Pro Audio", &state->taskIndex);
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    hr = IAudioClient_Start(state->pAudioClient);
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    state->is_playing = 1;
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    debug("IAudioClient_Start");
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    EXIT_ON_ERROR(hr)
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    }
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  return hr;
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Exit:
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  debug2("%s failed with %lx", __FUNCTION__, hr);
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  return hr;
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}
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/* copy audio into IAudioRenderClient provided buffer */
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static int write_win32(out123_handle *ao, unsigned char *buf, int len){
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  HRESULT hr;
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  size_t to_copy = 0;
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  debug1("%s",__FUNCTION__);
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  if(!ao || !ao->userptr) return -1;
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  wasapi_state_struct *state = (wasapi_state_struct *) ao->userptr;
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  if(!len) return 0;
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  if(!state->pRenderClient) write_init(ao);
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  size_t frames_in = len/state->framesize; /* Frames in buf, is framesize even correct? */
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  debug("mode entered");
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#ifdef WASAPI_EVENT_MODE
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  /* Event mode WASAPI */
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  DWORD retval = -1;
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  int flag = 0; /* Silence flag */
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  feed_again:
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  if(!state->pData){
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    /* Acquire buffer */
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    hr = IAudioRenderClient_GetBuffer(state->pRenderClient,state->bufferFrameCount, &state->pData);
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    debug("IAudioRenderClient_GetBuffer");
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    EXIT_ON_ERROR(hr)
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  }
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  if(frames_in){ /* Did we get half a frame?? non-zero len smaller than framesize? */
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    /* We must put in exactly the amount of frames specified by IAudioRenderClient_GetBuffer */
Packit c32a2d
    while(state->pData_off < state->bufferFrameCount){
Packit c32a2d
      to_copy = state->bufferFrameCount - state->pData_off;
Packit c32a2d
      debug3("pData_off %I64d, bufferFrameCount %d, to_copy %I64d", state->pData_off, state->bufferFrameCount, to_copy);
Packit c32a2d
      if(to_copy > frames_in){
Packit c32a2d
        /* buf can fit in provided buffer space */
Packit c32a2d
        debug1("all buffers copied, %I64d", frames_in);
Packit c32a2d
        memcpy(state->pData+state->pData_off*state->framesize,buf,state->framesize*(frames_in));
Packit c32a2d
        state->pData_off += frames_in;
Packit c32a2d
        frames_in = 0;
Packit c32a2d
        break;
Packit c32a2d
      } else {
Packit c32a2d
        /* buf too big, needs spliting */
Packit c32a2d
        debug1("partial buffers %I64d", to_copy);
Packit c32a2d
        memcpy(state->pData+state->pData_off*state->framesize,buf,state->framesize*(to_copy));
Packit c32a2d
        state->pData_off += to_copy;
Packit c32a2d
        buf+=(to_copy*state->framesize);
Packit c32a2d
        frames_in -= to_copy;
Packit c32a2d
      }
Packit c32a2d
    }
Packit c32a2d
  } else {
Packit c32a2d
    /* In case we ever get half a frame, is it possible? */
Packit c32a2d
    flag = AUDCLNT_BUFFERFLAGS_SILENT;
Packit c32a2d
  }
Packit c32a2d
  debug2("Copied %I64d, left %I64d", state->pData_off, frames_in);
Packit c32a2d
  if(state->pData_off == state->bufferFrameCount) {
Packit c32a2d
    /* Tell IAudioRenderClient that buffer is filled and released */
Packit c32a2d
    hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient,state->pData_off, flag);
Packit c32a2d
    state->pData_off = 0;
Packit c32a2d
    state->pData = NULL;
Packit c32a2d
    debug("IAudioRenderClient_ReleaseBuffer");
Packit c32a2d
    EXIT_ON_ERROR(hr)
Packit c32a2d
    if(!state->is_playing){
Packit c32a2d
      hr = play_init(ao);
Packit c32a2d
      EXIT_ON_ERROR(hr)
Packit c32a2d
    }
Packit c32a2d
    /* wait for next pull event */
Packit c32a2d
    retval = WaitForSingleObject(state->hEvent, 2000);
Packit c32a2d
    if (retval != WAIT_OBJECT_0){
Packit c32a2d
      /* Event handle timed out after a 2-second wait, something went very wrong */
Packit c32a2d
      IAudioClient_Stop(state->pAudioClient);
Packit c32a2d
      hr = ERROR_TIMEOUT;
Packit c32a2d
      goto Exit;
Packit c32a2d
    }
Packit c32a2d
  }
Packit c32a2d
  if(frames_in > 0)
Packit c32a2d
    goto feed_again;
Packit c32a2d
#else /* PUSH mode code */
Packit c32a2d
    UINT32 numFramesAvailable, numFramesPadding;
Packit c32a2d
    debug1("block size %ld", state->framesize);
Packit c32a2d
feed_again:
Packit c32a2d
    /* How much buffer do we get to use? */
Packit c32a2d
    hr = IAudioClient_GetBufferSize(state->pAudioClient,&state->bufferFrameCount);
Packit c32a2d
    debug("IAudioRenderClient_GetBuffer");
Packit c32a2d
    EXIT_ON_ERROR(hr)
Packit c32a2d
    hr = IAudioClient_GetCurrentPadding(state->pAudioClient,&numFramesPadding);
Packit c32a2d
    debug("IAudioClient_GetCurrentPadding");
Packit c32a2d
    EXIT_ON_ERROR(hr)
Packit c32a2d
    /* How much buffer is writable at the moment? */
Packit c32a2d
    numFramesAvailable = state->bufferFrameCount - numFramesPadding;
Packit c32a2d
    debug3("numFramesAvailable %d, bufferFrameCount %d, numFramesPadding %d", numFramesAvailable, state->bufferFrameCount, numFramesPadding);
Packit c32a2d
    if(numFramesAvailable > frames_in){
Packit c32a2d
      /* can fit all frames now */
Packit c32a2d
      state->pData_off = 0;
Packit c32a2d
      to_copy = frames_in;
Packit c32a2d
    } else {
Packit c32a2d
      /* copy whatever that fits in the buffer */
Packit c32a2d
      state->pData_off = frames_in - numFramesAvailable;
Packit c32a2d
      to_copy = numFramesAvailable;
Packit c32a2d
    }
Packit c32a2d
    /* Acquire buffer */
Packit c32a2d
    hr = IAudioRenderClient_GetBuffer(state->pRenderClient,to_copy,&state->pData);
Packit c32a2d
    debug("IAudioRenderClient_GetBuffer");
Packit c32a2d
    EXIT_ON_ERROR(hr)
Packit c32a2d
    memcpy(state->pData,buf+state->pData_off * state->framesize,to_copy*state->framesize);
Packit c32a2d
    /* Release buffer */
Packit c32a2d
    hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient,to_copy, 0);
Packit c32a2d
    debug("IAudioRenderClient_ReleaseBuffer");
Packit c32a2d
    EXIT_ON_ERROR(hr)
Packit c32a2d
    if(!state->is_playing){
Packit c32a2d
      hr = play_init(ao);
Packit c32a2d
      EXIT_ON_ERROR(hr)
Packit c32a2d
    }
Packit c32a2d
    frames_in -= to_copy;
Packit c32a2d
    /* Wait sometime for buffer to empty? */
Packit c32a2d
    DWORD sleeptime = (DWORD)(state->hnsRequestedDuration/REFTIMES_PER_MILLISEC/ao->rate);
Packit c32a2d
    debug1("Sleeping %ld msec", sleeptime);
Packit c32a2d
    Sleep(sleeptime);
Packit c32a2d
    if (frames_in)
Packit c32a2d
      goto feed_again;
Packit c32a2d
#endif
Packit c32a2d
  return len;
Packit c32a2d
  Exit:
Packit c32a2d
  debug2("%s failed with %lx", __FUNCTION__, hr);
Packit c32a2d
  return -1;
Packit c32a2d
}
Packit c32a2d
Packit c32a2d
static void flush_win32(out123_handle *ao){
Packit c32a2d
  /* Wait for the last buffer to play before stopping. */
Packit c32a2d
  debug1("%s",__FUNCTION__);
Packit c32a2d
  if(!ao || !ao->userptr) return;
Packit c32a2d
  wasapi_state_struct *state = (wasapi_state_struct *) ao->userptr;
Packit c32a2d
  HRESULT hr;
Packit c32a2d
  if(!state->pAudioClient) return;
Packit c32a2d
  state->pData = NULL;
Packit c32a2d
  hr = IAudioClient_Stop(state->pAudioClient);
Packit c32a2d
  EXIT_ON_ERROR(hr)
Packit c32a2d
  IAudioClient_Reset(state->pAudioClient);
Packit c32a2d
  EXIT_ON_ERROR(hr)
Packit c32a2d
  return;
Packit c32a2d
  Exit:
Packit c32a2d
  debug2("%s IAudioClient_Stop with %lx", __FUNCTION__, hr);
Packit c32a2d
}
Packit c32a2d
Packit c32a2d
static int close_win32(out123_handle *ao)
Packit c32a2d
{
Packit c32a2d
  debug1("%s",__FUNCTION__);
Packit c32a2d
  if(!ao || !ao->userptr) return -1;
Packit c32a2d
  wasapi_state_struct *state = (wasapi_state_struct *) ao->userptr;
Packit c32a2d
#ifdef WASAPI_EVENT_MODE
Packit c32a2d
  if(state->pData){
Packit c32a2d
    /* Play all in buffer before closing */
Packit c32a2d
    debug("Flushing remaining buffers");
Packit c32a2d
    IAudioRenderClient_ReleaseBuffer(state->pRenderClient,state->bufferFrameCount, 0);
Packit c32a2d
    WaitForSingleObject(state->hEvent, 2000);
Packit c32a2d
    state->pData = NULL;
Packit c32a2d
  }
Packit c32a2d
#endif
Packit c32a2d
  if(state->pAudioClient) IAudioClient_Stop(state->pAudioClient);
Packit c32a2d
  if(state->pRenderClient) IAudioRenderClient_Release(state->pRenderClient);  
Packit c32a2d
  if(state->pAudioClient) IAudioClient_Release(state->pAudioClient);
Packit c32a2d
  if(state->hTask) AvRevertMmThreadCharacteristics(state->hTask);
Packit c32a2d
  if(state->pEnumerator) IMMDeviceEnumerator_Release(state->pEnumerator);
Packit c32a2d
  if(state->pDevice) IMMDevice_Release(state->pDevice);
Packit c32a2d
  CoUninitialize();
Packit c32a2d
  free(state);
Packit c32a2d
  ao->userptr = NULL;
Packit c32a2d
  return 0;
Packit c32a2d
}
Packit c32a2d
Packit c32a2d
static int init_win32(out123_handle* ao){
Packit c32a2d
    debug1("%s",__FUNCTION__);
Packit c32a2d
	if(!ao) return -1;
Packit c32a2d
Packit c32a2d
	/* Set callbacks */
Packit c32a2d
	ao->open = open_win32;
Packit c32a2d
	ao->flush = flush_win32;
Packit c32a2d
	ao->write = write_win32;
Packit c32a2d
	ao->get_formats = get_formats_win32;
Packit c32a2d
	ao->close = close_win32;
Packit c32a2d
    ao->userptr = NULL;
Packit c32a2d
Packit c32a2d
	/* Success */
Packit c32a2d
	return 0;
Packit c32a2d
}