Blame src/libmpg123/synth_s32.c

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/*
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	synth_s32.c: The functions for synthesizing real (float) samples, at the end of decoding.
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	copyright 1995-2008 by the mpg123 project - free software under the terms of the LGPL 2.1
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	see COPYING and AUTHORS files in distribution or http://mpg123.org
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	initially written by Michael Hipp, heavily dissected and rearranged by Thomas Orgis
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*/
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#include "mpg123lib_intern.h"
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#include "sample.h"
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#include "debug.h"
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#ifdef REAL_IS_FIXED
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#error "Do not build this file with fixed point math!"
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#else
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/* 
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	Part 4: All synth functions that produce signed 32 bit output.
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	What we need is just a special WRITE_SAMPLE.
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*/
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#define SAMPLE_T int32_t
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#define WRITE_SAMPLE(samples,sum,clip) WRITE_S32_SAMPLE(samples,sum,clip)
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/* Part 4a: All straight 1to1 decoding functions */
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#define BLOCK 0x40 /* One decoding block is 64 samples. */
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#define SYNTH_NAME synth_1to1_s32
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#include "synth.h"
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#undef SYNTH_NAME
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/* Mono-related synths; they wrap over _some_ synth_1to1_s32 (could be generic, could be i386). */
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#define SYNTH_NAME       fr->synths.plain[r_1to1][f_32]
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#define MONO_NAME        synth_1to1_s32_mono
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#define MONO2STEREO_NAME synth_1to1_s32_m2s
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#include "synth_mono.h"
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#undef SYNTH_NAME
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#undef MONO_NAME
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#undef MONO2STEREO_NAME
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#ifdef OPT_X86
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#define NO_AUTOINCREMENT
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#define SYNTH_NAME synth_1to1_s32_i386
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#include "synth.h"
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#undef SYNTH_NAME
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/* i386 uses the normal mono functions. */
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#undef NO_AUTOINCREMENT
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#endif
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#ifdef OPT_X86_64
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/* Assembler routines. */
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int synth_1to1_s32_x86_64_asm(real *window, real *b0, int32_t *samples, int bo1);
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int synth_1to1_s32_s_x86_64_asm(real *window, real *b0l, real *b0r, int32_t *samples, int bo1);
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void dct64_real_x86_64(real *out0, real *out1, real *samples);
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/* Hull for C mpg123 API */
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int synth_1to1_s32_x86_64(real *bandPtr,int channel, mpg123_handle *fr, int final)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0, **buf;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
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#endif
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	if(!channel)
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	{
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		fr->bo--;
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		fr->bo &= 0xf;
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		buf = fr->real_buffs[0];
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	}
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	else
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	{
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		samples++;
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		buf = fr->real_buffs[1];
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	}
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	if(fr->bo & 0x1)
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	{
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		b0 = buf[0];
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		bo1 = fr->bo;
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		dct64_real_x86_64(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
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	}
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	else
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	{
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		b0 = buf[1];
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		bo1 = fr->bo+1;
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		dct64_real_x86_64(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
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	}
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	clip = synth_1to1_s32_x86_64_asm(fr->decwin, b0, samples, bo1);
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	if(final) fr->buffer.fill += 256;
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	return clip;
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}
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int synth_1to1_s32_stereo_x86_64(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0l, *b0r, **bufl, **bufr;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings)
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	{
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		do_equalizer(bandPtr_l,0,fr->equalizer);
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		do_equalizer(bandPtr_r,1,fr->equalizer);
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	}
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#endif
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	fr->bo--;
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	fr->bo &= 0xf;
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	bufl = fr->real_buffs[0];
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	bufr = fr->real_buffs[1];
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	if(fr->bo & 0x1)
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	{
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		b0l = bufl[0];
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		b0r = bufr[0];
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		bo1 = fr->bo;
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		dct64_real_x86_64(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
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		dct64_real_x86_64(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
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	}
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	else
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	{
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		b0l = bufl[1];
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		b0r = bufr[1];
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		bo1 = fr->bo+1;
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		dct64_real_x86_64(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
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		dct64_real_x86_64(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
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	}
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	clip = synth_1to1_s32_s_x86_64_asm(fr->decwin, b0l, b0r, samples, bo1);
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	fr->buffer.fill += 256;
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	return clip;
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}
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#endif
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#ifdef OPT_AVX
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/* Assembler routines. */
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#ifndef OPT_x86_64
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int synth_1to1_s32_x86_64_asm(real *window, real *b0, int32_t *samples, int bo1);
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#endif
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int synth_1to1_s32_s_avx_asm(real *window, real *b0l, real *b0r, int32_t *samples, int bo1);
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void dct64_real_avx(real *out0, real *out1, real *samples);
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/* Hull for C mpg123 API */
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int synth_1to1_s32_avx(real *bandPtr,int channel, mpg123_handle *fr, int final)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0, **buf;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
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#endif
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	if(!channel)
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	{
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		fr->bo--;
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		fr->bo &= 0xf;
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		buf = fr->real_buffs[0];
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	}
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	else
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	{
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		samples++;
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		buf = fr->real_buffs[1];
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	}
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	if(fr->bo & 0x1)
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	{
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		b0 = buf[0];
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		bo1 = fr->bo;
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		dct64_real_avx(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
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	}
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	else
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	{
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		b0 = buf[1];
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		bo1 = fr->bo+1;
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		dct64_real_avx(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
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	}
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	clip = synth_1to1_s32_x86_64_asm(fr->decwin, b0, samples, bo1);
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	if(final) fr->buffer.fill += 256;
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	return clip;
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}
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int synth_1to1_s32_stereo_avx(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0l, *b0r, **bufl, **bufr;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings)
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	{
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		do_equalizer(bandPtr_l,0,fr->equalizer);
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		do_equalizer(bandPtr_r,1,fr->equalizer);
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	}
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#endif
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	fr->bo--;
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	fr->bo &= 0xf;
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	bufl = fr->real_buffs[0];
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	bufr = fr->real_buffs[1];
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	if(fr->bo & 0x1)
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	{
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		b0l = bufl[0];
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		b0r = bufr[0];
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		bo1 = fr->bo;
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		dct64_real_avx(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
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		dct64_real_avx(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
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	}
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	else
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	{
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		b0l = bufl[1];
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		b0r = bufr[1];
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		bo1 = fr->bo+1;
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		dct64_real_avx(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
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		dct64_real_avx(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
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	}
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	clip = synth_1to1_s32_s_avx_asm(fr->decwin, b0l, b0r, samples, bo1);
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	fr->buffer.fill += 256;
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	return clip;
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}
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#endif
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#if defined(OPT_SSE) || defined(OPT_SSE_VINTAGE)
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/* Assembler routines. */
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int synth_1to1_s32_sse_asm(real *window, real *b0, int32_t *samples, int bo1);
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int synth_1to1_s32_s_sse_asm(real *window, real *b0l, real *b0r, int32_t *samples, int bo1);
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void dct64_real_sse(real *out0, real *out1, real *samples);
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/* Hull for C mpg123 API */
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int synth_1to1_s32_sse(real *bandPtr,int channel, mpg123_handle *fr, int final)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0, **buf;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
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#endif
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	if(!channel)
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	{
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		fr->bo--;
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		fr->bo &= 0xf;
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		buf = fr->real_buffs[0];
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	}
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	else
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	{
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		samples++;
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		buf = fr->real_buffs[1];
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	}
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	if(fr->bo & 0x1)
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	{
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		b0 = buf[0];
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		bo1 = fr->bo;
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		dct64_real_sse(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
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	}
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	else
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	{
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		b0 = buf[1];
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		bo1 = fr->bo+1;
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		dct64_real_sse(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
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	}
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	clip = synth_1to1_s32_sse_asm(fr->decwin, b0, samples, bo1);
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	if(final) fr->buffer.fill += 256;
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	return clip;
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}
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int synth_1to1_s32_stereo_sse(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0l, *b0r, **bufl, **bufr;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings)
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	{
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		do_equalizer(bandPtr_l,0,fr->equalizer);
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		do_equalizer(bandPtr_r,1,fr->equalizer);
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	}
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#endif
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	fr->bo--;
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	fr->bo &= 0xf;
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	bufl = fr->real_buffs[0];
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	bufr = fr->real_buffs[1];
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	if(fr->bo & 0x1)
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	{
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		b0l = bufl[0];
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		b0r = bufr[0];
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		bo1 = fr->bo;
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		dct64_real_sse(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
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		dct64_real_sse(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
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	}
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	else
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	{
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		b0l = bufl[1];
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		b0r = bufr[1];
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		bo1 = fr->bo+1;
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		dct64_real_sse(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
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		dct64_real_sse(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
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	}
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	clip = synth_1to1_s32_s_sse_asm(fr->decwin, b0l, b0r, samples, bo1);
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	fr->buffer.fill += 256;
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	return clip;
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}
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#endif
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#ifdef OPT_NEON
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/* Assembler routines. */
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int synth_1to1_s32_neon_asm(real *window, real *b0, int32_t *samples, int bo1);
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int synth_1to1_s32_s_neon_asm(real *window, real *b0l, real *b0r, int32_t *samples, int bo1);
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void dct64_real_neon(real *out0, real *out1, real *samples);
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/* Hull for C mpg123 API */
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int synth_1to1_s32_neon(real *bandPtr,int channel, mpg123_handle *fr, int final)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0, **buf;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
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#endif
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	if(!channel)
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	{
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		fr->bo--;
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		fr->bo &= 0xf;
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		buf = fr->real_buffs[0];
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	}
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	else
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	{
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		samples++;
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		buf = fr->real_buffs[1];
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	}
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	if(fr->bo & 0x1)
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	{
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		b0 = buf[0];
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		bo1 = fr->bo;
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		dct64_real_neon(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
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	}
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	else
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	{
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		b0 = buf[1];
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		bo1 = fr->bo+1;
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		dct64_real_neon(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
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	}
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	clip = synth_1to1_s32_neon_asm(fr->decwin, b0, samples, bo1);
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	if(final) fr->buffer.fill += 256;
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	return clip;
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}
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int synth_1to1_s32_stereo_neon(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
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{
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	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
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	real *b0l, *b0r, **bufl, **bufr;
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	int bo1;
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	int clip;
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#ifndef NO_EQUALIZER
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	if(fr->have_eq_settings)
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	{
Packit c32a2d
		do_equalizer(bandPtr_l,0,fr->equalizer);
Packit c32a2d
		do_equalizer(bandPtr_r,1,fr->equalizer);
Packit c32a2d
	}
Packit c32a2d
#endif
Packit c32a2d
	fr->bo--;
Packit c32a2d
	fr->bo &= 0xf;
Packit c32a2d
	bufl = fr->real_buffs[0];
Packit c32a2d
	bufr = fr->real_buffs[1];
Packit c32a2d
Packit c32a2d
	if(fr->bo & 0x1)
Packit c32a2d
	{
Packit c32a2d
		b0l = bufl[0];
Packit c32a2d
		b0r = bufr[0];
Packit c32a2d
		bo1 = fr->bo;
Packit c32a2d
		dct64_real_neon(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
Packit c32a2d
		dct64_real_neon(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
Packit c32a2d
	}
Packit c32a2d
	else
Packit c32a2d
	{
Packit c32a2d
		b0l = bufl[1];
Packit c32a2d
		b0r = bufr[1];
Packit c32a2d
		bo1 = fr->bo+1;
Packit c32a2d
		dct64_real_neon(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
Packit c32a2d
		dct64_real_neon(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
Packit c32a2d
	}
Packit c32a2d
Packit c32a2d
	clip = synth_1to1_s32_s_neon_asm(fr->decwin, b0l, b0r, samples, bo1);
Packit c32a2d
Packit c32a2d
	fr->buffer.fill += 256;
Packit c32a2d
Packit c32a2d
	return clip;
Packit c32a2d
}
Packit c32a2d
#endif
Packit c32a2d
Packit c32a2d
#ifdef OPT_NEON64
Packit c32a2d
/* Assembler routines. */
Packit c32a2d
int synth_1to1_s32_neon64_asm(real *window, real *b0, int32_t *samples, int bo1);
Packit c32a2d
int synth_1to1_s32_s_neon64_asm(real *window, real *b0l, real *b0r, int32_t *samples, int bo1);
Packit c32a2d
void dct64_real_neon64(real *out0, real *out1, real *samples);
Packit c32a2d
/* Hull for C mpg123 API */
Packit c32a2d
int synth_1to1_s32_neon64(real *bandPtr,int channel, mpg123_handle *fr, int final)
Packit c32a2d
{
Packit c32a2d
	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
Packit c32a2d
Packit c32a2d
	real *b0, **buf;
Packit c32a2d
	int bo1;
Packit c32a2d
	int clip;
Packit c32a2d
#ifndef NO_EQUALIZER
Packit c32a2d
	if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
Packit c32a2d
#endif
Packit c32a2d
	if(!channel)
Packit c32a2d
	{
Packit c32a2d
		fr->bo--;
Packit c32a2d
		fr->bo &= 0xf;
Packit c32a2d
		buf = fr->real_buffs[0];
Packit c32a2d
	}
Packit c32a2d
	else
Packit c32a2d
	{
Packit c32a2d
		samples++;
Packit c32a2d
		buf = fr->real_buffs[1];
Packit c32a2d
	}
Packit c32a2d
Packit c32a2d
	if(fr->bo & 0x1)
Packit c32a2d
	{
Packit c32a2d
		b0 = buf[0];
Packit c32a2d
		bo1 = fr->bo;
Packit c32a2d
		dct64_real_neon64(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
Packit c32a2d
	}
Packit c32a2d
	else
Packit c32a2d
	{
Packit c32a2d
		b0 = buf[1];
Packit c32a2d
		bo1 = fr->bo+1;
Packit c32a2d
		dct64_real_neon64(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
Packit c32a2d
	}
Packit c32a2d
Packit c32a2d
	clip = synth_1to1_s32_neon64_asm(fr->decwin, b0, samples, bo1);
Packit c32a2d
Packit c32a2d
	if(final) fr->buffer.fill += 256;
Packit c32a2d
Packit c32a2d
	return clip;
Packit c32a2d
}
Packit c32a2d
Packit c32a2d
int synth_1to1_s32st_neon64(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
Packit c32a2d
{
Packit c32a2d
	int32_t *samples = (int32_t *) (fr->buffer.data+fr->buffer.fill);
Packit c32a2d
Packit c32a2d
	real *b0l, *b0r, **bufl, **bufr;
Packit c32a2d
	int bo1;
Packit c32a2d
	int clip;
Packit c32a2d
#ifndef NO_EQUALIZER
Packit c32a2d
	if(fr->have_eq_settings)
Packit c32a2d
	{
Packit c32a2d
		do_equalizer(bandPtr_l,0,fr->equalizer);
Packit c32a2d
		do_equalizer(bandPtr_r,1,fr->equalizer);
Packit c32a2d
	}
Packit c32a2d
#endif
Packit c32a2d
	fr->bo--;
Packit c32a2d
	fr->bo &= 0xf;
Packit c32a2d
	bufl = fr->real_buffs[0];
Packit c32a2d
	bufr = fr->real_buffs[1];
Packit c32a2d
Packit c32a2d
	if(fr->bo & 0x1)
Packit c32a2d
	{
Packit c32a2d
		b0l = bufl[0];
Packit c32a2d
		b0r = bufr[0];
Packit c32a2d
		bo1 = fr->bo;
Packit c32a2d
		dct64_real_neon64(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
Packit c32a2d
		dct64_real_neon64(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
Packit c32a2d
	}
Packit c32a2d
	else
Packit c32a2d
	{
Packit c32a2d
		b0l = bufl[1];
Packit c32a2d
		b0r = bufr[1];
Packit c32a2d
		bo1 = fr->bo+1;
Packit c32a2d
		dct64_real_neon64(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
Packit c32a2d
		dct64_real_neon64(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
Packit c32a2d
	}
Packit c32a2d
Packit c32a2d
	clip = synth_1to1_s32_s_neon64_asm(fr->decwin, b0l, b0r, samples, bo1);
Packit c32a2d
Packit c32a2d
	fr->buffer.fill += 256;
Packit c32a2d
Packit c32a2d
	return clip;
Packit c32a2d
}
Packit c32a2d
#endif
Packit c32a2d
Packit c32a2d
#undef BLOCK
Packit c32a2d
Packit c32a2d
#ifndef NO_DOWNSAMPLE
Packit c32a2d
Packit c32a2d
/*
Packit c32a2d
	Part 4b: 2to1 synth. Only generic and i386.
Packit c32a2d
*/
Packit c32a2d
#define BLOCK 0x20 /* One decoding block is 32 samples. */
Packit c32a2d
Packit c32a2d
#define SYNTH_NAME synth_2to1_s32
Packit c32a2d
#include "synth.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
Packit c32a2d
/* Mono-related synths; they wrap over _some_ synth_2to1_s32 (could be generic, could be i386). */
Packit c32a2d
#define SYNTH_NAME       fr->synths.plain[r_2to1][f_32]
Packit c32a2d
#define MONO_NAME        synth_2to1_s32_mono
Packit c32a2d
#define MONO2STEREO_NAME synth_2to1_s32_m2s
Packit c32a2d
#include "synth_mono.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
#undef MONO_NAME
Packit c32a2d
#undef MONO2STEREO_NAME
Packit c32a2d
Packit c32a2d
#ifdef OPT_X86
Packit c32a2d
#define NO_AUTOINCREMENT
Packit c32a2d
#define SYNTH_NAME synth_2to1_s32_i386
Packit c32a2d
#include "synth.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
/* i386 uses the normal mono functions. */
Packit c32a2d
#undef NO_AUTOINCREMENT
Packit c32a2d
#endif
Packit c32a2d
Packit c32a2d
#undef BLOCK
Packit c32a2d
Packit c32a2d
/*
Packit c32a2d
	Part 4c: 4to1 synth. Only generic and i386.
Packit c32a2d
*/
Packit c32a2d
#define BLOCK 0x10 /* One decoding block is 16 samples. */
Packit c32a2d
Packit c32a2d
#define SYNTH_NAME synth_4to1_s32
Packit c32a2d
#include "synth.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
Packit c32a2d
/* Mono-related synths; they wrap over _some_ synth_4to1_s32 (could be generic, could be i386). */
Packit c32a2d
#define SYNTH_NAME       fr->synths.plain[r_4to1][f_32]
Packit c32a2d
#define MONO_NAME        synth_4to1_s32_mono
Packit c32a2d
#define MONO2STEREO_NAME synth_4to1_s32_m2s
Packit c32a2d
#include "synth_mono.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
#undef MONO_NAME
Packit c32a2d
#undef MONO2STEREO_NAME
Packit c32a2d
Packit c32a2d
#ifdef OPT_X86
Packit c32a2d
#define NO_AUTOINCREMENT
Packit c32a2d
#define SYNTH_NAME synth_4to1_s32_i386
Packit c32a2d
#include "synth.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
/* i386 uses the normal mono functions. */
Packit c32a2d
#undef NO_AUTOINCREMENT
Packit c32a2d
#endif
Packit c32a2d
Packit c32a2d
#undef BLOCK
Packit c32a2d
Packit c32a2d
#endif /* NO_DOWNSAMPLE */
Packit c32a2d
Packit c32a2d
#ifndef NO_NTOM
Packit c32a2d
/*
Packit c32a2d
	Part 4d: ntom synth.
Packit c32a2d
	Same procedure as above... Just no extra play anymore, straight synth that may use an optimized dct64.
Packit c32a2d
*/
Packit c32a2d
Packit c32a2d
/* These are all in one header, there's no flexibility to gain. */
Packit c32a2d
#define SYNTH_NAME       synth_ntom_s32
Packit c32a2d
#define MONO_NAME        synth_ntom_s32_mono
Packit c32a2d
#define MONO2STEREO_NAME synth_ntom_s32_m2s
Packit c32a2d
#include "synth_ntom.h"
Packit c32a2d
#undef SYNTH_NAME
Packit c32a2d
#undef MONO_NAME
Packit c32a2d
#undef MONO2STEREO_NAME
Packit c32a2d
Packit c32a2d
#endif
Packit c32a2d
Packit c32a2d
#undef SAMPLE_T
Packit c32a2d
#undef WRITE_SAMPLE
Packit c32a2d
Packit c32a2d
#endif /* non-fixed type */