/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // // Eric Vaughan // Netscape Communications // // See documentation in associated header file // #include "nsLeafBoxFrame.h" #include "nsBoxFrame.h" #include "nsCOMPtr.h" #include "nsGkAtoms.h" #include "nsPresContext.h" #include "nsStyleContext.h" #include "nsIContent.h" #include "nsNameSpaceManager.h" #include "nsBoxLayoutState.h" #include "nsWidgetsCID.h" #include "nsViewManager.h" #include "nsContainerFrame.h" #include "nsDisplayList.h" #include using namespace mozilla; // // NS_NewLeafBoxFrame // // Creates a new Toolbar frame and returns it // nsIFrame* NS_NewLeafBoxFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsLeafBoxFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsLeafBoxFrame) #ifdef DEBUG_LAYOUT void nsLeafBoxFrame::GetBoxName(nsAutoString& aName) { GetFrameName(aName); } #endif /** * Initialize us. This is a good time to get the alignment of the box */ void nsLeafBoxFrame::Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) { nsLeafFrame::Init(aContent, aParent, aPrevInFlow); if (GetStateBits() & NS_FRAME_FONT_INFLATION_CONTAINER) { AddStateBits(NS_FRAME_FONT_INFLATION_FLOW_ROOT); } UpdateMouseThrough(); } nsresult nsLeafBoxFrame::AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute, int32_t aModType) { nsresult rv = nsLeafFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType); if (aAttribute == nsGkAtoms::mousethrough) UpdateMouseThrough(); return rv; } void nsLeafBoxFrame::UpdateMouseThrough() { static Element::AttrValuesArray strings[] = {&nsGkAtoms::never, &nsGkAtoms::always, nullptr}; switch (mContent->AsElement()->FindAttrValueIn( kNameSpaceID_None, nsGkAtoms::mousethrough, strings, eCaseMatters)) { case 0: AddStateBits(NS_FRAME_MOUSE_THROUGH_NEVER); break; case 1: AddStateBits(NS_FRAME_MOUSE_THROUGH_ALWAYS); break; case 2: { RemoveStateBits(NS_FRAME_MOUSE_THROUGH_ALWAYS); RemoveStateBits(NS_FRAME_MOUSE_THROUGH_NEVER); break; } } } void nsLeafBoxFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { // REVIEW: GetFrameForPoint used to not report events for the background // layer, whereas this code will put an event receiver for this frame in the // BlockBorderBackground() list. But I don't see any need to preserve // that anomalous behaviour. The important thing I'm preserving is that // leaf boxes continue to receive events in the foreground layer. DisplayBorderBackgroundOutline(aBuilder, aLists); if (!aBuilder->IsForEventDelivery() || !IsVisibleForPainting(aBuilder)) return; aLists.Content()->AppendToTop( MakeDisplayItem(aBuilder, this)); } /* virtual */ nscoord nsLeafBoxFrame::GetMinISize( gfxContext* aRenderingContext) { nscoord result; DISPLAY_MIN_WIDTH(this, result); nsBoxLayoutState state(PresContext(), aRenderingContext); WritingMode wm = GetWritingMode(); LogicalSize minSize(wm, GetXULMinSize(state)); // GetXULMinSize returns border-box size, and we want to return content // inline-size. Since Reflow uses the reflow state's border and padding, we // actually just want to subtract what GetXULMinSize added, which is the // result of GetXULBorderAndPadding. nsMargin bp; GetXULBorderAndPadding(bp); result = minSize.ISize(wm) - LogicalMargin(wm, bp).IStartEnd(wm); return result; } /* virtual */ nscoord nsLeafBoxFrame::GetPrefISize( gfxContext* aRenderingContext) { nscoord result; DISPLAY_PREF_WIDTH(this, result); nsBoxLayoutState state(PresContext(), aRenderingContext); WritingMode wm = GetWritingMode(); LogicalSize prefSize(wm, GetXULPrefSize(state)); // GetXULPrefSize returns border-box size, and we want to return content // inline-size. Since Reflow uses the reflow state's border and padding, we // actually just want to subtract what GetXULPrefSize added, which is the // result of GetXULBorderAndPadding. nsMargin bp; GetXULBorderAndPadding(bp); result = prefSize.ISize(wm) - LogicalMargin(wm, bp).IStartEnd(wm); return result; } nscoord nsLeafBoxFrame::GetIntrinsicISize() { // No intrinsic width return 0; } LogicalSize nsLeafBoxFrame::ComputeAutoSize( gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize, nscoord aAvailableISize, const LogicalSize& aMargin, const LogicalSize& aBorder, const LogicalSize& aPadding, ComputeSizeFlags aFlags) { // Important: NOT calling our direct superclass here! return nsFrame::ComputeAutoSize(aRenderingContext, aWM, aCBSize, aAvailableISize, aMargin, aBorder, aPadding, aFlags); } void nsLeafBoxFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { // This is mostly a copy of nsBoxFrame::Reflow(). // We aren't able to share an implementation because of the frame // class hierarchy. If you make changes here, please keep // nsBoxFrame::Reflow in sync. MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsLeafBoxFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!"); NS_ASSERTION( aReflowInput.ComputedWidth() >= 0 && aReflowInput.ComputedHeight() >= 0, "Computed Size < 0"); #ifdef DO_NOISY_REFLOW printf( "\n-------------Starting LeafBoxFrame Reflow " "----------------------------\n"); printf("%p ** nsLBF::Reflow %d R: ", this, myCounter++); switch (aReflowInput.reason) { case eReflowReason_Initial: printf("Ini"); break; case eReflowReason_Incremental: printf("Inc"); break; case eReflowReason_Resize: printf("Rsz"); break; case eReflowReason_StyleChange: printf("Sty"); break; case eReflowReason_Dirty: printf("Drt "); break; default: printf("%d", aReflowInput.reason); break; } printSize("AW", aReflowInput.AvailableWidth()); printSize("AH", aReflowInput.AvailableHeight()); printSize("CW", aReflowInput.ComputedWidth()); printSize("CH", aReflowInput.ComputedHeight()); printf(" *\n"); #endif // create the layout state nsBoxLayoutState state(aPresContext, aReflowInput.mRenderingContext); nsSize computedSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight()); nsMargin m; m = aReflowInput.ComputedPhysicalBorderPadding(); // GetXULBorderAndPadding(m); // this happens sometimes. So lets handle it gracefully. if (aReflowInput.ComputedHeight() == 0) { nsSize minSize = GetXULMinSize(state); computedSize.height = minSize.height - m.top - m.bottom; } nsSize prefSize(0, 0); // if we are told to layout intrinic then get our preferred size. if (computedSize.width == NS_INTRINSICSIZE || computedSize.height == NS_INTRINSICSIZE) { prefSize = GetXULPrefSize(state); nsSize minSize = GetXULMinSize(state); nsSize maxSize = GetXULMaxSize(state); prefSize = BoundsCheck(minSize, prefSize, maxSize); } // get our desiredSize if (aReflowInput.ComputedWidth() == NS_INTRINSICSIZE) { computedSize.width = prefSize.width; } else { computedSize.width += m.left + m.right; } if (aReflowInput.ComputedHeight() == NS_INTRINSICSIZE) { computedSize.height = prefSize.height; } else { computedSize.height += m.top + m.bottom; } // handle reflow state min and max sizes // XXXbz the width handling here seems to be wrong, since // mComputedMin/MaxWidth is a content-box size, whole // computedSize.width is a border-box size... if (computedSize.width > aReflowInput.ComputedMaxWidth()) computedSize.width = aReflowInput.ComputedMaxWidth(); if (computedSize.width < aReflowInput.ComputedMinWidth()) computedSize.width = aReflowInput.ComputedMinWidth(); // Now adjust computedSize.height for our min and max computed // height. The only problem is that those are content-box sizes, // while computedSize.height is a border-box size. So subtract off // m.TopBottom() before adjusting, then readd it. computedSize.height = std::max(0, computedSize.height - m.TopBottom()); computedSize.height = NS_CSS_MINMAX(computedSize.height, aReflowInput.ComputedMinHeight(), aReflowInput.ComputedMaxHeight()); computedSize.height += m.TopBottom(); nsRect r(mRect.x, mRect.y, computedSize.width, computedSize.height); SetXULBounds(state, r); // layout our children XULLayout(state); // ok our child could have gotten bigger. So lets get its bounds aDesiredSize.Width() = mRect.width; aDesiredSize.Height() = mRect.height; aDesiredSize.SetBlockStartAscent(GetXULBoxAscent(state)); // the overflow rect is set in SetXULBounds() above aDesiredSize.mOverflowAreas = GetOverflowAreas(); #ifdef DO_NOISY_REFLOW { printf("%p ** nsLBF(done) W:%d H:%d ", this, aDesiredSize.Width(), aDesiredSize.Height()); if (maxElementWidth) { printf("MW:%d\n", *maxElementWidth); } else { printf("MW:?\n"); } } #endif } #ifdef DEBUG_FRAME_DUMP nsresult nsLeafBoxFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("LeafBox"), aResult); } #endif nsresult nsLeafBoxFrame::CharacterDataChanged( const CharacterDataChangeInfo& aInfo) { MarkIntrinsicISizesDirty(); return nsLeafFrame::CharacterDataChanged(aInfo); } /* virtual */ nsSize nsLeafBoxFrame::GetXULPrefSize(nsBoxLayoutState& aState) { return nsBox::GetXULPrefSize(aState); } /* virtual */ nsSize nsLeafBoxFrame::GetXULMinSize(nsBoxLayoutState& aState) { return nsBox::GetXULMinSize(aState); } /* virtual */ nsSize nsLeafBoxFrame::GetXULMaxSize(nsBoxLayoutState& aState) { return nsBox::GetXULMaxSize(aState); } /* virtual */ nscoord nsLeafBoxFrame::GetXULFlex() { return nsBox::GetXULFlex(); } /* virtual */ nscoord nsLeafBoxFrame::GetXULBoxAscent( nsBoxLayoutState& aState) { return nsBox::GetXULBoxAscent(aState); } /* virtual */ void nsLeafBoxFrame::MarkIntrinsicISizesDirty() { // Don't call base class method, since everything it does is within an // IsXULBoxWrapped check. } NS_IMETHODIMP nsLeafBoxFrame::DoXULLayout(nsBoxLayoutState& aState) { return nsBox::DoXULLayout(aState); }